Get the 2's compliment of the unsigned int number when printing results without relying on problematic recasting of a negated int. (see #439)

This commit is contained in:
Mark VanderVoord
2019-09-10 15:52:37 -04:00
parent 2939c420ed
commit 46263fc148

View File

@@ -327,7 +327,7 @@ void UnityPrintNumber(const UNITY_INT number_to_print)
{
/* A negative number, including MIN negative */
UNITY_OUTPUT_CHAR('-');
number = (UNITY_UINT)-number_to_print;
number = (~number) + 1;
}
UnityPrintNumberUnsigned(number);
}