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https://github.com/ThrowTheSwitch/Unity.git
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- replacing non-universal method of masking word sizes
git-svn-id: http://unity.svn.sourceforge.net/svnroot/unity/trunk@123 e7d17a6e-8845-0410-bbbc-c8efb4fdad7e
This commit is contained in:
17
src/unity.c
17
src/unity.c
@ -28,6 +28,20 @@ const char* UnityStrPointless= " You Asked Me To Compare Nothing, Which Was Poin
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const char* UnityStrNullPointerForExpected= " Expected pointer to be NULL";
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const char* UnityStrNullPointerForActual = " Actual pointer was NULL";
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const _U_UINT UnitySizeMask[] =
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{
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255,
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65535,
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65535,
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4294967295,
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4294967295,
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4294967295,
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4294967295
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#ifdef UNITY_SUPPORT_64
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,0xFFFFFFFFFFFFFFFF
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#endif
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};
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//-----------------------------------------------
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// Pretty Printers & Test Result Output Handlers
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//-----------------------------------------------
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@ -77,13 +91,12 @@ void UnityPrintNumberByStyle(const _U_SINT number, const UNITY_DISPLAY_STYLE_T s
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}
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else if ((style & UNITY_DISPLAY_RANGE_UINT) == UNITY_DISPLAY_RANGE_UINT)
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{
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UnityPrintNumberUnsigned((_U_UINT)number & ((_U_UINT)1 << ((((int)style & 0x000F) << 3) - 1)));
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UnityPrintNumberUnsigned( (_U_UINT)number & UnitySizeMask[((_U_UINT)style & (_U_UINT)0x0F) - 1] );
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}
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else
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{
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UnityPrintNumberHex((_U_UINT)number, (style & 0x000F) << 1);
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}
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}
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//-----------------------------------------------
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