mirror of
https://github.com/ThrowTheSwitch/Unity.git
synced 2025-07-18 07:54:14 +08:00
- merged in changes by TheGreenDroid to reduce Lint and Compiler warnings
This commit is contained in:
58
src/unity.c
58
src/unity.c
@ -42,7 +42,7 @@ static const _UD d_zero = 0.0;
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#endif
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// compiler-generic print formatting masks
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const _U_UINT UnitySizeMask[] =
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const _U_UINT UnitySizeMask[] =
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{
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255u, // 0xFF
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65535u, // 0xFFFF
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@ -308,7 +308,7 @@ void UnityPrintExpectedAndActualStrings(const char* expected, const char* actual
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}
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else
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{
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UnityPrint(UnityStrNull);
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UnityPrint(UnityStrNull);
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}
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UnityPrint(UnityStrWas);
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if (actual != NULL)
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@ -319,7 +319,7 @@ void UnityPrintExpectedAndActualStrings(const char* expected, const char* actual
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}
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else
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{
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UnityPrint(UnityStrNull);
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UnityPrint(UnityStrNull);
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}
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}
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@ -332,7 +332,7 @@ int UnityCheckArraysForNull(UNITY_PTR_ATTRIBUTE const void* expected, UNITY_PTR_
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//return true if they are both NULL
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if ((expected == NULL) && (actual == NULL))
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return 1;
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//throw error if just expected is NULL
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if (expected == NULL)
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{
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@ -350,7 +350,7 @@ int UnityCheckArraysForNull(UNITY_PTR_ATTRIBUTE const void* expected, UNITY_PTR_
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UnityAddMsgIfSpecified(msg);
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UNITY_FAIL_AND_BAIL;
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}
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//return false if neither is NULL
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return 0;
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}
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@ -366,7 +366,7 @@ void UnityAssertBits(const _U_SINT mask,
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const UNITY_LINE_TYPE lineNumber)
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{
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UNITY_SKIP_EXECUTION;
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if ((mask & expected) != (mask & actual))
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{
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UnityTestResultsFailBegin(lineNumber);
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@ -401,8 +401,8 @@ void UnityAssertEqualNumber(const _U_SINT expected,
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}
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//-----------------------------------------------
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void UnityAssertEqualIntArray(UNITY_PTR_ATTRIBUTE const _U_SINT* expected,
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UNITY_PTR_ATTRIBUTE const _U_SINT* actual,
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void UnityAssertEqualIntArray(UNITY_PTR_ATTRIBUTE const void* expected,
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UNITY_PTR_ATTRIBUTE const void* actual,
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const _UU32 num_elements,
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const char* msg,
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const UNITY_LINE_TYPE lineNumber,
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@ -413,7 +413,7 @@ void UnityAssertEqualIntArray(UNITY_PTR_ATTRIBUTE const _U_SINT* expected,
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UNITY_PTR_ATTRIBUTE const _US8* ptr_act = (UNITY_PTR_ATTRIBUTE _US8*)actual;
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UNITY_SKIP_EXECUTION;
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if (elements == 0)
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{
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UnityTestResultsFailBegin(lineNumber);
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@ -421,7 +421,7 @@ void UnityAssertEqualIntArray(UNITY_PTR_ATTRIBUTE const _U_SINT* expected,
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UnityAddMsgIfSpecified(msg);
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UNITY_FAIL_AND_BAIL;
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}
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if (UnityCheckArraysForNull((UNITY_PTR_ATTRIBUTE void*)expected, (UNITY_PTR_ATTRIBUTE void*)actual, lineNumber, msg) == 1)
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return;
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@ -531,7 +531,7 @@ void UnityAssertEqualFloatArray(UNITY_PTR_ATTRIBUTE const _UF* expected,
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_UF diff, tol;
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UNITY_SKIP_EXECUTION;
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if (elements == 0)
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{
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UnityTestResultsFailBegin(lineNumber);
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@ -539,7 +539,7 @@ void UnityAssertEqualFloatArray(UNITY_PTR_ATTRIBUTE const _UF* expected,
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UnityAddMsgIfSpecified(msg);
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UNITY_FAIL_AND_BAIL;
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}
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if (UnityCheckArraysForNull((UNITY_PTR_ATTRIBUTE void*)expected, (UNITY_PTR_ATTRIBUTE void*)actual, lineNumber, msg) == 1)
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return;
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@ -551,7 +551,7 @@ void UnityAssertEqualFloatArray(UNITY_PTR_ATTRIBUTE const _UF* expected,
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tol = UNITY_FLOAT_PRECISION * *ptr_expected;
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if (tol < 0.0f)
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tol = 0.0f - tol;
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//This first part of this condition will catch any NaN or Infinite values
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if ((diff * 0.0f != 0.0f) || (diff > tol))
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{
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@ -585,7 +585,7 @@ void UnityAssertFloatsWithin(const _UF delta,
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_UF pos_delta = delta;
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UNITY_SKIP_EXECUTION;
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if (diff < 0.0f)
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{
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diff = 0.0f - diff;
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@ -703,7 +703,7 @@ void UnityAssertEqualDoubleArray(UNITY_PTR_ATTRIBUTE const _UD* expected,
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_UD diff, tol;
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UNITY_SKIP_EXECUTION;
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if (elements == 0)
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{
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UnityTestResultsFailBegin(lineNumber);
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@ -711,7 +711,7 @@ void UnityAssertEqualDoubleArray(UNITY_PTR_ATTRIBUTE const _UD* expected,
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UnityAddMsgIfSpecified(msg);
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UNITY_FAIL_AND_BAIL;
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}
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if (UnityCheckArraysForNull((UNITY_PTR_ATTRIBUTE void*)expected, (UNITY_PTR_ATTRIBUTE void*)actual, lineNumber, msg) == 1)
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return;
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@ -723,7 +723,7 @@ void UnityAssertEqualDoubleArray(UNITY_PTR_ATTRIBUTE const _UD* expected,
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tol = UNITY_DOUBLE_PRECISION * *ptr_expected;
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if (tol < 0.0)
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tol = 0.0 - tol;
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//This first part of this condition will catch any NaN or Infinite values
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if ((diff * 0.0 != 0.0) || (diff > tol))
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{
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@ -757,7 +757,7 @@ void UnityAssertDoublesWithin(const _UD delta,
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_UD pos_delta = delta;
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UNITY_SKIP_EXECUTION;
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if (diff < 0.0)
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{
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diff = 0.0 - diff;
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@ -866,7 +866,7 @@ void UnityAssertNumbersWithin( const _U_SINT delta,
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const UNITY_DISPLAY_STYLE_T style)
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{
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UNITY_SKIP_EXECUTION;
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if ((style & UNITY_DISPLAY_RANGE_INT) == UNITY_DISPLAY_RANGE_INT)
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{
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if (actual > expected)
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@ -905,7 +905,7 @@ void UnityAssertEqualString(const char* expected,
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_UU32 i;
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UNITY_SKIP_EXECUTION;
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// if both pointers not null compare the strings
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if (expected && actual)
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{
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@ -943,9 +943,9 @@ void UnityAssertEqualStringArray( const char** expected,
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const UNITY_LINE_TYPE lineNumber)
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{
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_UU32 i, j = 0;
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UNITY_SKIP_EXECUTION;
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// if no elements, it's an error
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if (num_elements == 0)
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{
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@ -957,7 +957,7 @@ void UnityAssertEqualStringArray( const char** expected,
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if (UnityCheckArraysForNull((UNITY_PTR_ATTRIBUTE void*)expected, (UNITY_PTR_ATTRIBUTE void*)actual, lineNumber, msg) == 1)
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return;
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do
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{
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// if both pointers not null compare the strings
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@ -991,7 +991,7 @@ void UnityAssertEqualStringArray( const char** expected,
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UnityPrintExpectedAndActualStrings((const char*)(expected[j]), (const char*)(actual[j]));
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UnityAddMsgIfSpecified(msg);
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UNITY_FAIL_AND_BAIL;
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}
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}
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} while (++j < num_elements);
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}
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@ -1009,7 +1009,7 @@ void UnityAssertEqualMemory( UNITY_PTR_ATTRIBUTE const void* expected,
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_UU32 bytes;
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UNITY_SKIP_EXECUTION;
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if ((elements == 0) || (length == 0))
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{
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UnityTestResultsFailBegin(lineNumber);
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@ -1020,7 +1020,7 @@ void UnityAssertEqualMemory( UNITY_PTR_ATTRIBUTE const void* expected,
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if (UnityCheckArraysForNull((UNITY_PTR_ATTRIBUTE void*)expected, (UNITY_PTR_ATTRIBUTE void*)actual, lineNumber, msg) == 1)
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return;
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while (elements--)
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{
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/////////////////////////////////////
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@ -1049,7 +1049,7 @@ void UnityAssertEqualMemory( UNITY_PTR_ATTRIBUTE const void* expected,
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ptr_act += 1;
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}
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/////////////////////////////////////
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}
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}
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@ -1068,7 +1068,7 @@ void UnityFail(const char* msg, const UNITY_LINE_TYPE line)
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UNITY_OUTPUT_CHAR(':');
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if (msg[0] != ' ')
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{
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UNITY_OUTPUT_CHAR(' ');
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UNITY_OUTPUT_CHAR(' ');
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}
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UnityPrint(msg);
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}
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@ -1098,7 +1098,7 @@ void UnityDefaultTestRun(UnityTestFunction Func, const char* FuncName, const int
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{
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Unity.CurrentTestName = FuncName;
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Unity.CurrentTestLineNumber = FuncLineNum;
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Unity.NumberOfTests++;
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Unity.NumberOfTests++;
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if (TEST_PROTECT())
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{
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setUp();
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