- merged in changes by TheGreenDroid to reduce Lint and Compiler warnings

This commit is contained in:
Mark VanderVoord
2013-09-22 12:10:42 -04:00
parent 72c55e0266
commit 3399bba27b
3 changed files with 65 additions and 64 deletions

View File

@ -42,7 +42,7 @@ static const _UD d_zero = 0.0;
#endif
// compiler-generic print formatting masks
const _U_UINT UnitySizeMask[] =
const _U_UINT UnitySizeMask[] =
{
255u, // 0xFF
65535u, // 0xFFFF
@ -308,7 +308,7 @@ void UnityPrintExpectedAndActualStrings(const char* expected, const char* actual
}
else
{
UnityPrint(UnityStrNull);
UnityPrint(UnityStrNull);
}
UnityPrint(UnityStrWas);
if (actual != NULL)
@ -319,7 +319,7 @@ void UnityPrintExpectedAndActualStrings(const char* expected, const char* actual
}
else
{
UnityPrint(UnityStrNull);
UnityPrint(UnityStrNull);
}
}
@ -332,7 +332,7 @@ int UnityCheckArraysForNull(UNITY_PTR_ATTRIBUTE const void* expected, UNITY_PTR_
//return true if they are both NULL
if ((expected == NULL) && (actual == NULL))
return 1;
//throw error if just expected is NULL
if (expected == NULL)
{
@ -350,7 +350,7 @@ int UnityCheckArraysForNull(UNITY_PTR_ATTRIBUTE const void* expected, UNITY_PTR_
UnityAddMsgIfSpecified(msg);
UNITY_FAIL_AND_BAIL;
}
//return false if neither is NULL
return 0;
}
@ -366,7 +366,7 @@ void UnityAssertBits(const _U_SINT mask,
const UNITY_LINE_TYPE lineNumber)
{
UNITY_SKIP_EXECUTION;
if ((mask & expected) != (mask & actual))
{
UnityTestResultsFailBegin(lineNumber);
@ -401,8 +401,8 @@ void UnityAssertEqualNumber(const _U_SINT expected,
}
//-----------------------------------------------
void UnityAssertEqualIntArray(UNITY_PTR_ATTRIBUTE const _U_SINT* expected,
UNITY_PTR_ATTRIBUTE const _U_SINT* actual,
void UnityAssertEqualIntArray(UNITY_PTR_ATTRIBUTE const void* expected,
UNITY_PTR_ATTRIBUTE const void* actual,
const _UU32 num_elements,
const char* msg,
const UNITY_LINE_TYPE lineNumber,
@ -413,7 +413,7 @@ void UnityAssertEqualIntArray(UNITY_PTR_ATTRIBUTE const _U_SINT* expected,
UNITY_PTR_ATTRIBUTE const _US8* ptr_act = (UNITY_PTR_ATTRIBUTE _US8*)actual;
UNITY_SKIP_EXECUTION;
if (elements == 0)
{
UnityTestResultsFailBegin(lineNumber);
@ -421,7 +421,7 @@ void UnityAssertEqualIntArray(UNITY_PTR_ATTRIBUTE const _U_SINT* expected,
UnityAddMsgIfSpecified(msg);
UNITY_FAIL_AND_BAIL;
}
if (UnityCheckArraysForNull((UNITY_PTR_ATTRIBUTE void*)expected, (UNITY_PTR_ATTRIBUTE void*)actual, lineNumber, msg) == 1)
return;
@ -531,7 +531,7 @@ void UnityAssertEqualFloatArray(UNITY_PTR_ATTRIBUTE const _UF* expected,
_UF diff, tol;
UNITY_SKIP_EXECUTION;
if (elements == 0)
{
UnityTestResultsFailBegin(lineNumber);
@ -539,7 +539,7 @@ void UnityAssertEqualFloatArray(UNITY_PTR_ATTRIBUTE const _UF* expected,
UnityAddMsgIfSpecified(msg);
UNITY_FAIL_AND_BAIL;
}
if (UnityCheckArraysForNull((UNITY_PTR_ATTRIBUTE void*)expected, (UNITY_PTR_ATTRIBUTE void*)actual, lineNumber, msg) == 1)
return;
@ -551,7 +551,7 @@ void UnityAssertEqualFloatArray(UNITY_PTR_ATTRIBUTE const _UF* expected,
tol = UNITY_FLOAT_PRECISION * *ptr_expected;
if (tol < 0.0f)
tol = 0.0f - tol;
//This first part of this condition will catch any NaN or Infinite values
if ((diff * 0.0f != 0.0f) || (diff > tol))
{
@ -585,7 +585,7 @@ void UnityAssertFloatsWithin(const _UF delta,
_UF pos_delta = delta;
UNITY_SKIP_EXECUTION;
if (diff < 0.0f)
{
diff = 0.0f - diff;
@ -703,7 +703,7 @@ void UnityAssertEqualDoubleArray(UNITY_PTR_ATTRIBUTE const _UD* expected,
_UD diff, tol;
UNITY_SKIP_EXECUTION;
if (elements == 0)
{
UnityTestResultsFailBegin(lineNumber);
@ -711,7 +711,7 @@ void UnityAssertEqualDoubleArray(UNITY_PTR_ATTRIBUTE const _UD* expected,
UnityAddMsgIfSpecified(msg);
UNITY_FAIL_AND_BAIL;
}
if (UnityCheckArraysForNull((UNITY_PTR_ATTRIBUTE void*)expected, (UNITY_PTR_ATTRIBUTE void*)actual, lineNumber, msg) == 1)
return;
@ -723,7 +723,7 @@ void UnityAssertEqualDoubleArray(UNITY_PTR_ATTRIBUTE const _UD* expected,
tol = UNITY_DOUBLE_PRECISION * *ptr_expected;
if (tol < 0.0)
tol = 0.0 - tol;
//This first part of this condition will catch any NaN or Infinite values
if ((diff * 0.0 != 0.0) || (diff > tol))
{
@ -757,7 +757,7 @@ void UnityAssertDoublesWithin(const _UD delta,
_UD pos_delta = delta;
UNITY_SKIP_EXECUTION;
if (diff < 0.0)
{
diff = 0.0 - diff;
@ -866,7 +866,7 @@ void UnityAssertNumbersWithin( const _U_SINT delta,
const UNITY_DISPLAY_STYLE_T style)
{
UNITY_SKIP_EXECUTION;
if ((style & UNITY_DISPLAY_RANGE_INT) == UNITY_DISPLAY_RANGE_INT)
{
if (actual > expected)
@ -905,7 +905,7 @@ void UnityAssertEqualString(const char* expected,
_UU32 i;
UNITY_SKIP_EXECUTION;
// if both pointers not null compare the strings
if (expected && actual)
{
@ -943,9 +943,9 @@ void UnityAssertEqualStringArray( const char** expected,
const UNITY_LINE_TYPE lineNumber)
{
_UU32 i, j = 0;
UNITY_SKIP_EXECUTION;
// if no elements, it's an error
if (num_elements == 0)
{
@ -957,7 +957,7 @@ void UnityAssertEqualStringArray( const char** expected,
if (UnityCheckArraysForNull((UNITY_PTR_ATTRIBUTE void*)expected, (UNITY_PTR_ATTRIBUTE void*)actual, lineNumber, msg) == 1)
return;
do
{
// if both pointers not null compare the strings
@ -991,7 +991,7 @@ void UnityAssertEqualStringArray( const char** expected,
UnityPrintExpectedAndActualStrings((const char*)(expected[j]), (const char*)(actual[j]));
UnityAddMsgIfSpecified(msg);
UNITY_FAIL_AND_BAIL;
}
}
} while (++j < num_elements);
}
@ -1009,7 +1009,7 @@ void UnityAssertEqualMemory( UNITY_PTR_ATTRIBUTE const void* expected,
_UU32 bytes;
UNITY_SKIP_EXECUTION;
if ((elements == 0) || (length == 0))
{
UnityTestResultsFailBegin(lineNumber);
@ -1020,7 +1020,7 @@ void UnityAssertEqualMemory( UNITY_PTR_ATTRIBUTE const void* expected,
if (UnityCheckArraysForNull((UNITY_PTR_ATTRIBUTE void*)expected, (UNITY_PTR_ATTRIBUTE void*)actual, lineNumber, msg) == 1)
return;
while (elements--)
{
/////////////////////////////////////
@ -1049,7 +1049,7 @@ void UnityAssertEqualMemory( UNITY_PTR_ATTRIBUTE const void* expected,
ptr_act += 1;
}
/////////////////////////////////////
}
}
@ -1068,7 +1068,7 @@ void UnityFail(const char* msg, const UNITY_LINE_TYPE line)
UNITY_OUTPUT_CHAR(':');
if (msg[0] != ' ')
{
UNITY_OUTPUT_CHAR(' ');
UNITY_OUTPUT_CHAR(' ');
}
UnityPrint(msg);
}
@ -1098,7 +1098,7 @@ void UnityDefaultTestRun(UnityTestFunction Func, const char* FuncName, const int
{
Unity.CurrentTestName = FuncName;
Unity.CurrentTestLineNumber = FuncLineNum;
Unity.NumberOfTests++;
Unity.NumberOfTests++;
if (TEST_PROTECT())
{
setUp();