refactor generate_module so that it can be called as a class from within Ceedling (much like the test runner generator)

This commit is contained in:
Mark VanderVoord
2016-10-27 17:33:13 -04:00
parent bbf2fe3a93
commit 2ce8618014

View File

@ -11,46 +11,8 @@
require 'rubygems' require 'rubygems'
require 'fileutils' require 'fileutils'
HERE = File.expand_path(File.dirname(__FILE__)) + '/'
#help text when requested
HELP_TEXT = [ "\nGENERATE MODULE\n-------- ------",
"\nUsage: ruby generate_module [options] module_name",
" -i\"include\" sets the path to output headers to 'include' (DEFAULT ../src)",
" -s\"../src\" sets the path to output source to '../src' (DEFAULT ../src)",
" -t\"C:/test\" sets the path to output source to 'C:/test' (DEFAULT ../test)",
" -p\"MCH\" sets the output pattern to MCH.",
" dh - driver hardware.",
" dih - driver interrupt hardware.",
" mch - model conductor hardware.",
" mvp - model view presenter.",
" src - just a single source module. (DEFAULT)",
" -d destroy module instead of creating it.",
" -u update subversion too (requires subversion command line)",
" -y\"my.yml\" selects a different yaml config file for module generation",
"" ].join("\n")
#Built in patterns
PATTERNS = { 'src' => {'' => { :inc => [] } },
'dh' => {'Driver' => { :inc => ['%1$sHardware.h'] },
'Hardware' => { :inc => [] }
},
'dih' => {'Driver' => { :inc => ['%1$sHardware.h', '%1$sInterrupt.h'] },
'Interrupt'=> { :inc => ['%1$sHardware.h'] },
'Hardware' => { :inc => [] }
},
'mch' => {'Model' => { :inc => [] },
'Conductor'=> { :inc => ['%1$sModel.h', '%1$sHardware.h'] },
'Hardware' => { :inc => [] }
},
'mvp' => {'Model' => { :inc => [] },
'Presenter'=> { :inc => ['%1$sModel.h', '%1$sView.h'] },
'View' => { :inc => [] }
}
}
#TEMPLATE_TST #TEMPLATE_TST
TEMPLATE_TST = %q[#include "unity.h" TEMPLATE_TST ||= %q[#include "unity.h"
%2$s#include "%1$s.h" %2$s#include "%1$s.h"
void setUp(void) void setUp(void)
@ -68,97 +30,164 @@ void test_%1$s_NeedToImplement(void)
] ]
#TEMPLATE_SRC #TEMPLATE_SRC
TEMPLATE_SRC = %q[%2$s#include "%1$s.h" TEMPLATE_SRC ||= %q[%2$s#include "%1$s.h"
] ]
#TEMPLATE_INC #TEMPLATE_INC
TEMPLATE_INC = %q[#ifndef _%3$s_H TEMPLATE_INC ||= %q[#ifndef _%3$s_H
#define _%3$s_H%2$s #define _%3$s_H%2$s
#endif // _%3$s_H #endif // _%3$s_H
] ]
# Parse the command line parameters. class UnityModuleGenerator
ARGV.each do |arg|
case(arg) ############################
when /^-d/ then @destroy = true def initialize(options=nil)
when /^-u/ then @update_svn = true
when /^-p(\w+)/ then @pattern = $1 here = File.expand_path(File.dirname(__FILE__)) + '/'
when /^-s(.+)/ then @path_src = $1
when /^-i(.+)/ then @path_inc = $1 @options = UnityModuleGenerator.default_options
when /^-t(.+)/ then @path_tst = $1 case(options)
when /^-y(.+)/ then @yaml_config = $1 when NilClass then @options
when /^(\w+)/ when String then @options.merge!(UnityModuleGenerator.grab_config(options))
raise "ERROR: You can't have more than one Module name specified!" unless @module_name.nil? when Hash then @options.merge!(options)
@module_name = arg else raise "If you specify arguments, it should be a filename or a hash of options"
when /^-(h|-help)/
puts HELP_TEXT
exit
else
raise "ERROR: Unknown option specified '#{arg}'"
end end
end
raise "ERROR: You must have a Module name specified! (use option -h for help)" if @module_name.nil?
#load yaml file if one was requested # Create default file paths if none were provided
if @yaml_config @options[:path_src] = here + "../src/" if @options[:path_src].nil?
@options[:path_inc] = @options[:path_src] if @options[:path_inc].nil?
@options[:path_tst] = here + "../test/" if @options[:path_tst].nil?
@options[:path_src] += '/' unless (@options[:path_src][-1] == 47)
@options[:path_inc] += '/' unless (@options[:path_inc][-1] == 47)
@options[:path_tst] += '/' unless (@options[:path_tst][-1] == 47)
#Built in patterns
@patterns = { 'src' => {'' => { :inc => [] } },
'dh' => {'Driver' => { :inc => ['%1$sHardware.h'] },
'Hardware' => { :inc => [] }
},
'dih' => {'Driver' => { :inc => ['%1$sHardware.h', '%1$sInterrupt.h'] },
'Interrupt'=> { :inc => ['%1$sHardware.h'] },
'Hardware' => { :inc => [] }
},
'mch' => {'Model' => { :inc => [] },
'Conductor'=> { :inc => ['%1$sModel.h', '%1$sHardware.h'] },
'Hardware' => { :inc => [] }
},
'mvp' => {'Model' => { :inc => [] },
'Presenter'=> { :inc => ['%1$sModel.h', '%1$sView.h'] },
'View' => { :inc => [] }
}
}
end
############################
def self.default_options
{
:pattern => "src",
:includes =>
{
:src => [],
:inc => [],
:tst => [],
},
:update_svn => false,
:boilerplates => {},
:test_prefix => 'Test',
}
end
############################
def self.grab_config(config_file)
options = self.default_options
unless (config_file.nil? or config_file.empty?)
require 'yaml' require 'yaml'
cfg = YAML.load_file(HERE + @yaml_config)[:generate_module] yaml_guts = YAML.load_file(config_file)
@path_src = cfg[:defaults][:path_src] if @path_src.nil? options.merge!(yaml_guts[:unity] || yaml_guts[:cmock])
@path_inc = cfg[:defaults][:path_inc] if @path_inc.nil? raise "No :unity or :cmock section found in #{config_file}" unless options
@path_tst = cfg[:defaults][:path_tst] if @path_tst.nil? end
@update_svn = cfg[:defaults][:update_svn] if @update_svn.nil? return(options)
@extra_inc = cfg[:includes] end
@boilerplates = cfg[:boilerplates]
else
@boilerplates = {}
end
# Create default file paths if none were provided ############################
@path_src = HERE + "../src/" if @path_src.nil? def files_to_operate_on(module_name, pattern=nil)
@path_inc = @path_src if @path_inc.nil? #create triad definition
@path_tst = HERE + "../test/" if @path_tst.nil? prefix = @options[:test_prefix] || 'Test'
@path_src += '/' unless (@path_src[-1] == 47) triad = [ { :ext => '.c', :path => @options[:path_src], :template => TEMPLATE_SRC, :inc => :src, :boilerplate => @options[:boilerplates][:src] },
@path_inc += '/' unless (@path_inc[-1] == 47) { :ext => '.h', :path => @options[:path_inc], :template => TEMPLATE_INC, :inc => :inc, :boilerplate => @options[:boilerplates][:inc] },
@path_tst += '/' unless (@path_tst[-1] == 47) { :ext => '.c', :path => @options[:path_tst]+prefix, :template => TEMPLATE_TST, :inc => :tst, :boilerplate => @options[:boilerplates][:tst] },
@pattern = 'src' if @pattern.nil?
@includes = { :src => [], :inc => [], :tst => [] }
@includes.merge!(@extra_inc) unless @extra_inc.nil?
#create triad definition
TRIAD = [ { :ext => '.c', :path => @path_src, :template => TEMPLATE_SRC, :inc => :src, :boilerplate => @boilerplates[:src] },
{ :ext => '.h', :path => @path_inc, :template => TEMPLATE_INC, :inc => :inc, :boilerplate => @boilerplates[:inc] },
{ :ext => '.c', :path => @path_tst+'Test', :template => TEMPLATE_TST, :inc => :tst, :boilerplate => @boilerplates[:tst] },
] ]
#prepare the pattern for use #prepare the pattern for use
@patterns = PATTERNS[@pattern.downcase] patterns = @patterns[(pattern || @options[:pattern] || 'src').downcase]
raise "ERROR: The design pattern specified isn't one that I recognize!" if @patterns.nil? raise "ERROR: The design pattern '#{pattern}' specified isn't one that I recognize!" if patterns.nil?
# Assemble the path/names of the files we need to work with. # Assemble the path/names of the files we need to work with.
files = [] files = []
TRIAD.each do |triad| triad.each do |triad|
@patterns.each_pair do |pattern_file, pattern_traits| patterns.each_pair do |pattern_file, pattern_traits|
puts @options.inspect
puts pattern_traits.inspect
puts module_name.inspect
files << { files << {
:path => "#{triad[:path]}#{@module_name}#{pattern_file}#{triad[:ext]}", :path => "#{triad[:path]}#{module_name}#{pattern_file}#{triad[:ext]}",
:name => "#{@module_name}#{pattern_file}", :name => "#{module_name}#{pattern_file}",
:template => triad[:template], :template => triad[:template],
:boilerplate => triad[:boilerplate], :boilerplate => triad[:boilerplate],
:includes => case(triad[:inc]) :includes => case(triad[:inc])
when :src then @includes[:src] | pattern_traits[:inc].map{|f| f % [@module_name]} when :src then @options[:includes][:src] | pattern_traits[:inc].map{|f| f % [module_name]}
when :inc then @includes[:inc] when :inc then @options[:includes][:inc]
when :tst then @includes[:tst] | pattern_traits[:inc].map{|f| "Mock#{f}"% [@module_name]} when :tst then @options[:includes][:tst] | pattern_traits[:inc].map{|f| "Mock#{f}"% [module_name]}
end end
} }
end end
end end
# destroy files if that was what was requested return files
if @destroy end
files.each do |filespec|
############################
def generate(module_name, pattern=nil)
files = files_to_operate_on(module_name, pattern)
#Abort if any module already exists
files.each do |file|
raise "ERROR: File #{file[:name]} already exists. Exiting." if File.exist?(file[:path])
end
# Create Source Modules
files.each_with_index do |file, i|
File.open(file[:path], 'w') do |f|
f.write(file[:boilerplate] % [file[:name]]) unless file[:boilerplate].nil?
f.write(file[:template] % [ file[:name],
file[:includes].map{|f| "#include \"#{f}\"\n"}.join,
file[:name].upcase ]
)
end
if (@options[:update_svn])
`svn add \"#{file[:path]}\"`
if $?.exitstatus == 0
puts "File #{file[:path]} created and added to source control"
else
puts "File #{file[:path]} created but FAILED adding to source control!"
end
else
puts "File #{file[:path]} created"
end
end
puts 'Generate Complete'
end
############################
def destroy(module_name, pattern=nil)
files_to_operate_on(module_name, pattern).each do |filespec|
file = filespec[:path] file = filespec[:path]
if File.exist?(file) if File.exist?(file)
if @update_svn if @options[:update_svn]
`svn delete \"#{file}\" --force` `svn delete \"#{file}\" --force`
puts "File #{file} deleted and removed from source control" puts "File #{file} deleted and removed from source control"
else else
@ -170,33 +199,63 @@ if @destroy
end end
end end
puts "Destroy Complete" puts "Destroy Complete"
end
end
############################
#Handle As Command Line If Called That Way
if ($0 == __FILE__)
destroy = false
options = { }
module_name = nil
# Parse the command line parameters.
ARGV.each do |arg|
case(arg)
when /^-d/ then destroy = true
when /^-u/ then options[:update_svn] = true
when /^-p(\w+)/ then options[:pattern] = $1
when /^-s(.+)/ then options[:path_src] = $1
when /^-i(.+)/ then options[:path_inc] = $1
when /^-t(.+)/ then options[:path_tst] = $1
when /^-y(.+)/ then options = UnityModuleGenerator.grab_config($1)
when /^(\w+)/
raise "ERROR: You can't have more than one Module name specified!" unless module_name.nil?
module_name = arg
when /^-(h|-help)/
ARGV = []
else
raise "ERROR: Unknown option specified '#{arg}'"
end
end
if (!ARGV[0])
puts [ "\nGENERATE MODULE\n-------- ------",
"\nUsage: ruby generate_module [options] module_name",
" -i\"include\" sets the path to output headers to 'include' (DEFAULT ../src)",
" -s\"../src\" sets the path to output source to '../src' (DEFAULT ../src)",
" -t\"C:/test\" sets the path to output source to 'C:/test' (DEFAULT ../test)",
" -p\"MCH\" sets the output pattern to MCH.",
" dh - driver hardware.",
" dih - driver interrupt hardware.",
" mch - model conductor hardware.",
" mvp - model view presenter.",
" src - just a single source module. (DEFAULT)",
" -d destroy module instead of creating it.",
" -u update subversion too (requires subversion command line)",
" -y\"my.yml\" selects a different yaml config file for module generation",
"" ].join("\n")
exit exit
end
#Abort if any module already exists
files.each do |file|
raise "ERROR: File #{file[:name]} already exists. Exiting." if File.exist?(file[:path])
end
# Create Source Modules
files.each_with_index do |file, i|
File.open(file[:path], 'w') do |f|
f.write(file[:boilerplate] % [file[:name]]) unless file[:boilerplate].nil?
f.write(file[:template] % [ file[:name],
file[:includes].map{|f| "#include \"#{f}\"\n"}.join,
file[:name].upcase ]
)
end end
if (@update_svn)
`svn add \"#{file[:path]}\"` raise "ERROR: You must have a Module name specified! (use option -h for help)" if module_name.nil?
if $?.exitstatus == 0 if (destroy)
puts "File #{file[:path]} created and added to source control" UnityModuleGenerator.new(options).destroy(module_name)
else else
puts "File #{file[:path]} created but FAILED adding to source control!" UnityModuleGenerator.new(options).generate(module_name)
end
else
puts "File #{file[:path]} created"
end end
end end
puts 'Generate Complete'