From f2f073d5334e64c325ea1b1ce3b525579a0b6ce2 Mon Sep 17 00:00:00 2001 From: Joe Kroesche Date: Sun, 10 Jul 2016 20:36:08 -0500 Subject: [PATCH] Fix warnings if you use UNITY_EXCLUDE_FLOAT --- src/unity.c | 2 ++ 1 file changed, 2 insertions(+) diff --git a/src/unity.c b/src/unity.c index a93bf86..52f129c 100644 --- a/src/unity.c +++ b/src/unity.c @@ -36,12 +36,14 @@ static const char UnityStrDelta[] = " Values Not Within Delta " static const char UnityStrPointless[] = " You Asked Me To Compare Nothing, Which Was Pointless."; static const char UnityStrNullPointerForExpected[] = " Expected pointer to be NULL"; static const char UnityStrNullPointerForActual[] = " Actual pointer was NULL"; +#ifndef UNITY_EXCLUDE_FLOAT static const char UnityStrNot[] = "Not "; static const char UnityStrInf[] = "Infinity"; static const char UnityStrNegInf[] = "Negative Infinity"; static const char UnityStrNaN[] = "NaN"; static const char UnityStrDet[] = "Determinate"; static const char UnityStrInvalidFloatTrait[] = "Invalid Float Trait"; +#endif const char UnityStrErrFloat[] = "Unity Floating Point Disabled"; const char UnityStrErrDouble[] = "Unity Double Precision Disabled"; const char UnityStrErr64[] = "Unity 64-bit Support Disabled";