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Fix conditional issue in generator script.
Bump version.
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@@ -171,11 +171,8 @@ class UnityModuleGenerator
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def neutralize_filename(name, start_cap = true)
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def neutralize_filename(name, start_cap = true)
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return name if name.empty?
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return name if name.empty?
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name = name.split(/(?:\s+|_|(?=[A-Z][a-z]))|(?<=[a-z])(?=[A-Z])/).map { |v| v.capitalize }.join('_')
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name = name.split(/(?:\s+|_|(?=[A-Z][a-z]))|(?<=[a-z])(?=[A-Z])/).map { |v| v.capitalize }.join('_')
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return if start_cap
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name = name[0].downcase + name[1..-1] unless start_cap
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name
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return name
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else
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name[0].downcase + name[1..-1]
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end
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end
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end
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############################
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############################
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@@ -10,7 +10,7 @@
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#define UNITY_VERSION_MAJOR 2
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#define UNITY_VERSION_MAJOR 2
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#define UNITY_VERSION_MINOR 5
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#define UNITY_VERSION_MINOR 5
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#define UNITY_VERSION_BUILD 1
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#define UNITY_VERSION_BUILD 2
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#define UNITY_VERSION ((UNITY_VERSION_MAJOR << 16) | (UNITY_VERSION_MINOR << 8) | UNITY_VERSION_BUILD)
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#define UNITY_VERSION ((UNITY_VERSION_MAJOR << 16) | (UNITY_VERSION_MINOR << 8) | UNITY_VERSION_BUILD)
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#ifdef __cplusplus
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#ifdef __cplusplus
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