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Add AVL Tree.
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122
src/data-structures/tree/avl-tree/AvlTree.js
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122
src/data-structures/tree/avl-tree/AvlTree.js
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import BinarySearchTree from '../binary-search-tree/BinarySearchTree';
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export default class AvlTree extends BinarySearchTree {
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insert(value) {
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// Do the normal BST insert.
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super.insert(value);
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// Let's move up to the root and check balance factors along the way.
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let currentNode = this.root.find(value);
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while (currentNode) {
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this.balance(currentNode);
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currentNode = currentNode.parent;
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}
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}
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balance(node) {
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// If balance factor is not OK then try to balance the node.
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if (node.balanceFactor > 1) {
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// Left rotation.
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if (node.left.balanceFactor > 0) {
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// Left-Left rotation
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this.rotateLeftLeft(node);
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} else if (node.left.balanceFactor < 0) {
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// Left-Right rotation.
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this.rotateLeftRight(node);
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}
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} else if (node.balanceFactor < -1) {
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// Right rotation.
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if (node.right.balanceFactor < 0) {
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// Right-Right rotation
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this.rotateRightRight(node);
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} else if (node.right.balanceFactor > 0) {
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// Right-Left rotation.
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this.rotateRightLeft(node);
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}
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}
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}
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rotateLeftLeft(rootNode) {
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// Detach left node from root node.
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const leftNode = rootNode.left;
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rootNode.setLeft(null);
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// Make left node to be a child of rootNode's parent.
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if (rootNode.parent) {
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rootNode.parent.setLeft(leftNode);
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} else if (rootNode === this.root) {
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// If root node is root then make left node to be a new root.
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this.root = leftNode;
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}
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// If left node has a right child then detach it and
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// attach it as a left child for rootNode.
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if (leftNode.right) {
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rootNode.setLeft(leftNode.right);
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}
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// Attach rootNode to the right of leftNode.
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leftNode.setRight(rootNode);
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}
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rotateLeftRight(rootNode) {
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// Detach left node from rootNode since it is going to be replaced.
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const leftNode = rootNode.left;
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rootNode.setLeft(null);
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// Detach right node from leftNode.
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const leftRightNode = leftNode.right;
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leftNode.setRight(null);
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// Attach leftRightNode to the rootNode.
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rootNode.setLeft(leftRightNode);
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// Attach leftNode as left node for leftRight node.
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leftRightNode.setLeft(leftNode);
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// Do left-left rotation.
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this.rotateLeftLeft(rootNode);
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}
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rotateRightLeft(rootNode) {
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// Detach right node from rootNode since it is going to be replaced.
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const rightNode = rootNode.right;
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rootNode.setRight(null);
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// Detach left node from rightNode.
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const rightLeftNode = rightNode.left;
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rightNode.setLeft(null);
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// Attach rightLeftNode to the rootNode.
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rootNode.setRight(rightLeftNode);
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// Attach rightNode as right node for rightLeft node.
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rightLeftNode.setRight(rightNode);
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// Do right-right rotation.
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this.rotateRightRight(rootNode);
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}
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rotateRightRight(rootNode) {
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// Detach right node from root node.
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const rightNode = rootNode.right;
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rootNode.setRight(null);
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// Make right node to be a child of rootNode's parent.
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if (rootNode.parent) {
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rootNode.parent.setRight(rightNode);
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} else if (rootNode === this.root) {
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// If root node is root then make right node to be a new root.
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this.root = rightNode;
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}
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// If right node has a left child then detach it and
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// attach it as a right child for rootNode.
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if (rightNode.left) {
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rootNode.setRight(rightNode.left);
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}
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// Attach rootNode to the left of rightNode.
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rightNode.setLeft(rootNode);
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}
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}
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