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			234 lines
		
	
	
		
			7.0 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			234 lines
		
	
	
		
			7.0 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /**
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|  * File: avl_tree.cpp
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|  * Created Time: 2023-02-03
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|  * Author: what-is-me (whatisme@outlook.jp)
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|  */
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| 
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| #include "../utils/common.hpp"
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| 
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| /* AVL 樹 */
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| class AVLTree {
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|   private:
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|     /* 更新節點高度 */
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|     void updateHeight(TreeNode *node) {
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|         // 節點高度等於最高子樹高度 + 1
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|         node->height = max(height(node->left), height(node->right)) + 1;
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|     }
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| 
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|     /* 右旋操作 */
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|     TreeNode *rightRotate(TreeNode *node) {
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|         TreeNode *child = node->left;
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|         TreeNode *grandChild = child->right;
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|         // 以 child 為原點,將 node 向右旋轉
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|         child->right = node;
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|         node->left = grandChild;
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|         // 更新節點高度
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|         updateHeight(node);
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|         updateHeight(child);
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|         // 返回旋轉後子樹的根節點
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|         return child;
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|     }
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| 
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|     /* 左旋操作 */
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|     TreeNode *leftRotate(TreeNode *node) {
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|         TreeNode *child = node->right;
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|         TreeNode *grandChild = child->left;
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|         // 以 child 為原點,將 node 向左旋轉
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|         child->left = node;
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|         node->right = grandChild;
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|         // 更新節點高度
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|         updateHeight(node);
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|         updateHeight(child);
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|         // 返回旋轉後子樹的根節點
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|         return child;
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|     }
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| 
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|     /* 執行旋轉操作,使該子樹重新恢復平衡 */
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|     TreeNode *rotate(TreeNode *node) {
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|         // 獲取節點 node 的平衡因子
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|         int _balanceFactor = balanceFactor(node);
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|         // 左偏樹
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|         if (_balanceFactor > 1) {
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|             if (balanceFactor(node->left) >= 0) {
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|                 // 右旋
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|                 return rightRotate(node);
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|             } else {
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|                 // 先左旋後右旋
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|                 node->left = leftRotate(node->left);
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|                 return rightRotate(node);
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|             }
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|         }
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|         // 右偏樹
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|         if (_balanceFactor < -1) {
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|             if (balanceFactor(node->right) <= 0) {
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|                 // 左旋
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|                 return leftRotate(node);
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|             } else {
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|                 // 先右旋後左旋
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|                 node->right = rightRotate(node->right);
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|                 return leftRotate(node);
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|             }
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|         }
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|         // 平衡樹,無須旋轉,直接返回
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|         return node;
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|     }
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| 
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|     /* 遞迴插入節點(輔助方法) */
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|     TreeNode *insertHelper(TreeNode *node, int val) {
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|         if (node == nullptr)
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|             return new TreeNode(val);
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|         /* 1. 查詢插入位置並插入節點 */
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|         if (val < node->val)
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|             node->left = insertHelper(node->left, val);
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|         else if (val > node->val)
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|             node->right = insertHelper(node->right, val);
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|         else
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|             return node;    // 重複節點不插入,直接返回
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|         updateHeight(node); // 更新節點高度
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|         /* 2. 執行旋轉操作,使該子樹重新恢復平衡 */
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|         node = rotate(node);
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|         // 返回子樹的根節點
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|         return node;
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|     }
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| 
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|     /* 遞迴刪除節點(輔助方法) */
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|     TreeNode *removeHelper(TreeNode *node, int val) {
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|         if (node == nullptr)
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|             return nullptr;
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|         /* 1. 查詢節點並刪除 */
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|         if (val < node->val)
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|             node->left = removeHelper(node->left, val);
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|         else if (val > node->val)
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|             node->right = removeHelper(node->right, val);
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|         else {
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|             if (node->left == nullptr || node->right == nullptr) {
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|                 TreeNode *child = node->left != nullptr ? node->left : node->right;
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|                 // 子節點數量 = 0 ,直接刪除 node 並返回
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|                 if (child == nullptr) {
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|                     delete node;
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|                     return nullptr;
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|                 }
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|                 // 子節點數量 = 1 ,直接刪除 node
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|                 else {
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|                     delete node;
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|                     node = child;
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|                 }
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|             } else {
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|                 // 子節點數量 = 2 ,則將中序走訪的下個節點刪除,並用該節點替換當前節點
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|                 TreeNode *temp = node->right;
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|                 while (temp->left != nullptr) {
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|                     temp = temp->left;
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|                 }
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|                 int tempVal = temp->val;
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|                 node->right = removeHelper(node->right, temp->val);
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|                 node->val = tempVal;
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|             }
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|         }
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|         updateHeight(node); // 更新節點高度
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|         /* 2. 執行旋轉操作,使該子樹重新恢復平衡 */
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|         node = rotate(node);
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|         // 返回子樹的根節點
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|         return node;
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|     }
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| 
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|   public:
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|     TreeNode *root; // 根節點
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| 
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|     /* 獲取節點高度 */
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|     int height(TreeNode *node) {
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|         // 空節點高度為 -1 ,葉節點高度為 0
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|         return node == nullptr ? -1 : node->height;
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|     }
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| 
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|     /* 獲取平衡因子 */
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|     int balanceFactor(TreeNode *node) {
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|         // 空節點平衡因子為 0
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|         if (node == nullptr)
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|             return 0;
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|         // 節點平衡因子 = 左子樹高度 - 右子樹高度
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|         return height(node->left) - height(node->right);
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|     }
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| 
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|     /* 插入節點 */
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|     void insert(int val) {
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|         root = insertHelper(root, val);
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|     }
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| 
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|     /* 刪除節點 */
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|     void remove(int val) {
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|         root = removeHelper(root, val);
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|     }
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| 
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|     /* 查詢節點 */
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|     TreeNode *search(int val) {
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|         TreeNode *cur = root;
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|         // 迴圈查詢,越過葉節點後跳出
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|         while (cur != nullptr) {
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|             // 目標節點在 cur 的右子樹中
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|             if (cur->val < val)
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|                 cur = cur->right;
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|             // 目標節點在 cur 的左子樹中
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|             else if (cur->val > val)
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|                 cur = cur->left;
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|             // 找到目標節點,跳出迴圈
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|             else
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|                 break;
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|         }
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|         // 返回目標節點
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|         return cur;
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|     }
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| 
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|     /*建構子*/
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|     AVLTree() : root(nullptr) {
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|     }
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| 
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|     /*析構方法*/
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|     ~AVLTree() {
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|         freeMemoryTree(root);
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|     }
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| };
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| 
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| void testInsert(AVLTree &tree, int val) {
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|     tree.insert(val);
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|     cout << "\n插入節點 " << val << " 後,AVL 樹為" << endl;
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|     printTree(tree.root);
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| }
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| 
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| void testRemove(AVLTree &tree, int val) {
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|     tree.remove(val);
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|     cout << "\n刪除節點 " << val << " 後,AVL 樹為" << endl;
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|     printTree(tree.root);
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| }
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| 
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| /* Driver Code */
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| int main() {
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|     /* 初始化空 AVL 樹 */
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|     AVLTree avlTree;
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| 
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|     /* 插入節點 */
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|     // 請關注插入節點後,AVL 樹是如何保持平衡的
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|     testInsert(avlTree, 1);
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|     testInsert(avlTree, 2);
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|     testInsert(avlTree, 3);
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|     testInsert(avlTree, 4);
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|     testInsert(avlTree, 5);
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|     testInsert(avlTree, 8);
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|     testInsert(avlTree, 7);
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|     testInsert(avlTree, 9);
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|     testInsert(avlTree, 10);
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|     testInsert(avlTree, 6);
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| 
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|     /* 插入重複節點 */
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|     testInsert(avlTree, 7);
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| 
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|     /* 刪除節點 */
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|     // 請關注刪除節點後,AVL 樹是如何保持平衡的
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|     testRemove(avlTree, 8); // 刪除度為 0 的節點
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|     testRemove(avlTree, 5); // 刪除度為 1 的節點
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|     testRemove(avlTree, 4); // 刪除度為 2 的節點
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| 
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|     /* 查詢節點 */
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|     TreeNode *node = avlTree.search(7);
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|     cout << "\n查詢到的節點物件為 " << node << ",節點值 = " << node->val << endl;
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| }
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