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	* fix(codes/cpp): Memory leak fix: the space was not freed when pop removed the element. * fix(codes/cpp): Fix access error when printArray(arr, 0) * Update PrintUtil.hpp * fix(codes/c): Fix some errors of cmake build * feat(codes/c): Add hashing_search.c * styles(codes/c): Modify function description * styles(codes/c): Modify binary_search.c code style * fix(codes/c): Fix the problem in binary_tree_bfs.c and the problem that the memory is not released. * feat: Add preorder_traversal_i_compact.c * feat(codes/c): Add head_sort.c * feat(codes/c): Add bucket_sort.c * feat(codes/c): Add binary_search_edge.c * fix(codes/c): Add programs that are not managed by cmake (c code) * feat(codes/c): Add selection_sort.c * style(codes/c): Change swap in selection_sort.c to `selectionSort` * styles(codes/c): Change style. * fix(codes/c): Fix some formatting errors and temporarily remove backtracking chapters * fix(codes/c): Fix space_complexity.c build error. * feat(codes/c): Add array_binary_tree.c * feat(code/c): Update push_back and pop_back in vector.h * styles(codes/c): Adjust format. --------- Co-authored-by: Yudong Jin <krahets@163.com>
		
			
				
	
	
		
			83 lines
		
	
	
		
			2.3 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			83 lines
		
	
	
		
			2.3 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/**
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 * File: permutations_i.c
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 * Created Time: 2023-06-04
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 * Author: Gonglja (glj0@outlook.com)
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 */
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#include "../utils/common.h"
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/* 回溯算法:全排列 I */
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void backtrack(vector *state, vector *choices, vector *selected, vector *res) {
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    // 当状态长度等于元素数量时,记录解
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    if (state->size == choices->size) {
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        vector *newState = newVector();
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        for (int i = 0; i < state->size; i++) {
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            vectorPushback(newState, state->data[i], sizeof(int));
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        }
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        vectorPushback(res, newState, sizeof(vector));
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        return;
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    }
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    // 遍历所有选择
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    for (int i = 0; i < choices->size; i++) {
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        int *choice = malloc(sizeof(int));
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        *choice = *((int *)(choices->data[i]));
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        // 剪枝:不允许重复选择元素 且 不允许重复选择相等元素
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        bool select = *((bool *)(selected->data[i]));
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        if (!select) {
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            // 尝试:做出选择,更新状态
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            *((bool *)selected->data[i]) = true;
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            vectorPushback(state, choice, sizeof(int));
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            // 进行下一轮选择
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            backtrack(state, choices, selected, res);
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            // 回退:撤销选择,恢复到之前的状态
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            *((bool *)selected->data[i]) = false;
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            vectorPopback(state);
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        }
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    }
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}
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/* 全排列 I */
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vector *permutationsI(vector *nums) {
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    vector *iState = newVector();
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    int select[3] = {false, false, false};
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    vector *bSelected = newVector();
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    for (int i = 0; i < nums->size; i++) {
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        vectorPushback(bSelected, &select[i], sizeof(int));
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    }
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    vector *res = newVector();
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    // 前序遍历
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    backtrack(iState, nums, bSelected, res);
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    return res;
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}
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/* 打印向量中的元素 */
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void printFunc(vector *v, void *p) {
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    int *node = p;
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    printf("%d", *node);
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}
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/* Driver Code */
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int main() {
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    int nums[] = {1, 2, 3};
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    vector *iNums = newVector(); // int
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    for (int i = 0; i < sizeof(nums) / sizeof(nums[0]); i++) {
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        vectorPushback(iNums, &nums[i], sizeof(int));
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    }
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    vector *res = permutationsI(iNums);
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    // 输出结果
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    printf("输入数组 nums = ");
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    printArray(nums, sizeof(nums) / sizeof(nums[0]));
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    printf("所有排列 res = ");
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    printVectorMatrix(res, printFunc);
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    // 释放内存
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    delVector(iNums);
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    delVector(res);
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    return 0;
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}
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