mirror of
https://github.com/halfrost/LeetCode-Go.git
synced 2025-07-24 19:04:32 +08:00
60 lines
1.1 KiB
Go
60 lines
1.1 KiB
Go
package leetcode
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import (
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"github.com/halfrost/LeetCode-Go/structures"
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)
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// TreeNode define
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type TreeNode = structures.TreeNode
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/**
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* Definition for a binary tree node.
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* type TreeNode struct {
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* Val int
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* Left *TreeNode
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* Right *TreeNode
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* }
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*/
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func zigzagLevelOrder(root *TreeNode) [][]int {
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if root == nil {
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return [][]int{}
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}
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queue := []*TreeNode{}
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queue = append(queue, root)
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curNum, nextLevelNum, res, tmp, curDir := 1, 0, [][]int{}, []int{}, 0
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for len(queue) != 0 {
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if curNum > 0 {
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node := queue[0]
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if node.Left != nil {
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queue = append(queue, node.Left)
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nextLevelNum++
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}
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if node.Right != nil {
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queue = append(queue, node.Right)
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nextLevelNum++
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}
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curNum--
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tmp = append(tmp, node.Val)
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queue = queue[1:]
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}
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if curNum == 0 {
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if curDir == 1 {
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for i, j := 0, len(tmp)-1; i < j; i, j = i+1, j-1 {
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tmp[i], tmp[j] = tmp[j], tmp[i]
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}
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}
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res = append(res, tmp)
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curNum = nextLevelNum
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nextLevelNum = 0
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tmp = []int{}
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if curDir == 0 {
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curDir = 1
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} else {
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curDir = 0
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}
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}
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}
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return res
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}
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