Files
LeetCode-Go/leetcode/0103.Binary-Tree-Zigzag-Level-Order-Traversal/103. Binary Tree Zigzag Level Order Traversal.go
2020-08-07 17:06:53 +08:00

60 lines
1.1 KiB
Go

package leetcode
import (
"github.com/halfrost/LeetCode-Go/structures"
)
// TreeNode define
type TreeNode = structures.TreeNode
/**
* Definition for a binary tree node.
* type TreeNode struct {
* Val int
* Left *TreeNode
* Right *TreeNode
* }
*/
func zigzagLevelOrder(root *TreeNode) [][]int {
if root == nil {
return [][]int{}
}
queue := []*TreeNode{}
queue = append(queue, root)
curNum, nextLevelNum, res, tmp, curDir := 1, 0, [][]int{}, []int{}, 0
for len(queue) != 0 {
if curNum > 0 {
node := queue[0]
if node.Left != nil {
queue = append(queue, node.Left)
nextLevelNum++
}
if node.Right != nil {
queue = append(queue, node.Right)
nextLevelNum++
}
curNum--
tmp = append(tmp, node.Val)
queue = queue[1:]
}
if curNum == 0 {
if curDir == 1 {
for i, j := 0, len(tmp)-1; i < j; i, j = i+1, j-1 {
tmp[i], tmp[j] = tmp[j], tmp[i]
}
}
res = append(res, tmp)
curNum = nextLevelNum
nextLevelNum = 0
tmp = []int{}
if curDir == 0 {
curDir = 1
} else {
curDir = 0
}
}
}
return res
}