Files
LeetCode-Go/leetcode/1603.Design-Parking-System/1603. Design Parking System.go

52 lines
757 B
Go

package leetcode
type ParkingSystem struct {
Big int
Medium int
Small int
}
func Constructor(big int, medium int, small int) ParkingSystem {
return ParkingSystem{
Big: big,
Medium: medium,
Small: small,
}
}
func (this *ParkingSystem) AddCar(carType int) bool {
switch carType {
case 1:
{
if this.Big > 0 {
this.Big--
return true
}
return false
}
case 2:
{
if this.Medium > 0 {
this.Medium--
return true
}
return false
}
case 3:
{
if this.Small > 0 {
this.Small--
return true
}
return false
}
}
return false
}
/**
* Your ParkingSystem object will be instantiated and called as such:
* obj := Constructor(big, medium, small);
* param_1 := obj.AddCar(carType);
*/