Files
LeetCode-Go/leetcode/0542.01-Matrix/542. 01 Matrix.go
2020-08-07 17:06:53 +08:00

150 lines
3.1 KiB
Go

package leetcode
import (
"math"
)
// 解法一 BFS
func updateMatrixBFS(matrix [][]int) [][]int {
res := make([][]int, len(matrix))
if len(matrix) == 0 || len(matrix[0]) == 0 {
return res
}
queue := make([][]int, 0)
for i := range matrix {
res[i] = make([]int, len(matrix[0]))
for j := range res[i] {
if matrix[i][j] == 0 {
res[i][j] = -1
queue = append(queue, []int{i, j})
}
}
}
level := 1
for len(queue) > 0 {
size := len(queue)
for size > 0 {
size--
node := queue[0]
queue = queue[1:]
i, j := node[0], node[1]
for _, direction := range [][]int{{-1, 0}, {1, 0}, {0, 1}, {0, -1}} {
x := i + direction[0]
y := j + direction[1]
if x < 0 || x >= len(matrix) || y < 0 || y >= len(matrix[0]) || res[x][y] < 0 || res[x][y] > 0 {
continue
}
res[x][y] = level
queue = append(queue, []int{x, y})
}
}
level++
}
for i, row := range res {
for j, cell := range row {
if cell == -1 {
res[i][j] = 0
}
}
}
return res
}
// 解法二 DFS
func updateMatrixDFS(matrix [][]int) [][]int {
result := [][]int{}
if len(matrix) == 0 || len(matrix[0]) == 0 {
return result
}
maxRow, maxCol := len(matrix), len(matrix[0])
for r := 0; r < maxRow; r++ {
for c := 0; c < maxCol; c++ {
if matrix[r][c] == 1 && hasZero(matrix, r, c) == false {
// 将四周没有 0 的 1 特殊处理为最大值
matrix[r][c] = math.MaxInt64
}
}
}
for r := 0; r < maxRow; r++ {
for c := 0; c < maxCol; c++ {
if matrix[r][c] == 1 {
dfsMatrix(matrix, r, c, -1)
}
}
}
return (matrix)
}
// 判断四周是否有 0
func hasZero(matrix [][]int, row, col int) bool {
if row > 0 && matrix[row-1][col] == 0 {
return true
}
if col > 0 && matrix[row][col-1] == 0 {
return true
}
if row < len(matrix)-1 && matrix[row+1][col] == 0 {
return true
}
if col < len(matrix[0])-1 && matrix[row][col+1] == 0 {
return true
}
return false
}
func dfsMatrix(matrix [][]int, row, col, val int) {
// 不超过棋盘氛围,且 val 要比 matrix[row][col] 小
if row < 0 || row >= len(matrix) || col < 0 || col >= len(matrix[0]) || (matrix[row][col] <= val) {
return
}
if val > 0 {
matrix[row][col] = val
}
dfsMatrix(matrix, row-1, col, matrix[row][col]+1)
dfsMatrix(matrix, row, col-1, matrix[row][col]+1)
dfsMatrix(matrix, row+1, col, matrix[row][col]+1)
dfsMatrix(matrix, row, col+1, matrix[row][col]+1)
}
// 解法三 DP
func updateMatrixDP(matrix [][]int) [][]int {
for i, row := range matrix {
for j, val := range row {
if val == 0 {
continue
}
left, top := math.MaxInt16, math.MaxInt16
if i > 0 {
top = matrix[i-1][j] + 1
}
if j > 0 {
left = matrix[i][j-1] + 1
}
matrix[i][j] = min(top, left)
}
}
for i := len(matrix) - 1; i >= 0; i-- {
for j := len(matrix[0]) - 1; j >= 0; j-- {
if matrix[i][j] == 0 {
continue
}
right, bottom := math.MaxInt16, math.MaxInt16
if i < len(matrix)-1 {
bottom = matrix[i+1][j] + 1
}
if j < len(matrix[0])-1 {
right = matrix[i][j+1] + 1
}
matrix[i][j] = min(matrix[i][j], min(bottom, right))
}
}
return matrix
}
func min(a int, b int) int {
if a > b {
return b
}
return a
}