Files
LeetCode-Go/leetcode/0297.Serialize-and-Deserialize-Binary-Tree/297.Serialize and Deserialize Binary Tree.go
2021-03-28 14:48:41 +08:00

55 lines
1.0 KiB
Go

package leetcode
import (
"strconv"
"strings"
"github.com/halfrost/LeetCode-Go/structures"
)
type TreeNode = structures.TreeNode
type Codec struct {
builder strings.Builder
input []string
}
func Constructor() Codec {
return Codec{}
}
// Serializes a tree to a single string.
func (this *Codec) serialize(root *TreeNode) string {
if root == nil {
this.builder.WriteString("#,")
return ""
}
this.builder.WriteString(strconv.Itoa(root.Val) + ",")
this.serialize(root.Left)
this.serialize(root.Right)
return this.builder.String()
}
// Deserializes your encoded data to tree.
func (this *Codec) deserialize(data string) *TreeNode {
if len(data) == 0 {
return nil
}
this.input = strings.Split(data, ",")
return this.deserializeHelper()
}
func (this *Codec) deserializeHelper() *TreeNode {
if this.input[0] == "#" {
this.input = this.input[1:]
return nil
}
val, _ := strconv.Atoi(this.input[0])
this.input = this.input[1:]
return &TreeNode{
Val: val,
Left: this.deserializeHelper(),
Right: this.deserializeHelper(),
}
}