mirror of
https://github.com/halfrost/LeetCode-Go.git
synced 2025-07-05 00:25:22 +08:00
61 lines
1.2 KiB
Go
61 lines
1.2 KiB
Go
package leetcode
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type Trie struct {
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isWord bool
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children map[rune]*Trie
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}
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/** Initialize your data structure here. */
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func Constructor208() Trie {
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return Trie{isWord: false, children: make(map[rune]*Trie)}
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}
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/** Inserts a word into the trie. */
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func (this *Trie) Insert(word string) {
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parent := this
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for _, ch := range word {
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if child, ok := parent.children[ch]; ok {
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parent = child
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} else {
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newChild := &Trie{children: make(map[rune]*Trie)}
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parent.children[ch] = newChild
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parent = newChild
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}
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}
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parent.isWord = true
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}
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/** Returns if the word is in the trie. */
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func (this *Trie) Search(word string) bool {
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parent := this
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for _, ch := range word {
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if child, ok := parent.children[ch]; ok {
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parent = child
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continue
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}
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return false
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}
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return parent.isWord
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}
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/** Returns if there is any word in the trie that starts with the given prefix. */
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func (this *Trie) StartsWith(prefix string) bool {
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parent := this
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for _, ch := range prefix {
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if child, ok := parent.children[ch]; ok {
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parent = child
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continue
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}
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return false
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}
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return true
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}
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/**
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* Your Trie object will be instantiated and called as such:
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* obj := Constructor();
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* obj.Insert(word);
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* param_2 := obj.Search(word);
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* param_3 := obj.StartsWith(prefix);
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*/
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