--- title: 2.07 Dynamic Programming type: docs weight: 7 --- # Dynamic Programming | No. | Title | Solution | Difficulty | TimeComplexity | SpaceComplexity |Favorite| Acceptance | |:--------:|:------- | :--------: | :----------: | :----: | :-----: | :-----: |:-----: | |0005|Longest Palindromic Substring|[Go]({{< relref "/ChapterFour/0001~0099/0005.Longest-Palindromic-Substring.md" >}})|Medium||||30.7%| |0032|Longest Valid Parentheses|[Go]({{< relref "/ChapterFour/0001~0099/0032.Longest-Valid-Parentheses.md" >}})|Hard||||29.9%| |0042|Trapping Rain Water|[Go]({{< relref "/ChapterFour/0001~0099/0042.Trapping-Rain-Water.md" >}})|Hard||||51.7%| |0053|Maximum Subarray|[Go]({{< relref "/ChapterFour/0001~0099/0053.Maximum-Subarray.md" >}})|Easy| O(n)| O(n)||47.9%| |0062|Unique Paths|[Go]({{< relref "/ChapterFour/0001~0099/0062.Unique-Paths.md" >}})|Medium| O(n^2)| O(n^2)||56.4%| |0063|Unique Paths II|[Go]({{< relref "/ChapterFour/0001~0099/0063.Unique-Paths-II.md" >}})|Medium| O(n^2)| O(n^2)||35.4%| |0064|Minimum Path Sum|[Go]({{< relref "/ChapterFour/0001~0099/0064.Minimum-Path-Sum.md" >}})|Medium| O(n^2)| O(n^2)||56.6%| |0070|Climbing Stairs|[Go]({{< relref "/ChapterFour/0001~0099/0070.Climbing-Stairs.md" >}})|Easy| O(n)| O(n)||48.8%| |0091|Decode Ways|[Go]({{< relref "/ChapterFour/0001~0099/0091.Decode-Ways.md" >}})|Medium| O(n)| O(n)||27.0%| |0095|Unique Binary Search Trees II|[Go]({{< relref "/ChapterFour/0001~0099/0095.Unique-Binary-Search-Trees-II.md" >}})|Medium||||43.2%| |0096|Unique Binary Search Trees|[Go]({{< relref "/ChapterFour/0001~0099/0096.Unique-Binary-Search-Trees.md" >}})|Medium| O(n)| O(n)||54.8%| |0115|Distinct Subsequences|[Go]({{< relref "/ChapterFour/0100~0199/0115.Distinct-Subsequences.md" >}})|Hard||||40.1%| |0120|Triangle|[Go]({{< relref "/ChapterFour/0100~0199/0120.Triangle.md" >}})|Medium| O(n^2)| O(n)||46.9%| |0121|Best Time to Buy and Sell Stock|[Go]({{< relref "/ChapterFour/0100~0199/0121.Best-Time-to-Buy-and-Sell-Stock.md" >}})|Easy| O(n)| O(1)||51.9%| |0131|Palindrome Partitioning|[Go]({{< relref "/ChapterFour/0100~0199/0131.Palindrome-Partitioning.md" >}})|Medium||||52.8%| |0152|Maximum Product Subarray|[Go]({{< relref "/ChapterFour/0100~0199/0152.Maximum-Product-Subarray.md" >}})|Medium| O(n)| O(1)||32.9%| |0174|Dungeon Game|[Go]({{< relref "/ChapterFour/0100~0199/0174.Dungeon-Game.md" >}})|Hard||||33.5%| |0198|House Robber|[Go]({{< relref "/ChapterFour/0100~0199/0198.House-Robber.md" >}})|Medium| O(n)| O(n)||43.2%| |0213|House Robber II|[Go]({{< relref "/ChapterFour/0200~0299/0213.House-Robber-II.md" >}})|Medium| O(n)| O(n)||37.7%| |0264|Ugly Number II|[Go]({{< relref "/ChapterFour/0200~0299/0264.Ugly-Number-II.md" >}})|Medium||||43.0%| |0300|Longest Increasing Subsequence|[Go]({{< relref "/ChapterFour/0300~0399/0300.Longest-Increasing-Subsequence.md" >}})|Medium| O(n log n)| O(n)||44.7%| |0303|Range Sum Query - Immutable|[Go]({{< relref "/ChapterFour/0300~0399/0303.Range-Sum-Query-Immutable.md" >}})|Easy||||48.5%| |0304|Range Sum Query 2D - Immutable|[Go]({{< relref "/ChapterFour/0300~0399/0304.Range-Sum-Query-2D-Immutable.md" >}})|Medium||||41.4%| |0309|Best Time to Buy and Sell Stock with Cooldown|[Go]({{< relref "/ChapterFour/0300~0399/0309.Best-Time-to-Buy-and-Sell-Stock-with-Cooldown.md" >}})|Medium| O(n)| O(n)||48.5%| |0322|Coin Change|[Go]({{< relref "/ChapterFour/0300~0399/0322.Coin-Change.md" >}})|Medium| O(n)| O(n)||37.8%| |0337|House Robber III|[Go]({{< relref "/ChapterFour/0300~0399/0337.House-Robber-III.md" >}})|Medium||||52.0%| |0338|Counting Bits|[Go]({{< relref "/ChapterFour/0300~0399/0338.Counting-Bits.md" >}})|Medium| O(n)| O(n)||70.6%| |0343|Integer Break|[Go]({{< relref "/ChapterFour/0300~0399/0343.Integer-Break.md" >}})|Medium| O(n^2)| O(n)||51.4%| |0354|Russian Doll Envelopes|[Go]({{< relref "/ChapterFour/0300~0399/0354.Russian-Doll-Envelopes.md" >}})|Hard||||37.8%| |0357|Count Numbers with Unique Digits|[Go]({{< relref "/ChapterFour/0300~0399/0357.Count-Numbers-with-Unique-Digits.md" >}})|Medium| O(1)| O(1)||49.0%| |0368|Largest Divisible Subset|[Go]({{< relref "/ChapterFour/0300~0399/0368.Largest-Divisible-Subset.md" >}})|Medium||||38.5%| |0376|Wiggle Subsequence|[Go]({{< relref "/ChapterFour/0300~0399/0376.Wiggle-Subsequence.md" >}})|Medium||||42.3%| |0377|Combination Sum IV|[Go]({{< relref "/ChapterFour/0300~0399/0377.Combination-Sum-IV.md" >}})|Medium||||47.1%| |0392|Is Subsequence|[Go]({{< relref "/ChapterFour/0300~0399/0392.Is-Subsequence.md" >}})|Easy| O(n)| O(1)||49.6%| |0410|Split Array Largest Sum|[Go]({{< relref "/ChapterFour/0400~0499/0410.Split-Array-Largest-Sum.md" >}})|Hard||||46.8%| |0413|Arithmetic Slices|[Go]({{< relref "/ChapterFour/0400~0499/0413.Arithmetic-Slices.md" >}})|Medium||||60.1%| |0416|Partition Equal Subset Sum|[Go]({{< relref "/ChapterFour/0400~0499/0416.Partition-Equal-Subset-Sum.md" >}})|Medium| O(n^2)| O(n)||45.0%| |0474|Ones and Zeroes|[Go]({{< relref "/ChapterFour/0400~0499/0474.Ones-and-Zeroes.md" >}})|Medium||||43.6%| |0494|Target Sum|[Go]({{< relref "/ChapterFour/0400~0499/0494.Target-Sum.md" >}})|Medium||||45.6%| |0638|Shopping Offers|[Go]({{< relref "/ChapterFour/0600~0699/0638.Shopping-Offers.md" >}})|Medium||||53.3%| |0647|Palindromic Substrings|[Go]({{< relref "/ChapterFour/0600~0699/0647.Palindromic-Substrings.md" >}})|Medium||||62.8%| |0714|Best Time to Buy and Sell Stock with Transaction Fee|[Go]({{< relref "/ChapterFour/0700~0799/0714.Best-Time-to-Buy-and-Sell-Stock-with-Transaction-Fee.md" >}})|Medium| O(n)| O(1)||58.2%| |0718|Maximum Length of Repeated Subarray|[Go]({{< relref "/ChapterFour/0700~0799/0718.Maximum-Length-of-Repeated-Subarray.md" >}})|Medium||||50.6%| |0746|Min Cost Climbing Stairs|[Go]({{< relref "/ChapterFour/0700~0799/0746.Min-Cost-Climbing-Stairs.md" >}})|Easy| O(n)| O(1)||51.2%| |0838|Push Dominoes|[Go]({{< relref "/ChapterFour/0800~0899/0838.Push-Dominoes.md" >}})|Medium| O(n)| O(n)||50.1%| |0887|Super Egg Drop|[Go]({{< relref "/ChapterFour/0800~0899/0887.Super-Egg-Drop.md" >}})|Hard||||27.0%| |0898|Bitwise ORs of Subarrays|[Go]({{< relref "/ChapterFour/0800~0899/0898.Bitwise-ORs-of-Subarrays.md" >}})|Medium||||34.5%| |0920|Number of Music Playlists|[Go]({{< relref "/ChapterFour/0900~0999/0920.Number-of-Music-Playlists.md" >}})|Hard||||48.2%| |0968|Binary Tree Cameras|[Go]({{< relref "/ChapterFour/0900~0999/0968.Binary-Tree-Cameras.md" >}})|Hard||||39.0%| |0978|Longest Turbulent Subarray|[Go]({{< relref "/ChapterFour/0900~0999/0978.Longest-Turbulent-Subarray.md" >}})|Medium||||46.7%| |1025|Divisor Game|[Go]({{< relref "/ChapterFour/1000~1099/1025.Divisor-Game.md" >}})|Easy| O(1)| O(1)||66.1%| |1049|Last Stone Weight II|[Go]({{< relref "/ChapterFour/1000~1099/1049.Last-Stone-Weight-II.md" >}})|Medium||||46.1%| |1074|Number of Submatrices That Sum to Target|[Go]({{< relref "/ChapterFour/1000~1099/1074.Number-of-Submatrices-That-Sum-to-Target.md" >}})|Hard||||64.9%| |1105|Filling Bookcase Shelves|[Go]({{< relref "/ChapterFour/1100~1199/1105.Filling-Bookcase-Shelves.md" >}})|Medium||||57.5%| |1143|Longest Common Subsequence|[Go]({{< relref "/ChapterFour/1100~1199/1143.Longest-Common-Subsequence.md" >}})|Medium||||58.7%| |1235|Maximum Profit in Job Scheduling|[Go]({{< relref "/ChapterFour/1200~1299/1235.Maximum-Profit-in-Job-Scheduling.md" >}})|Hard||||47.8%| |1423|Maximum Points You Can Obtain from Cards|[Go]({{< relref "/ChapterFour/1400~1499/1423.Maximum-Points-You-Can-Obtain-from-Cards.md" >}})|Medium||||47.0%| |1463|Cherry Pickup II|[Go]({{< relref "/ChapterFour/1400~1499/1463.Cherry-Pickup-II.md" >}})|Hard||||68.8%| |1641|Count Sorted Vowel Strings|[Go]({{< relref "/ChapterFour/1600~1699/1641.Count-Sorted-Vowel-Strings.md" >}})|Medium||||75.5%| |1654|Minimum Jumps to Reach Home|[Go]({{< relref "/ChapterFour/1600~1699/1654.Minimum-Jumps-to-Reach-Home.md" >}})|Medium||||25.0%| |1655|Distribute Repeating Integers|[Go]({{< relref "/ChapterFour/1600~1699/1655.Distribute-Repeating-Integers.md" >}})|Hard||||40.0%| |1659|Maximize Grid Happiness|[Go]({{< relref "/ChapterFour/1600~1699/1659.Maximize-Grid-Happiness.md" >}})|Hard||||35.6%| |1664|Ways to Make a Fair Array|[Go]({{< relref "/ChapterFour/1600~1699/1664.Ways-to-Make-a-Fair-Array.md" >}})|Medium||||62.1%| |1690|Stone Game VII|[Go]({{< relref "/ChapterFour/1600~1699/1690.Stone-Game-VII.md" >}})|Medium||||49.1%| |1691|Maximum Height by Stacking Cuboids|[Go]({{< relref "/ChapterFour/1600~1699/1691.Maximum-Height-by-Stacking-Cuboids.md" >}})|Hard||||50.5%| |------------|-------------------------------------------------------|-------| ----------------| ---------------|-------------|-------------|-------------| ----------------------------------------------

⬅️上一页

下一页➡️