package leetcode import ( "github.com/halfrost/LeetCode-Go/structures" ) // ListNode define type ListNode = structures.ListNode /** * Definition for singly-linked list. * type ListNode struct { * Val int * Next *ListNode * } */ func numComponents(head *ListNode, G []int) int { if head.Next == nil { return 1 } gMap := toMap(G) count := 0 cur := head for cur != nil { if _, ok := gMap[cur.Val]; ok { if cur.Next == nil { // 末尾存在,直接加一 count++ } else { if _, ok = gMap[cur.Next.Val]; !ok { count++ } } } cur = cur.Next } return count } func toMap(G []int) map[int]int { GMap := make(map[int]int, 0) for _, value := range G { GMap[value] = 0 } return GMap }