# [622. Design Circular Queue](https://leetcode.com/problems/design-circular-queue/) ## 题目 Design your implementation of the circular queue. The circular queue is a linear data structure in which the operations are performed based on FIFO (First In First Out) principle and the last position is connected back to the first position to make a circle. It is also called "Ring Buffer". One of the benefits of the circular queue is that we can make use of the spaces in front of the queue. In a normal queue, once the queue becomes full, we cannot insert the next element even if there is a space in front of the queue. But using the circular queue, we can use the space to store new values. Implementation the `MyCircularQueue` class: - `MyCircularQueue(k)` Initializes the object with the size of the queue to be `k`. - `int Front()` Gets the front item from the queue. If the queue is empty, return `1`. - `int Rear()` Gets the last item from the queue. If the queue is empty, return `1`. - `boolean enQueue(int value)` Inserts an element into the circular queue. Return `true` if the operation is successful. - `boolean deQueue()` Deletes an element from the circular queue. Return `true` if the operation is successful. - `boolean isEmpty()` Checks whether the circular queue is empty or not. - `boolean isFull()` Checks whether the circular queue is full or not. **Example 1:** ``` Input ["MyCircularQueue", "enQueue", "enQueue", "enQueue", "enQueue", "Rear", "isFull", "deQueue", "enQueue", "Rear"] [[3], [1], [2], [3], [4], [], [], [], [4], []] Output [null, true, true, true, false, 3, true, true, true, 4] Explanation MyCircularQueue myCircularQueue = new MyCircularQueue(3); myCircularQueue.enQueue(1); // return True myCircularQueue.enQueue(2); // return True myCircularQueue.enQueue(3); // return True myCircularQueue.enQueue(4); // return False myCircularQueue.Rear(); // return 3 myCircularQueue.isFull(); // return True myCircularQueue.deQueue(); // return True myCircularQueue.enQueue(4); // return True myCircularQueue.Rear(); // return 4 ``` **Constraints:** - `1 <= k <= 1000` - `0 <= value <= 1000` - At most `3000` calls will be made to `enQueue`, `deQueue`, `Front`, `Rear`, `isEmpty`, and `isFull`. **Follow up:** Could you solve the problem without using the built-in queue? ## 题目大意 设计你的循环队列实现。 循环队列是一种线性数据结构,其操作表现基于 FIFO(先进先出)原则并且队尾被连接在队首之后以形成一个循环。它也被称为“环形缓冲器”。 循环队列的一个好处是我们可以利用这个队列之前用过的空间。在一个普通队列里,一旦一个队列满了,我们就不能插入下一个元素,即使在队列前面仍有空间。但是使用循环队列,我们能使用这些空间去存储新的值。 你的实现应该支持如下操作: - MyCircularQueue(k): 构造器,设置队列长度为 k 。 - Front: 从队首获取元素。如果队列为空,返回 -1 。 - Rear: 获取队尾元素。如果队列为空,返回 -1 。 - enQueue(value): 向循环队列插入一个元素。如果成功插入则返回真。 - deQueue(): 从循环队列中删除一个元素。如果成功删除则返回真。 - isEmpty(): 检查循环队列是否为空。 - isFull(): 检查循环队列是否已满。 ## 解题思路 - 简单题。设计一个环形队列,底层用数组实现。额外维护 4 个变量,队列的总 cap,队列当前的 size,前一元素下标 left,后一个元素下标 right。每添加一个元素便维护 left,right,size,下标需要对 cap 取余,因为超过 cap 大小之后,需要循环存储。代码实现没有难度,具体sh见下面代码。 ## 代码 ```go package leetcode type MyCircularQueue struct { cap int size int queue []int left int right int } func Constructor(k int) MyCircularQueue { return MyCircularQueue{cap: k, size: 0, left: 0, right: 0, queue: make([]int, k)} } func (this *MyCircularQueue) EnQueue(value int) bool { if this.size == this.cap { return false } this.size++ this.queue[this.right] = value this.right++ this.right %= this.cap return true } func (this *MyCircularQueue) DeQueue() bool { if this.size == 0 { return false } this.size-- this.left++ this.left %= this.cap return true } func (this *MyCircularQueue) Front() int { if this.size == 0 { return -1 } return this.queue[this.left] } func (this *MyCircularQueue) Rear() int { if this.size == 0 { return -1 } if this.right == 0 { return this.queue[this.cap-1] } return this.queue[this.right-1] } func (this *MyCircularQueue) IsEmpty() bool { return this.size == 0 } func (this *MyCircularQueue) IsFull() bool { return this.size == this.cap } /** * Your MyCircularQueue object will be instantiated and called as such: * obj := Constructor(k); * param_1 := obj.EnQueue(value); * param_2 := obj.DeQueue(); * param_3 := obj.Front(); * param_4 := obj.Rear(); * param_5 := obj.IsEmpty(); * param_6 := obj.IsFull(); */ ```