package leetcode import ( "github.com/halfrost/LeetCode-Go/structures" ) // TreeNode define type TreeNode = structures.TreeNode /** * Definition for a binary tree node. * type TreeNode struct { * Val int * Left *TreeNode * Right *TreeNode * } */ func mergeTrees(root1 *TreeNode, root2 *TreeNode) *TreeNode { if root1 == nil { return root2 } if root2 == nil { return root1 } root1.Val += root2.Val root1.Left = mergeTrees(root1.Left, root2.Left) root1.Right = mergeTrees(root1.Right, root2.Right) return root1 }