package leetcode import ( "github.com/halfrost/LeetCode-Go/structures" ) // TreeNode define type TreeNode = structures.TreeNode /** * Definition for a binary tree node. * type TreeNode struct { * Val int * Left *TreeNode * Right *TreeNode * } */ func countNodes(root *TreeNode) int { if root == nil { return 0 } queue := []*TreeNode{} queue = append(queue, root) curNum, nextLevelNum, res := 1, 0, 1 for len(queue) != 0 { if curNum > 0 { node := queue[0] if node.Left != nil { queue = append(queue, node.Left) nextLevelNum++ } if node.Right != nil { queue = append(queue, node.Right) nextLevelNum++ } curNum-- queue = queue[1:] } if curNum == 0 { res += nextLevelNum curNum = nextLevelNum nextLevelNum = 0 } } return res }