# [519. Random Flip Matrix](https://leetcode.com/problems/random-flip-matrix/) ## 题目 There is an m x n binary grid matrix with all the values set 0 initially. Design an algorithm to randomly pick an index (i, j) where matrix[i][j] == 0 and flips it to 1. All the indices (i, j) where matrix[i][j] == 0 should be equally likely to be returned. Optimize your algorithm to minimize the number of calls made to the built-in random function of your language and optimize the time and space complexity. Implement the Solution class: - Solution(int m, int n) Initializes the object with the size of the binary matrix m and n. - int[] flip() Returns a random index [i, j] of the matrix where matrix[i][j] == 0 and flips it to 1. - void reset() Resets all the values of the matrix to be 0. **Example 1**: Input ["Solution", "flip", "flip", "flip", "reset", "flip"] [[3, 1], [], [], [], [], []] Output [null, [1, 0], [2, 0], [0, 0], null, [2, 0]] Explanation Solution solution = new Solution(3, 1); solution.flip(); // return [1, 0], [0,0], [1,0], and [2,0] should be equally likely to be returned. solution.flip(); // return [2, 0], Since [1,0] was returned, [2,0] and [0,0] solution.flip(); // return [0, 0], Based on the previously returned indices, only [0,0] can be returned. solution.reset(); // All the values are reset to 0 and can be returned. solution.flip(); // return [2, 0], [0,0], [1,0], and [2,0] should be equally likely to be returned. **Constraints:** - 1 <= m, n <= 10000 - There will be at least one free cell for each call to flip. - At most 1000 calls will be made to flip and reset. ## 题目大意 给你一个 m x n 的二元矩阵 matrix ,且所有值被初始化为 0 。请你设计一个算法,随机选取一个满足 matrix[i][j] == 0 的下标 (i, j) ,并将它的值变为 1 。所有满足 matrix[i][j] == 0 的下标 (i, j) 被选取的概率应当均等。 尽量最少调用内置的随机函数,并且优化时间和空间复杂度。 实现 Solution 类: - Solution(int m, int n) 使用二元矩阵的大小 m 和 n 初始化该对象 - int[] flip() 返回一个满足 matrix[i][j] == 0 的随机下标 [i, j] ,并将其对应格子中的值变为 1 - void reset() 将矩阵中所有的值重置为 0 ## 解题思路 - 二维矩阵利用哈希表转换为一维,每次随机选择一维中的任意一个元素,然后与最后一个元素交换,一维元素的总个数减一 - 哈希表中默认的映射为x->x, 然后将不满足这个映射的特殊键值对存入哈希表 ## 代码 ```go package leetcode import "math/rand" type Solution struct { r int c int total int mp map[int]int } func Constructor(m int, n int) Solution { return Solution{ r: m, c: n, total: m * n, mp: map[int]int{}, } } func (this *Solution) Flip() []int { k := rand.Intn(this.total) val := k if v, ok := this.mp[k]; ok { val = v } if _, ok := this.mp[this.total-1]; ok { this.mp[k] = this.mp[this.total-1] } else { this.mp[k] = this.total - 1 } delete(this.mp, this.total - 1) this.total-- newR, newC := val/this.c, val%this.c return []int{newR, newC} } func (this *Solution) Reset() { this.total = this.r * this.c this.mp = map[int]int{} } ```