package leetcode type Trie struct { isWord bool children map[rune]*Trie } /** Initialize your data structure here. */ func Constructor208() Trie { return Trie{isWord: false, children: make(map[rune]*Trie)} } /** Inserts a word into the trie. */ func (this *Trie) Insert(word string) { parent := this for _, ch := range word { if child, ok := parent.children[ch]; ok { parent = child } else { newChild := &Trie{children: make(map[rune]*Trie)} parent.children[ch] = newChild parent = newChild } } parent.isWord = true } /** Returns if the word is in the trie. */ func (this *Trie) Search(word string) bool { parent := this for _, ch := range word { if child, ok := parent.children[ch]; ok { parent = child continue } return false } return parent.isWord } /** Returns if there is any word in the trie that starts with the given prefix. */ func (this *Trie) StartsWith(prefix string) bool { parent := this for _, ch := range prefix { if child, ok := parent.children[ch]; ok { parent = child continue } return false } return true } /** * Your Trie object will be instantiated and called as such: * obj := Constructor(); * obj.Insert(word); * param_2 := obj.Search(word); * param_3 := obj.StartsWith(prefix); */