package leetcode import ( "github.com/halfrost/LeetCode-Go/structures" ) // Interval define type Interval = structures.Interval /** * Definition for an interval. * type Interval struct { * Start int * End int * } */ func merge56(intervals []Interval) []Interval { if len(intervals) == 0 { return intervals } quickSort(intervals, 0, len(intervals)-1) res := make([]Interval, 0) res = append(res, intervals[0]) curIndex := 0 for i := 1; i < len(intervals); i++ { if intervals[i].Start > res[curIndex].End { curIndex++ res = append(res, intervals[i]) } else { res[curIndex].End = max(intervals[i].End, res[curIndex].End) } } return res } func max(a int, b int) int { if a > b { return a } return b } func min(a int, b int) int { if a > b { return b } return a } func partitionSort(a []Interval, lo, hi int) int { pivot := a[hi] i := lo - 1 for j := lo; j < hi; j++ { if (a[j].Start < pivot.Start) || (a[j].Start == pivot.Start && a[j].End < pivot.End) { i++ a[j], a[i] = a[i], a[j] } } a[i+1], a[hi] = a[hi], a[i+1] return i + 1 } func quickSort(a []Interval, lo, hi int) { if lo >= hi { return } p := partitionSort(a, lo, hi) quickSort(a, lo, p-1) quickSort(a, p+1, hi) }