package leetcode import ( "github.com/halfrost/LeetCode-Go/structures" ) // ListNode define type ListNode = structures.ListNode /** * Definition for singly-linked list. * type ListNode struct { * Val int * Next *ListNode * } */ func addTwoNumbers445(l1 *ListNode, l2 *ListNode) *ListNode { if l1 == nil { return l2 } if l2 == nil { return l1 } l1Length := getLength(l1) l2Length := getLength(l2) newHeader := &ListNode{Val: 1, Next: nil} if l1Length < l2Length { newHeader.Next = addNode(l2, l1, l2Length-l1Length) } else { newHeader.Next = addNode(l1, l2, l1Length-l2Length) } if newHeader.Next.Val > 9 { newHeader.Next.Val = newHeader.Next.Val % 10 return newHeader } return newHeader.Next } func addNode(l1 *ListNode, l2 *ListNode, offset int) *ListNode { if l1 == nil { return nil } var ( res, node *ListNode ) if offset == 0 { res = &ListNode{Val: l1.Val + l2.Val, Next: nil} node = addNode(l1.Next, l2.Next, 0) } else { res = &ListNode{Val: l1.Val, Next: nil} node = addNode(l1.Next, l2, offset-1) } if node != nil && node.Val > 9 { res.Val++ node.Val = node.Val % 10 } res.Next = node return res } func getLength(l *ListNode) int { count := 0 cur := l for cur != nil { count++ cur = cur.Next } return count }