From fb357810cb87e9f6f556b8013670930c66f93ef0 Mon Sep 17 00:00:00 2001 From: tphyhFighting <2363176358@qq.com> Date: Thu, 9 Dec 2021 13:26:30 +0800 Subject: [PATCH] add: leetcode 0794 readme --- .../0794.Valid-Tic-Tac-Toe-State/README.md | 119 ++++++++++++++++++ 1 file changed, 119 insertions(+) create mode 100644 leetcode/0794.Valid-Tic-Tac-Toe-State/README.md diff --git a/leetcode/0794.Valid-Tic-Tac-Toe-State/README.md b/leetcode/0794.Valid-Tic-Tac-Toe-State/README.md new file mode 100644 index 00000000..3f0abe6e --- /dev/null +++ b/leetcode/0794.Valid-Tic-Tac-Toe-State/README.md @@ -0,0 +1,119 @@ +# [794. Valid Tic-Tac-Toe State](https://leetcode-cn.com/problems/valid-tic-tac-toe-state/) + +## 题目 + +Given a Tic-Tac-Toe board as a string array board, return true if and only if it is possible to reach this board position during the course of a valid tic-tac-toe game. + +The board is a 3 x 3 array that consists of characters ' ', 'X', and 'O'. The ' ' character represents an empty square. + +Here are the rules of Tic-Tac-Toe: + +- Players take turns placing characters into empty squares ' '. +- The first player always places 'X' characters, while the second player always places 'O' characters. +- 'X' and 'O' characters are always placed into empty squares, never filled ones. +- The game ends when there are three of the same (non-empty) character filling any row, column, or diagonal. +- The game also ends if all squares are non-empty. +- No more moves can be played if the game is over. + +**Example 1**: + +![https://assets.leetcode.com/uploads/2021/05/15/tictactoe1-grid.jpg](https://assets.leetcode.com/uploads/2021/05/15/tictactoe1-grid.jpg) + + Input: board = ["O "," "," "] + Output: false + Explanation: The first player always plays "X". + +**Example 2**: + +![https://assets.leetcode.com/uploads/2021/05/15/tictactoe2-grid.jpg](https://assets.leetcode.com/uploads/2021/05/15/tictactoe2-grid.jpg) + + Input: board = ["XOX"," X "," "] + Output: false + Explanation: Players take turns making moves. + +**Example 3**: + +![https://assets.leetcode.com/uploads/2021/05/15/tictactoe3-grid.jpg](https://assets.leetcode.com/uploads/2021/05/15/tictactoe3-grid.jpg) + + Input: board = ["XXX"," ","OOO"] + Output: false + +**Example 4**: + +![https://assets.leetcode.com/uploads/2021/05/15/tictactoe4-grid.jpg](https://assets.leetcode.com/uploads/2021/05/15/tictactoe4-grid.jpg) + + Input: board = ["XOX","O O","XOX"] + Output: true + +**Constraints:** + +- board.length == 3 +- board[i].length == 3 +- board[i][j] is either 'X', 'O', or ' '. + +## 题目大意 + +给你一个字符串数组 board 表示井字游戏的棋盘。当且仅当在井字游戏过程中,棋盘有可能达到 board 所显示的状态时,才返回 true 。 + +井字游戏的棋盘是一个 3 x 3 数组,由字符 ' ','X' 和 'O' 组成。字符 ' ' 代表一个空位。 + +以下是井字游戏的规则: + +- 玩家轮流将字符放入空位(' ')中。 +- 玩家 1 总是放字符 'X' ,而玩家 2 总是放字符 'O' 。 +- 'X' 和 'O' 只允许放置在空位中,不允许对已放有字符的位置进行填充。 +- 当有 3 个相同(且非空)的字符填充任何行、列或对角线时,游戏结束。 +- 当所有位置非空时,也算为游戏结束。 +- 如果游戏结束,玩家不允许再放置字符。 + +## 解题思路 + +分类模拟: +- 根据题意棋盘在任意时候,要么 X 的数量比 O 的数量多 1,要么两者相等 +- X 的数量等于 O 的数量时,任何行、列或对角线都不会出现 3 个相同的 X +- X 的数量比 O 的数量多 1时,任何行、列或对角线都不会出现 3 个相同的 O + +## 代码 + +```go +package leetcode + +func validTicTacToe(board []string) bool { + cntX, cntO := 0, 0 + for i := range board { + for j := range board[i] { + if board[i][j] == 'X' { + cntX++ + } else if board[i][j] == 'O' { + cntO++ + } + } + } + if cntX < cntO || cntX > cntO+1 { + return false + } + if cntX == cntO { + return process(board, 'X') + } + return process(board, 'O') +} + +func process(board []string, c byte) bool { + //某一行是"ccc" + if board[0] == string([]byte{c, c, c}) || board[1] == string([]byte{c, c, c}) || board[2] == string([]byte{c, c, c}) { + return false + } + //某一列是"ccc" + if (board[0][0] == c && board[1][0] == c && board[2][0] == c) || + (board[0][1] == c && board[1][1] == c && board[2][1] == c) || + (board[0][2] == c && board[1][2] == c && board[2][2] == c) { + return false + } + //某一对角线是"ccc" + if (board[0][0] == c && board[1][1] == c && board[2][2] == c) || + (board[0][2] == c && board[1][1] == c && board[2][0] == c) { + return false + } + return true +} +``` \ No newline at end of file