From b16bfcbf19a804b62da4d9c896c574c6c2dbd6ba Mon Sep 17 00:00:00 2001 From: halfrost Date: Sat, 31 Dec 2022 20:20:20 +0800 Subject: [PATCH] Update --- website/content/ChapterTwo/Dynamic_Programming.md | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/website/content/ChapterTwo/Dynamic_Programming.md b/website/content/ChapterTwo/Dynamic_Programming.md index 440a4b85..dbc6f009 100644 --- a/website/content/ChapterTwo/Dynamic_Programming.md +++ b/website/content/ChapterTwo/Dynamic_Programming.md @@ -25,7 +25,7 @@ weight: 7 |0096|Unique Binary Search Trees|[Go]({{< relref "/ChapterFour/0001~0099/0096.Unique-Binary-Search-Trees.md" >}})|Medium| O(n)| O(n)||59.6%| |0097|Interleaving String|[Go]({{< relref "/ChapterFour/0001~0099/0097.Interleaving-String.md" >}})|Medium||||37.3%| |0115|Distinct Subsequences|[Go]({{< relref "/ChapterFour/0100~0199/0115.Distinct-Subsequences.md" >}})|Hard||||44.4%| -|0118|Pascal's Triangle|[Go]({{< relref "/ChapterFour/0100~0199/0118.Pascals-Triangle.md" >}})|Easy||||70.6%| +|0118|Pascal's Triangle|[Go]({{< relref "/ChapterFour/0100~0199/0118.Pascals-Triangle.md" >}})|Easy||||70.7%| |0119|Pascal's Triangle II|[Go]({{< relref "/ChapterFour/0100~0199/0119.Pascals-Triangle-II.md" >}})|Easy||||60.7%| |0120|Triangle|[Go]({{< relref "/ChapterFour/0100~0199/0120.Triangle.md" >}})|Medium| O(n^2)| O(n)||54.4%| |0121|Best Time to Buy and Sell Stock|[Go]({{< relref "/ChapterFour/0100~0199/0121.Best-Time-to-Buy-and-Sell-Stock.md" >}})|Easy| O(n)| O(1)||54.3%| @@ -57,7 +57,7 @@ weight: 7 |0413|Arithmetic Slices|[Go]({{< relref "/ChapterFour/0400~0499/0413.Arithmetic-Slices.md" >}})|Medium||||65.1%| |0416|Partition Equal Subset Sum|[Go]({{< relref "/ChapterFour/0400~0499/0416.Partition-Equal-Subset-Sum.md" >}})|Medium| O(n^2)| O(n)||46.3%| |0435|Non-overlapping Intervals|[Go]({{< relref "/ChapterFour/0400~0499/0435.Non-overlapping-Intervals.md" >}})|Medium||||50.2%| -|0458|Poor Pigs|[Go]({{< relref "/ChapterFour/0400~0499/0458.Poor-Pigs.md" >}})|Hard||||62.9%| +|0458|Poor Pigs|[Go]({{< relref "/ChapterFour/0400~0499/0458.Poor-Pigs.md" >}})|Hard||||62.8%| |0473|Matchsticks to Square|[Go]({{< relref "/ChapterFour/0400~0499/0473.Matchsticks-to-Square.md" >}})|Medium||||40.2%| |0474|Ones and Zeroes|[Go]({{< relref "/ChapterFour/0400~0499/0474.Ones-and-Zeroes.md" >}})|Medium||||46.8%| |0488|Zuma Game|[Go]({{< relref "/ChapterFour/0400~0499/0488.Zuma-Game.md" >}})|Hard||||33.9%| @@ -101,7 +101,7 @@ weight: 7 |1654|Minimum Jumps to Reach Home|[Go]({{< relref "/ChapterFour/1600~1699/1654.Minimum-Jumps-to-Reach-Home.md" >}})|Medium||||29.0%| |1655|Distribute Repeating Integers|[Go]({{< relref "/ChapterFour/1600~1699/1655.Distribute-Repeating-Integers.md" >}})|Hard||||38.9%| |1659|Maximize Grid Happiness|[Go]({{< relref "/ChapterFour/1600~1699/1659.Maximize-Grid-Happiness.md" >}})|Hard||||38.2%| -|1664|Ways to Make a Fair Array|[Go]({{< relref "/ChapterFour/1600~1699/1664.Ways-to-Make-a-Fair-Array.md" >}})|Medium||||63.4%| +|1664|Ways to Make a Fair Array|[Go]({{< relref "/ChapterFour/1600~1699/1664.Ways-to-Make-a-Fair-Array.md" >}})|Medium||||63.3%| |1681|Minimum Incompatibility|[Go]({{< relref "/ChapterFour/1600~1699/1681.Minimum-Incompatibility.md" >}})|Hard||||37.3%| |1690|Stone Game VII|[Go]({{< relref "/ChapterFour/1600~1699/1690.Stone-Game-VII.md" >}})|Medium||||58.1%| |1691|Maximum Height by Stacking Cuboids|[Go]({{< relref "/ChapterFour/1600~1699/1691.Maximum-Height-by-Stacking-Cuboids.md" >}})|Hard||||54.4%|