mirror of
https://github.com/halfrost/LeetCode-Go.git
synced 2025-07-05 00:25:22 +08:00
add 116 solution
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@ -0,0 +1,58 @@
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package leetcode
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type Node struct {
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Val int
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Left *Node
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Right *Node
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Next *Node
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}
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//解法一:迭代
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func connect(root *Node) *Node {
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if root == nil {
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return root
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}
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q := []*Node{root}
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for len(q) > 0 {
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var p []*Node
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// 遍历这一层的所有节点
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for i, node := range q {
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if i+1 < len(q) {
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node.Next = q[i+1]
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}
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if node.Left != nil {
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p = append(p, node.Left)
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}
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if node.Right != nil {
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p = append(p, node.Right)
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}
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}
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q = p
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}
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return root
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}
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// 解法二 递归
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func connect2(root *Node) *Node {
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if root == nil {
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return nil
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}
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connectTwoNode(root.Left, root.Right)
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return root
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}
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func connectTwoNode(node1, node2 *Node) {
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if node1 == nil || node2 == nil {
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return
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}
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node1.Next = node2
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connectTwoNode(node1.Left, node1.Right)
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connectTwoNode(node2.Left, node2.Right)
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connectTwoNode(node1.Right, node2.Left)
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}
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@ -0,0 +1,117 @@
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package leetcode
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import (
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"fmt"
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"testing"
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)
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type question116 struct {
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para116
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ans116
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}
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// para 是参数
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// one 代表第一个参数
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type para116 struct {
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one *Node
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}
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// ans 是答案
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// one 代表第一个答案
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type ans116 struct {
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one *Node
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}
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func newQuestionNode()*Node{
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node7 := &Node{}
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node7.Val = 7
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node6 := &Node{}
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node6.Val = 6
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node5 := &Node{}
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node5.Val = 5
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node4 := &Node{}
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node4.Val = 4
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node3 := &Node{}
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node3.Val = 3
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node2 := &Node{}
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node2.Val = 2
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node1 := &Node{}
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node1.Val = 1
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node1.Left = node2
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node1.Right = node3
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node2.Left = node4
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node2.Right = node5
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node3.Left = node6
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node3.Right = node7
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return node1
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}
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func newResultNode()*Node{
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node7 := &Node{}
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node7.Val = 7
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node6 := &Node{}
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node6.Val = 6
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node5 := &Node{}
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node5.Val = 5
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node4 := &Node{}
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node4.Val = 4
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node3 := &Node{}
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node3.Val = 3
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node2 := &Node{}
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node2.Val = 2
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node1 := &Node{}
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node1.Val = 1
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node1.Left = node2
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node1.Right = node3
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node2.Left = node4
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node2.Right = node5
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node3.Left = node6
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node3.Right = node7
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node1.Next = nil
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node2.Next = node3
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node3.Next = nil
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node4.Next = node5
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node5.Next = node6
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node6.Next = node7
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node7.Next = nil
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return node1
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}
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func Test_Problem116(t *testing.T) {
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qs := []question116{
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{
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para116{newQuestionNode()},
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ans116{newResultNode()},
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},
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}
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fmt.Printf("------------------------Leetcode Problem 116------------------------\n")
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for _, q := range qs {
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_, p := q.ans116, q.para116
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fmt.Printf("【input】:%v ", p.one)
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fmt.Printf("【output】:%v \n", connect(p.one))
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}
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fmt.Printf("\n\n\n")
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}
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@ -0,0 +1,100 @@
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# [116. Distinct Subsequences](https://leetcode.com/problems/populating-next-right-pointers-in-each-node/)
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## 题目
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You are given a perfect binary tree where all leaves are on the same level, and every parent has two children. The binary tree has the following definition:
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```go
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struct Node {
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int val;
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Node *left;
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Node *right;
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Node *next;
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}
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```
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Populate each next pointer to point to its next right node. If there is no next right node, the next pointer should be set to NULL.
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Initially, all next pointers are set to NULL.
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**Follow up:**
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- You may only use constant extra space.
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- Recursive approach is fine, you may assume implicit stack space does not count as extra space for this problem.
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**Example 1:**
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```
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Input: root = [1,2,3,4,5,6,7]
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Output: [1,#,2,3,#,4,5,6,7,#]
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Explanation: Given the above perfect binary tree (Figure A), your function should populate each next pointer to point to its next right node, just like in Figure B. The serialized output is in level order as connected by the next pointers, with '#' signifying the end of each level.
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```
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**Constraints:**
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- The number of nodes in the given tree is less than 4096.
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- -1000 <= node.val <= 1000
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## 题目大意
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将二叉树的每一层节点都连接起来形成一个链表,每层的最后一个节点指向NULL.
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## 解题思路
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本质上是二叉树的层序遍历,基于广度优先搜索,将每层的节点放入队列,并遍历队列进行连接。
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## 代码
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```go
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package leetcode
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// 解法一:迭代
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func connect(root *Node) *Node {
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if root == nil {
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return root
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}
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q := []*Node{root}
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for len(q) > 0 {
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var p []*Node
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for i, node := range q {
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if i+1 < len(q) {
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node.Next = q[i+1]
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}
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if node.Left != nil {
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p = append(p, node.Left)
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}
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if node.Right != nil {
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p = append(p, node.Right)
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}
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}
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q = p
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}
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return root
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}
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// 解法二 递归
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func connect2(root *Node) *Node {
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if root == nil {
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return nil
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}
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connectTwoNode(root.Left, root.Right)
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return root
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}
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func connectTwoNode(node1, node2 *Node) {
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if node1 == nil || node2 == nil {
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return
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}
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node1.Next = node2
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connectTwoNode(node1.Left, node1.Right)
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connectTwoNode(node2.Left, node2.Right)
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connectTwoNode(node1.Right, node2.Left)
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}
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```
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