diff --git a/website/content/ChapterTwo/Dynamic_Programming.md b/website/content/ChapterTwo/Dynamic_Programming.md index 1f4c7462..0a4c23da 100644 --- a/website/content/ChapterTwo/Dynamic_Programming.md +++ b/website/content/ChapterTwo/Dynamic_Programming.md @@ -10,102 +10,102 @@ weight: 7 | No. | Title | Solution | Difficulty | TimeComplexity | SpaceComplexity |Favorite| Acceptance | |:--------:|:------- | :--------: | :----------: | :----: | :-----: | :-----: |:-----: | |0005|Longest Palindromic Substring|[Go]({{< relref "/ChapterFour/0001~0099/0005.Longest-Palindromic-Substring.md" >}})|Medium||||31.7%| -|0022|Generate Parentheses|[Go]({{< relref "/ChapterFour/0001~0099/0022.Generate-Parentheses.md" >}})|Medium||||69.5%| -|0032|Longest Valid Parentheses|[Go]({{< relref "/ChapterFour/0001~0099/0032.Longest-Valid-Parentheses.md" >}})|Hard||||31.1%| -|0042|Trapping Rain Water|[Go]({{< relref "/ChapterFour/0001~0099/0042.Trapping-Rain-Water.md" >}})|Hard||||55.9%| -|0045|Jump Game II|[Go]({{< relref "/ChapterFour/0001~0099/0045.Jump-Game-II.md" >}})|Medium||||36.6%| -|0053|Maximum Subarray|[Go]({{< relref "/ChapterFour/0001~0099/0053.Maximum-Subarray.md" >}})|Easy| O(n)| O(n)||49.4%| -|0055|Jump Game|[Go]({{< relref "/ChapterFour/0001~0099/0055.Jump-Game.md" >}})|Medium||||37.5%| -|0062|Unique Paths|[Go]({{< relref "/ChapterFour/0001~0099/0062.Unique-Paths.md" >}})|Medium| O(n^2)| O(n^2)||59.6%| -|0063|Unique Paths II|[Go]({{< relref "/ChapterFour/0001~0099/0063.Unique-Paths-II.md" >}})|Medium| O(n^2)| O(n^2)||37.3%| -|0064|Minimum Path Sum|[Go]({{< relref "/ChapterFour/0001~0099/0064.Minimum-Path-Sum.md" >}})|Medium| O(n^2)| O(n^2)||59.0%| -|0070|Climbing Stairs|[Go]({{< relref "/ChapterFour/0001~0099/0070.Climbing-Stairs.md" >}})|Easy| O(n)| O(n)||50.8%| -|0091|Decode Ways|[Go]({{< relref "/ChapterFour/0001~0099/0091.Decode-Ways.md" >}})|Medium| O(n)| O(n)||29.8%| -|0095|Unique Binary Search Trees II|[Go]({{< relref "/ChapterFour/0001~0099/0095.Unique-Binary-Search-Trees-II.md" >}})|Medium||||48.8%| -|0096|Unique Binary Search Trees|[Go]({{< relref "/ChapterFour/0001~0099/0096.Unique-Binary-Search-Trees.md" >}})|Medium| O(n)| O(n)||58.0%| -|0097|Interleaving String|[Go]({{< relref "/ChapterFour/0001~0099/0097.Interleaving-String.md" >}})|Medium||||34.5%| -|0115|Distinct Subsequences|[Go]({{< relref "/ChapterFour/0100~0199/0115.Distinct-Subsequences.md" >}})|Hard||||42.0%| -|0118|Pascal's Triangle|[Go]({{< relref "/ChapterFour/0100~0199/0118.Pascals-Triangle.md" >}})|Easy||||63.3%| -|0119|Pascal's Triangle II|[Go]({{< relref "/ChapterFour/0100~0199/0119.Pascals-Triangle-II.md" >}})|Easy||||56.8%| -|0120|Triangle|[Go]({{< relref "/ChapterFour/0100~0199/0120.Triangle.md" >}})|Medium| O(n^2)| O(n)||50.2%| -|0121|Best Time to Buy and Sell Stock|[Go]({{< relref "/ChapterFour/0100~0199/0121.Best-Time-to-Buy-and-Sell-Stock.md" >}})|Easy| O(n)| O(1)||53.9%| -|0122|Best Time to Buy and Sell Stock II|[Go]({{< relref "/ChapterFour/0100~0199/0122.Best-Time-to-Buy-and-Sell-Stock-II.md" >}})|Medium||||61.6%| -|0124|Binary Tree Maximum Path Sum|[Go]({{< relref "/ChapterFour/0100~0199/0124.Binary-Tree-Maximum-Path-Sum.md" >}})|Hard||||37.4%| -|0131|Palindrome Partitioning|[Go]({{< relref "/ChapterFour/0100~0199/0131.Palindrome-Partitioning.md" >}})|Medium||||58.8%| -|0152|Maximum Product Subarray|[Go]({{< relref "/ChapterFour/0100~0199/0152.Maximum-Product-Subarray.md" >}})|Medium| O(n)| O(1)||34.4%| -|0174|Dungeon Game|[Go]({{< relref "/ChapterFour/0100~0199/0174.Dungeon-Game.md" >}})|Hard||||36.2%| -|0198|House Robber|[Go]({{< relref "/ChapterFour/0100~0199/0198.House-Robber.md" >}})|Medium| O(n)| O(n)||46.6%| -|0213|House Robber II|[Go]({{< relref "/ChapterFour/0200~0299/0213.House-Robber-II.md" >}})|Medium| O(n)| O(n)||39.6%| -|0264|Ugly Number II|[Go]({{< relref "/ChapterFour/0200~0299/0264.Ugly-Number-II.md" >}})|Medium||||45.0%| -|0279|Perfect Squares|[Go]({{< relref "/ChapterFour/0200~0299/0279.Perfect-Squares.md" >}})|Medium||||51.6%| -|0300|Longest Increasing Subsequence|[Go]({{< relref "/ChapterFour/0300~0399/0300.Longest-Increasing-Subsequence.md" >}})|Medium| O(n log n)| O(n)||48.7%| -|0309|Best Time to Buy and Sell Stock with Cooldown|[Go]({{< relref "/ChapterFour/0300~0399/0309.Best-Time-to-Buy-and-Sell-Stock-with-Cooldown.md" >}})|Medium| O(n)| O(n)||51.9%| -|0322|Coin Change|[Go]({{< relref "/ChapterFour/0300~0399/0322.Coin-Change.md" >}})|Medium| O(n)| O(n)||39.8%| -|0329|Longest Increasing Path in a Matrix|[Go]({{< relref "/ChapterFour/0300~0399/0329.Longest-Increasing-Path-in-a-Matrix.md" >}})|Hard||||49.3%| -|0337|House Robber III|[Go]({{< relref "/ChapterFour/0300~0399/0337.House-Robber-III.md" >}})|Medium||||53.4%| -|0338|Counting Bits|[Go]({{< relref "/ChapterFour/0300~0399/0338.Counting-Bits.md" >}})|Easy| O(n)| O(n)||73.9%| -|0343|Integer Break|[Go]({{< relref "/ChapterFour/0300~0399/0343.Integer-Break.md" >}})|Medium| O(n^2)| O(n)||53.7%| -|0354|Russian Doll Envelopes|[Go]({{< relref "/ChapterFour/0300~0399/0354.Russian-Doll-Envelopes.md" >}})|Hard||||39.3%| -|0357|Count Numbers with Unique Digits|[Go]({{< relref "/ChapterFour/0300~0399/0357.Count-Numbers-with-Unique-Digits.md" >}})|Medium| O(1)| O(1)||50.4%| -|0368|Largest Divisible Subset|[Go]({{< relref "/ChapterFour/0300~0399/0368.Largest-Divisible-Subset.md" >}})|Medium||||40.4%| -|0376|Wiggle Subsequence|[Go]({{< relref "/ChapterFour/0300~0399/0376.Wiggle-Subsequence.md" >}})|Medium||||44.6%| -|0377|Combination Sum IV|[Go]({{< relref "/ChapterFour/0300~0399/0377.Combination-Sum-IV.md" >}})|Medium||||49.0%| -|0392|Is Subsequence|[Go]({{< relref "/ChapterFour/0300~0399/0392.Is-Subsequence.md" >}})|Easy| O(n)| O(1)||50.9%| +|0022|Generate Parentheses|[Go]({{< relref "/ChapterFour/0001~0099/0022.Generate-Parentheses.md" >}})|Medium||||69.8%| +|0032|Longest Valid Parentheses|[Go]({{< relref "/ChapterFour/0001~0099/0032.Longest-Valid-Parentheses.md" >}})|Hard||||31.2%| +|0042|Trapping Rain Water|[Go]({{< relref "/ChapterFour/0001~0099/0042.Trapping-Rain-Water.md" >}})|Hard||||56.2%| +|0045|Jump Game II|[Go]({{< relref "/ChapterFour/0001~0099/0045.Jump-Game-II.md" >}})|Medium||||36.9%| +|0053|Maximum Subarray|[Go]({{< relref "/ChapterFour/0001~0099/0053.Maximum-Subarray.md" >}})|Easy| O(n)| O(n)||49.5%| +|0055|Jump Game|[Go]({{< relref "/ChapterFour/0001~0099/0055.Jump-Game.md" >}})|Medium||||37.7%| +|0062|Unique Paths|[Go]({{< relref "/ChapterFour/0001~0099/0062.Unique-Paths.md" >}})|Medium| O(n^2)| O(n^2)||59.8%| +|0063|Unique Paths II|[Go]({{< relref "/ChapterFour/0001~0099/0063.Unique-Paths-II.md" >}})|Medium| O(n^2)| O(n^2)||37.4%| +|0064|Minimum Path Sum|[Go]({{< relref "/ChapterFour/0001~0099/0064.Minimum-Path-Sum.md" >}})|Medium| O(n^2)| O(n^2)||59.2%| +|0070|Climbing Stairs|[Go]({{< relref "/ChapterFour/0001~0099/0070.Climbing-Stairs.md" >}})|Easy| O(n)| O(n)||50.9%| +|0091|Decode Ways|[Go]({{< relref "/ChapterFour/0001~0099/0091.Decode-Ways.md" >}})|Medium| O(n)| O(n)||30.1%| +|0095|Unique Binary Search Trees II|[Go]({{< relref "/ChapterFour/0001~0099/0095.Unique-Binary-Search-Trees-II.md" >}})|Medium||||49.2%| +|0096|Unique Binary Search Trees|[Go]({{< relref "/ChapterFour/0001~0099/0096.Unique-Binary-Search-Trees.md" >}})|Medium| O(n)| O(n)||58.1%| +|0097|Interleaving String|[Go]({{< relref "/ChapterFour/0001~0099/0097.Interleaving-String.md" >}})|Medium||||34.6%| +|0115|Distinct Subsequences|[Go]({{< relref "/ChapterFour/0100~0199/0115.Distinct-Subsequences.md" >}})|Hard||||42.2%| +|0118|Pascal's Triangle|[Go]({{< relref "/ChapterFour/0100~0199/0118.Pascals-Triangle.md" >}})|Easy||||63.9%| +|0119|Pascal's Triangle II|[Go]({{< relref "/ChapterFour/0100~0199/0119.Pascals-Triangle-II.md" >}})|Easy||||57.2%| +|0120|Triangle|[Go]({{< relref "/ChapterFour/0100~0199/0120.Triangle.md" >}})|Medium| O(n^2)| O(n)||50.5%| +|0121|Best Time to Buy and Sell Stock|[Go]({{< relref "/ChapterFour/0100~0199/0121.Best-Time-to-Buy-and-Sell-Stock.md" >}})|Easy| O(n)| O(1)||54.0%| +|0122|Best Time to Buy and Sell Stock II|[Go]({{< relref "/ChapterFour/0100~0199/0122.Best-Time-to-Buy-and-Sell-Stock-II.md" >}})|Medium||||61.8%| +|0124|Binary Tree Maximum Path Sum|[Go]({{< relref "/ChapterFour/0100~0199/0124.Binary-Tree-Maximum-Path-Sum.md" >}})|Hard||||37.6%| +|0131|Palindrome Partitioning|[Go]({{< relref "/ChapterFour/0100~0199/0131.Palindrome-Partitioning.md" >}})|Medium||||59.1%| +|0152|Maximum Product Subarray|[Go]({{< relref "/ChapterFour/0100~0199/0152.Maximum-Product-Subarray.md" >}})|Medium| O(n)| O(1)||34.5%| +|0174|Dungeon Game|[Go]({{< relref "/ChapterFour/0100~0199/0174.Dungeon-Game.md" >}})|Hard||||36.4%| +|0198|House Robber|[Go]({{< relref "/ChapterFour/0100~0199/0198.House-Robber.md" >}})|Medium| O(n)| O(n)||47.0%| +|0213|House Robber II|[Go]({{< relref "/ChapterFour/0200~0299/0213.House-Robber-II.md" >}})|Medium| O(n)| O(n)||39.7%| +|0264|Ugly Number II|[Go]({{< relref "/ChapterFour/0200~0299/0264.Ugly-Number-II.md" >}})|Medium||||45.1%| +|0279|Perfect Squares|[Go]({{< relref "/ChapterFour/0200~0299/0279.Perfect-Squares.md" >}})|Medium||||51.7%| +|0300|Longest Increasing Subsequence|[Go]({{< relref "/ChapterFour/0300~0399/0300.Longest-Increasing-Subsequence.md" >}})|Medium| O(n log n)| O(n)||49.0%| +|0309|Best Time to Buy and Sell Stock with Cooldown|[Go]({{< relref "/ChapterFour/0300~0399/0309.Best-Time-to-Buy-and-Sell-Stock-with-Cooldown.md" >}})|Medium| O(n)| O(n)||52.2%| +|0322|Coin Change|[Go]({{< relref "/ChapterFour/0300~0399/0322.Coin-Change.md" >}})|Medium| O(n)| O(n)||40.0%| +|0329|Longest Increasing Path in a Matrix|[Go]({{< relref "/ChapterFour/0300~0399/0329.Longest-Increasing-Path-in-a-Matrix.md" >}})|Hard||||49.5%| +|0337|House Robber III|[Go]({{< relref "/ChapterFour/0300~0399/0337.House-Robber-III.md" >}})|Medium||||53.5%| +|0338|Counting Bits|[Go]({{< relref "/ChapterFour/0300~0399/0338.Counting-Bits.md" >}})|Easy| O(n)| O(n)||74.2%| +|0343|Integer Break|[Go]({{< relref "/ChapterFour/0300~0399/0343.Integer-Break.md" >}})|Medium| O(n^2)| O(n)||53.9%| +|0354|Russian Doll Envelopes|[Go]({{< relref "/ChapterFour/0300~0399/0354.Russian-Doll-Envelopes.md" >}})|Hard||||39.1%| +|0357|Count Numbers with Unique Digits|[Go]({{< relref "/ChapterFour/0300~0399/0357.Count-Numbers-with-Unique-Digits.md" >}})|Medium| O(1)| O(1)||50.5%| +|0368|Largest Divisible Subset|[Go]({{< relref "/ChapterFour/0300~0399/0368.Largest-Divisible-Subset.md" >}})|Medium||||40.5%| +|0376|Wiggle Subsequence|[Go]({{< relref "/ChapterFour/0300~0399/0376.Wiggle-Subsequence.md" >}})|Medium||||44.8%| +|0377|Combination Sum IV|[Go]({{< relref "/ChapterFour/0300~0399/0377.Combination-Sum-IV.md" >}})|Medium||||49.3%| +|0392|Is Subsequence|[Go]({{< relref "/ChapterFour/0300~0399/0392.Is-Subsequence.md" >}})|Easy| O(n)| O(1)||51.0%| |0397|Integer Replacement|[Go]({{< relref "/ChapterFour/0300~0399/0397.Integer-Replacement.md" >}})|Medium||||34.6%| -|0410|Split Array Largest Sum|[Go]({{< relref "/ChapterFour/0400~0499/0410.Split-Array-Largest-Sum.md" >}})|Hard||||49.9%| -|0413|Arithmetic Slices|[Go]({{< relref "/ChapterFour/0400~0499/0413.Arithmetic-Slices.md" >}})|Medium||||64.2%| +|0410|Split Array Largest Sum|[Go]({{< relref "/ChapterFour/0400~0499/0410.Split-Array-Largest-Sum.md" >}})|Hard||||51.9%| +|0413|Arithmetic Slices|[Go]({{< relref "/ChapterFour/0400~0499/0413.Arithmetic-Slices.md" >}})|Medium||||64.3%| |0416|Partition Equal Subset Sum|[Go]({{< relref "/ChapterFour/0400~0499/0416.Partition-Equal-Subset-Sum.md" >}})|Medium| O(n^2)| O(n)||46.3%| -|0435|Non-overlapping Intervals|[Go]({{< relref "/ChapterFour/0400~0499/0435.Non-overlapping-Intervals.md" >}})|Medium||||47.7%| -|0458|Poor Pigs|[Go]({{< relref "/ChapterFour/0400~0499/0458.Poor-Pigs.md" >}})|Hard||||55.4%| +|0435|Non-overlapping Intervals|[Go]({{< relref "/ChapterFour/0400~0499/0435.Non-overlapping-Intervals.md" >}})|Medium||||48.0%| +|0458|Poor Pigs|[Go]({{< relref "/ChapterFour/0400~0499/0458.Poor-Pigs.md" >}})|Hard||||55.5%| |0473|Matchsticks to Square|[Go]({{< relref "/ChapterFour/0400~0499/0473.Matchsticks-to-Square.md" >}})|Medium||||40.4%| -|0474|Ones and Zeroes|[Go]({{< relref "/ChapterFour/0400~0499/0474.Ones-and-Zeroes.md" >}})|Medium||||44.4%| -|0488|Zuma Game|[Go]({{< relref "/ChapterFour/0400~0499/0488.Zuma-Game.md" >}})|Hard||||36.7%| -|0494|Target Sum|[Go]({{< relref "/ChapterFour/0400~0499/0494.Target-Sum.md" >}})|Medium||||45.3%| +|0474|Ones and Zeroes|[Go]({{< relref "/ChapterFour/0400~0499/0474.Ones-and-Zeroes.md" >}})|Medium||||44.5%| +|0488|Zuma Game|[Go]({{< relref "/ChapterFour/0400~0499/0488.Zuma-Game.md" >}})|Hard||||36.3%| +|0494|Target Sum|[Go]({{< relref "/ChapterFour/0400~0499/0494.Target-Sum.md" >}})|Medium||||45.4%| |0509|Fibonacci Number|[Go]({{< relref "/ChapterFour/0500~0599/0509.Fibonacci-Number.md" >}})|Easy||||68.1%| -|0518|Coin Change 2|[Go]({{< relref "/ChapterFour/0500~0599/0518.Coin-Change-2.md" >}})|Medium||||56.8%| -|0526|Beautiful Arrangement|[Go]({{< relref "/ChapterFour/0500~0599/0526.Beautiful-Arrangement.md" >}})|Medium||||64.2%| -|0542|01 Matrix|[Go]({{< relref "/ChapterFour/0500~0599/0542.01-Matrix.md" >}})|Medium||||43.5%| -|0576|Out of Boundary Paths|[Go]({{< relref "/ChapterFour/0500~0599/0576.Out-of-Boundary-Paths.md" >}})|Medium||||40.0%| -|0583|Delete Operation for Two Strings|[Go]({{< relref "/ChapterFour/0500~0599/0583.Delete-Operation-for-Two-Strings.md" >}})|Medium||||55.2%| -|0638|Shopping Offers|[Go]({{< relref "/ChapterFour/0600~0699/0638.Shopping-Offers.md" >}})|Medium||||54.4%| -|0647|Palindromic Substrings|[Go]({{< relref "/ChapterFour/0600~0699/0647.Palindromic-Substrings.md" >}})|Medium||||64.3%| -|0714|Best Time to Buy and Sell Stock with Transaction Fee|[Go]({{< relref "/ChapterFour/0700~0799/0714.Best-Time-to-Buy-and-Sell-Stock-with-Transaction-Fee.md" >}})|Medium| O(n)| O(1)||61.6%| -|0718|Maximum Length of Repeated Subarray|[Go]({{< relref "/ChapterFour/0700~0799/0718.Maximum-Length-of-Repeated-Subarray.md" >}})|Medium||||51.3%| -|0746|Min Cost Climbing Stairs|[Go]({{< relref "/ChapterFour/0700~0799/0746.Min-Cost-Climbing-Stairs.md" >}})|Easy| O(n)| O(1)||58.1%| +|0518|Coin Change 2|[Go]({{< relref "/ChapterFour/0500~0599/0518.Coin-Change-2.md" >}})|Medium||||57.2%| +|0526|Beautiful Arrangement|[Go]({{< relref "/ChapterFour/0500~0599/0526.Beautiful-Arrangement.md" >}})|Medium||||64.3%| +|0542|01 Matrix|[Go]({{< relref "/ChapterFour/0500~0599/0542.01-Matrix.md" >}})|Medium||||43.7%| +|0576|Out of Boundary Paths|[Go]({{< relref "/ChapterFour/0500~0599/0576.Out-of-Boundary-Paths.md" >}})|Medium||||40.1%| +|0583|Delete Operation for Two Strings|[Go]({{< relref "/ChapterFour/0500~0599/0583.Delete-Operation-for-Two-Strings.md" >}})|Medium||||55.6%| +|0638|Shopping Offers|[Go]({{< relref "/ChapterFour/0600~0699/0638.Shopping-Offers.md" >}})|Medium||||54.5%| +|0647|Palindromic Substrings|[Go]({{< relref "/ChapterFour/0600~0699/0647.Palindromic-Substrings.md" >}})|Medium||||64.5%| +|0714|Best Time to Buy and Sell Stock with Transaction Fee|[Go]({{< relref "/ChapterFour/0700~0799/0714.Best-Time-to-Buy-and-Sell-Stock-with-Transaction-Fee.md" >}})|Medium| O(n)| O(1)||62.0%| +|0718|Maximum Length of Repeated Subarray|[Go]({{< relref "/ChapterFour/0700~0799/0718.Maximum-Length-of-Repeated-Subarray.md" >}})|Medium||||51.4%| +|0746|Min Cost Climbing Stairs|[Go]({{< relref "/ChapterFour/0700~0799/0746.Min-Cost-Climbing-Stairs.md" >}})|Easy| O(n)| O(1)||58.4%| |0823|Binary Trees With Factors|[Go]({{< relref "/ChapterFour/0800~0899/0823.Binary-Trees-With-Factors.md" >}})|Medium||||43.7%| -|0828|Count Unique Characters of All Substrings of a Given String|[Go]({{< relref "/ChapterFour/0800~0899/0828.Count-Unique-Characters-of-All-Substrings-of-a-Given-String.md" >}})|Hard||||49.3%| -|0834|Sum of Distances in Tree|[Go]({{< relref "/ChapterFour/0800~0899/0834.Sum-of-Distances-in-Tree.md" >}})|Hard||||52.7%| -|0838|Push Dominoes|[Go]({{< relref "/ChapterFour/0800~0899/0838.Push-Dominoes.md" >}})|Medium| O(n)| O(n)||52.2%| -|0845|Longest Mountain in Array|[Go]({{< relref "/ChapterFour/0800~0899/0845.Longest-Mountain-in-Array.md" >}})|Medium||||39.7%| -|0877|Stone Game|[Go]({{< relref "/ChapterFour/0800~0899/0877.Stone-Game.md" >}})|Medium||||69.0%| -|0887|Super Egg Drop|[Go]({{< relref "/ChapterFour/0800~0899/0887.Super-Egg-Drop.md" >}})|Hard||||27.1%| -|0898|Bitwise ORs of Subarrays|[Go]({{< relref "/ChapterFour/0800~0899/0898.Bitwise-ORs-of-Subarrays.md" >}})|Medium||||36.2%| -|0907|Sum of Subarray Minimums|[Go]({{< relref "/ChapterFour/0900~0999/0907.Sum-of-Subarray-Minimums.md" >}})|Medium||||33.7%| -|0918|Maximum Sum Circular Subarray|[Go]({{< relref "/ChapterFour/0900~0999/0918.Maximum-Sum-Circular-Subarray.md" >}})|Medium||||36.8%| -|0920|Number of Music Playlists|[Go]({{< relref "/ChapterFour/0900~0999/0920.Number-of-Music-Playlists.md" >}})|Hard||||49.3%| -|0968|Binary Tree Cameras|[Go]({{< relref "/ChapterFour/0900~0999/0968.Binary-Tree-Cameras.md" >}})|Hard||||41.7%| +|0828|Count Unique Characters of All Substrings of a Given String|[Go]({{< relref "/ChapterFour/0800~0899/0828.Count-Unique-Characters-of-All-Substrings-of-a-Given-String.md" >}})|Hard||||49.7%| +|0834|Sum of Distances in Tree|[Go]({{< relref "/ChapterFour/0800~0899/0834.Sum-of-Distances-in-Tree.md" >}})|Hard||||52.9%| +|0838|Push Dominoes|[Go]({{< relref "/ChapterFour/0800~0899/0838.Push-Dominoes.md" >}})|Medium| O(n)| O(n)||52.3%| +|0845|Longest Mountain in Array|[Go]({{< relref "/ChapterFour/0800~0899/0845.Longest-Mountain-in-Array.md" >}})|Medium||||39.8%| +|0877|Stone Game|[Go]({{< relref "/ChapterFour/0800~0899/0877.Stone-Game.md" >}})|Medium||||69.1%| +|0887|Super Egg Drop|[Go]({{< relref "/ChapterFour/0800~0899/0887.Super-Egg-Drop.md" >}})|Hard||||27.2%| +|0898|Bitwise ORs of Subarrays|[Go]({{< relref "/ChapterFour/0800~0899/0898.Bitwise-ORs-of-Subarrays.md" >}})|Medium||||36.3%| +|0907|Sum of Subarray Minimums|[Go]({{< relref "/ChapterFour/0900~0999/0907.Sum-of-Subarray-Minimums.md" >}})|Medium||||33.8%| +|0918|Maximum Sum Circular Subarray|[Go]({{< relref "/ChapterFour/0900~0999/0918.Maximum-Sum-Circular-Subarray.md" >}})|Medium||||37.0%| +|0920|Number of Music Playlists|[Go]({{< relref "/ChapterFour/0900~0999/0920.Number-of-Music-Playlists.md" >}})|Hard||||49.5%| +|0968|Binary Tree Cameras|[Go]({{< relref "/ChapterFour/0900~0999/0968.Binary-Tree-Cameras.md" >}})|Hard||||41.8%| |0978|Longest Turbulent Subarray|[Go]({{< relref "/ChapterFour/0900~0999/0978.Longest-Turbulent-Subarray.md" >}})|Medium||||47.5%| |0996|Number of Squareful Arrays|[Go]({{< relref "/ChapterFour/0900~0999/0996.Number-of-Squareful-Arrays.md" >}})|Hard||||49.1%| -|1025|Divisor Game|[Go]({{< relref "/ChapterFour/1000~1099/1025.Divisor-Game.md" >}})|Easy| O(1)| O(1)||66.5%| -|1048|Longest String Chain|[Go]({{< relref "/ChapterFour/1000~1099/1048.Longest-String-Chain.md" >}})|Medium||||57.6%| -|1049|Last Stone Weight II|[Go]({{< relref "/ChapterFour/1000~1099/1049.Last-Stone-Weight-II.md" >}})|Medium||||50.7%| -|1105|Filling Bookcase Shelves|[Go]({{< relref "/ChapterFour/1100~1199/1105.Filling-Bookcase-Shelves.md" >}})|Medium||||58.0%| -|1137|N-th Tribonacci Number|[Go]({{< relref "/ChapterFour/1100~1199/1137.N-th-Tribonacci-Number.md" >}})|Easy||||62.6%| +|1025|Divisor Game|[Go]({{< relref "/ChapterFour/1000~1099/1025.Divisor-Game.md" >}})|Easy| O(1)| O(1)||66.6%| +|1048|Longest String Chain|[Go]({{< relref "/ChapterFour/1000~1099/1048.Longest-String-Chain.md" >}})|Medium||||57.8%| +|1049|Last Stone Weight II|[Go]({{< relref "/ChapterFour/1000~1099/1049.Last-Stone-Weight-II.md" >}})|Medium||||50.9%| +|1105|Filling Bookcase Shelves|[Go]({{< relref "/ChapterFour/1100~1199/1105.Filling-Bookcase-Shelves.md" >}})|Medium||||58.1%| +|1137|N-th Tribonacci Number|[Go]({{< relref "/ChapterFour/1100~1199/1137.N-th-Tribonacci-Number.md" >}})|Easy||||62.7%| |1143|Longest Common Subsequence|[Go]({{< relref "/ChapterFour/1100~1199/1143.Longest-Common-Subsequence.md" >}})|Medium||||58.9%| -|1235|Maximum Profit in Job Scheduling|[Go]({{< relref "/ChapterFour/1200~1299/1235.Maximum-Profit-in-Job-Scheduling.md" >}})|Hard||||50.8%| -|1463|Cherry Pickup II|[Go]({{< relref "/ChapterFour/1400~1499/1463.Cherry-Pickup-II.md" >}})|Hard||||70.9%| -|1641|Count Sorted Vowel Strings|[Go]({{< relref "/ChapterFour/1600~1699/1641.Count-Sorted-Vowel-Strings.md" >}})|Medium||||74.8%| +|1235|Maximum Profit in Job Scheduling|[Go]({{< relref "/ChapterFour/1200~1299/1235.Maximum-Profit-in-Job-Scheduling.md" >}})|Hard||||50.9%| +|1463|Cherry Pickup II|[Go]({{< relref "/ChapterFour/1400~1499/1463.Cherry-Pickup-II.md" >}})|Hard||||70.8%| +|1641|Count Sorted Vowel Strings|[Go]({{< relref "/ChapterFour/1600~1699/1641.Count-Sorted-Vowel-Strings.md" >}})|Medium||||74.9%| |1646|Get Maximum in Generated Array|[Go]({{< relref "/ChapterFour/1600~1699/1646.Get-Maximum-in-Generated-Array.md" >}})|Easy||||51.0%| -|1653|Minimum Deletions to Make String Balanced|[Go]({{< relref "/ChapterFour/1600~1699/1653.Minimum-Deletions-to-Make-String-Balanced.md" >}})|Medium||||55.3%| -|1654|Minimum Jumps to Reach Home|[Go]({{< relref "/ChapterFour/1600~1699/1654.Minimum-Jumps-to-Reach-Home.md" >}})|Medium||||26.0%| -|1655|Distribute Repeating Integers|[Go]({{< relref "/ChapterFour/1600~1699/1655.Distribute-Repeating-Integers.md" >}})|Hard||||40.2%| +|1653|Minimum Deletions to Make String Balanced|[Go]({{< relref "/ChapterFour/1600~1699/1653.Minimum-Deletions-to-Make-String-Balanced.md" >}})|Medium||||55.9%| +|1654|Minimum Jumps to Reach Home|[Go]({{< relref "/ChapterFour/1600~1699/1654.Minimum-Jumps-to-Reach-Home.md" >}})|Medium||||26.9%| +|1655|Distribute Repeating Integers|[Go]({{< relref "/ChapterFour/1600~1699/1655.Distribute-Repeating-Integers.md" >}})|Hard||||40.4%| |1659|Maximize Grid Happiness|[Go]({{< relref "/ChapterFour/1600~1699/1659.Maximize-Grid-Happiness.md" >}})|Hard||||37.5%| -|1664|Ways to Make a Fair Array|[Go]({{< relref "/ChapterFour/1600~1699/1664.Ways-to-Make-a-Fair-Array.md" >}})|Medium||||63.0%| +|1664|Ways to Make a Fair Array|[Go]({{< relref "/ChapterFour/1600~1699/1664.Ways-to-Make-a-Fair-Array.md" >}})|Medium||||63.1%| |1681|Minimum Incompatibility|[Go]({{< relref "/ChapterFour/1600~1699/1681.Minimum-Incompatibility.md" >}})|Hard||||37.0%| |1690|Stone Game VII|[Go]({{< relref "/ChapterFour/1600~1699/1690.Stone-Game-VII.md" >}})|Medium||||58.7%| |1691|Maximum Height by Stacking Cuboids|[Go]({{< relref "/ChapterFour/1600~1699/1691.Maximum-Height-by-Stacking-Cuboids.md" >}})|Hard||||53.5%| -|1696|Jump Game VI|[Go]({{< relref "/ChapterFour/1600~1699/1696.Jump-Game-VI.md" >}})|Medium||||42.6%| -|2167|Minimum Time to Remove All Cars Containing Illegal Goods|[Go]({{< relref "/ChapterFour/2100~2199/2167.Minimum-Time-to-Remove-All-Cars-Containing-Illegal-Goods.md" >}})|Hard||||38.0%| +|1696|Jump Game VI|[Go]({{< relref "/ChapterFour/1600~1699/1696.Jump-Game-VI.md" >}})|Medium||||42.7%| +|2167|Minimum Time to Remove All Cars Containing Illegal Goods|[Go]({{< relref "/ChapterFour/2100~2199/2167.Minimum-Time-to-Remove-All-Cars-Containing-Illegal-Goods.md" >}})|Hard||||38.8%| |------------|-------------------------------------------------------|-------| ----------------| ---------------|-------------|-------------|-------------|