Add 0088 test case

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YDZ
2021-04-17 08:24:40 +08:00
parent ec4cc41102
commit 09463eee6f
20 changed files with 395 additions and 417 deletions

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@@ -17,15 +17,15 @@ weight: 7
|0063|Unique Paths II|[Go]({{< relref "/ChapterFour/0001~0099/0063.Unique-Paths-II.md" >}})|Medium| O(n^2)| O(n^2)||35.4%|
|0064|Minimum Path Sum|[Go]({{< relref "/ChapterFour/0001~0099/0064.Minimum-Path-Sum.md" >}})|Medium| O(n^2)| O(n^2)||56.5%|
|0070|Climbing Stairs|[Go]({{< relref "/ChapterFour/0001~0099/0070.Climbing-Stairs.md" >}})|Easy| O(n)| O(n)||48.8%|
|0091|Decode Ways|[Go]({{< relref "/ChapterFour/0001~0099/0091.Decode-Ways.md" >}})|Medium| O(n)| O(n)||26.9%|
|0091|Decode Ways|[Go]({{< relref "/ChapterFour/0001~0099/0091.Decode-Ways.md" >}})|Medium| O(n)| O(n)||27.0%|
|0095|Unique Binary Search Trees II|[Go]({{< relref "/ChapterFour/0001~0099/0095.Unique-Binary-Search-Trees-II.md" >}})|Medium||||43.1%|
|0096|Unique Binary Search Trees|[Go]({{< relref "/ChapterFour/0001~0099/0096.Unique-Binary-Search-Trees.md" >}})|Medium| O(n)| O(n)||54.7%|
|0115|Distinct Subsequences|[Go]({{< relref "/ChapterFour/0100~0199/0115.Distinct-Subsequences.md" >}})|Hard||||40.0%|
|0115|Distinct Subsequences|[Go]({{< relref "/ChapterFour/0100~0199/0115.Distinct-Subsequences.md" >}})|Hard||||40.1%|
|0120|Triangle|[Go]({{< relref "/ChapterFour/0100~0199/0120.Triangle.md" >}})|Medium| O(n^2)| O(n)||46.1%|
|0121|Best Time to Buy and Sell Stock|[Go]({{< relref "/ChapterFour/0100~0199/0121.Best-Time-to-Buy-and-Sell-Stock.md" >}})|Easy| O(n)| O(1)||51.9%|
|0131|Palindrome Partitioning|[Go]({{< relref "/ChapterFour/0100~0199/0131.Palindrome-Partitioning.md" >}})|Medium||||52.7%|
|0152|Maximum Product Subarray|[Go]({{< relref "/ChapterFour/0100~0199/0152.Maximum-Product-Subarray.md" >}})|Medium| O(n)| O(1)||32.9%|
|0174|Dungeon Game|[Go]({{< relref "/ChapterFour/0100~0199/0174.Dungeon-Game.md" >}})|Hard||||33.4%|
|0174|Dungeon Game|[Go]({{< relref "/ChapterFour/0100~0199/0174.Dungeon-Game.md" >}})|Hard||||33.5%|
|0198|House Robber|[Go]({{< relref "/ChapterFour/0100~0199/0198.House-Robber.md" >}})|Medium| O(n)| O(n)||43.1%|
|0213|House Robber II|[Go]({{< relref "/ChapterFour/0200~0299/0213.House-Robber-II.md" >}})|Medium| O(n)| O(n)||37.7%|
|0264|Ugly Number II|[Go]({{< relref "/ChapterFour/0200~0299/0264.Ugly-Number-II.md" >}})|Medium||||43.0%|
@@ -33,7 +33,7 @@ weight: 7
|0303|Range Sum Query - Immutable|[Go]({{< relref "/ChapterFour/0300~0399/0303.Range-Sum-Query-Immutable.md" >}})|Easy||||48.3%|
|0304|Range Sum Query 2D - Immutable|[Go]({{< relref "/ChapterFour/0300~0399/0304.Range-Sum-Query-2D-Immutable.md" >}})|Medium||||41.2%|
|0309|Best Time to Buy and Sell Stock with Cooldown|[Go]({{< relref "/ChapterFour/0300~0399/0309.Best-Time-to-Buy-and-Sell-Stock-with-Cooldown.md" >}})|Medium| O(n)| O(n)||48.4%|
|0322|Coin Change|[Go]({{< relref "/ChapterFour/0300~0399/0322.Coin-Change.md" >}})|Medium| O(n)| O(n)||37.7%|
|0322|Coin Change|[Go]({{< relref "/ChapterFour/0300~0399/0322.Coin-Change.md" >}})|Medium| O(n)| O(n)||37.8%|
|0337|House Robber III|[Go]({{< relref "/ChapterFour/0300~0399/0337.House-Robber-III.md" >}})|Medium||||52.0%|
|0338|Counting Bits|[Go]({{< relref "/ChapterFour/0300~0399/0338.Counting-Bits.md" >}})|Medium| O(n)| O(n)||70.6%|
|0343|Integer Break|[Go]({{< relref "/ChapterFour/0300~0399/0343.Integer-Break.md" >}})|Medium| O(n^2)| O(n)||51.4%|
@@ -42,11 +42,11 @@ weight: 7
|0376|Wiggle Subsequence|[Go]({{< relref "/ChapterFour/0300~0399/0376.Wiggle-Subsequence.md" >}})|Medium||||42.3%|
|0392|Is Subsequence|[Go]({{< relref "/ChapterFour/0300~0399/0392.Is-Subsequence.md" >}})|Easy| O(n)| O(1)||49.6%|
|0410|Split Array Largest Sum|[Go]({{< relref "/ChapterFour/0400~0499/0410.Split-Array-Largest-Sum.md" >}})|Hard||||46.7%|
|0413|Arithmetic Slices|[Go]({{< relref "/ChapterFour/0400~0499/0413.Arithmetic-Slices.md" >}})|Medium||||60.0%|
|0413|Arithmetic Slices|[Go]({{< relref "/ChapterFour/0400~0499/0413.Arithmetic-Slices.md" >}})|Medium||||60.1%|
|0416|Partition Equal Subset Sum|[Go]({{< relref "/ChapterFour/0400~0499/0416.Partition-Equal-Subset-Sum.md" >}})|Medium| O(n^2)| O(n)||45.0%|
|0474|Ones and Zeroes|[Go]({{< relref "/ChapterFour/0400~0499/0474.Ones-and-Zeroes.md" >}})|Medium||||43.9%|
|0474|Ones and Zeroes|[Go]({{< relref "/ChapterFour/0400~0499/0474.Ones-and-Zeroes.md" >}})|Medium||||43.8%|
|0494|Target Sum|[Go]({{< relref "/ChapterFour/0400~0499/0494.Target-Sum.md" >}})|Medium||||45.6%|
|0638|Shopping Offers|[Go]({{< relref "/ChapterFour/0600~0699/0638.Shopping-Offers.md" >}})|Medium||||53.2%|
|0638|Shopping Offers|[Go]({{< relref "/ChapterFour/0600~0699/0638.Shopping-Offers.md" >}})|Medium||||53.3%|
|0647|Palindromic Substrings|[Go]({{< relref "/ChapterFour/0600~0699/0647.Palindromic-Substrings.md" >}})|Medium||||62.7%|
|0714|Best Time to Buy and Sell Stock with Transaction Fee|[Go]({{< relref "/ChapterFour/0700~0799/0714.Best-Time-to-Buy-and-Sell-Stock-with-Transaction-Fee.md" >}})|Medium| O(n)| O(1)||58.1%|
|0718|Maximum Length of Repeated Subarray|[Go]({{< relref "/ChapterFour/0700~0799/0718.Maximum-Length-of-Repeated-Subarray.md" >}})|Medium||||50.5%|
@@ -66,12 +66,12 @@ weight: 7
|1423|Maximum Points You Can Obtain from Cards|[Go]({{< relref "/ChapterFour/1400~1499/1423.Maximum-Points-You-Can-Obtain-from-Cards.md" >}})|Medium||||46.9%|
|1463|Cherry Pickup II|[Go]({{< relref "/ChapterFour/1400~1499/1463.Cherry-Pickup-II.md" >}})|Hard||||68.8%|
|1641|Count Sorted Vowel Strings|[Go]({{< relref "/ChapterFour/1600~1699/1641.Count-Sorted-Vowel-Strings.md" >}})|Medium||||75.6%|
|1654|Minimum Jumps to Reach Home|[Go]({{< relref "/ChapterFour/1600~1699/1654.Minimum-Jumps-to-Reach-Home.md" >}})|Medium||||25.2%|
|1654|Minimum Jumps to Reach Home|[Go]({{< relref "/ChapterFour/1600~1699/1654.Minimum-Jumps-to-Reach-Home.md" >}})|Medium||||25.1%|
|1655|Distribute Repeating Integers|[Go]({{< relref "/ChapterFour/1600~1699/1655.Distribute-Repeating-Integers.md" >}})|Hard||||40.1%|
|1659|Maximize Grid Happiness|[Go]({{< relref "/ChapterFour/1600~1699/1659.Maximize-Grid-Happiness.md" >}})|Hard||||35.6%|
|1664|Ways to Make a Fair Array|[Go]({{< relref "/ChapterFour/1600~1699/1664.Ways-to-Make-a-Fair-Array.md" >}})|Medium||||62.2%|
|1690|Stone Game VII|[Go]({{< relref "/ChapterFour/1600~1699/1690.Stone-Game-VII.md" >}})|Medium||||49.1%|
|1691|Maximum Height by Stacking Cuboids|[Go]({{< relref "/ChapterFour/1600~1699/1691.Maximum-Height-by-Stacking-Cuboids.md" >}})|Hard||||50.3%|
|1691|Maximum Height by Stacking Cuboids|[Go]({{< relref "/ChapterFour/1600~1699/1691.Maximum-Height-by-Stacking-Cuboids.md" >}})|Hard||||50.4%|
|------------|-------------------------------------------------------|-------| ----------------| ---------------|-------------|-------------|-------------|