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78 lines
2.0 KiB
JavaScript
78 lines
2.0 KiB
JavaScript
class Sudoku {
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// Sudoku Class to hold the board and related functions
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constructor (board) {
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this.board = board
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}
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findEmptyCell () {
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// Find a empty cell in the board (returns [-1, -1] if all cells are filled)
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for (let i = 0; i < 9; i++) {
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for (let j = 0; j < 9; j++) {
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if (this.board[i][j] === 0) return [i, j]
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}
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}
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return [-1, -1]
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}
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check ([y, x], value) {
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// checks if the value to be added in the board is an acceptable value for the cell
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// checking through the row
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for (let i = 0; i < 9; i++) {
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if (this.board[i][x] === value) return false
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}
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// checking through the column
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for (let i = 0; i < 9; i++) {
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if (this.board[y][i] === value) return false
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}
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// checking through the 3x3 block of the cell
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const secRow = Math.floor(y / 3)
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const secCol = Math.floor(x / 3)
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for (let i = (secRow * 3); i < ((secRow * 3) + 3); i++) {
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for (let j = (secCol * 3); j < ((secCol * 3) + 3); j++) {
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if (y !== i && x !== j && this.board[i][j] === value) return false
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}
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}
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return true
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}
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solve () {
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const [y, x] = this.findEmptyCell()
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// checking if the board is complete
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if (y === -1 && x === -1) return true
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for (let val = 1; val < 10; val++) {
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if (this.check([y, x], val)) {
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this.board[y][x] = val
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if (this.solve()) return true
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// backtracking if the board cannot be solved using current configuration
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this.board[y][x] = 0
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}
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}
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// returning false the board cannot be solved using current configuration
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return false
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}
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getSection (row, [start, end]) {
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return this.board[row].slice(start, end)
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}
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printBoard (output = (...v) => console.log(...v)) {
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// helper function to display board
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for (let i = 0; i < 9; i++) {
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if (i % 3 === 0 && i !== 0) {
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output('- - - - - - - - - - - -')
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}
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output(
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...this.getSection(i, [0, 3]), ' | ',
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...this.getSection(i, [3, 6]), ' | ',
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...this.getSection(i, [6, 9]))
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}
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}
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}
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export { Sudoku }
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