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77 lines
2.3 KiB
JavaScript
77 lines
2.3 KiB
JavaScript
/*
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* Unique Paths 2
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*
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* There is a robot on an `m x n` grid.
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* The robot is initially located at the top-left corner
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* The robot tries to move to the bottom-right corner.
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* The robot can only move either down or right at any point in time.
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*
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* Given grid with obstacles
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* An obstacle and space are marked as 1 or 0 respectively in grid.
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* A path that the robot takes cannot include any square that is an obstacle.
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* Return the number of possible unique paths that the robot can take to reach the bottom-right corner.
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*
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* More info: https://leetcode.com/problems/unique-paths-ii/
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*/
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/**
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* @description Return 'rows x columns' grid with cells filled by 'filler'
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* @param {Number} rows Number of rows in the grid
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* @param {Number} columns Number of columns in the grid
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* @param {String | Number | Boolean} filler The value to fill cells
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* @returns {Array [][]}
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*/
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const generateMatrix = (rows, columns, filler = 0) => {
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const matrix = []
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for (let i = 0; i < rows; i++) {
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const submatrix = []
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for (let k = 0; k < columns; k++) {
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submatrix[k] = filler
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}
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matrix[i] = submatrix
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}
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return matrix
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}
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/**
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* @description Return number of unique paths
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* @param {Array [][]} obstacles Obstacles grid
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* @returns {Number}
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*/
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const uniquePaths2 = (obstacles) => {
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if (!Array.isArray(obstacles)) {
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throw new Error('Input data must be type of Array')
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}
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// Create grid for calculating number of unique ways
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const rows = obstacles.length
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const columns = obstacles[0].length
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const grid = generateMatrix(rows, columns)
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// Fill the outermost cell with 1 b/c it has
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// the only way to reach neighbor
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for (let i = 0; i < rows; i++) {
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// If robot encounters an obstacle in these cells,
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// he cannot continue moving in that direction
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if (obstacles[i][0]) {
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break
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}
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grid[i][0] = 1
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}
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for (let j = 0; j < columns; j++) {
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if (obstacles[0][j]) {
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break
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}
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grid[0][j] = 1
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}
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// Fill the rest of grid by dynamic programming
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// using following recurrent formula:
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// K[i][j] = K[i - 1][j] + K[i][j - 1]
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for (let i = 1; i < rows; i++) {
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for (let j = 1; j < columns; j++) {
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grid[i][j] = obstacles[i][j] ? 0 : grid[i - 1][j] + grid[i][j - 1]
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}
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}
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return grid[rows - 1][columns - 1]
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}
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export { uniquePaths2 }
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