/** * The RGB color model is an additive color model in which red, green, and blue light are added * together in various ways to reproduce a broad array of colors. The name of the model comes from * the initials of the three additive primary colors, red, green, and blue. Meanwhile, the HSV * representation models how colors appear under light. In it, colors are represented using three * components: hue, saturation and (brightness-)value. This file provides functions for converting * colors from one representation to the other. (description adapted from * https://en.wikipedia.org/wiki/RGB_color_model and https://en.wikipedia.org/wiki/HSL_and_HSV). */ /* Doctests Expected RGB-values taken from https://www.rapidtables.com/convert/color/hsv-to-rgb.html Test hsvToRgb-method > hsvToRgb(0, 0, 0) [0, 0, 0] > hsvToRgb(0, 0, 1) [255, 255, 255] > hsvToRgb(0, 1, 1) [255, 0, 0] > hsvToRgb(60, 1, 1) [255, 255, 0] > hsvToRgb(120, 1, 1) [0, 255, 0] > hsvToRgb(240, 1, 1) [0, 0, 255] > hsvToRgb(300, 1, 1) [255, 0, 255] > hsvToRgb(180, 0.5, 0.5) [64, 128, 128] > hsvToRgb(234, 0.14, 0.88) [193, 196, 224] > hsvToRgb(330, 0.75, 0.5) [128, 32, 80] Test rgbToHsv-method function "approximatelyEqualHsv" needed because of small deviations due to rounding for the RGB-values. > approximatelyEqualHsv(rgbToHsv(0, 0, 0), [0, 0, 0]) true > approximatelyEqualHsv(rgbToHsv(255, 255, 255), [0, 0, 1]) true > approximatelyEqualHsv(rgbToHsv(255, 0, 0), [0, 1, 1]) true > approximatelyEqualHsv(rgbToHsv(255, 255, 0), [60, 1, 1]) true > approximatelyEqualHsv(rgbToHsv(0, 255, 0), [120, 1, 1]) true > approximatelyEqualHsv(rgbToHsv(0, 0, 255), [240, 1, 1]) true > approximatelyEqualHsv(rgbToHsv(255, 0, 255), [300, 1, 1]) true > approximatelyEqualHsv(rgbToHsv(64, 128, 128), [180, 0.5, 0.5]) true > approximatelyEqualHsv(rgbToHsv(193, 196, 224), [234, 0.14, 0.88]) true > approximatelyEqualHsv(rgbToHsv(128, 32, 80), [330, 0.75, 0.5]) true */ /** * Conversion from the HSV-representation to the RGB-representation. * * @param hue Hue of the color. * @param saturation Saturation of the color. * @param value Brightness-value of the color. * @return The tuple of RGB-components. */ function hsvToRgb (hue, saturation, value) { // eslint-disable-line no-unused-vars if (hue < 0 || hue > 360) { throw new Error('hue should be between 0 and 360') } if (saturation < 0 || saturation > 1) { throw new Error('saturation should be between 0 and 1') } if (value < 0 || value > 1) { throw new Error('value should be between 0 and 1') } const chroma = value * saturation const hueSection = hue / 60 const secondLargestComponent = chroma * (1 - Math.abs(hueSection % 2 - 1)) const matchValue = value - chroma return getRgbBySection(hueSection, chroma, matchValue, secondLargestComponent) } /** * Conversion from the RGB-representation to the HSV-representation. * * @param red Red-component of the color. * @param green Green-component of the color. * @param blue Blue-component of the color. * @return The tuple of HSV-components. */ function rgbToHsv (red, green, blue) { // eslint-disable-line no-unused-vars if (red < 0 || red > 255) { throw new Error('red should be between 0 and 255') } if (green < 0 || green > 255) { throw new Error('green should be between 0 and 255') } if (blue < 0 || blue > 255) { throw new Error('blue should be between 0 and 255') } const dRed = red / 255 const dGreen = green / 255 const dBlue = blue / 255 const value = Math.max(Math.max(dRed, dGreen), dBlue) const chroma = value - Math.min(Math.min(dRed, dGreen), dBlue) const saturation = value === 0 ? 0 : chroma / value let hue if (chroma === 0) { hue = 0 } else if (value === dRed) { hue = 60 * (0 + (dGreen - dBlue) / chroma) } else if (value === dGreen) { hue = 60 * (2 + (dBlue - dRed) / chroma) } else { hue = 60 * (4 + (dRed - dGreen) / chroma) } hue = (hue + 360) % 360 return [hue, saturation, value] } function approximatelyEqualHsv (hsv1, hsv2) { // eslint-disable-line no-unused-vars const bHue = Math.abs(hsv1[0] - hsv2[0]) < 0.2 const bSaturation = Math.abs(hsv1[1] - hsv2[1]) < 0.002 const bValue = Math.abs(hsv1[2] - hsv2[2]) < 0.002 return bHue && bSaturation && bValue } function getRgbBySection ( hueSection, chroma, matchValue, secondLargestComponent) { function convertToInt (input) { return Math.round(255 * input) } let red let green let blue if (hueSection >= 0 && hueSection <= 1) { red = convertToInt(chroma + matchValue) green = convertToInt(secondLargestComponent + matchValue) blue = convertToInt(matchValue) } else if (hueSection > 1 && hueSection <= 2) { red = convertToInt(secondLargestComponent + matchValue) green = convertToInt(chroma + matchValue) blue = convertToInt(matchValue) } else if (hueSection > 2 && hueSection <= 3) { red = convertToInt(matchValue) green = convertToInt(chroma + matchValue) blue = convertToInt(secondLargestComponent + matchValue) } else if (hueSection > 3 && hueSection <= 4) { red = convertToInt(matchValue) green = convertToInt(secondLargestComponent + matchValue) blue = convertToInt(chroma + matchValue) } else if (hueSection > 4 && hueSection <= 5) { red = convertToInt(secondLargestComponent + matchValue) green = convertToInt(matchValue) blue = convertToInt(chroma + matchValue) } else { red = convertToInt(chroma + matchValue) green = convertToInt(matchValue) blue = convertToInt(secondLargestComponent + matchValue) } return [red, green, blue] }