Merge branch 'master' into master

This commit is contained in:
vinayak
2020-05-03 20:17:33 +05:30
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CONTRIBUTING.md Normal file
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# Contributing guidelines
## Before contributing
Welcome to [TheAlgorithms/Javascript](https://github.com/TheAlgorithms/Javascript)! Before sending your pull requests, make sure that you **read the whole guidelines**. If you have any doubt on the contributing guide, please feel free to [state it clearly in an issue](https://github.com/TheAlgorithms/Javascript/issues/new)
## Contributing
### Contributor
We are very happy that you consider implementing algorithms and data structure for others! This repository is referenced and used by learners from around the globe. Being one of our contributors, you agree and confirm that:
- You did your work - plagiarism is not allowed.
- Any plagiarized work will not be merged.
- Your work will be distributed under [GNU License](License) once your pull request is merged
- You submitted work fulfils or mostly fulfils our styles and standards
**New implementation** is welcome! For example, new solutions to a problem, different representations of a graph data structure or algorithm designs with different complexity.
**Improving comments** and **writing proper tests** are also highly welcome.
### Contribution
We appreciate any contribution, from fixing grammar mistakes to implementing complex algorithms. Please read this section if you are contributing your work.
If you submit a pull request that resolves an open issue, please help us to keep our issue list small by adding `fixes: #{$ISSUE_NO}` to your commit message. GitHub will use this tag to auto close the issue if your PR is merged.
#### What is an Algorithm?
An Algorithm is one or more functions (or classes) that:
* take one or more inputs,
* perform some internal calculations or data manipulations,
* return one or more outputs,
* have minimal side effects.
Algorithms should be packaged in a way that would make it easy for readers to put them into larger programs.
Algorithms should:
* have intuitive class and function names that make their purpose clear to readers
* use JavaScript naming conventions and intuitive variable names to ease comprehension
* be flexible to take different input values
* raise JavaScript exceptions (RangeError, etc.) on erroneous input values
Algorithms in this repo should not be how-to examples for existing JavaScript packages. Instead, they should perform internal calculations or manipulations to convert input values into different output values. Those calculations or manipulations can use data types, classes, or functions of existing JavaScript packages but each algorithm in this repo should add unique value.
#### Coding Style
To maximize the readability and correctness of our code, we require that new submissions follow [JavaScript Standard Style](https://standardjs.com/)
- Command to install JavaScript Standard Style
```
$ npm install standard --save-dev
```
- Usage
```
$ standard MyFile.js // if that fails, try: npx standard MyFile.js
```
- Use camelCase for with leading character lowercase for identifier names (variables and functions)
- Names start with a letter
- follow code indentation
- Always use 2 spaces for indentation of code blocks
```
function sumOfArray (arrayOfNumbers) {
let sum = 0
for (let i = 0; i < arrayOfNumbers.length; i++) {
sum += arrayOfNumbers[i]
}
return (sum)
}
```
- Avoid using global variables and avoid '=='
- Please use 'let' over 'var'
- We strongly recommend the use of ECMAScript 6
- Avoid importing external libraries for basic algorithms. Only use those libraries for complicated algorithms.
- Most importantly,
- **Be consistent in the use of these guidelines when submitting.**
- Happy coding!
Writer [@itsvinayak](https://github.com/itsvinayak), May 2020.

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// Hamza chabchoub contribution for a university project //Hamza chabchoub contribution for a university project
function doubleLinkedList () { function doubleLinkedList() {
const Node = function (element) { let Node = function(element) {
this.element = element this.element = element;
this.next = null this.next = null;
this.prev = null this.prev = null;
}
let length = 0
let head = null
let tail = null
// Add new element
this.append = function (element) {
const node = new Node(element)
if (!head) {
head = node
tail = node
} else {
node.prev = tail
tail.next = node
tail = node
} }
length++ let length = 0;
} let head = null;
let tail = null;
// Add element //Add new element
this.insert = function (position, element) { this.append = function(element) {
// Check of out-of-bound values let node = new Node(element);
if (position >= 0 && position <= length) {
const node = new Node(element)
let current = head
let previous
let index = 0
if (position === 0) { if(!head){
if (!head) { head = node;
head = node tail = node;
tail = node }else{
} else { node.prev = tail;
node.next = current tail.next = node;
current.prev = node tail = node;
head = node }
}
} else if (position === length) { length++;
current = tail }
current.next = node
node.prev = current
tail = node //Add element
} else { this.insert = function(position, element) {
while (index++ < position) {
previous = current //Check of out-of-bound values
current = current.next if(position >= 0 && position <= length){
let node = new Node(element),
current = head,
previous,
index = 0;
if(position === 0){
if(!head){
head = node;
tail = node;
}else{
node.next = current;
current.prev = node;
head = node;
}
}else if(position === length){
current = tail;
current.next = node;
node.prev = current;
tail = node;
}else{
while(index++ < position){
previous = current;
current = current.next;
}
node.next = current;
previous.next = node;
//New
current.prev = node;
node.prev = previous;
} }
node.next = current length++;
previous.next = node return true;
}else{
return false;
}
}
// New //Remove element at any position
current.prev = node this.removeAt = function(position){
node.prev = previous //look for out-of-bounds value
if(position > -1 && position < length){
let current = head, previous, index = 0;
//Removing first item
if(position === 0){
head = current.next;
//if there is only one item, update tail //NEW
if(length === 1){
tail = null;
}else{
head.prev = null;
}
}else if(position === length - 1){
current = tail;
tail = current.prev;
tail.next = null;
}else{
while(index++ < position){
previous = current;
current = current.next;
}
//link previous with current's next - skip it
previous.next = current.next;
current.next.prev = previous;
}
length--;
return current.element;
}else{
return null;
}
}
//Get the indexOf item
this.indexOf = function(elm){
let current = head,
index = -1;
//If element found then return its position
while(current){
if(elm === current.element){
return ++index;
}
index++;
current = current.next;
}
//Else return -1
return -1;
};
//Find the item in the list
this.isPresent = (elm) => {
return this.indexOf(elm) !== -1;
};
//Delete an item from the list
this.delete = (elm) => {
return this.removeAt(this.indexOf(elm));
};
//Delete first item from the list
this.deleteHead = function(){
this.removeAt(0);
}
//Delete last item from the list
this.deleteTail = function(){
this.removeAt(length-1);
}
//Print item of the string
this.toString = function(){
let current = head,
string = '';
while(current){
string += current.element + (current.next ? '\n' : '');
current = current.next;
} }
length++ return string;
return true };
} else {
return false
}
}
// Remove element at any position //Convert list to array
this.removeAt = function (position) { this.toArray = function(){
// look for out-of-bounds value let arr = [],
if (position > -1 && position < length) { current = head;
let current = head; let previous; let index = 0
// Removing first item while(current){
if (position === 0) { arr.push(current.element);
head = current.next current = current.next;
// if there is only one item, update tail //NEW
if (length === 1) {
tail = null
} else {
head.prev = null
}
} else if (position === length - 1) {
current = tail
tail = current.prev
tail.next = null
} else {
while (index++ < position) {
previous = current
current = current.next
}
// link previous with current's next - skip it
previous.next = current.next
current.next.prev = previous
} }
length-- return arr;
return current.element };
} else {
return null //Check if list is empty
this.isEmpty = function(){
return length === 0;
};
//Get the size of the list
this.size = function(){
return length;
}
//Get the head
this.getHead = function() {
return head;
}
//Get the tail
this.getTail = function() {
return tail;
} }
} }
// Get the indexOf item
this.indexOf = function (elm) {
let current = head
let index = -1
// If element found then return its position
while (current) {
if (elm === current.element) {
return ++index
}
index++
current = current.next
}
// Else return -1
return -1
}
// Find the item in the list
this.isPresent = (elm) => {
return this.indexOf(elm) !== -1
}
// Delete an item from the list
this.delete = (elm) => {
return this.removeAt(this.indexOf(elm))
}
// Delete first item from the list
this.deleteHead = function () {
this.removeAt(0)
}
// Delete last item from the list
this.deleteTail = function () {
this.removeAt(length - 1)
}
// Print item of the string
this.toString = function () {
let current = head
let string = ''
while (current) {
string += current.element + (current.next ? '\n' : '')
current = current.next
}
return string
}
// Convert list to array
this.toArray = function () {
const arr = []
let current = head
while (current) {
arr.push(current.element)
current = current.next
}
return arr
}
// Check if list is empty
this.isEmpty = function () {
return length === 0
}
// Get the size of the list
this.size = function () {
return length
}
// Get the head
this.getHead = function () {
return head
}
// Get the tail
this.getTail = function () {
return tail
}
}

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@ -1,58 +1,60 @@
function TopologicalSorter () {
var graph = {}
var isVisitedNode
var finishTimeCount
var finishingTimeList
var nextNode
this.addOrder = function (nodeA, nodeB) { function TopologicalSorter() {
nodeA = String(nodeA) var graph = {},
nodeB = String(nodeB) isVisitedNode,
graph[nodeA] = graph[nodeA] || [] finishTimeCount,
graph[nodeA].push(nodeB) finishingTimeList,
} nextNode;
this.sortAndGetOrderedItems = function () { this.addOrder = function (nodeA, nodeB) {
isVisitedNode = Object.create(null) nodeA = String(nodeA);
finishTimeCount = 0 nodeB = String(nodeB);
finishingTimeList = [] graph[nodeA] = graph[nodeA] || [];
graph[nodeA].push(nodeB);
for (var node in graph) {
if (graph.hasOwnProperty(node) && !isVisitedNode[node]) {
dfsTraverse(node)
}
} }
finishingTimeList.sort(function (item1, item2) { this.sortAndGetOrderedItems = function () {
return item1.finishTime > item2.finishTime ? -1 : 1 isVisitedNode = Object.create(null);
}) finishTimeCount = 0;
finishingTimeList = [];
return finishingTimeList.map(function (value) { return value.node }) for (var node in graph) {
} if (graph.hasOwnProperty(node) && !isVisitedNode[node]) {
dfsTraverse(node);
}
}
function dfsTraverse (node) { finishingTimeList.sort(function (item1, item2) {
isVisitedNode[node] = true return item1.finishTime > item2.finishTime ? -1 : 1;
if (graph[node]) { });
for (var i = 0; i < graph[node].length; i++) {
nextNode = graph[node][i] return finishingTimeList.map(function (value) { return value.node })
if (isVisitedNode[nextNode]) continue
dfsTraverse(nextNode)
}
} }
finishingTimeList.push({ function dfsTraverse(node) {
node: node, isVisitedNode[node] = true;
finishTime: ++finishTimeCount if (graph[node]) {
}) for (var i = 0; i < graph[node].length; i++) {
} nextNode = graph[node][i];
if (isVisitedNode[nextNode]) continue;
dfsTraverse(nextNode);
}
}
finishingTimeList.push({
node: node,
finishTime: ++finishTimeCount
});
}
} }
/* TEST */ /* TEST */
var topoSorter = new TopologicalSorter() var topoSorter = new TopologicalSorter();
topoSorter.addOrder(5, 2) topoSorter.addOrder(5, 2);
topoSorter.addOrder(5, 0) topoSorter.addOrder(5, 0);
topoSorter.addOrder(4, 0) topoSorter.addOrder(4, 0);
topoSorter.addOrder(4, 1) topoSorter.addOrder(4, 1);
topoSorter.addOrder(2, 3) topoSorter.addOrder(2, 3);
topoSorter.addOrder(3, 1) topoSorter.addOrder(3, 1);
console.log(topoSorter.sortAndGetOrderedItems()) console.log(topoSorter.sortAndGetOrderedItems());

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@ -1,66 +1,71 @@
// starting at s // starting at s
function solve (graph, s) { function solve(graph, s) {
var solutions = {} var solutions = {};
solutions[s] = [] solutions[s] = [];
solutions[s].dist = 0 solutions[s].dist = 0;
while (true) { while(true) {
var p = null var p = null;
var neighbor = null var neighbor = null;
var dist = Infinity var dist = Infinity;
for (var n in solutions) {
if (!solutions[n]) { continue }
var ndist = solutions[n].dist
var adj = graph[n]
for (var a in adj) { for(var n in solutions) {
if (solutions[a]) { continue } if(!solutions[n])
continue
var ndist = solutions[n].dist;
var adj = graph[n];
var d = adj[a] + ndist for(var a in adj) {
if (d < dist) {
p = solutions[n] if(solutions[a])
neighbor = a continue;
dist = d
var d = adj[a] + ndist;
if(d < dist) {
p = solutions[n];
neighbor = a;
dist = d;
} }
} }
} }
// no more solutions //no more solutions
if (dist === Infinity) { if(dist === Infinity) {
break break;
} }
// extend parent's solution path //extend parent's solution path
solutions[neighbor] = p.concat(neighbor) solutions[neighbor] = p.concat(neighbor);
// extend parent's cost //extend parent's cost
solutions[neighbor].dist = dist solutions[neighbor].dist = dist;
} }
return solutions return solutions;
} }
// create graph //create graph
var graph = {} var graph = {};
var layout = { var layout = {
R: ['2'], 'R': ['2'],
2: ['3', '4'], '2': ['3','4'],
3: ['4', '6', '13'], '3': ['4','6','13'],
4: ['5', '8'], '4': ['5','8'],
5: ['7', '11'], '5': ['7','11'],
6: ['13', '15'], '6': ['13','15'],
7: ['10'], '7': ['10'],
8: ['11', '13'], '8': ['11','13'],
9: ['14'], '9': ['14'],
10: [], '10': [],
11: ['12'], '11': ['12'],
12: [], '12': [],
13: ['14'], '13': ['14'],
14: [], '14': [],
15: [] '15': []
} }
// convert uni-directional to bi-directional graph //convert uni-directional to bi-directional graph
// var graph = { // var graph = {
// a: {e:1, b:1, g:3}, // a: {e:1, b:1, g:3},
// b: {a:1, c:1}, // b: {a:1, c:1},
@ -72,25 +77,27 @@ var layout = {
// h: {f:1} // h: {f:1}
// }; // };
for (var id in layout) { for(var id in layout) {
if (!graph[id]) { graph[id] = {} } if(!graph[id])
layout[id].forEach(function (aid) { graph[id] = {};
graph[id][aid] = 1 layout[id].forEach(function(aid) {
if (!graph[aid]) { graph[aid] = {} } graph[id][aid] = 1;
graph[aid][id] = 1 if(!graph[aid])
}) graph[aid] = {};
graph[aid][id] = 1;
});
} }
// choose start node //choose start node
var start = '10' var start = '10';
// get all solutions //get all solutions
var solutions = solve(graph, start) var solutions = solve(graph, start);
console.log("From '" + start + "' to") console.log("From '"+start+"' to");
// display solutions //display solutions
for (var s in solutions) { for(var s in solutions) {
if (!solutions[s]) continue if(!solutions[s]) continue;
console.log(' -> ' + s + ': [' + solutions[s].join(', ') + '] (dist:' + solutions[s].dist + ')') console.log(" -> " + s + ": [" + solutions[s].join(", ") + "] (dist:" + solutions[s].dist + ")");
} }
// From '10' to // From '10' to

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// create a graph class // create a graph class
class Graph { class Graph {
// defining vertex array and // defining vertex array and
// adjacent list // adjacent list
constructor (noOfVertices) { constructor(noOfVertices)
this.noOfVertices = noOfVertices {
this.AdjList = new Map() this.noOfVertices = noOfVertices;
} this.AdjList = new Map();
}
// functions to be implemented // functions to be implemented
// addVertex(v) // addVertex(v)
// addEdge(v, w) // addEdge(v, w)
// printGraph() // printGraph()
// bfs(v) // bfs(v)
// dfs(v) // dfs(v)
} }
// add vertex to the graph // add vertex to the graph
addVertex(v) addVertex(v)
{ {
// initialize the adjacent list with a // initialize the adjacent list with a
// null array // null array
this.AdjList.set(v, []) this.AdjList.set(v, []);
} }
// add edge to the graph // add edge to the graph
addEdge(v, w) addEdge(v, w)
{ {
// get the list for vertex v and put the // get the list for vertex v and put the
// vertex w denoting edge between v and w // vertex w denoting edge between v and w
this.AdjList.get(v).push(w) this.AdjList.get(v).push(w);
// Since graph is undirected, // Since graph is undirected,
// add an edge from w to v also // add an edge from w to v also
this.AdjList.get(w).push(v) this.AdjList.get(w).push(v);
} }
// Prints the vertex and adjacency list // Prints the vertex and adjacency list
printGraph() printGraph()
{ {
// get all the vertices // get all the vertices
var get_keys = this.AdjList.keys() var get_keys = this.AdjList.keys();
// iterate over the vertices // iterate over the vertices
for (var i of get_keys) { for (var i of get_keys)
// great the corresponding adjacency list {
// for the vertex // great the corresponding adjacency list
var get_values = this.AdjList.get(i) // for the vertex
var conc = '' var get_values = this.AdjList.get(i);
var conc = "";
// iterate over the adjacency list // iterate over the adjacency list
// concatenate the values into a string // concatenate the values into a string
for (var j of get_values) { conc += j + ' ' } for (var j of get_values)
conc += j + " ";
// print the vertex and its adjacency list // print the vertex and its adjacency list
console.log(i + ' -> ' + conc) console.log(i + " -> " + conc);
} }
} }
// Example // Example
var graph = new Graph(6) var graph = new Graph(6);
var vertices = ['A', 'B', 'C', 'D', 'E', 'F'] var vertices = [ 'A', 'B', 'C', 'D', 'E', 'F' ];
// adding vertices // adding vertices
for (var i = 0; i < vertices.length; i++) { for (var i = 0; i < vertices.length; i++) {
g.addVertex(vertices[i]) g.addVertex(vertices[i]);
} }
// adding edges // adding edges
g.addEdge('A', 'B') g.addEdge('A', 'B');
g.addEdge('A', 'D') g.addEdge('A', 'D');
g.addEdge('A', 'E') g.addEdge('A', 'E');
g.addEdge('B', 'C') g.addEdge('B', 'C');
g.addEdge('D', 'E') g.addEdge('D', 'E');
g.addEdge('E', 'F') g.addEdge('E', 'F');
g.addEdge('E', 'C') g.addEdge('E', 'C');
g.addEdge('C', 'F') g.addEdge('C', 'F');
// prints all vertex and // prints all vertex and
// its adjacency list // its adjacency list
@ -86,4 +91,5 @@ g.addEdge('C', 'F')
// D -> A E // D -> A E
// E -> A D F C // E -> A D F C
// F -> E C // F -> E C
g.printGraph() g.printGraph();