mirror of
https://github.com/TheAlgorithms/JavaScript.git
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Merge pull request #138 from cclauss/standard
Apply the JavaScript Standard Style
This commit is contained in:
@ -6,9 +6,9 @@ function euclideanGCDRecursive(first, second) {
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:return: GCD of the numbers
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*/
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if (second === 0) {
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return first;
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return first
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} else {
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return euclideanGCDRecursive(second, (first % second));
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return euclideanGCDRecursive(second, (first % second))
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}
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}
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@ -20,18 +20,18 @@ function euclideanGCDIterative(first, second) {
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:return: GCD of the numbers
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*/
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while (second !== 0) {
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let temp = second;
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second = first % second;
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first = temp;
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const temp = second
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second = first % second
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first = temp
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}
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return first;
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return first
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}
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function main () {
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let first = 20;
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let second = 30;
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console.log('Recursive GCD for %d and %d is %d', first, second, euclideanGCDRecursive(first, second));
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console.log('Iterative GCD for %d and %d is %d', first, second, euclideanGCDIterative(first, second));
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const first = 20
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const second = 30
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console.log('Recursive GCD for %d and %d is %d', first, second, euclideanGCDRecursive(first, second))
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console.log('Iterative GCD for %d and %d is %d', first, second, euclideanGCDIterative(first, second))
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}
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main();
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main()
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@ -9,17 +9,17 @@
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// a function of the number of input bits
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function fib (n) {
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var table = [];
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table.push(1);
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table.push(1);
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var table = []
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table.push(1)
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table.push(1)
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for (var i = 2; i < n; ++i) {
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table.push(table[i - 1] + table[i - 2]);
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table.push(table[i - 1] + table[i - 2])
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}
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console.log("Fibonacci #%d = %d", n, table[n - 1]);
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console.log('Fibonacci #%d = %d', n, table[n - 1])
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}
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fib(1);
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fib(2);
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fib(200);
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fib(5);
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fib(10);
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fib(1)
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fib(2)
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fib(200)
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fib(5)
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fib(10)
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@ -4,28 +4,28 @@ function sieveOfEratosthenes(n) {
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* :param n: Number upto which to calculate primes
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* :return: A boolean list contaning only primes
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*/
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let primes = new Array(n + 1);
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primes.fill(true); // set all as true initially
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primes[0] = primes[1] = false; // Handling case for 0 and 1
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let sqrtn = Math.ceil(Math.sqrt(n));
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const primes = new Array(n + 1)
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primes.fill(true) // set all as true initially
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primes[0] = primes[1] = false // Handling case for 0 and 1
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const sqrtn = Math.ceil(Math.sqrt(n))
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for (let i = 2; i <= sqrtn; i++) {
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if (primes[i]) {
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for (let j = 2 * i; j <= n; j += i) {
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primes[j] = false;
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primes[j] = false
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}
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}
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}
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return primes;
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return primes
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}
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function main () {
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let n = 69; // number till where we wish to find primes
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let primes = sieveOfEratosthenes(n);
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const n = 69 // number till where we wish to find primes
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const primes = sieveOfEratosthenes(n)
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for (let i = 2; i <= n; i++) {
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if (primes[i]) {
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console.log(i);
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console.log(i)
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}
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}
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}
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main();
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main()
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@ -12,27 +12,25 @@
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* @return {String} decrypted string
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*/
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function rot13 (str) {
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let response = [];
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let strLength = str.length;
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const response = []
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const strLength = str.length
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for (let i = 0; i < strLength; i++) {
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const char = str.charCodeAt(i);
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const char = str.charCodeAt(i)
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if (char < 65 || (char > 90 && char < 97) || char > 122) {
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response.push(str.charAt(i));
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response.push(str.charAt(i))
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} else if ((char > 77 && char <= 90) || (char > 109 && char <= 122)) {
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response.push(String.fromCharCode(str.charCodeAt(i) - 13));
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response.push(String.fromCharCode(str.charCodeAt(i) - 13))
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} else {
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response.push(String.fromCharCode(str.charCodeAt(i) + 13));
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response.push(String.fromCharCode(str.charCodeAt(i) + 13))
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}
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}
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return response.join("");
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return response.join('')
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}
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// Caesars Cipher Example
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const encryptedString = "Uryyb Jbeyq";
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const decryptedString = rot13(encryptedString);
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const encryptedString = 'Uryyb Jbeyq'
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const decryptedString = rot13(encryptedString)
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console.log(decryptedString); // Hello World
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console.log(decryptedString) // Hello World
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@ -3,24 +3,22 @@ Find and retrieve the encryption key automatically
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Note: This is a draft version, please help to modify, Thanks!
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******************************************************/
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function keyFinder (str) { // str is used to get the input of encrypted string
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const wordbank =["I ","You ","We ","They ","He ","She ","It "," the ","The "," of "," is ","Is "," am ","Am "," are ","Are "," have ","Have "," has ","Has "," may ","May "," be ","Be "];
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const wordbank = ['I ', 'You ', 'We ', 'They ', 'He ', 'She ', 'It ', ' the ', 'The ', ' of ', ' is ', 'Is ', ' am ', 'Am ', ' are ', 'Are ', ' have ', 'Have ', ' has ', 'Has ', ' may ', 'May ', ' be ', 'Be ']
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// let wordbankelementCounter = 0;
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// let key = 0; // return zero means the key can not be found
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let inStr = str.toString(); //convert the input to String
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let outStr = ""; // store the output value
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let outStrElement = ""; // temporary store the word inside the outStr, it is used for comparison
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const inStr = str.toString() // convert the input to String
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let outStr = '' // store the output value
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let outStrElement = '' // temporary store the word inside the outStr, it is used for comparison
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for (let k = 0; k < 26; k++) { // try the number of key shifted, the sum of character from a-z or A-Z is 26
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outStr = caesarCipherEncodeAndDecodeEngine(inStr,k); // use the encrytpion engine to decrypt the input string
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outStr = caesarCipherEncodeAndDecodeEngine(inStr, k) // use the encrytpion engine to decrypt the input string
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// loop through the whole input string
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for (let s = 0; s < outStr.length; s++) {
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for (let i = 0; i < wordbank.length; i++) {
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// initialize the outStrElement which is a temp output string for comparison,
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// use a loop to find the next digit of wordbank element and compare with outStr's digit
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for (let w = 0; w < wordbank[i].length; w++) {
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outStrElement += outStr[ s + w ];
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outStrElement += outStr[s + w]
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}
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// console.log( k + outStrElement + wordbank[i] );//debug
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@ -28,130 +26,97 @@ function keyFinder(str){ // str is used to get the input of encrypted string
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// this part need to be optimize with the calculation of the number of occurance of word's probabilities
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// linked list will be used in the next stage of development to calculate the number of occurace of the key
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if (wordbank[i] == outStrElement) {
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return k; // return the key number if founded
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return k // return the key number if founded
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}
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outStrElement = ""; //reset the temp word
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outStrElement = '' // reset the temp word
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} // end for ( let i=0; i < wordbank.length; i++)
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}
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}
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return 0; // return 0 if found nothing
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return 0 // return 0 if found nothing
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}
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/* this sub-function is used to assist the keyfinder to find the key */
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function caesarCipherEncodeAndDecodeEngine(inStr, numShifted)
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{
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let shiftNum = numShifted;
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let charCode = 0;
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let outStr = "";
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let shftedcharCode = 0;
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let result = 0;
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function caesarCipherEncodeAndDecodeEngine (inStr, numShifted) {
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const shiftNum = numShifted
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let charCode = 0
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let outStr = ''
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let shftedcharCode = 0
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let result = 0
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for (let i = 0; i < inStr.length; i++) {
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charCode = inStr[i].charCodeAt()
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shftedcharCode = charCode + shiftNum
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result = charCode
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charCode = inStr[i].charCodeAt();
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shftedcharCode = charCode + shiftNum;
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result = charCode;
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if ( (charCode>=48 && charCode<=57))
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{
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if ((charCode >= 48 && charCode <= 57)) {
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if (shftedcharCode < 48) {
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let diff = Math.abs(48-1-shftedcharCode)%10;
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let diff = Math.abs(48 - 1 - shftedcharCode) % 10
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while (diff >= 10) {
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diff = diff%10;
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diff = diff % 10
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}
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document.getElementById("diffID").innerHTML = diff;
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document.getElementById('diffID').innerHTML = diff
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shftedcharCode = 57-diff;
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shftedcharCode = 57 - diff
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result = shftedcharCode;
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}
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else if ( shftedcharCode>=48 && shftedcharCode<=57 ){
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result = shftedcharCode;
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}
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else if ( shftedcharCode > 57 ){
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let diff = Math.abs(57+1-shftedcharCode)%10;
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result = shftedcharCode
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} else if (shftedcharCode >= 48 && shftedcharCode <= 57) {
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result = shftedcharCode
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} else if (shftedcharCode > 57) {
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let diff = Math.abs(57 + 1 - shftedcharCode) % 10
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while (diff >= 10) {
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diff = diff%10;
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diff = diff % 10
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}
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document.getElementById("diffID").innerHTML = diff;
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document.getElementById('diffID').innerHTML = diff
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shftedcharCode = 48+diff;
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shftedcharCode = 48 + diff
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result = shftedcharCode;
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result = shftedcharCode
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}
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}
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else if ( (charCode>=65 && charCode<=90) )
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{
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} else if ((charCode >= 65 && charCode <= 90)) {
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if (shftedcharCode <= 64) {
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let diff = Math.abs(65-1-shftedcharCode)%26;
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let diff = Math.abs(65 - 1 - shftedcharCode) % 26
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while ((diff % 26) >= 26) {
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diff = diff%26;
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diff = diff % 26
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}
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shftedcharCode = 90-diff;
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result = shftedcharCode;
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}
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else if ( shftedcharCode>=65 && shftedcharCode<=90 ){
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result = shftedcharCode;
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}
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else if (shftedcharCode>90 ){
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let diff = Math.abs(shftedcharCode-1-90)%26;
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shftedcharCode = 90 - diff
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result = shftedcharCode
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} else if (shftedcharCode >= 65 && shftedcharCode <= 90) {
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result = shftedcharCode
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} else if (shftedcharCode > 90) {
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let diff = Math.abs(shftedcharCode - 1 - 90) % 26
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while ((diff % 26) >= 26) {
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diff = diff%26;
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diff = diff % 26
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}
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shftedcharCode = 65+diff;
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result = shftedcharCode;
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shftedcharCode = 65 + diff
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result = shftedcharCode
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}
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}
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else if ( (charCode>=97 && charCode<=122))
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{
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} else if ((charCode >= 97 && charCode <= 122)) {
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if (shftedcharCode <= 96) {
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let diff = Math.abs(97-1-shftedcharCode)%26;
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let diff = Math.abs(97 - 1 - shftedcharCode) % 26
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while ((diff % 26) >= 26) {
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diff = diff%26;
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diff = diff % 26
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}
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shftedcharCode = 122-diff;
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result = shftedcharCode;
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}
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else if ( shftedcharCode>=97 && shftedcharCode<=122 ){
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result = shftedcharCode;
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}
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else if (shftedcharCode>122 ){
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let diff = Math.abs(shftedcharCode-1-122)%26;
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shftedcharCode = 122 - diff
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result = shftedcharCode
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} else if (shftedcharCode >= 97 && shftedcharCode <= 122) {
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result = shftedcharCode
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} else if (shftedcharCode > 122) {
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let diff = Math.abs(shftedcharCode - 1 - 122) % 26
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while ((diff % 26) >= 26) {
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diff = diff%26;
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diff = diff % 26
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}
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shftedcharCode = 97+diff;
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result = shftedcharCode;
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shftedcharCode = 97 + diff
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result = shftedcharCode
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}
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}
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outStr = outStr + String.fromCharCode(parseInt(result));
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outStr = outStr + String.fromCharCode(parseInt(result))
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}
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return outStr;
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return outStr
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}
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|
@ -4,7 +4,7 @@
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* @return {object} An array with the character or null if isn't a letter
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*/
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function isLetter (str) {
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return str.length === 1 && str.match(/[a-zA-Z]/i);
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return str.length === 1 && str.match(/[a-zA-Z]/i)
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}
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/**
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@ -14,10 +14,10 @@ function isLetter(str) {
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*/
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function isUpperCase (character) {
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if (character == character.toUpperCase()) {
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return true;
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return true
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}
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if (character == character.toLowerCase()) {
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return false;
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return false
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}
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}
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@ -27,25 +27,23 @@ function isUpperCase(character){
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* @param {String} key - key for encrypt
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* @return {String} result - encrypted string
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*/
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function encrypt(message, key)
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{
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let result = "";
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function encrypt (message, key) {
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let result = ''
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for (let i = 0, j = 0; i < message.length; i++) {
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let c = message.charAt(i);
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const c = message.charAt(i)
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if (isLetter(c)) {
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if (isUpperCase(c)) {
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result += String.fromCharCode((c.charCodeAt(0) + key.toUpperCase().charCodeAt(j) - 2 * 65) % 26 + 65); // A: 65
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result += String.fromCharCode((c.charCodeAt(0) + key.toUpperCase().charCodeAt(j) - 2 * 65) % 26 + 65) // A: 65
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} else {
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result += String.fromCharCode((c.charCodeAt(0) + key.toLowerCase().charCodeAt(j) - 2 * 97) % 26 + 97); // a: 97
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result += String.fromCharCode((c.charCodeAt(0) + key.toLowerCase().charCodeAt(j) - 2 * 97) % 26 + 97) // a: 97
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}
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} else {
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result+=c;
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result += c
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}
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j = ++j % key.length;
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j = ++j % key.length
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}
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return result;
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return result
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}
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/**
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@ -54,28 +52,27 @@ function encrypt(message, key)
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* @param {String} key - key for decrypt
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* @return {String} result - decrypted string
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*/
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function decrypt(message, key)
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{
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let result ="";
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function decrypt (message, key) {
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let result = ''
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for (let i = 0, j = 0; i < message.length; i++) {
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let c = message.charAt(i);
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const c = message.charAt(i)
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if (isLetter(c)) {
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if (isUpperCase(c)) {
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result += String.fromCharCode(90-(25-(c.charCodeAt(0)-key.toUpperCase().charCodeAt(j)))%26);
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result += String.fromCharCode(90 - (25 - (c.charCodeAt(0) - key.toUpperCase().charCodeAt(j))) % 26)
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} else {
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result += String.fromCharCode(122-(25-(c.charCodeAt(0)-key.toLowerCase().charCodeAt(j)))%26);
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result += String.fromCharCode(122 - (25 - (c.charCodeAt(0) - key.toLowerCase().charCodeAt(j))) % 26)
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}
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} else {
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result+=c;
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result += c
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}
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j = ++j % key.length;
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j = ++j % key.length
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}
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return result;
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return result
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}
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|
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let messageEncrypt = encrypt('Hello World!', 'code');
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console.log(messageEncrypt); // "Jhpnr Yrvng!"
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const messageEncrypt = encrypt('Hello World!', 'code')
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console.log(messageEncrypt) // "Jhpnr Yrvng!"
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let messageDecrypt = decrypt('Jsopq Zstzg!', 'code');
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console.log(messageDecrypt); // "Hello World!"
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const messageDecrypt = decrypt('Jsopq Zstzg!', 'code')
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console.log(messageDecrypt) // "Hello World!"
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||||
|
@ -1,12 +1,12 @@
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function decimalToBinary (num) {
|
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var bin = [];
|
||||
var bin = []
|
||||
while (num > 0) {
|
||||
bin.unshift(num % 2);
|
||||
num >>= 1; // basically /= 2 without remainder if any
|
||||
bin.unshift(num % 2)
|
||||
num >>= 1 // basically /= 2 without remainder if any
|
||||
}
|
||||
console.log("The decimal in binary is " + bin.join(""));
|
||||
console.log('The decimal in binary is ' + bin.join(''))
|
||||
}
|
||||
|
||||
decimalToBinary(2);
|
||||
decimalToBinary(7);
|
||||
decimalToBinary(35);
|
||||
decimalToBinary(2)
|
||||
decimalToBinary(7)
|
||||
decimalToBinary(35)
|
||||
|
@ -1,24 +1,24 @@
|
||||
function intToHex (num) {
|
||||
switch (num) {
|
||||
case 10: return "A";
|
||||
case 11: return "B";
|
||||
case 12: return "C";
|
||||
case 13: return "D";
|
||||
case 14: return "E";
|
||||
case 15: return "F";
|
||||
case 10: return 'A'
|
||||
case 11: return 'B'
|
||||
case 12: return 'C'
|
||||
case 13: return 'D'
|
||||
case 14: return 'E'
|
||||
case 15: return 'F'
|
||||
}
|
||||
return num;
|
||||
return num
|
||||
}
|
||||
|
||||
function decimalToHex (num) {
|
||||
let hex_out = [];
|
||||
const hex_out = []
|
||||
while (num > 15) {
|
||||
hex_out.push(intToHex(num%16));
|
||||
num = Math.floor(num / 16);
|
||||
hex_out.push(intToHex(num % 16))
|
||||
num = Math.floor(num / 16)
|
||||
}
|
||||
return intToHex(num) + hex_out.join("");
|
||||
return intToHex(num) + hex_out.join('')
|
||||
}
|
||||
|
||||
// test cases
|
||||
console.log(decimalToHex(999098) === "F3EBA");
|
||||
console.log(decimalToHex(123) === "7B");
|
||||
console.log(decimalToHex(999098) === 'F3EBA')
|
||||
console.log(decimalToHex(123) === '7B')
|
||||
|
@ -1,15 +1,15 @@
|
||||
function decimalToOctal (num) {
|
||||
var oct = 0,c=0;
|
||||
var oct = 0; var c = 0
|
||||
while (num > 0) {
|
||||
var r=num%8;
|
||||
oct=oct+(r*Math.pow(10,c++));
|
||||
num =Math.floor(num/ 8); // basically /= 8 without remainder if any
|
||||
var r = num % 8
|
||||
oct = oct + (r * Math.pow(10, c++))
|
||||
num = Math.floor(num / 8) // basically /= 8 without remainder if any
|
||||
}
|
||||
console.log("The decimal in octal is " + oct);
|
||||
console.log('The decimal in octal is ' + oct)
|
||||
}
|
||||
|
||||
decimalToOctal(2);
|
||||
decimalToOctal(8);
|
||||
decimalToOctal(65);
|
||||
decimalToOctal(216);
|
||||
decimalToOctal(512);
|
||||
decimalToOctal(2)
|
||||
decimalToOctal(8)
|
||||
decimalToOctal(65)
|
||||
decimalToOctal(216)
|
||||
decimalToOctal(512)
|
||||
|
@ -1,46 +1,40 @@
|
||||
|
||||
class Graph {
|
||||
|
||||
constructor () {
|
||||
this.adjacencyMap = {}
|
||||
}
|
||||
|
||||
addVertex (v) {
|
||||
this.adjacencyMap[v] = [];
|
||||
this.adjacencyMap[v] = []
|
||||
}
|
||||
|
||||
containsVertex (vertex) {
|
||||
return typeof (this.adjacencyMap[vertex]) !== "undefined"
|
||||
return typeof (this.adjacencyMap[vertex]) !== 'undefined'
|
||||
}
|
||||
|
||||
addEdge (v, w) {
|
||||
let result = false
|
||||
if (this.containsVertex(v) && this.containsVertex(w)) {
|
||||
this.adjacencyMap[v].push(w);
|
||||
this.adjacencyMap[w].push(v);
|
||||
this.adjacencyMap[v].push(w)
|
||||
this.adjacencyMap[w].push(v)
|
||||
result = true
|
||||
}
|
||||
return result
|
||||
}
|
||||
|
||||
|
||||
|
||||
printGraph () {
|
||||
let keys = Object.keys(this.adjacencyMap);
|
||||
for (let i of keys) {
|
||||
let values = this.adjacencyMap[i];
|
||||
let vertex = "";
|
||||
for (let j of values)
|
||||
vertex += j + " ";
|
||||
console.log(i + " -> " + vertex);
|
||||
const keys = Object.keys(this.adjacencyMap)
|
||||
for (const i of keys) {
|
||||
const values = this.adjacencyMap[i]
|
||||
let vertex = ''
|
||||
for (const j of values) { vertex += j + ' ' }
|
||||
console.log(i + ' -> ' + vertex)
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
const example = () => {
|
||||
let g = new Graph()
|
||||
const g = new Graph()
|
||||
g.addVertex(1)
|
||||
g.addVertex(2)
|
||||
g.addVertex(3)
|
||||
|
@ -12,51 +12,50 @@
|
||||
// Functions: insert, delete, peek, isEmpty, print, heapSort, sink
|
||||
|
||||
class MinPriorityQueue {
|
||||
|
||||
// calss the constructor and initializes the capacity
|
||||
constructor (c) {
|
||||
this.heap = [];
|
||||
this.capacity = c;
|
||||
this.size = 0;
|
||||
this.heap = []
|
||||
this.capacity = c
|
||||
this.size = 0
|
||||
}
|
||||
|
||||
// inserts the key at the end and rearranges it
|
||||
// so that the binary heap is in appropriate order
|
||||
insert (key) {
|
||||
if (this.isFull()) return;
|
||||
this.heap[this.size + 1] = key;
|
||||
let k = this.size + 1;
|
||||
if (this.isFull()) return
|
||||
this.heap[this.size + 1] = key
|
||||
let k = this.size + 1
|
||||
while (k > 1) {
|
||||
if (this.heap[k] < this.heap[Math.floor(k / 2)]) {
|
||||
let temp = this.heap[k];
|
||||
this.heap[k] = this.heap[Math.floor(k / 2)];
|
||||
this.heap[Math.floor(k / 2)] = temp;
|
||||
const temp = this.heap[k]
|
||||
this.heap[k] = this.heap[Math.floor(k / 2)]
|
||||
this.heap[Math.floor(k / 2)] = temp
|
||||
}
|
||||
k = Math.floor(k / 2);
|
||||
k = Math.floor(k / 2)
|
||||
}
|
||||
this.size++;
|
||||
this.size++
|
||||
}
|
||||
|
||||
// returns the highest priority value
|
||||
peek () {
|
||||
return this.heap[1];
|
||||
return this.heap[1]
|
||||
}
|
||||
|
||||
// returns boolean value whether the heap is empty or not
|
||||
isEmpty () {
|
||||
if (0 == this.size) return true;
|
||||
return false;
|
||||
if (this.size == 0) return true
|
||||
return false
|
||||
}
|
||||
|
||||
// returns boolean value whether the heap is full or not
|
||||
isFull () {
|
||||
if (this.size == this.capacity) return true;
|
||||
return false;
|
||||
if (this.size == this.capacity) return true
|
||||
return false
|
||||
}
|
||||
|
||||
// prints the heap
|
||||
print () {
|
||||
console.log(this.heap.slice(1));
|
||||
console.log(this.heap.slice(1))
|
||||
}
|
||||
|
||||
// heap sorting can be done by performing
|
||||
@ -64,65 +63,64 @@ class MinPriorityQueue {
|
||||
// it returns reverse sort because it is a min priority queue
|
||||
heapSort () {
|
||||
for (let i = 1; i < this.capacity; i++) {
|
||||
this.delete();
|
||||
this.delete()
|
||||
}
|
||||
}
|
||||
|
||||
// this function reorders the heap after every delete function
|
||||
sink () {
|
||||
let k = 1;
|
||||
let k = 1
|
||||
while (2 * k <= this.size || 2 * k + 1 <= this.size) {
|
||||
let minIndex;
|
||||
let minIndex
|
||||
if (this.heap[2 * k] >= this.heap[k]) {
|
||||
if (2 * k + 1 <= this.size && this.heap[2 * k + 1] >= this.heap[k]) {
|
||||
break;
|
||||
}
|
||||
else if(2*k+1 > this.size){
|
||||
break;
|
||||
break
|
||||
} else if (2 * k + 1 > this.size) {
|
||||
break
|
||||
}
|
||||
}
|
||||
if (2 * k + 1 > this.size) {
|
||||
minIndex = this.heap[2 * k] < this.heap[k] ? 2 * k : k;
|
||||
minIndex = this.heap[2 * k] < this.heap[k] ? 2 * k : k
|
||||
} else {
|
||||
if (
|
||||
this.heap[k] > this.heap[2 * k] ||
|
||||
this.heap[k] > this.heap[2 * k + 1]
|
||||
) {
|
||||
minIndex =
|
||||
this.heap[2 * k] < this.heap[2 * k + 1] ? 2 * k : 2 * k + 1;
|
||||
this.heap[2 * k] < this.heap[2 * k + 1] ? 2 * k : 2 * k + 1
|
||||
} else {
|
||||
minIndex = k;
|
||||
minIndex = k
|
||||
}
|
||||
}
|
||||
let temp = this.heap[k];
|
||||
this.heap[k] = this.heap[minIndex];
|
||||
this.heap[minIndex] = temp;
|
||||
k = minIndex;
|
||||
const temp = this.heap[k]
|
||||
this.heap[k] = this.heap[minIndex]
|
||||
this.heap[minIndex] = temp
|
||||
k = minIndex
|
||||
}
|
||||
}
|
||||
|
||||
// deletes the highest priority value from the heap
|
||||
delete () {
|
||||
let min = this.heap[1];
|
||||
this.heap[1] = this.heap[this.size];
|
||||
this.heap[this.size] = min;
|
||||
this.size--;
|
||||
this.sink();
|
||||
return min;
|
||||
const min = this.heap[1]
|
||||
this.heap[1] = this.heap[this.size]
|
||||
this.heap[this.size] = min
|
||||
this.size--
|
||||
this.sink()
|
||||
return min
|
||||
}
|
||||
}
|
||||
|
||||
// testing
|
||||
q = new MinPriorityQueue(8);
|
||||
q = new MinPriorityQueue(8)
|
||||
|
||||
q.insert(5);
|
||||
q.insert(2);
|
||||
q.insert(4);
|
||||
q.insert(1);
|
||||
q.insert(7);
|
||||
q.insert(6);
|
||||
q.insert(3);
|
||||
q.insert(8);
|
||||
q.print(); // [ 1, 2, 3, 5, 7, 6, 4, 8 ]
|
||||
q.heapSort();
|
||||
q.print(); // [ 8, 7, 6, 5, 4, 3, 2, 1 ]
|
||||
q.insert(5)
|
||||
q.insert(2)
|
||||
q.insert(4)
|
||||
q.insert(1)
|
||||
q.insert(7)
|
||||
q.insert(6)
|
||||
q.insert(3)
|
||||
q.insert(8)
|
||||
q.print() // [ 1, 2, 3, 5, 7, 6, 4, 8 ]
|
||||
q.heapSort()
|
||||
q.print() // [ 8, 7, 6, 5, 4, 3, 2, 1 ]
|
||||
|
@ -1,74 +1,72 @@
|
||||
// Hamza chabchoub contribution for a university project
|
||||
function doubleLinkedList () {
|
||||
let Node = function(element) {
|
||||
this.element = element;
|
||||
this.next = null;
|
||||
this.prev = null;
|
||||
const Node = function (element) {
|
||||
this.element = element
|
||||
this.next = null
|
||||
this.prev = null
|
||||
}
|
||||
|
||||
let length = 0;
|
||||
let head = null;
|
||||
let tail = null;
|
||||
let length = 0
|
||||
let head = null
|
||||
let tail = null
|
||||
|
||||
// Add new element
|
||||
this.append = function (element) {
|
||||
let node = new Node(element);
|
||||
const node = new Node(element)
|
||||
|
||||
if (!head) {
|
||||
head = node;
|
||||
tail = node;
|
||||
head = node
|
||||
tail = node
|
||||
} else {
|
||||
node.prev = tail;
|
||||
tail.next = node;
|
||||
tail = node;
|
||||
node.prev = tail
|
||||
tail.next = node
|
||||
tail = node
|
||||
}
|
||||
|
||||
length++;
|
||||
length++
|
||||
}
|
||||
|
||||
|
||||
// Add element
|
||||
this.insert = function (position, element) {
|
||||
|
||||
// Check of out-of-bound values
|
||||
if (position >= 0 && position <= length) {
|
||||
let node = new Node(element),
|
||||
current = head,
|
||||
previous,
|
||||
index = 0;
|
||||
const node = new Node(element)
|
||||
let current = head
|
||||
let previous
|
||||
let index = 0
|
||||
|
||||
if (position === 0) {
|
||||
if (!head) {
|
||||
head = node;
|
||||
tail = node;
|
||||
head = node
|
||||
tail = node
|
||||
} else {
|
||||
node.next = current;
|
||||
current.prev = node;
|
||||
head = node;
|
||||
node.next = current
|
||||
current.prev = node
|
||||
head = node
|
||||
}
|
||||
} else if (position === length) {
|
||||
current = tail;
|
||||
current.next = node;
|
||||
node.prev = current;
|
||||
tail = node;
|
||||
current = tail
|
||||
current.next = node
|
||||
node.prev = current
|
||||
tail = node
|
||||
} else {
|
||||
while (index++ < position) {
|
||||
previous = current;
|
||||
current = current.next;
|
||||
previous = current
|
||||
current = current.next
|
||||
}
|
||||
|
||||
node.next = current;
|
||||
previous.next = node;
|
||||
node.next = current
|
||||
previous.next = node
|
||||
|
||||
// New
|
||||
current.prev = node;
|
||||
node.prev = previous;
|
||||
current.prev = node
|
||||
node.prev = previous
|
||||
}
|
||||
|
||||
length++;
|
||||
return true;
|
||||
length++
|
||||
return true
|
||||
} else {
|
||||
return false;
|
||||
return false
|
||||
}
|
||||
}
|
||||
|
||||
@ -76,122 +74,122 @@ function doubleLinkedList() {
|
||||
this.removeAt = function (position) {
|
||||
// look for out-of-bounds value
|
||||
if (position > -1 && position < length) {
|
||||
let current = head, previous, index = 0;
|
||||
let current = head; let previous; let index = 0
|
||||
|
||||
// Removing first item
|
||||
if (position === 0) {
|
||||
head = current.next;
|
||||
head = current.next
|
||||
|
||||
// if there is only one item, update tail //NEW
|
||||
if (length === 1) {
|
||||
tail = null;
|
||||
tail = null
|
||||
} else {
|
||||
head.prev = null;
|
||||
head.prev = null
|
||||
}
|
||||
} else if (position === length - 1) {
|
||||
current = tail;
|
||||
tail = current.prev;
|
||||
tail.next = null;
|
||||
current = tail
|
||||
tail = current.prev
|
||||
tail.next = null
|
||||
} else {
|
||||
while (index++ < position) {
|
||||
previous = current;
|
||||
current = current.next;
|
||||
previous = current
|
||||
current = current.next
|
||||
}
|
||||
|
||||
// link previous with current's next - skip it
|
||||
previous.next = current.next;
|
||||
current.next.prev = previous;
|
||||
previous.next = current.next
|
||||
current.next.prev = previous
|
||||
}
|
||||
|
||||
length--;
|
||||
return current.element;
|
||||
length--
|
||||
return current.element
|
||||
} else {
|
||||
return null;
|
||||
return null
|
||||
}
|
||||
}
|
||||
|
||||
// Get the indexOf item
|
||||
this.indexOf = function (elm) {
|
||||
let current = head,
|
||||
index = -1;
|
||||
let current = head
|
||||
let index = -1
|
||||
|
||||
// If element found then return its position
|
||||
while (current) {
|
||||
if (elm === current.element) {
|
||||
return ++index;
|
||||
return ++index
|
||||
}
|
||||
|
||||
index++;
|
||||
current = current.next;
|
||||
index++
|
||||
current = current.next
|
||||
}
|
||||
|
||||
// Else return -1
|
||||
return -1;
|
||||
};
|
||||
return -1
|
||||
}
|
||||
|
||||
// Find the item in the list
|
||||
this.isPresent = (elm) => {
|
||||
return this.indexOf(elm) !== -1;
|
||||
};
|
||||
return this.indexOf(elm) !== -1
|
||||
}
|
||||
|
||||
// Delete an item from the list
|
||||
this.delete = (elm) => {
|
||||
return this.removeAt(this.indexOf(elm));
|
||||
};
|
||||
return this.removeAt(this.indexOf(elm))
|
||||
}
|
||||
|
||||
// Delete first item from the list
|
||||
this.deleteHead = function () {
|
||||
this.removeAt(0);
|
||||
this.removeAt(0)
|
||||
}
|
||||
|
||||
// Delete last item from the list
|
||||
this.deleteTail = function () {
|
||||
this.removeAt(length-1);
|
||||
this.removeAt(length - 1)
|
||||
}
|
||||
|
||||
// Print item of the string
|
||||
this.toString = function () {
|
||||
let current = head,
|
||||
string = '';
|
||||
let current = head
|
||||
let string = ''
|
||||
|
||||
while (current) {
|
||||
string += current.element + (current.next ? '\n' : '');
|
||||
current = current.next;
|
||||
string += current.element + (current.next ? '\n' : '')
|
||||
current = current.next
|
||||
}
|
||||
|
||||
return string;
|
||||
};
|
||||
return string
|
||||
}
|
||||
|
||||
// Convert list to array
|
||||
this.toArray = function () {
|
||||
let arr = [],
|
||||
current = head;
|
||||
const arr = []
|
||||
let current = head
|
||||
|
||||
while (current) {
|
||||
arr.push(current.element);
|
||||
current = current.next;
|
||||
arr.push(current.element)
|
||||
current = current.next
|
||||
}
|
||||
|
||||
return arr;
|
||||
};
|
||||
return arr
|
||||
}
|
||||
|
||||
// Check if list is empty
|
||||
this.isEmpty = function () {
|
||||
return length === 0;
|
||||
};
|
||||
return length === 0
|
||||
}
|
||||
|
||||
// Get the size of the list
|
||||
this.size = function () {
|
||||
return length;
|
||||
return length
|
||||
}
|
||||
|
||||
// Get the head
|
||||
this.getHead = function () {
|
||||
return head;
|
||||
return head
|
||||
}
|
||||
|
||||
// Get the tail
|
||||
this.getTail = function () {
|
||||
return tail;
|
||||
return tail
|
||||
}
|
||||
}
|
@ -11,207 +11,199 @@
|
||||
// class LinkedList and constructor
|
||||
// Creates a LinkedList
|
||||
var LinkedList = (function () {
|
||||
|
||||
function LinkedList () {
|
||||
// Length of linklist and head is null at start
|
||||
this.length = 0;
|
||||
this.head = null;
|
||||
|
||||
this.length = 0
|
||||
this.head = null
|
||||
}
|
||||
|
||||
// class node (constructor)
|
||||
// Creating Node with element's value
|
||||
var Node = (function () {
|
||||
function Node (element) {
|
||||
this.element = element;
|
||||
this.next = null;
|
||||
this.element = element
|
||||
this.next = null
|
||||
}
|
||||
return Node;
|
||||
}());
|
||||
return Node
|
||||
}())
|
||||
|
||||
// Returns length
|
||||
LinkedList.prototype.size = function () {
|
||||
return this.length;
|
||||
};
|
||||
return this.length
|
||||
}
|
||||
|
||||
// Returns the head
|
||||
LinkedList.prototype.head = function () {
|
||||
return this.head;
|
||||
};
|
||||
return this.head
|
||||
}
|
||||
|
||||
// Creates a node and adds it to linklist
|
||||
LinkedList.prototype.add = function (element) {
|
||||
var node = new Node(element);
|
||||
var node = new Node(element)
|
||||
// Check if its the first element
|
||||
if (this.head === null) {
|
||||
this.head = node;
|
||||
}
|
||||
else {
|
||||
var currentNode = this.head;
|
||||
this.head = node
|
||||
} else {
|
||||
var currentNode = this.head
|
||||
|
||||
// Loop till there is node present in the list
|
||||
while (currentNode.next) {
|
||||
currentNode = currentNode.next;
|
||||
currentNode = currentNode.next
|
||||
}
|
||||
|
||||
// Adding node to the end of the list
|
||||
currentNode.next = node;
|
||||
currentNode.next = node
|
||||
}
|
||||
// Increment the length
|
||||
this.length++;
|
||||
};
|
||||
this.length++
|
||||
}
|
||||
|
||||
// Removes the node with the value as param
|
||||
LinkedList.prototype.remove = function (element) {
|
||||
var currentNode = this.head;
|
||||
var previousNode;
|
||||
var currentNode = this.head
|
||||
var previousNode
|
||||
|
||||
// Check if the head node is the element to remove
|
||||
if (currentNode.element === element) {
|
||||
this.head = currentNode.next;
|
||||
}
|
||||
else {
|
||||
|
||||
this.head = currentNode.next
|
||||
} else {
|
||||
// Check which node is the node to remove
|
||||
while (currentNode.element !== element) {
|
||||
previousNode = currentNode;
|
||||
currentNode = currentNode.next;
|
||||
previousNode = currentNode
|
||||
currentNode = currentNode.next
|
||||
}
|
||||
|
||||
// Removing the currentNode
|
||||
previousNode.next = currentNode.next;
|
||||
previousNode.next = currentNode.next
|
||||
}
|
||||
|
||||
// Decrementing the length
|
||||
this.length--;
|
||||
};
|
||||
this.length--
|
||||
}
|
||||
|
||||
// Return if the list is empty
|
||||
LinkedList.prototype.isEmpty = function () {
|
||||
return this.length === 0;
|
||||
};
|
||||
return this.length === 0
|
||||
}
|
||||
|
||||
// Returns the index of the element passed as param otherwise -1
|
||||
LinkedList.prototype.indexOf = function (element) {
|
||||
var currentNode = this.head;
|
||||
var index = -1;
|
||||
var currentNode = this.head
|
||||
var index = -1
|
||||
|
||||
while (currentNode) {
|
||||
index++;
|
||||
index++
|
||||
|
||||
// Checking if the node is the element we are searching for
|
||||
if (currentNode.element === element) {
|
||||
return index + 1;
|
||||
return index + 1
|
||||
}
|
||||
currentNode = currentNode.next;
|
||||
currentNode = currentNode.next
|
||||
}
|
||||
|
||||
return -1;
|
||||
};
|
||||
return -1
|
||||
}
|
||||
|
||||
// Returns the element at an index
|
||||
LinkedList.prototype.elementAt = function (index) {
|
||||
var currentNode = this.head;
|
||||
var count = 0;
|
||||
var currentNode = this.head
|
||||
var count = 0
|
||||
while (count < index) {
|
||||
count++;
|
||||
currentNode = currentNode.next;
|
||||
count++
|
||||
currentNode = currentNode.next
|
||||
}
|
||||
return currentNode.element
|
||||
}
|
||||
return currentNode.element;
|
||||
};
|
||||
|
||||
// Adds the element at specified index
|
||||
LinkedList.prototype.addAt = function (index, element) {
|
||||
index--;
|
||||
var node = new Node(element);
|
||||
index--
|
||||
var node = new Node(element)
|
||||
|
||||
var currentNode = this.head;
|
||||
var previousNode;
|
||||
var currentIndex = 0;
|
||||
var currentNode = this.head
|
||||
var previousNode
|
||||
var currentIndex = 0
|
||||
|
||||
// Check if index is out of bounds of list
|
||||
if (index > this.length) {
|
||||
return false;
|
||||
return false
|
||||
}
|
||||
|
||||
// Check if index is the start of list
|
||||
if (index === 0) {
|
||||
node.next = currentNode;
|
||||
this.head = node;
|
||||
}
|
||||
else {
|
||||
node.next = currentNode
|
||||
this.head = node
|
||||
} else {
|
||||
while (currentIndex < index) {
|
||||
currentIndex++;
|
||||
previousNode = currentNode;
|
||||
currentNode = currentNode.next;
|
||||
currentIndex++
|
||||
previousNode = currentNode
|
||||
currentNode = currentNode.next
|
||||
}
|
||||
|
||||
// Adding the node at specified index
|
||||
node.next = currentNode;
|
||||
previousNode.next = node;
|
||||
node.next = currentNode
|
||||
previousNode.next = node
|
||||
}
|
||||
|
||||
// Incrementing the length
|
||||
this.length++;
|
||||
return true;
|
||||
};
|
||||
this.length++
|
||||
return true
|
||||
}
|
||||
|
||||
// Removes the node at specified index
|
||||
LinkedList.prototype.removeAt = function (index) {
|
||||
index--;
|
||||
var currentNode = this.head;
|
||||
var previousNode;
|
||||
var currentIndex = 0;
|
||||
index--
|
||||
var currentNode = this.head
|
||||
var previousNode
|
||||
var currentIndex = 0
|
||||
|
||||
// Check if index is present in list
|
||||
if (index < 0 || index >= this.length) {
|
||||
return null;
|
||||
return null
|
||||
}
|
||||
|
||||
// Check if element is the first element
|
||||
if (index === 0) {
|
||||
this.head = currentNode.next;
|
||||
}
|
||||
else {
|
||||
this.head = currentNode.next
|
||||
} else {
|
||||
while (currentIndex < index) {
|
||||
currentIndex++;
|
||||
previousNode = currentNode;
|
||||
currentNode = currentNode.next;
|
||||
currentIndex++
|
||||
previousNode = currentNode
|
||||
currentNode = currentNode.next
|
||||
}
|
||||
previousNode.next = currentNode.next;
|
||||
previousNode.next = currentNode.next
|
||||
}
|
||||
|
||||
// Decrementing the length
|
||||
this.length--;
|
||||
return currentNode.element;
|
||||
};
|
||||
this.length--
|
||||
return currentNode.element
|
||||
}
|
||||
|
||||
// Function to view the LinkedList
|
||||
LinkedList.prototype.view = function () {
|
||||
var currentNode = this.head;
|
||||
var count = 0;
|
||||
var currentNode = this.head
|
||||
var count = 0
|
||||
while (count < this.length) {
|
||||
count++;
|
||||
console.log(currentNode.element);
|
||||
currentNode = currentNode.next;
|
||||
count++
|
||||
console.log(currentNode.element)
|
||||
currentNode = currentNode.next
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
// returns the constructor
|
||||
return LinkedList;
|
||||
|
||||
}());
|
||||
return LinkedList
|
||||
}())
|
||||
|
||||
// Implementation of LinkedList
|
||||
var linklist = new LinkedList();
|
||||
linklist.add(2);
|
||||
linklist.add(5);
|
||||
linklist.add(8);
|
||||
linklist.add(12);
|
||||
linklist.add(17);
|
||||
console.log(linklist.size());
|
||||
console.log(linklist.removeAt(4));
|
||||
linklist.addAt(4, 15);
|
||||
console.log(linklist.indexOf(8));
|
||||
console.log(linklist.size());
|
||||
linklist.view();
|
||||
var linklist = new LinkedList()
|
||||
linklist.add(2)
|
||||
linklist.add(5)
|
||||
linklist.add(8)
|
||||
linklist.add(12)
|
||||
linklist.add(17)
|
||||
console.log(linklist.size())
|
||||
console.log(linklist.removeAt(4))
|
||||
linklist.addAt(4, 15)
|
||||
console.log(linklist.indexOf(8))
|
||||
console.log(linklist.size())
|
||||
linklist.view()
|
||||
|
@ -8,77 +8,73 @@
|
||||
// Functions: enqueue, dequeue, peek, view, length
|
||||
|
||||
var Queue = (function () {
|
||||
|
||||
// constructor
|
||||
function Queue () {
|
||||
|
||||
// This is the array representation of the queue
|
||||
this.queue = [];
|
||||
|
||||
this.queue = []
|
||||
}
|
||||
|
||||
// methods
|
||||
// Add a value to the end of the queue
|
||||
Queue.prototype.enqueue = function (item) {
|
||||
this.queue[this.queue.length] = item;
|
||||
};
|
||||
this.queue[this.queue.length] = item
|
||||
}
|
||||
|
||||
// Removes the value at the front of the queue
|
||||
Queue.prototype.dequeue = function () {
|
||||
if (this.queue.length === 0) {
|
||||
throw "Queue is Empty";
|
||||
throw 'Queue is Empty'
|
||||
}
|
||||
|
||||
var result = this.queue[0];
|
||||
this.queue.splice(0, 1); //remove the item at position 0 from the array
|
||||
var result = this.queue[0]
|
||||
this.queue.splice(0, 1) // remove the item at position 0 from the array
|
||||
|
||||
return result;
|
||||
};
|
||||
return result
|
||||
}
|
||||
|
||||
// Return the length of the queue
|
||||
Queue.prototype.length = function () {
|
||||
return this.queue.length;
|
||||
};
|
||||
return this.queue.length
|
||||
}
|
||||
|
||||
// Return the item at the front of the queue
|
||||
Queue.prototype.peek = function () {
|
||||
return this.queue[0];
|
||||
};
|
||||
return this.queue[0]
|
||||
}
|
||||
|
||||
// List all the items in the queue
|
||||
Queue.prototype.view = function () {
|
||||
console.log(this.queue);
|
||||
};
|
||||
console.log(this.queue)
|
||||
}
|
||||
|
||||
return Queue;
|
||||
|
||||
}());
|
||||
return Queue
|
||||
}())
|
||||
|
||||
// Implementation
|
||||
var myQueue = new Queue();
|
||||
var myQueue = new Queue()
|
||||
|
||||
myQueue.enqueue(1);
|
||||
myQueue.enqueue(5);
|
||||
myQueue.enqueue(76);
|
||||
myQueue.enqueue(69);
|
||||
myQueue.enqueue(32);
|
||||
myQueue.enqueue(54);
|
||||
myQueue.enqueue(1)
|
||||
myQueue.enqueue(5)
|
||||
myQueue.enqueue(76)
|
||||
myQueue.enqueue(69)
|
||||
myQueue.enqueue(32)
|
||||
myQueue.enqueue(54)
|
||||
|
||||
myQueue.view();
|
||||
myQueue.view()
|
||||
|
||||
console.log("Length: " + myQueue.length());
|
||||
console.log("Front item: " + myQueue.peek());
|
||||
console.log("Removed " + myQueue.dequeue() + " from front.");
|
||||
console.log("New front item: " + myQueue.peek());
|
||||
console.log("Removed " + myQueue.dequeue() + " from front.");
|
||||
console.log("New front item: " + myQueue.peek());
|
||||
myQueue.enqueue(55);
|
||||
console.log("Inserted 55");
|
||||
console.log("New front item: " + myQueue.peek());
|
||||
console.log('Length: ' + myQueue.length())
|
||||
console.log('Front item: ' + myQueue.peek())
|
||||
console.log('Removed ' + myQueue.dequeue() + ' from front.')
|
||||
console.log('New front item: ' + myQueue.peek())
|
||||
console.log('Removed ' + myQueue.dequeue() + ' from front.')
|
||||
console.log('New front item: ' + myQueue.peek())
|
||||
myQueue.enqueue(55)
|
||||
console.log('Inserted 55')
|
||||
console.log('New front item: ' + myQueue.peek())
|
||||
|
||||
for (var i = 0; i < 5; i++) {
|
||||
myQueue.dequeue();
|
||||
myQueue.view();
|
||||
myQueue.dequeue()
|
||||
myQueue.view()
|
||||
}
|
||||
|
||||
// console.log(myQueue.dequeue()); // throws exception!
|
@ -9,67 +9,64 @@
|
||||
|
||||
// Creates a stack constructor
|
||||
var Stack = (function () {
|
||||
|
||||
function Stack () {
|
||||
// The top of the Stack
|
||||
this.top = 0;
|
||||
this.top = 0
|
||||
// The array representation of the stack
|
||||
this.stack = new Array();
|
||||
this.stack = new Array()
|
||||
}
|
||||
|
||||
// Adds a value onto the end of the stack
|
||||
Stack.prototype.push = function (value) {
|
||||
this.stack[this.top] = value;
|
||||
this.top++;
|
||||
};
|
||||
this.stack[this.top] = value
|
||||
this.top++
|
||||
}
|
||||
|
||||
// Removes and returns the value at the end of the stack
|
||||
Stack.prototype.pop = function () {
|
||||
if (this.top === 0) {
|
||||
return "Stack is Empty";
|
||||
return 'Stack is Empty'
|
||||
}
|
||||
|
||||
this.top--;
|
||||
var result = this.stack[this.top];
|
||||
delete this.stack[this.top];
|
||||
return result;
|
||||
};
|
||||
this.top--
|
||||
var result = this.stack[this.top]
|
||||
delete this.stack[this.top]
|
||||
return result
|
||||
}
|
||||
|
||||
// Returns the size of the stack
|
||||
Stack.prototype.size = function () {
|
||||
return this.top;
|
||||
};
|
||||
return this.top
|
||||
}
|
||||
|
||||
// Returns the value at the end of the stack
|
||||
Stack.prototype.peek = function () {
|
||||
return this.stack[this.top - 1];
|
||||
return this.stack[this.top - 1]
|
||||
}
|
||||
|
||||
// To see all the elements in the stack
|
||||
Stack.prototype.view = function () {
|
||||
for (var i = 0; i < this.top; i++)
|
||||
console.log(this.stack[i]);
|
||||
};
|
||||
for (var i = 0; i < this.top; i++) { console.log(this.stack[i]) }
|
||||
}
|
||||
|
||||
return Stack;
|
||||
|
||||
}());
|
||||
return Stack
|
||||
}())
|
||||
|
||||
// Implementation
|
||||
var myStack = new Stack();
|
||||
var myStack = new Stack()
|
||||
|
||||
myStack.push(1);
|
||||
myStack.push(5);
|
||||
myStack.push(76);
|
||||
myStack.push(69);
|
||||
myStack.push(32);
|
||||
myStack.push(54);
|
||||
console.log(myStack.size());
|
||||
console.log(myStack.peek());
|
||||
console.log(myStack.pop());
|
||||
console.log(myStack.peek());
|
||||
console.log(myStack.pop());
|
||||
console.log(myStack.peek());
|
||||
myStack.push(55);
|
||||
console.log(myStack.peek());
|
||||
myStack.view();
|
||||
myStack.push(1)
|
||||
myStack.push(5)
|
||||
myStack.push(76)
|
||||
myStack.push(69)
|
||||
myStack.push(32)
|
||||
myStack.push(54)
|
||||
console.log(myStack.size())
|
||||
console.log(myStack.peek())
|
||||
console.log(myStack.pop())
|
||||
console.log(myStack.peek())
|
||||
console.log(myStack.pop())
|
||||
console.log(myStack.peek())
|
||||
myStack.push(55)
|
||||
console.log(myStack.peek())
|
||||
myStack.view()
|
||||
|
@ -14,103 +14,101 @@
|
||||
var Node = (function () {
|
||||
// Node in the tree
|
||||
function Node (val) {
|
||||
this.value = val;
|
||||
this.left = null;
|
||||
this.right = null;
|
||||
this.value = val
|
||||
this.left = null
|
||||
this.right = null
|
||||
}
|
||||
|
||||
// Search the tree for a value
|
||||
Node.prototype.search = function (val) {
|
||||
if (this.value == val) {
|
||||
return this;
|
||||
return this
|
||||
} else if (val < this.value && this.left != null) {
|
||||
return this.left.search(val);
|
||||
return this.left.search(val)
|
||||
} else if (val > this.value && this.right != null) {
|
||||
return this.right.search(val);
|
||||
return this.right.search(val)
|
||||
}
|
||||
return null
|
||||
}
|
||||
return null;
|
||||
};
|
||||
|
||||
// Visit a node
|
||||
Node.prototype.visit = function () {
|
||||
// Recursively go left
|
||||
if (this.left != null) {
|
||||
this.left.visit();
|
||||
this.left.visit()
|
||||
}
|
||||
// Print out value
|
||||
console.log(this.value);
|
||||
console.log(this.value)
|
||||
// Recursively go right
|
||||
if (this.right != null) {
|
||||
this.right.visit();
|
||||
this.right.visit()
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
// Add a node
|
||||
Node.prototype.addNode = function (n) {
|
||||
if (n.value < this.value) {
|
||||
if (this.left == null) {
|
||||
this.left = n;
|
||||
this.left = n
|
||||
} else {
|
||||
this.left.addNode(n)
|
||||
}
|
||||
} else if (n.value > this.value) {
|
||||
if (this.right == null) {
|
||||
this.right = n;
|
||||
this.right = n
|
||||
} else {
|
||||
this.right.addNode(n);
|
||||
this.right.addNode(n)
|
||||
}
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
// returns the constructor
|
||||
return Node;
|
||||
}());
|
||||
|
||||
return Node
|
||||
}())
|
||||
|
||||
// class Tree
|
||||
var Tree = (function () {
|
||||
function Tree () {
|
||||
// Just store the root
|
||||
this.root = null;
|
||||
this.root = null
|
||||
};
|
||||
|
||||
// Inorder traversal
|
||||
Tree.prototype.traverse = function () {
|
||||
this.root.visit();
|
||||
};
|
||||
this.root.visit()
|
||||
}
|
||||
|
||||
// Start by searching the root
|
||||
Tree.prototype.search = function (val) {
|
||||
let found = this.root.search(val);
|
||||
const found = this.root.search(val)
|
||||
if (found === null) {
|
||||
console.log(val + " not found");
|
||||
console.log(val + ' not found')
|
||||
} else {
|
||||
console.log('Found:' + found.value)
|
||||
}
|
||||
else {
|
||||
console.log("Found:" + found.value);
|
||||
}
|
||||
};
|
||||
|
||||
// Add a new value to the tree
|
||||
Tree.prototype.addValue = function (val) {
|
||||
let n = new Node(val);
|
||||
const n = new Node(val)
|
||||
if (this.root == null) {
|
||||
this.root = n;
|
||||
this.root = n
|
||||
} else {
|
||||
this.root.addNode(n);
|
||||
this.root.addNode(n)
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
// returns the constructor
|
||||
return Tree;
|
||||
}());
|
||||
return Tree
|
||||
}())
|
||||
|
||||
// Implementation of BST
|
||||
var bst = new Tree();
|
||||
bst.addValue(6);
|
||||
bst.addValue(3);
|
||||
bst.addValue(9);
|
||||
bst.addValue(2);
|
||||
bst.addValue(8);
|
||||
bst.addValue(4);
|
||||
bst.traverse();
|
||||
bst.search(8);
|
||||
var bst = new Tree()
|
||||
bst.addValue(6)
|
||||
bst.addValue(3)
|
||||
bst.addValue(9)
|
||||
bst.addValue(2)
|
||||
bst.addValue(8)
|
||||
bst.addValue(4)
|
||||
bst.traverse()
|
||||
bst.search(8)
|
||||
|
135
Hashes/SHA1.js
135
Hashes/SHA1.js
@ -6,7 +6,7 @@
|
||||
//= ===============================================================
|
||||
|
||||
// main variables
|
||||
const CHAR_SIZE = 8;
|
||||
const CHAR_SIZE = 8
|
||||
|
||||
/**
|
||||
* Adds padding to binary/hex string represention
|
||||
@ -19,11 +19,11 @@ const CHAR_SIZE = 8;
|
||||
* pad("10011", 8); // "00010011"
|
||||
*/
|
||||
function pad (str, bits) {
|
||||
let res = str;
|
||||
let res = str
|
||||
while (res.length % bits !== 0) {
|
||||
res = "0" + res;
|
||||
res = '0' + res
|
||||
}
|
||||
return res;
|
||||
return res
|
||||
}
|
||||
|
||||
/**
|
||||
@ -37,11 +37,11 @@ function pad(str, bits) {
|
||||
* chunkify("this is a test", 2); // ["th", "is", " i", "s ", "a ", "te", "st"]
|
||||
*/
|
||||
function chunkify (str, size) {
|
||||
let chunks = [];
|
||||
const chunks = []
|
||||
for (let i = 0; i < str.length; i += size) {
|
||||
chunks.push(str.slice(i, i + size));
|
||||
chunks.push(str.slice(i, i + size))
|
||||
}
|
||||
return chunks;
|
||||
return chunks
|
||||
}
|
||||
|
||||
/**
|
||||
@ -55,7 +55,7 @@ function chunkify(str, size) {
|
||||
* rotateLeft("1011", 3); // "1101"
|
||||
*/
|
||||
function rotateLeft (bits, turns) {
|
||||
return bits.substr(turns) + bits.substr(0, turns);
|
||||
return bits.substr(turns) + bits.substr(0, turns)
|
||||
}
|
||||
|
||||
/**
|
||||
@ -67,24 +67,24 @@ function rotateLeft(bits, turns) {
|
||||
function preProcess (message) {
|
||||
// convert message to binary representation padded to
|
||||
// 8 bits, and add 1
|
||||
let m = message.split("")
|
||||
let m = message.split('')
|
||||
.map(e => e.charCodeAt(0))
|
||||
.map(e => e.toString(2))
|
||||
.map(e => pad(e, 8))
|
||||
.join("") + "1";
|
||||
.join('') + '1'
|
||||
|
||||
// extend message by adding empty bits (0)
|
||||
while (m.length % 512 !== 448) {
|
||||
m += "0";
|
||||
m += '0'
|
||||
}
|
||||
|
||||
// length of message in binary, padded, and extended
|
||||
// to a 64 bit representation
|
||||
let ml = (message.length * CHAR_SIZE).toString(2);
|
||||
ml = pad(ml, 8);
|
||||
ml = "0".repeat(64 - ml.length) + ml;
|
||||
let ml = (message.length * CHAR_SIZE).toString(2)
|
||||
ml = pad(ml, 8)
|
||||
ml = '0'.repeat(64 - ml.length) + ml
|
||||
|
||||
return m + ml;
|
||||
return m + ml
|
||||
}
|
||||
|
||||
/**
|
||||
@ -95,88 +95,83 @@ function preProcess(message) {
|
||||
*/
|
||||
function SHA1 (message) {
|
||||
// main variables
|
||||
let H0 = 0x67452301;
|
||||
let H1 = 0xEFCDAB89;
|
||||
let H2 = 0x98BADCFE;
|
||||
let H3 = 0x10325476;
|
||||
let H4 = 0xC3D2E1F0;
|
||||
let H0 = 0x67452301
|
||||
let H1 = 0xEFCDAB89
|
||||
let H2 = 0x98BADCFE
|
||||
let H3 = 0x10325476
|
||||
let H4 = 0xC3D2E1F0
|
||||
|
||||
// pre-process message and split into 512 bit chunks
|
||||
let bits = preProcess(message);
|
||||
let chunks = chunkify(bits, 512);
|
||||
const bits = preProcess(message)
|
||||
const chunks = chunkify(bits, 512)
|
||||
|
||||
chunks.forEach(function (chunk, i) {
|
||||
// break each chunk into 16 32-bit words
|
||||
let words = chunkify(chunk, 32);
|
||||
const words = chunkify(chunk, 32)
|
||||
|
||||
// extend 16 32-bit words to 80 32-bit words
|
||||
for (let i = 16; i < 80; i++) {
|
||||
let val = [words[i - 3], words[i - 8], words[i - 14], words[i - 16]]
|
||||
const val = [words[i - 3], words[i - 8], words[i - 14], words[i - 16]]
|
||||
.map(e => parseInt(e, 2))
|
||||
.reduce((acc, curr) => curr ^ acc, 0);
|
||||
let bin = (val >>> 0).toString(2);
|
||||
let paddedBin = pad(bin, 32);
|
||||
let word = rotateLeft(paddedBin, 1);
|
||||
words.push(word);
|
||||
.reduce((acc, curr) => curr ^ acc, 0)
|
||||
const bin = (val >>> 0).toString(2)
|
||||
const paddedBin = pad(bin, 32)
|
||||
const word = rotateLeft(paddedBin, 1)
|
||||
words.push(word)
|
||||
}
|
||||
|
||||
// initialize variables for this chunk
|
||||
let [a, b, c, d, e] = [H0, H1, H2, H3, H4];
|
||||
let [a, b, c, d, e] = [H0, H1, H2, H3, H4]
|
||||
|
||||
for (let i = 0; i < 80; i++) {
|
||||
let f, k;
|
||||
let f, k
|
||||
if (i < 20) {
|
||||
f = (b & c) | (~b & d);
|
||||
k = 0x5A827999;
|
||||
}
|
||||
else if (i < 40) {
|
||||
f = b ^ c ^ d;
|
||||
k = 0x6ED9EBA1;
|
||||
}
|
||||
else if (i < 60) {
|
||||
f = (b & c) | (b & d) | (c & d);
|
||||
k = 0x8F1BBCDC;
|
||||
}
|
||||
else {
|
||||
f = b ^ c ^ d;
|
||||
k = 0xCA62C1D6;
|
||||
f = (b & c) | (~b & d)
|
||||
k = 0x5A827999
|
||||
} else if (i < 40) {
|
||||
f = b ^ c ^ d
|
||||
k = 0x6ED9EBA1
|
||||
} else if (i < 60) {
|
||||
f = (b & c) | (b & d) | (c & d)
|
||||
k = 0x8F1BBCDC
|
||||
} else {
|
||||
f = b ^ c ^ d
|
||||
k = 0xCA62C1D6
|
||||
}
|
||||
// make sure f is unsigned
|
||||
f >>>= 0;
|
||||
|
||||
let aRot = rotateLeft(pad(a.toString(2), 32), 5);
|
||||
let aInt = parseInt(aRot, 2) >>> 0;
|
||||
let wordInt = parseInt(words[i], 2) >>> 0;
|
||||
let t = aInt + f + e + k + wordInt;
|
||||
e = d >>> 0;
|
||||
d = c >>> 0;
|
||||
let bRot = rotateLeft(pad(b.toString(2), 32), 30);
|
||||
c = parseInt(bRot, 2) >>> 0;
|
||||
b = a >>> 0;
|
||||
a = t >>> 0;
|
||||
f >>>= 0
|
||||
|
||||
const aRot = rotateLeft(pad(a.toString(2), 32), 5)
|
||||
const aInt = parseInt(aRot, 2) >>> 0
|
||||
const wordInt = parseInt(words[i], 2) >>> 0
|
||||
const t = aInt + f + e + k + wordInt
|
||||
e = d >>> 0
|
||||
d = c >>> 0
|
||||
const bRot = rotateLeft(pad(b.toString(2), 32), 30)
|
||||
c = parseInt(bRot, 2) >>> 0
|
||||
b = a >>> 0
|
||||
a = t >>> 0
|
||||
}
|
||||
|
||||
// add values for this chunk to main hash variables (unsigned)
|
||||
H0 = (H0 + a) >>> 0;
|
||||
H1 = (H1 + b) >>> 0;
|
||||
H2 = (H2 + c) >>> 0;
|
||||
H3 = (H3 + d) >>> 0;
|
||||
H4 = (H4 + e) >>> 0;
|
||||
});
|
||||
H0 = (H0 + a) >>> 0
|
||||
H1 = (H1 + b) >>> 0
|
||||
H2 = (H2 + c) >>> 0
|
||||
H3 = (H3 + d) >>> 0
|
||||
H4 = (H4 + e) >>> 0
|
||||
})
|
||||
|
||||
// combine hash values of main hash variables and return
|
||||
let HH = [H0, H1, H2, H3, H4]
|
||||
const HH = [H0, H1, H2, H3, H4]
|
||||
.map(e => e.toString(16))
|
||||
.map(e => pad(e, 8))
|
||||
.join("");
|
||||
.join('')
|
||||
|
||||
return HH;
|
||||
return HH
|
||||
}
|
||||
|
||||
console.log(SHA1("A Test"));
|
||||
console.log(SHA1("A Test"));
|
||||
console.log(SHA1('A Test'))
|
||||
console.log(SHA1('A Test'))
|
||||
|
||||
// export SHA1 function
|
||||
module.exports = SHA1;
|
||||
|
||||
module.exports = SHA1
|
||||
|
130
Hashes/SHA256.js
130
Hashes/SHA256.js
@ -6,7 +6,7 @@
|
||||
//= ===============================================================
|
||||
|
||||
// main variables
|
||||
const CHAR_SIZE = 8;
|
||||
const CHAR_SIZE = 8
|
||||
|
||||
const K = [
|
||||
0x428a2f98, 0x71374491, 0xb5c0fbcf, 0xe9b5dba5, 0x3956c25b, 0x59f111f1, 0x923f82a4, 0xab1c5ed5,
|
||||
@ -17,7 +17,7 @@ const K = [
|
||||
0xa2bfe8a1, 0xa81a664b, 0xc24b8b70, 0xc76c51a3, 0xd192e819, 0xd6990624, 0xf40e3585, 0x106aa070,
|
||||
0x19a4c116, 0x1e376c08, 0x2748774c, 0x34b0bcb5, 0x391c0cb3, 0x4ed8aa4a, 0x5b9cca4f, 0x682e6ff3,
|
||||
0x748f82ee, 0x78a5636f, 0x84c87814, 0x8cc70208, 0x90befffa, 0xa4506ceb, 0xbef9a3f7, 0xc67178f2
|
||||
];
|
||||
]
|
||||
|
||||
/**
|
||||
* Adds padding to binary/hex string represention
|
||||
@ -30,11 +30,11 @@ const K = [
|
||||
* pad("10011", 8); // "00010011"
|
||||
*/
|
||||
function pad (str, bits) {
|
||||
let res = str;
|
||||
let res = str
|
||||
while (res.length % bits !== 0) {
|
||||
res = "0" + res;
|
||||
res = '0' + res
|
||||
}
|
||||
return res;
|
||||
return res
|
||||
}
|
||||
|
||||
/**
|
||||
@ -48,11 +48,11 @@ function pad(str, bits) {
|
||||
* chunkify("this is a test", 2); // ["th", "is", " i", "s ", "a ", "te", "st"]
|
||||
*/
|
||||
function chunkify (str, size) {
|
||||
let chunks = [];
|
||||
const chunks = []
|
||||
for (let i = 0; i < str.length; i += size) {
|
||||
chunks.push(str.slice(i, i + size));
|
||||
chunks.push(str.slice(i, i + size))
|
||||
}
|
||||
return chunks;
|
||||
return chunks
|
||||
}
|
||||
|
||||
/**
|
||||
@ -66,7 +66,7 @@ function chunkify(str, size) {
|
||||
* rotateLeft("1011", 3); // "1101"
|
||||
*/
|
||||
function rotateRight (bits, turns) {
|
||||
return bits.substr(bits.length - turns) + bits.substr(0, bits.length - turns);
|
||||
return bits.substr(bits.length - turns) + bits.substr(0, bits.length - turns)
|
||||
}
|
||||
|
||||
/**
|
||||
@ -78,24 +78,24 @@ function rotateRight(bits, turns) {
|
||||
function preProcess (message) {
|
||||
// covert message to binary representation padded to
|
||||
// 8 bits, and add 1
|
||||
let m = message.split("")
|
||||
let m = message.split('')
|
||||
.map(e => e.charCodeAt(0))
|
||||
.map(e => e.toString(2))
|
||||
.map(e => pad(e, 8))
|
||||
.join("") + "1";
|
||||
.join('') + '1'
|
||||
|
||||
// extend message by adding empty bits (0)
|
||||
while (m.length % 512 !== 448) {
|
||||
m += "0";
|
||||
m += '0'
|
||||
}
|
||||
|
||||
// length of message in binary, padded, and extended
|
||||
// to a 64 bit representation
|
||||
let ml = (message.length * CHAR_SIZE).toString(2);
|
||||
ml = pad(ml, 8);
|
||||
ml = "0".repeat(64 - ml.length) + ml;
|
||||
let ml = (message.length * CHAR_SIZE).toString(2)
|
||||
ml = pad(ml, 8)
|
||||
ml = '0'.repeat(64 - ml.length) + ml
|
||||
|
||||
return m + ml;
|
||||
return m + ml
|
||||
}
|
||||
|
||||
/**
|
||||
@ -106,83 +106,83 @@ function preProcess(message) {
|
||||
*/
|
||||
function SHA256 (message) {
|
||||
// initial hash variables
|
||||
let H0 = 0x6a09e667;
|
||||
let H1 = 0xbb67ae85;
|
||||
let H2 = 0x3c6ef372;
|
||||
let H3 = 0xa54ff53a;
|
||||
let H4 = 0x510e527f;
|
||||
let H5 = 0x9b05688c;
|
||||
let H6 = 0x1f83d9ab;
|
||||
let H7 = 0x5be0cd19;
|
||||
let H0 = 0x6a09e667
|
||||
let H1 = 0xbb67ae85
|
||||
let H2 = 0x3c6ef372
|
||||
let H3 = 0xa54ff53a
|
||||
let H4 = 0x510e527f
|
||||
let H5 = 0x9b05688c
|
||||
let H6 = 0x1f83d9ab
|
||||
let H7 = 0x5be0cd19
|
||||
|
||||
// pre-process message and split into 512 bit chunks
|
||||
let bits = preProcess(message);
|
||||
let chunks = chunkify(bits, 512);
|
||||
const bits = preProcess(message)
|
||||
const chunks = chunkify(bits, 512)
|
||||
|
||||
chunks.forEach(function (chunk, i) {
|
||||
// break each chunk into 16 32-bit words
|
||||
let words = chunkify(chunk, 32);
|
||||
const words = chunkify(chunk, 32)
|
||||
|
||||
// extend 16 32-bit words to 80 32-bit words
|
||||
for (let i = 16; i < 64; i++) {
|
||||
const W1 = words[i - 15];
|
||||
const W2 = words[i - 2];
|
||||
const R1 = rotateRight(W1, 7);
|
||||
const R2 = rotateRight(W1, 18);
|
||||
const R3 = rotateRight(W2, 17);
|
||||
const R4 = rotateRight(W2, 19);
|
||||
const S0 = parseInt(R1, 2) ^ parseInt(R2, 2) ^ (parseInt(W1, 2) >>> 3);
|
||||
const S1 = parseInt(R3, 2) ^ parseInt(R4, 2) ^ (parseInt(W2, 2) >>> 10);
|
||||
const val = parseInt(words[i - 16], 2) + S0 + parseInt(words[i - 7], 2) + S1;
|
||||
words[i] = pad((val >>> 0).toString(2), 32);
|
||||
const W1 = words[i - 15]
|
||||
const W2 = words[i - 2]
|
||||
const R1 = rotateRight(W1, 7)
|
||||
const R2 = rotateRight(W1, 18)
|
||||
const R3 = rotateRight(W2, 17)
|
||||
const R4 = rotateRight(W2, 19)
|
||||
const S0 = parseInt(R1, 2) ^ parseInt(R2, 2) ^ (parseInt(W1, 2) >>> 3)
|
||||
const S1 = parseInt(R3, 2) ^ parseInt(R4, 2) ^ (parseInt(W2, 2) >>> 10)
|
||||
const val = parseInt(words[i - 16], 2) + S0 + parseInt(words[i - 7], 2) + S1
|
||||
words[i] = pad((val >>> 0).toString(2), 32)
|
||||
}
|
||||
|
||||
// initialize variables for this chunk
|
||||
let [a, b, c, d, e, f, g, h] = [H0, H1, H2, H3, H4, H5, H6, H7];
|
||||
let [a, b, c, d, e, f, g, h] = [H0, H1, H2, H3, H4, H5, H6, H7]
|
||||
|
||||
for (let i = 0; i < 64; i++) {
|
||||
const S1 = [6, 11, 25]
|
||||
.map(turns => rotateRight(pad(e.toString(2), 32), turns))
|
||||
.map(bitstring => parseInt(bitstring, 2))
|
||||
.reduce((acc, curr) => acc ^ curr, 0) >>> 0;
|
||||
const CH = ((e & f) ^ (~e & g)) >>> 0;
|
||||
const temp1 = (h + S1 + CH + K[i] + parseInt(words[i], 2)) >>> 0;
|
||||
.reduce((acc, curr) => acc ^ curr, 0) >>> 0
|
||||
const CH = ((e & f) ^ (~e & g)) >>> 0
|
||||
const temp1 = (h + S1 + CH + K[i] + parseInt(words[i], 2)) >>> 0
|
||||
const S0 = [2, 13, 22]
|
||||
.map(turns => rotateRight(pad(a.toString(2), 32), turns))
|
||||
.map(bitstring => parseInt(bitstring, 2))
|
||||
.reduce((acc, curr) => acc ^ curr, 0) >>> 0;
|
||||
const maj = ((a & b) ^ (a & c) ^ (b & c)) >>> 0;
|
||||
const temp2 = (S0 + maj) >>> 0;
|
||||
.reduce((acc, curr) => acc ^ curr, 0) >>> 0
|
||||
const maj = ((a & b) ^ (a & c) ^ (b & c)) >>> 0
|
||||
const temp2 = (S0 + maj) >>> 0
|
||||
|
||||
h = g;
|
||||
g = f;
|
||||
f = e;
|
||||
e = (d + temp1) >>> 0;
|
||||
d = c;
|
||||
c = b;
|
||||
b = a;
|
||||
a = (temp1 + temp2) >>> 0;
|
||||
h = g
|
||||
g = f
|
||||
f = e
|
||||
e = (d + temp1) >>> 0
|
||||
d = c
|
||||
c = b
|
||||
b = a
|
||||
a = (temp1 + temp2) >>> 0
|
||||
}
|
||||
|
||||
// add values for this chunk to main hash variables (unsigned)
|
||||
H0 = (H0 + a) >>> 0;
|
||||
H1 = (H1 + b) >>> 0;
|
||||
H2 = (H2 + c) >>> 0;
|
||||
H3 = (H3 + d) >>> 0;
|
||||
H4 = (H4 + e) >>> 0;
|
||||
H5 = (H5 + f) >>> 0;
|
||||
H6 = (H6 + g) >>> 0;
|
||||
H7 = (H7 + h) >>> 0;
|
||||
});
|
||||
H0 = (H0 + a) >>> 0
|
||||
H1 = (H1 + b) >>> 0
|
||||
H2 = (H2 + c) >>> 0
|
||||
H3 = (H3 + d) >>> 0
|
||||
H4 = (H4 + e) >>> 0
|
||||
H5 = (H5 + f) >>> 0
|
||||
H6 = (H6 + g) >>> 0
|
||||
H7 = (H7 + h) >>> 0
|
||||
})
|
||||
|
||||
// combine hash values of main hash variables and return
|
||||
let HH = [H0, H1, H2, H3, H4, H5, H6, H7]
|
||||
const HH = [H0, H1, H2, H3, H4, H5, H6, H7]
|
||||
.map(e => e.toString(16))
|
||||
.map(e => pad(e, 8))
|
||||
.join("");
|
||||
.join('')
|
||||
|
||||
return HH;
|
||||
return HH
|
||||
}
|
||||
|
||||
// export SHA256 function
|
||||
module.exports = SHA256;
|
||||
module.exports = SHA256
|
||||
|
@ -6,22 +6,21 @@
|
||||
*/
|
||||
|
||||
function binarySearch (arr, i) {
|
||||
var mid = Math.floor(arr.length / 2);
|
||||
var mid = Math.floor(arr.length / 2)
|
||||
if (arr[mid] === i) {
|
||||
console.log("match", arr[mid], i);
|
||||
return arr[mid];
|
||||
console.log('match', arr[mid], i)
|
||||
return arr[mid]
|
||||
} else if (arr[mid] < i && arr.length > 1) {
|
||||
binarySearch(arr.splice(mid, Number.MAX_VALUE), i);
|
||||
binarySearch(arr.splice(mid, Number.MAX_VALUE), i)
|
||||
} else if (arr[mid] > i && arr.length > 1) {
|
||||
binarySearch(arr.splice(0, mid), i);
|
||||
binarySearch(arr.splice(0, mid), i)
|
||||
} else {
|
||||
console.log("not found", i);
|
||||
return -1;
|
||||
console.log('not found', i)
|
||||
return -1
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
var ar = [1, 2, 3, 4, 5, 6, 7, 8, 9, 10];
|
||||
binarySearch(ar, 3);
|
||||
binarySearch(ar, 7);
|
||||
binarySearch(ar, 13);
|
||||
var ar = [1, 2, 3, 4, 5, 6, 7, 8, 9, 10]
|
||||
binarySearch(ar, 3)
|
||||
binarySearch(ar, 7)
|
||||
binarySearch(ar, 13)
|
||||
|
@ -6,30 +6,30 @@
|
||||
*/
|
||||
|
||||
const jumpSearch = (arr, value) => {
|
||||
const length = arr.length;
|
||||
let step = Math.floor(Math.sqrt(length));
|
||||
let lowerBound = 0;
|
||||
const length = arr.length
|
||||
let step = Math.floor(Math.sqrt(length))
|
||||
let lowerBound = 0
|
||||
while (arr[Math.min(step, length) - 1] < value) {
|
||||
lowerBound = step;
|
||||
step += step;
|
||||
lowerBound = step
|
||||
step += step
|
||||
if (lowerBound >= length) {
|
||||
return -1;
|
||||
return -1
|
||||
}
|
||||
}
|
||||
|
||||
const upperBound = Math.min(step, length);
|
||||
const upperBound = Math.min(step, length)
|
||||
while (arr[lowerBound] < value) {
|
||||
lowerBound++;
|
||||
lowerBound++
|
||||
if (lowerBound === upperBound) {
|
||||
return -1;
|
||||
return -1
|
||||
}
|
||||
}
|
||||
if (arr[lowerBound] === value) {
|
||||
return lowerBound;
|
||||
return lowerBound
|
||||
}
|
||||
return -1;
|
||||
return -1
|
||||
}
|
||||
const arr = [0, 0, 4, 7, 10, 23, 34, 40, 55, 68, 77, 90]
|
||||
jumpSearch(arr,4);
|
||||
jumpSearch(arr,34);
|
||||
jumpSearch(arr,77);
|
||||
jumpSearch(arr, 4)
|
||||
jumpSearch(arr, 34)
|
||||
jumpSearch(arr, 77)
|
||||
|
@ -5,23 +5,23 @@
|
||||
* have been searched.
|
||||
*/
|
||||
function SearchArray (searchNum, ar) {
|
||||
var position = Search(ar, searchNum);
|
||||
var position = Search(ar, searchNum)
|
||||
if (position != -1) {
|
||||
console.log("The element was found at " + (position + 1));
|
||||
console.log('The element was found at ' + (position + 1))
|
||||
} else {
|
||||
console.log("The element not found");
|
||||
console.log('The element not found')
|
||||
}
|
||||
}
|
||||
|
||||
// Search “theArray” for the specified “key” value
|
||||
function Search (theArray, key) {
|
||||
for (var n = 0; n < theArray.length; n++)
|
||||
if (theArray[n] == key)
|
||||
return n;
|
||||
return -1;
|
||||
for (var n = 0; n < theArray.length; n++) {
|
||||
if (theArray[n] == key) { return n }
|
||||
}
|
||||
return -1
|
||||
}
|
||||
|
||||
var ar = [1, 2, 3, 4, 5, 6, 7, 8, 9];
|
||||
SearchArray(3, ar);
|
||||
SearchArray(4, ar);
|
||||
SearchArray(11, ar);
|
||||
var ar = [1, 2, 3, 4, 5, 6, 7, 8, 9]
|
||||
SearchArray(3, ar)
|
||||
SearchArray(4, ar)
|
||||
SearchArray(11, ar)
|
||||
|
@ -1,59 +1,58 @@
|
||||
function TopologicalSorter () {
|
||||
var graph = {},
|
||||
isVisitedNode,
|
||||
finishTimeCount,
|
||||
finishingTimeList,
|
||||
nextNode;
|
||||
var graph = {}
|
||||
var isVisitedNode
|
||||
var finishTimeCount
|
||||
var finishingTimeList
|
||||
var nextNode
|
||||
|
||||
this.addOrder = function (nodeA, nodeB) {
|
||||
nodeA = String(nodeA);
|
||||
nodeB = String(nodeB);
|
||||
graph[nodeA] = graph[nodeA] || [];
|
||||
graph[nodeA].push(nodeB);
|
||||
nodeA = String(nodeA)
|
||||
nodeB = String(nodeB)
|
||||
graph[nodeA] = graph[nodeA] || []
|
||||
graph[nodeA].push(nodeB)
|
||||
}
|
||||
|
||||
this.sortAndGetOrderedItems = function () {
|
||||
isVisitedNode = Object.create(null);
|
||||
finishTimeCount = 0;
|
||||
finishingTimeList = [];
|
||||
isVisitedNode = Object.create(null)
|
||||
finishTimeCount = 0
|
||||
finishingTimeList = []
|
||||
|
||||
for (var node in graph) {
|
||||
if (graph.hasOwnProperty(node) && !isVisitedNode[node]) {
|
||||
dfsTraverse(node);
|
||||
dfsTraverse(node)
|
||||
}
|
||||
}
|
||||
|
||||
finishingTimeList.sort(function (item1, item2) {
|
||||
return item1.finishTime > item2.finishTime ? -1 : 1;
|
||||
});
|
||||
return item1.finishTime > item2.finishTime ? -1 : 1
|
||||
})
|
||||
|
||||
return finishingTimeList.map(function (value) { return value.node })
|
||||
}
|
||||
|
||||
function dfsTraverse (node) {
|
||||
isVisitedNode[node] = true;
|
||||
isVisitedNode[node] = true
|
||||
if (graph[node]) {
|
||||
for (var i = 0; i < graph[node].length; i++) {
|
||||
nextNode = graph[node][i];
|
||||
if (isVisitedNode[nextNode]) continue;
|
||||
dfsTraverse(nextNode);
|
||||
nextNode = graph[node][i]
|
||||
if (isVisitedNode[nextNode]) continue
|
||||
dfsTraverse(nextNode)
|
||||
}
|
||||
}
|
||||
|
||||
finishingTimeList.push({
|
||||
node: node,
|
||||
finishTime: ++finishTimeCount
|
||||
});
|
||||
})
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/* TEST */
|
||||
var topoSorter = new TopologicalSorter();
|
||||
topoSorter.addOrder(5, 2);
|
||||
topoSorter.addOrder(5, 0);
|
||||
topoSorter.addOrder(4, 0);
|
||||
topoSorter.addOrder(4, 1);
|
||||
topoSorter.addOrder(2, 3);
|
||||
topoSorter.addOrder(3, 1);
|
||||
console.log(topoSorter.sortAndGetOrderedItems());
|
||||
var topoSorter = new TopologicalSorter()
|
||||
topoSorter.addOrder(5, 2)
|
||||
topoSorter.addOrder(5, 0)
|
||||
topoSorter.addOrder(4, 0)
|
||||
topoSorter.addOrder(4, 1)
|
||||
topoSorter.addOrder(2, 3)
|
||||
topoSorter.addOrder(3, 1)
|
||||
console.log(topoSorter.sortAndGetOrderedItems())
|
||||
|
@ -3,34 +3,31 @@
|
||||
* sorted in ascending order.
|
||||
*/
|
||||
Array.prototype.isSorted = function () {
|
||||
|
||||
let length = this.length;
|
||||
const length = this.length
|
||||
|
||||
if (length < 2) {
|
||||
return true;
|
||||
return true
|
||||
}
|
||||
|
||||
for (let i = 0; i < length - 1; i++) {
|
||||
if (this[i] > this[i + 1]) {
|
||||
return false;
|
||||
return false
|
||||
}
|
||||
}
|
||||
return true;
|
||||
};
|
||||
return true
|
||||
}
|
||||
|
||||
/*
|
||||
* A simple helper function to shuffle the array randomly in place.
|
||||
*/
|
||||
Array.prototype.shuffle = function () {
|
||||
|
||||
for (let i = this.length - 1; i; i--) {
|
||||
let m = Math.floor(Math.random() * i);
|
||||
let n = this[i - 1];
|
||||
this[i - 1] = this[m];
|
||||
this[m] = n;
|
||||
const m = Math.floor(Math.random() * i)
|
||||
const n = this[i - 1]
|
||||
this[i - 1] = this[m]
|
||||
this[m] = n
|
||||
}
|
||||
}
|
||||
|
||||
};
|
||||
|
||||
/*
|
||||
* Implementation of the bogosort algorithm. This sorting algorithm randomly
|
||||
@ -38,18 +35,17 @@ Array.prototype.shuffle = function () {
|
||||
* For more information see: https://en.wikipedia.org/wiki/Bogosort
|
||||
*/
|
||||
function bogoSort (items) {
|
||||
|
||||
while (!items.isSorted()) {
|
||||
items.shuffle()
|
||||
}
|
||||
return items;
|
||||
return items
|
||||
}
|
||||
|
||||
// Implementation of bogoSort
|
||||
|
||||
var ar = [5, 6, 7, 8, 1, 2, 12, 14];
|
||||
var ar = [5, 6, 7, 8, 1, 2, 12, 14]
|
||||
// Array before Sort
|
||||
console.log(ar);
|
||||
bogoSort(ar);
|
||||
console.log(ar)
|
||||
bogoSort(ar)
|
||||
// Array after sort
|
||||
console.log(ar);
|
||||
console.log(ar)
|
||||
|
@ -12,51 +12,49 @@ Best Case O(n); Average Case O(n); Worst Case O(n)
|
||||
|
||||
*/
|
||||
function bucketSort (list, size) {
|
||||
|
||||
if (undefined === size) {
|
||||
size = 5;
|
||||
size = 5
|
||||
}
|
||||
if (list.length === 0) {
|
||||
return list;
|
||||
return list
|
||||
}
|
||||
let min = list[0];
|
||||
let max = list[0];
|
||||
let min = list[0]
|
||||
let max = list[0]
|
||||
// find min and max
|
||||
for (let iList = 0; iList < list.length; iList++) {
|
||||
|
||||
if (list[iList] < min) {
|
||||
min = list[iList];
|
||||
min = list[iList]
|
||||
} else if (list[iList] > max) {
|
||||
max = list[iList];
|
||||
max = list[iList]
|
||||
}
|
||||
}
|
||||
// how many buckets we need
|
||||
let count = Math.floor((max - min) / size) + 1;
|
||||
const count = Math.floor((max - min) / size) + 1
|
||||
|
||||
// create buckets
|
||||
let buckets = [];
|
||||
const buckets = []
|
||||
for (let iCount = 0; iCount < count; iCount++) {
|
||||
buckets.push([]);
|
||||
buckets.push([])
|
||||
}
|
||||
|
||||
// bucket fill
|
||||
for (let iBucket = 0; iBucket < list.length; iBucket++) {
|
||||
let key = Math.floor((list[iBucket] - min) / size);
|
||||
buckets[key].push(list[iBucket]);
|
||||
const key = Math.floor((list[iBucket] - min) / size)
|
||||
buckets[key].push(list[iBucket])
|
||||
}
|
||||
let sorted = [];
|
||||
const sorted = []
|
||||
// now sort every bucket and merge it to the sorted list
|
||||
for (let iBucket = 0; iBucket < buckets.length; iBucket++) {
|
||||
let arr = buckets[iBucket].sort();
|
||||
const arr = buckets[iBucket].sort()
|
||||
for (let iSorted = 0; iSorted < arr.length; iSorted++) {
|
||||
sorted.push(arr[iSorted]);
|
||||
sorted.push(arr[iSorted])
|
||||
}
|
||||
}
|
||||
return sorted;
|
||||
return sorted
|
||||
}
|
||||
let arrOrignal = [5, 6, 7, 8, 1, 2, 12, 14];
|
||||
const arrOrignal = [5, 6, 7, 8, 1, 2, 12, 14]
|
||||
// Array before Sort
|
||||
console.log(arrOrignal);
|
||||
arrSorted = bucketSort(arrOrignal);
|
||||
console.log(arrOrignal)
|
||||
arrSorted = bucketSort(arrOrignal)
|
||||
// Array after sort
|
||||
console.log(arrSorted);
|
||||
console.log(arrSorted)
|
||||
|
@ -5,41 +5,40 @@
|
||||
*
|
||||
*/
|
||||
function cocktailShakerSort (items) {
|
||||
|
||||
for (let i = items.length - 1; i > 0; i--) {
|
||||
let swapped = false;
|
||||
let temp, j;
|
||||
let swapped = false
|
||||
let temp, j
|
||||
|
||||
// backwards
|
||||
for (j = items.length - 1; j > i; j--) {
|
||||
if (items[j] < items[j - 1]) {
|
||||
temp = items[j];
|
||||
items[j] = items[j - 1];
|
||||
items[j - 1] = temp;
|
||||
swapped = true;
|
||||
temp = items[j]
|
||||
items[j] = items[j - 1]
|
||||
items[j - 1] = temp
|
||||
swapped = true
|
||||
}
|
||||
}
|
||||
|
||||
// forwards
|
||||
for (j = 0; j < i; j++) {
|
||||
if (items[j] > items[j + 1]) {
|
||||
temp = items[j];
|
||||
items[j] = items[j + 1];
|
||||
items[j + 1] = temp;
|
||||
swapped = true;
|
||||
temp = items[j]
|
||||
items[j] = items[j + 1]
|
||||
items[j + 1] = temp
|
||||
swapped = true
|
||||
}
|
||||
}
|
||||
if (!swapped) {
|
||||
return;
|
||||
return
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Implementation of cocktailShakerSort
|
||||
|
||||
var ar = [5, 6, 7, 8, 1, 2, 12, 14];
|
||||
var ar = [5, 6, 7, 8, 1, 2, 12, 14]
|
||||
// Array before Sort
|
||||
console.log(ar);
|
||||
cocktailShakerSort(ar);
|
||||
console.log(ar)
|
||||
cocktailShakerSort(ar)
|
||||
// Array after sort
|
||||
console.log(ar);
|
||||
console.log(ar)
|
||||
|
@ -15,39 +15,36 @@ a "shrink factor" k: [ n/k, n/k2, n/k3, ..., 1 ].
|
||||
|
||||
*/
|
||||
function combSort (list) {
|
||||
|
||||
|
||||
if (list.length === 0) {
|
||||
return list;
|
||||
return list
|
||||
}
|
||||
let shrink = 1.3;
|
||||
let gap = list.length;
|
||||
let isSwapped = true;
|
||||
const shrink = 1.3
|
||||
let gap = list.length
|
||||
let isSwapped = true
|
||||
let i = 0
|
||||
|
||||
while (gap > 1 || isSwapped) {
|
||||
// Update the gap value for a next comb
|
||||
gap = parseInt(parseFloat(gap) / shrink, 10);
|
||||
gap = parseInt(parseFloat(gap) / shrink, 10)
|
||||
|
||||
isSwapped = false
|
||||
i = 0
|
||||
|
||||
while (gap + i < list.length) {
|
||||
if (list[i] > list[i + gap]) {
|
||||
|
||||
let value = list[i];
|
||||
list[i] = list[i + gap];
|
||||
list[i + gap] = value;
|
||||
isSwapped = true;
|
||||
const value = list[i]
|
||||
list[i] = list[i + gap]
|
||||
list[i + gap] = value
|
||||
isSwapped = true
|
||||
}
|
||||
i += 1
|
||||
}
|
||||
}
|
||||
return list
|
||||
}
|
||||
let arrOrignal = [5, 6, 7, 8, 1, 2, 12, 14];
|
||||
const arrOrignal = [5, 6, 7, 8, 1, 2, 12, 14]
|
||||
// Array before Sort
|
||||
console.log(arrOrignal);
|
||||
arrSorted = combSort(arrOrignal);
|
||||
console.log(arrOrignal)
|
||||
arrSorted = combSort(arrOrignal)
|
||||
// Array after sort
|
||||
console.log(arrSorted);
|
||||
console.log(arrSorted)
|
||||
|
@ -6,32 +6,32 @@
|
||||
*/
|
||||
|
||||
function countingSort (arr, min, max) {
|
||||
let i;
|
||||
let z = 0;
|
||||
const count = [];
|
||||
let i
|
||||
let z = 0
|
||||
const count = []
|
||||
|
||||
for (i = min; i <= max; i++) {
|
||||
count[i] = 0;
|
||||
count[i] = 0
|
||||
}
|
||||
|
||||
for (i = 0; i < arr.length; i++) {
|
||||
count[arr[i]]++;
|
||||
count[arr[i]]++
|
||||
}
|
||||
|
||||
for (i = min; i <= max; i++) {
|
||||
while (count[i]-- > 0) {
|
||||
arr[z++] = i;
|
||||
arr[z++] = i
|
||||
}
|
||||
}
|
||||
|
||||
return arr;
|
||||
return arr
|
||||
}
|
||||
|
||||
const arr = [3, 0, 2, 5, 4, 1];
|
||||
const arr = [3, 0, 2, 5, 4, 1]
|
||||
|
||||
// Array before Sort
|
||||
console.log("-----before sorting-----");
|
||||
console.log(arr);
|
||||
console.log('-----before sorting-----')
|
||||
console.log(arr)
|
||||
// Array after sort
|
||||
console.log("-----after sorting-----");
|
||||
console.log(countingSort(arr, 0, 5));
|
||||
console.log('-----after sorting-----')
|
||||
console.log(countingSort(arr, 0, 5))
|
||||
|
@ -6,57 +6,53 @@ algorithm. It is based on the idea that the permutation to be sorted can
|
||||
be factored into cycles, which can individually be rotated to give a sorted result.
|
||||
*/
|
||||
function cycleSort (list) {
|
||||
|
||||
let writes = 0;
|
||||
let writes = 0
|
||||
for (let cycleStart = 0; cycleStart < list.length; cycleStart++) {
|
||||
|
||||
let value = list[cycleStart];
|
||||
let position = cycleStart;
|
||||
let value = list[cycleStart]
|
||||
let position = cycleStart
|
||||
|
||||
// search position
|
||||
for (let i = cycleStart + 1; i < list.length; i++) {
|
||||
|
||||
if (list[i] < value) {
|
||||
position++;
|
||||
position++
|
||||
}
|
||||
}
|
||||
// if its the same continue
|
||||
if (position == cycleStart) {
|
||||
continue;
|
||||
continue
|
||||
}
|
||||
|
||||
while (value == list[position]) {
|
||||
position++;
|
||||
position++
|
||||
}
|
||||
|
||||
let oldValue = list[position];
|
||||
list[position] = value;
|
||||
value = oldValue;
|
||||
writes++;
|
||||
const oldValue = list[position]
|
||||
list[position] = value
|
||||
value = oldValue
|
||||
writes++
|
||||
|
||||
// rotate the rest
|
||||
while (position != cycleStart) {
|
||||
position = cycleStart;
|
||||
position = cycleStart
|
||||
for (let i = cycleStart + 1; i < list.length; i++) {
|
||||
|
||||
if (list[i] < value) {
|
||||
position++;
|
||||
position++
|
||||
}
|
||||
}
|
||||
while (value == list[position]) {
|
||||
position++;
|
||||
position++
|
||||
}
|
||||
let oldValueCycle = list[position];
|
||||
list[position] = value;
|
||||
value = oldValueCycle;
|
||||
writes++;
|
||||
const oldValueCycle = list[position]
|
||||
list[position] = value
|
||||
value = oldValueCycle
|
||||
writes++
|
||||
}
|
||||
}
|
||||
return writes;
|
||||
return writes
|
||||
}
|
||||
let arrOrignal = [5, 6, 7, 8, 1, 2,12, 14];
|
||||
const arrOrignal = [5, 6, 7, 8, 1, 2, 12, 14]
|
||||
// Array before Sort
|
||||
console.log(arrOrignal);
|
||||
cycleSort(arrOrignal);
|
||||
console.log(arrOrignal)
|
||||
cycleSort(arrOrignal)
|
||||
// Array after sort
|
||||
console.log(arrOrignal);
|
||||
console.log(arrOrignal)
|
||||
|
@ -5,81 +5,81 @@
|
||||
*/
|
||||
|
||||
function flashSort (arr) {
|
||||
let max = 0, min = arr[0];
|
||||
let n = arr.length;
|
||||
let m = ~~(0.45 * n);
|
||||
let l = new Array(m);
|
||||
let max = 0; let min = arr[0]
|
||||
const n = arr.length
|
||||
const m = ~~(0.45 * n)
|
||||
const l = new Array(m)
|
||||
|
||||
for (let i = 1; i < n; ++i) {
|
||||
if (arr[i] < min) {
|
||||
min = arr[i];
|
||||
min = arr[i]
|
||||
}
|
||||
if (arr[i] > arr[max]) {
|
||||
max = i;
|
||||
max = i
|
||||
}
|
||||
}
|
||||
|
||||
if (min === arr[max]) {
|
||||
return arr;
|
||||
return arr
|
||||
}
|
||||
|
||||
let c1 = (m - 1) / (arr[max] - min);
|
||||
const c1 = (m - 1) / (arr[max] - min)
|
||||
|
||||
for (let k = 0; k < m; k++) {
|
||||
l[k] = 0;
|
||||
l[k] = 0
|
||||
}
|
||||
|
||||
for (let j = 0; j < n; ++j) {
|
||||
let k = ~~(c1 * (arr[j] - min));
|
||||
++l[k];
|
||||
const k = ~~(c1 * (arr[j] - min))
|
||||
++l[k]
|
||||
}
|
||||
|
||||
for (let p = 1; p < m; ++p) {
|
||||
l[p] = l[p] + l[p - 1];
|
||||
l[p] = l[p] + l[p - 1]
|
||||
}
|
||||
|
||||
let hold = arr[max];
|
||||
arr[max] = arr[0];
|
||||
arr[0] = hold;
|
||||
let hold = arr[max]
|
||||
arr[max] = arr[0]
|
||||
arr[0] = hold
|
||||
|
||||
// permutation
|
||||
let move = 0, t, flash;
|
||||
let j = 0;
|
||||
let k = m - 1;
|
||||
let move = 0; let t; let flash
|
||||
let j = 0
|
||||
let k = m - 1
|
||||
|
||||
while (move < (n - 1)) {
|
||||
while (j > (l[k] - 1)) {
|
||||
++j;
|
||||
k = ~~(c1 * (arr[j] - min));
|
||||
++j
|
||||
k = ~~(c1 * (arr[j] - min))
|
||||
}
|
||||
if (k < 0) break;
|
||||
flash = arr[j];
|
||||
if (k < 0) break
|
||||
flash = arr[j]
|
||||
while (j !== l[k]) {
|
||||
k = ~~(c1 * (flash - min));
|
||||
hold = arr[t = --l[k]];
|
||||
arr[t] = flash;
|
||||
flash = hold;
|
||||
++move;
|
||||
k = ~~(c1 * (flash - min))
|
||||
hold = arr[t = --l[k]]
|
||||
arr[t] = flash
|
||||
flash = hold
|
||||
++move
|
||||
}
|
||||
}
|
||||
|
||||
// insertion
|
||||
for (j = 1; j < n; j++) {
|
||||
hold = arr[j];
|
||||
let i = j - 1;
|
||||
hold = arr[j]
|
||||
let i = j - 1
|
||||
while (i >= 0 && arr[i] > hold) {
|
||||
arr[i + 1] = arr[i--];
|
||||
arr[i + 1] = arr[i--]
|
||||
}
|
||||
arr[i + 1] = hold;
|
||||
arr[i + 1] = hold
|
||||
}
|
||||
return arr;
|
||||
return arr
|
||||
}
|
||||
|
||||
const array = [3, 0, 2, 5, -1, 4, 1, -2];
|
||||
const array = [3, 0, 2, 5, -1, 4, 1, -2]
|
||||
|
||||
// Array before Sort
|
||||
console.log("-----before sorting-----");
|
||||
console.log(array);
|
||||
console.log('-----before sorting-----')
|
||||
console.log(array)
|
||||
// Array after sort
|
||||
console.log("-----after sorting-----");
|
||||
console.log(flashSort(array));
|
||||
console.log('-----after sorting-----')
|
||||
console.log(flashSort(array))
|
||||
|
@ -4,33 +4,30 @@
|
||||
*
|
||||
*/
|
||||
function gnomeSort (items) {
|
||||
|
||||
if (items.length <= 1) {
|
||||
|
||||
return;
|
||||
return
|
||||
}
|
||||
|
||||
let i = 1;
|
||||
let i = 1
|
||||
|
||||
while (i < items.length) {
|
||||
|
||||
if (items[i - 1] <= items[i]) {
|
||||
i++;
|
||||
i++
|
||||
} else {
|
||||
let temp = items[i];
|
||||
items[i] = items[i - 1];
|
||||
items[i - 1] = temp;
|
||||
const temp = items[i]
|
||||
items[i] = items[i - 1]
|
||||
items[i - 1] = temp
|
||||
|
||||
i = Math.max(1, i - 1);
|
||||
i = Math.max(1, i - 1)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Implementation of gnomeSort
|
||||
|
||||
var ar = [5, 6, 7, 8, 1, 2, 12, 14];
|
||||
var ar = [5, 6, 7, 8, 1, 2, 12, 14]
|
||||
// Array before Sort
|
||||
console.log(ar);
|
||||
gnomeSort(ar);
|
||||
console.log(ar)
|
||||
gnomeSort(ar)
|
||||
// Array after sort
|
||||
console.log(ar);
|
||||
console.log(ar)
|
||||
|
@ -6,27 +6,26 @@
|
||||
* Source: https://en.wikipedia.org/wiki/Heap_(data_structure)
|
||||
*/
|
||||
Array.prototype.heapify = function (index, heapSize) {
|
||||
|
||||
let largest = index;
|
||||
let leftIndex = 2 * index + 1;
|
||||
let rightIndex = 2 * index + 2;
|
||||
let largest = index
|
||||
const leftIndex = 2 * index + 1
|
||||
const rightIndex = 2 * index + 2
|
||||
|
||||
if (leftIndex < heapSize && this[leftIndex] > this[largest]) {
|
||||
largest = leftIndex;
|
||||
largest = leftIndex
|
||||
}
|
||||
|
||||
if (rightIndex < heapSize && this[rightIndex] > this[largest]) {
|
||||
largest = rightIndex;
|
||||
largest = rightIndex
|
||||
}
|
||||
|
||||
if (largest !== index) {
|
||||
let temp = this[largest];
|
||||
this[largest] = this[index];
|
||||
this[index] = temp;
|
||||
const temp = this[largest]
|
||||
this[largest] = this[index]
|
||||
this[index] = temp
|
||||
|
||||
this.heapify(largest, heapSize);
|
||||
this.heapify(largest, heapSize)
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
/*
|
||||
* Heap sort sorts an array by building a heap from the array and
|
||||
@ -34,26 +33,25 @@ Array.prototype.heapify = function (index, heapSize) {
|
||||
* For more information see: https://en.wikipedia.org/wiki/Heapsort
|
||||
*/
|
||||
function heapSort (items) {
|
||||
|
||||
let length = items.length;
|
||||
const length = items.length
|
||||
|
||||
for (let i = Math.floor(length / 2) - 1; i > -1; i--) {
|
||||
items.heapify(i, length);
|
||||
items.heapify(i, length)
|
||||
}
|
||||
for (let j = length - 1; j > 0; j--) {
|
||||
let tmp = items[0];
|
||||
items[0] = items[j];
|
||||
items[j] = tmp;
|
||||
items.heapify(0, j);
|
||||
const tmp = items[0]
|
||||
items[0] = items[j]
|
||||
items[j] = tmp
|
||||
items.heapify(0, j)
|
||||
}
|
||||
return items;
|
||||
return items
|
||||
}
|
||||
|
||||
// Implementation of heapSort
|
||||
|
||||
var ar = [5, 6, 7, 8, 1, 2, 12, 14];
|
||||
var ar = [5, 6, 7, 8, 1, 2, 12, 14]
|
||||
// Array before Sort
|
||||
console.log(ar);
|
||||
heapSort(ar);
|
||||
console.log(ar)
|
||||
heapSort(ar)
|
||||
// Array after sort
|
||||
console.log(ar);
|
||||
console.log(ar)
|
||||
|
@ -5,20 +5,20 @@
|
||||
* the correct position and expand sorted part one element at a time.
|
||||
*/
|
||||
function insertionSort (unsortedList) {
|
||||
var len = unsortedList.length;
|
||||
var len = unsortedList.length
|
||||
for (var i = 1; i < len; i++) {
|
||||
var tmp = unsortedList[i]; //Copy of the current element.
|
||||
var tmp = unsortedList[i] // Copy of the current element.
|
||||
/* Check through the sorted part and compare with the number in tmp. If large, shift the number */
|
||||
for (var j = i - 1; j >= 0 && (unsortedList[j] > tmp); j--) {
|
||||
// Shift the number
|
||||
unsortedList[j + 1] = unsortedList[j];
|
||||
unsortedList[j + 1] = unsortedList[j]
|
||||
}
|
||||
// Insert the copied number at the correct position
|
||||
// in sorted part.
|
||||
unsortedList[j + 1] = tmp;
|
||||
unsortedList[j + 1] = tmp
|
||||
}
|
||||
}
|
||||
|
||||
var arr = [5, 3, 1, 2, 4, 8, 3, 8];
|
||||
insertionSort(arr);
|
||||
console.log(arr);
|
||||
var arr = [5, 3, 1, 2, 4, 8, 3, 8]
|
||||
insertionSort(arr)
|
||||
console.log(arr)
|
||||
|
@ -14,16 +14,16 @@
|
||||
* @return {Array} merged list
|
||||
*/
|
||||
function merge (list1, list2) {
|
||||
var results = [];
|
||||
var results = []
|
||||
|
||||
while (list1.length && list2.length) {
|
||||
if (list1[0] <= list2[0]) {
|
||||
results.push(list1.shift());
|
||||
results.push(list1.shift())
|
||||
} else {
|
||||
results.push(list2.shift());
|
||||
results.push(list2.shift())
|
||||
}
|
||||
}
|
||||
return results.concat(list1, list2);
|
||||
return results.concat(list1, list2)
|
||||
}
|
||||
|
||||
/**
|
||||
@ -32,18 +32,17 @@ function merge(list1, list2) {
|
||||
* @return {Array} sorted list
|
||||
*/
|
||||
function mergeSort (list) {
|
||||
if (list.length < 2) return list;
|
||||
if (list.length < 2) return list
|
||||
|
||||
var listHalf = Math.floor(list.length/2);
|
||||
var subList1 = list.slice(0, listHalf);
|
||||
var subList2 = list.slice(listHalf, list.length);
|
||||
var listHalf = Math.floor(list.length / 2)
|
||||
var subList1 = list.slice(0, listHalf)
|
||||
var subList2 = list.slice(listHalf, list.length)
|
||||
|
||||
return merge(mergeSort(subList1), mergeSort(subList2));
|
||||
return merge(mergeSort(subList1), mergeSort(subList2))
|
||||
}
|
||||
|
||||
// Merge Sort Example
|
||||
var unsortedArray = [10, 5, 3, 8, 2, 6, 4, 7, 9, 1];
|
||||
var sortedArray = mergeSort(unsortedArray);
|
||||
|
||||
console.log('Before:', unsortedArray, 'After:', sortedArray);
|
||||
var unsortedArray = [10, 5, 3, 8, 2, 6, 4, 7, 9, 1]
|
||||
var sortedArray = mergeSort(unsortedArray)
|
||||
|
||||
console.log('Before:', unsortedArray, 'After:', sortedArray)
|
||||
|
@ -3,36 +3,35 @@
|
||||
* For more information see here: https://en.wikipedia.org/wiki/Quicksort
|
||||
*/
|
||||
function quickSort (items) {
|
||||
|
||||
var length = items.length;
|
||||
var length = items.length
|
||||
|
||||
if (length <= 1) {
|
||||
return items;
|
||||
return items
|
||||
}
|
||||
var PIVOT = items[0];
|
||||
var GREATER = [];
|
||||
var LESSER = [];
|
||||
var PIVOT = items[0]
|
||||
var GREATER = []
|
||||
var LESSER = []
|
||||
|
||||
for (var i = 1; i < length; i++) {
|
||||
if (items[i] > PIVOT) {
|
||||
GREATER.push(items[i]);
|
||||
GREATER.push(items[i])
|
||||
} else {
|
||||
LESSER.push(items[i]);
|
||||
LESSER.push(items[i])
|
||||
}
|
||||
}
|
||||
|
||||
var sorted = quickSort(LESSER);
|
||||
sorted.push(PIVOT);
|
||||
sorted = sorted.concat(quickSort(GREATER));
|
||||
var sorted = quickSort(LESSER)
|
||||
sorted.push(PIVOT)
|
||||
sorted = sorted.concat(quickSort(GREATER))
|
||||
|
||||
return sorted;
|
||||
return sorted
|
||||
}
|
||||
|
||||
// Implementation of quick sort
|
||||
|
||||
var ar = [0, 5, 3, 2, 2];
|
||||
var ar = [0, 5, 3, 2, 2]
|
||||
// Array before Sort
|
||||
console.log(ar);
|
||||
ar = quickSort(ar);
|
||||
console.log(ar)
|
||||
ar = quickSort(ar)
|
||||
// Array after sort
|
||||
console.log(ar);
|
||||
console.log(ar)
|
||||
|
@ -5,49 +5,48 @@
|
||||
* For more information see: https://en.wikipedia.org/wiki/Radix_sort
|
||||
*/
|
||||
function radixSort (items, RADIX) {
|
||||
|
||||
// default radix is then because we usually count to base 10
|
||||
if (RADIX === undefined || RADIX < 1) {
|
||||
RADIX = 10;
|
||||
RADIX = 10
|
||||
}
|
||||
|
||||
var maxLength = false;
|
||||
var placement = 1;
|
||||
var maxLength = false
|
||||
var placement = 1
|
||||
|
||||
while (!maxLength) {
|
||||
maxLength = true;
|
||||
var buckets = [];
|
||||
maxLength = true
|
||||
var buckets = []
|
||||
|
||||
for (var i = 0; i < RADIX; i++) {
|
||||
buckets.push([]);
|
||||
buckets.push([])
|
||||
}
|
||||
|
||||
for (var j = 0; j < items.length; j++) {
|
||||
var tmp = items[j] / placement;
|
||||
buckets[Math.floor(tmp % RADIX)].push(items[j]);
|
||||
var tmp = items[j] / placement
|
||||
buckets[Math.floor(tmp % RADIX)].push(items[j])
|
||||
if (maxLength && tmp > 0) {
|
||||
maxLength = false;
|
||||
maxLength = false
|
||||
}
|
||||
}
|
||||
|
||||
var a = 0;
|
||||
var a = 0
|
||||
for (var b = 0; b < RADIX; b++) {
|
||||
var buck = buckets[b];
|
||||
var buck = buckets[b]
|
||||
for (var k = 0; k < buck.length; k++) {
|
||||
items[a] = buck[k];
|
||||
a++;
|
||||
items[a] = buck[k]
|
||||
a++
|
||||
}
|
||||
}
|
||||
placement *= RADIX;
|
||||
placement *= RADIX
|
||||
}
|
||||
return items;
|
||||
return items
|
||||
}
|
||||
|
||||
// Implementation of radixSort
|
||||
|
||||
var ar = [5, 6, 7, 8, 1, 2, 12, 14];
|
||||
var ar = [5, 6, 7, 8, 1, 2, 12, 14]
|
||||
// Array before Sort
|
||||
console.log(ar);
|
||||
radixSort(ar);
|
||||
console.log(ar)
|
||||
radixSort(ar)
|
||||
// Array after sort
|
||||
console.log(ar);
|
||||
console.log(ar)
|
||||
|
@ -8,30 +8,30 @@
|
||||
*from the unsorted subarray is picked and moved to the sorted subarray.
|
||||
*/
|
||||
function selectionSort (items) {
|
||||
var length = items.length;
|
||||
var length = items.length
|
||||
for (var i = 0; i < length - 1; i++) {
|
||||
// Number of passes
|
||||
var min = i; //min holds the current minimum number position for each pass; i holds the Initial min number
|
||||
var min = i // min holds the current minimum number position for each pass; i holds the Initial min number
|
||||
for (var j = i + 1; j < length; j++) { // Note that j = i + 1 as we only need to go through unsorted array
|
||||
if (items[j] < items[min]) { // Compare the numbers
|
||||
min = j; //Change the current min number position if a smaller num is found
|
||||
min = j // Change the current min number position if a smaller num is found
|
||||
}
|
||||
}
|
||||
if (min != i) {
|
||||
// After each pass, if the current min num != initial min num, exchange the position.
|
||||
// Swap the numbers
|
||||
var tmp = items[i];
|
||||
items[i] = items[min];
|
||||
items[min] = tmp;
|
||||
var tmp = items[i]
|
||||
items[i] = items[min]
|
||||
items[min] = tmp
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Implementation of Selection Sort
|
||||
|
||||
var ar = [5, 6, 7, 8, 1, 2, 12, 14];
|
||||
var ar = [5, 6, 7, 8, 1, 2, 12, 14]
|
||||
// Array before Sort
|
||||
console.log(ar);
|
||||
selectionSort(ar);
|
||||
console.log(ar)
|
||||
selectionSort(ar)
|
||||
// Array after sort
|
||||
console.log(ar);
|
||||
console.log(ar)
|
||||
|
@ -4,37 +4,33 @@
|
||||
*
|
||||
*/
|
||||
function shellSort (items) {
|
||||
|
||||
var interval = 1;
|
||||
var interval = 1
|
||||
|
||||
while (interval < items.length / 3) {
|
||||
|
||||
interval = interval * 3 + 1;
|
||||
interval = interval * 3 + 1
|
||||
}
|
||||
|
||||
while (interval > 0) {
|
||||
|
||||
for (var outer = interval; outer < items.length; outer++) {
|
||||
|
||||
var value = items[outer];
|
||||
var inner = outer;
|
||||
var value = items[outer]
|
||||
var inner = outer
|
||||
|
||||
while (inner > interval - 1 && items[inner - interval] >= value) {
|
||||
items[inner] = items[inner - interval];
|
||||
inner = inner - interval;
|
||||
items[inner] = items[inner - interval]
|
||||
inner = inner - interval
|
||||
}
|
||||
items[inner] = value;
|
||||
items[inner] = value
|
||||
}
|
||||
interval = (interval - 1) / 3;
|
||||
interval = (interval - 1) / 3
|
||||
}
|
||||
return items;
|
||||
return items
|
||||
}
|
||||
|
||||
// Implementation of shellSort
|
||||
|
||||
var ar = [5, 6, 7, 8, 1, 2, 12, 14];
|
||||
var ar = [5, 6, 7, 8, 1, 2, 12, 14]
|
||||
// Array before Sort
|
||||
console.log(ar);
|
||||
shellSort(ar);
|
||||
console.log(ar)
|
||||
shellSort(ar)
|
||||
// Array after sort
|
||||
console.log(ar);
|
||||
console.log(ar)
|
||||
|
@ -6,21 +6,21 @@
|
||||
|
||||
Array.prototype.wiggleSort = function () {
|
||||
for (let i = 0; i < this.length; ++i) {
|
||||
const shouldNotBeLessThan = i % 2;
|
||||
const isLessThan = this[i] < this[i + 1];
|
||||
const shouldNotBeLessThan = i % 2
|
||||
const isLessThan = this[i] < this[i + 1]
|
||||
if (shouldNotBeLessThan && isLessThan) {
|
||||
[this[i], this[i + 1]] = [this[i + 1], this[i]];
|
||||
[this[i], this[i + 1]] = [this[i + 1], this[i]]
|
||||
}
|
||||
}
|
||||
return this;
|
||||
};
|
||||
return this
|
||||
}
|
||||
|
||||
// Implementation of wiggle sort
|
||||
|
||||
var arr = [3, 5, 2, 1, 6, 4];
|
||||
var arr = [3, 5, 2, 1, 6, 4]
|
||||
// Array before Wiggle Sort
|
||||
console.log(arr); //[3, 5, 2, 1, 6, 4]
|
||||
console.log(arr) // [3, 5, 2, 1, 6, 4]
|
||||
|
||||
arr.wiggleSort()
|
||||
// Array after wiggle sort
|
||||
console.log(arr); // [ 3, 5, 2, 6, 1, 4 ]
|
||||
console.log(arr) // [ 3, 5, 2, 6, 1, 4 ]
|
||||
|
@ -14,194 +14,183 @@ var LinearAlgebra;
|
||||
var Vector = /** @class */ (function () {
|
||||
// constructor
|
||||
function Vector (N, comps) {
|
||||
if (comps === void 0) { comps = []; }
|
||||
this.components = new Array(N);
|
||||
if (comps === void 0) { comps = [] }
|
||||
this.components = new Array(N)
|
||||
if (comps.length == 0) {
|
||||
for (var i = 0; i < N; i++) {
|
||||
this.components[i] = 0.0;
|
||||
this.components[i] = 0.0
|
||||
}
|
||||
}
|
||||
else {
|
||||
} else {
|
||||
if (N == comps.length) {
|
||||
this.components = comps;
|
||||
}
|
||||
else {
|
||||
throw "Vector: invalide size!";
|
||||
this.components = comps
|
||||
} else {
|
||||
throw 'Vector: invalide size!'
|
||||
}
|
||||
}
|
||||
} // end of constructor
|
||||
// returns the size of this vector.
|
||||
// not the eulidean length!
|
||||
Vector.prototype.size = function () {
|
||||
return this.components.length;
|
||||
};
|
||||
return this.components.length
|
||||
}
|
||||
// computes the eulidean length.
|
||||
Vector.prototype.eulideanLength = function () {
|
||||
var sum = 0;
|
||||
var sum = 0
|
||||
for (var i = 0; i < this.components.length; i++) {
|
||||
sum += this.components[i] * this.components[i];
|
||||
sum += this.components[i] * this.components[i]
|
||||
}
|
||||
return Math.sqrt(sum)
|
||||
}
|
||||
return Math.sqrt(sum);
|
||||
};
|
||||
// getter for the components of the vector.
|
||||
// returns a specified component (index)
|
||||
Vector.prototype.component = function (index) {
|
||||
return this.components[index];
|
||||
};
|
||||
return this.components[index]
|
||||
}
|
||||
// setter for a specified component of this vector.
|
||||
Vector.prototype.changeComponent = function (index, value) {
|
||||
if (index >= 0 && index < this.components.length) {
|
||||
this.components[index] = value;
|
||||
this.components[index] = value
|
||||
} else {
|
||||
throw 'changeComponent: index out of bounds!'
|
||||
}
|
||||
else {
|
||||
throw "changeComponent: index out of bounds!";
|
||||
}
|
||||
};
|
||||
// vector addition
|
||||
Vector.prototype.add = function (other) {
|
||||
if (this.size() == other.size()) {
|
||||
var SIZE = this.size();
|
||||
var ans = new Vector(SIZE);
|
||||
var SIZE = this.size()
|
||||
var ans = new Vector(SIZE)
|
||||
for (var i = 0; i < SIZE; i++) {
|
||||
ans.changeComponent(i, (this.components[i] + other.component(i)));
|
||||
ans.changeComponent(i, (this.components[i] + other.component(i)))
|
||||
}
|
||||
return ans;
|
||||
return ans
|
||||
} else {
|
||||
throw 'add: vector must have same size!'
|
||||
}
|
||||
else {
|
||||
throw "add: vector must have same size!";
|
||||
}
|
||||
};
|
||||
// vector subtraction
|
||||
Vector.prototype.sub = function (other) {
|
||||
if (this.size() == other.size()) {
|
||||
var SIZE = this.size();
|
||||
var ans = new Vector(SIZE);
|
||||
var SIZE = this.size()
|
||||
var ans = new Vector(SIZE)
|
||||
for (var i = 0; i < SIZE; i++) {
|
||||
ans.changeComponent(i, (this.components[i] - other.component(i)));
|
||||
ans.changeComponent(i, (this.components[i] - other.component(i)))
|
||||
}
|
||||
return ans;
|
||||
return ans
|
||||
} else {
|
||||
throw 'add: vector must have same size!'
|
||||
}
|
||||
else {
|
||||
throw "add: vector must have same size!";
|
||||
}
|
||||
};
|
||||
// dot-product
|
||||
Vector.prototype.dot = function (other) {
|
||||
var sum = 0;
|
||||
var sum = 0
|
||||
if (other.size() == this.size()) {
|
||||
var SIZE = other.size();
|
||||
var SIZE = other.size()
|
||||
for (var i = 0; i < SIZE; i++) {
|
||||
sum += this.components[i] * other.component(i);
|
||||
sum += this.components[i] * other.component(i)
|
||||
}
|
||||
return sum;
|
||||
return sum
|
||||
} else {
|
||||
throw 'dot: vectors must have same size!'
|
||||
}
|
||||
else {
|
||||
throw "dot: vectors must have same size!";
|
||||
}
|
||||
};
|
||||
// scalar multiplication
|
||||
Vector.prototype.scalar = function (s) {
|
||||
var SIZE = this.size();
|
||||
var ans = new Vector(SIZE);
|
||||
var SIZE = this.size()
|
||||
var ans = new Vector(SIZE)
|
||||
for (var i = 0; i < SIZE; i++) {
|
||||
ans.changeComponent(i, (this.components[i] * s));
|
||||
ans.changeComponent(i, (this.components[i] * s))
|
||||
}
|
||||
return ans
|
||||
}
|
||||
return ans;
|
||||
};
|
||||
// returns a string representation of this vector.
|
||||
Vector.prototype.toString = function () {
|
||||
var ans = "(";
|
||||
var SIZE = this.components.length;
|
||||
var ans = '('
|
||||
var SIZE = this.components.length
|
||||
for (var i = 0; i < SIZE; i++) {
|
||||
if (i < SIZE - 1) {
|
||||
ans += this.components[i] + ",";
|
||||
}
|
||||
else {
|
||||
ans += this.components[i] + ")";
|
||||
ans += this.components[i] + ','
|
||||
} else {
|
||||
ans += this.components[i] + ')'
|
||||
}
|
||||
}
|
||||
return ans;
|
||||
};
|
||||
return ans
|
||||
}
|
||||
// converts this vector in a unit basis vector and returns it.
|
||||
// the One is on position 'pos'
|
||||
Vector.prototype.createUnitBasis = function (pos) {
|
||||
if (pos >= 0 && pos < this.components.length) {
|
||||
for (var i = 0; i < this.components.length; i++) {
|
||||
if (i == pos) {
|
||||
this.components[i] = 1.0;
|
||||
}
|
||||
else {
|
||||
this.components[i] = 0.0;
|
||||
this.components[i] = 1.0
|
||||
} else {
|
||||
this.components[i] = 0.0
|
||||
}
|
||||
}
|
||||
} else {
|
||||
throw 'createUnitBasis: index out of bounds'
|
||||
}
|
||||
else {
|
||||
throw "createUnitBasis: index out of bounds";
|
||||
return this
|
||||
}
|
||||
return this;
|
||||
};
|
||||
// normalizes this vector and returns it.
|
||||
Vector.prototype.norm = function () {
|
||||
var SIZE = this.size();
|
||||
var quotient = 1.0 / this.eulideanLength();
|
||||
var SIZE = this.size()
|
||||
var quotient = 1.0 / this.eulideanLength()
|
||||
for (var i = 0; i < SIZE; i++) {
|
||||
this.components[i] = this.components[i] * quotient;
|
||||
this.components[i] = this.components[i] * quotient
|
||||
}
|
||||
return this
|
||||
}
|
||||
return this;
|
||||
};
|
||||
// returns true if the vectors are equal otherwise false.
|
||||
Vector.prototype.equal = function (other) {
|
||||
var ans = true;
|
||||
var SIZE = this.size();
|
||||
var EPSILON = 0.001;
|
||||
var ans = true
|
||||
var SIZE = this.size()
|
||||
var EPSILON = 0.001
|
||||
if (SIZE == other.size()) {
|
||||
for (var i = 0; i < SIZE; i++) {
|
||||
if (Math.abs(this.components[i] - other.component(i)) > EPSILON) {
|
||||
ans = false;
|
||||
ans = false
|
||||
}
|
||||
}
|
||||
} else {
|
||||
ans = false
|
||||
}
|
||||
else {
|
||||
ans = false;
|
||||
return ans
|
||||
}
|
||||
return ans;
|
||||
};
|
||||
return Vector;
|
||||
}()); // end of class Vector
|
||||
LinearAlgebra.Vector = Vector;
|
||||
return Vector
|
||||
}()) // end of class Vector
|
||||
LinearAlgebra.Vector = Vector
|
||||
// -------------- global functions ---------------------------------
|
||||
// returns a unit basis vector of size N with a One on position 'pos'
|
||||
function unitBasisVector (N, pos) {
|
||||
var ans = new Vector(N);
|
||||
var ans = new Vector(N)
|
||||
for (var i = 0; i < N; i++) {
|
||||
if (i == pos) {
|
||||
ans.changeComponent(i, 1.0);
|
||||
}
|
||||
else {
|
||||
ans.changeComponent(i, 0);
|
||||
ans.changeComponent(i, 1.0)
|
||||
} else {
|
||||
ans.changeComponent(i, 0)
|
||||
}
|
||||
}
|
||||
return ans;
|
||||
return ans
|
||||
}
|
||||
LinearAlgebra.unitBasisVector = unitBasisVector;
|
||||
LinearAlgebra.unitBasisVector = unitBasisVector
|
||||
// returns a random vector with integer components (between 'a' and 'b') of size N.
|
||||
function randomVectorInt (N, a, b) {
|
||||
var ans = new Vector(N);
|
||||
var ans = new Vector(N)
|
||||
for (var i = 0; i < N; i++) {
|
||||
ans.changeComponent(i, (Math.floor((Math.random() * b) + a)));
|
||||
ans.changeComponent(i, (Math.floor((Math.random() * b) + a)))
|
||||
}
|
||||
return ans;
|
||||
return ans
|
||||
}
|
||||
LinearAlgebra.randomVectorInt = randomVectorInt;
|
||||
LinearAlgebra.randomVectorInt = randomVectorInt
|
||||
// returns a random vector with floating point components (between 'a' and 'b') of size N.
|
||||
function randomVectorFloat (N, a, b) {
|
||||
var ans = new Vector(N);
|
||||
var ans = new Vector(N)
|
||||
for (var i = 0; i < N; i++) {
|
||||
ans.changeComponent(i, ((Math.random() * b) + a));
|
||||
ans.changeComponent(i, ((Math.random() * b) + a))
|
||||
}
|
||||
return ans;
|
||||
return ans
|
||||
}
|
||||
LinearAlgebra.randomVectorFloat = randomVectorFloat;
|
||||
LinearAlgebra.randomVectorFloat = randomVectorFloat
|
||||
// ------------------ end of global functions -----------------------------
|
||||
/*
|
||||
class: Matrix
|
||||
@ -210,116 +199,109 @@ var LinearAlgebra;
|
||||
var Matrix = /** @class */ (function () {
|
||||
// constructor for zero-matrix or fix number matrix.
|
||||
function Matrix (row, col, comps) {
|
||||
if (comps === void 0) { comps = []; }
|
||||
if (comps === void 0) { comps = [] }
|
||||
if (comps.length == 0) {
|
||||
this.matrix = new Array();
|
||||
var rowVector = new Array();
|
||||
this.matrix = new Array()
|
||||
var rowVector = new Array()
|
||||
for (var i = 0; i < row; i++) {
|
||||
for (var j = 0; j < col; j++) {
|
||||
rowVector[j] = 0;
|
||||
rowVector[j] = 0
|
||||
}
|
||||
this.matrix[i] = rowVector;
|
||||
rowVector = new Array();
|
||||
this.matrix[i] = rowVector
|
||||
rowVector = new Array()
|
||||
}
|
||||
} else {
|
||||
this.matrix = comps
|
||||
}
|
||||
else {
|
||||
this.matrix = comps;
|
||||
}
|
||||
this.rows = row;
|
||||
this.cols = col;
|
||||
this.rows = row
|
||||
this.cols = col
|
||||
}
|
||||
// returns the specified component.
|
||||
Matrix.prototype.component = function (x, y) {
|
||||
if (x >= 0 && x < this.rows && y >= 0 && y < this.cols) {
|
||||
return this.matrix[x][y];
|
||||
return this.matrix[x][y]
|
||||
} else {
|
||||
throw new Error('component: index out of bounds')
|
||||
}
|
||||
else {
|
||||
throw new Error("component: index out of bounds");
|
||||
}
|
||||
};
|
||||
// changes the specified component with value 'value'.
|
||||
Matrix.prototype.changeComponent = function (x, y, value) {
|
||||
if (x >= 0 && x < this.rows && y >= 0 && y < this.cols) {
|
||||
this.matrix[x][y] = value;
|
||||
this.matrix[x][y] = value
|
||||
} else {
|
||||
throw new Error('changeComponent: index out of bounds')
|
||||
}
|
||||
else {
|
||||
throw new Error("changeComponent: index out of bounds");
|
||||
}
|
||||
};
|
||||
// returns a string representation of this matrix.
|
||||
Matrix.prototype.toString = function () {
|
||||
var ans = "";
|
||||
var ans = ''
|
||||
for (var i = 0; i < this.rows; i++) {
|
||||
ans += "|";
|
||||
ans += '|'
|
||||
for (var j = 0; j < this.cols; j++) {
|
||||
if (j < this.cols - 1) {
|
||||
ans += this.matrix[i][j] + ",";
|
||||
}
|
||||
else {
|
||||
ans += this.matrix[i][j] + ','
|
||||
} else {
|
||||
if (i < this.rows - 1) {
|
||||
ans += this.matrix[i][j] + "|\n";
|
||||
}
|
||||
else {
|
||||
ans += this.matrix[i][j] + "|";
|
||||
ans += this.matrix[i][j] + '|\n'
|
||||
} else {
|
||||
ans += this.matrix[i][j] + '|'
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
return ans;
|
||||
};
|
||||
return ans
|
||||
}
|
||||
// returns the dimension rows x cols as number array
|
||||
Matrix.prototype.dimension = function () {
|
||||
var ans = new Array();
|
||||
ans[0] = this.rows;
|
||||
ans[1] = this.cols;
|
||||
return ans;
|
||||
};
|
||||
var ans = new Array()
|
||||
ans[0] = this.rows
|
||||
ans[1] = this.cols
|
||||
return ans
|
||||
}
|
||||
// matrix addition. returns the result.
|
||||
Matrix.prototype.add = function (other) {
|
||||
if (this.rows == other.dimension()[0]
|
||||
&& this.cols == other.dimension()[1]) {
|
||||
var ans = new Matrix(this.rows, this.cols);
|
||||
if (this.rows == other.dimension()[0] &&
|
||||
this.cols == other.dimension()[1]) {
|
||||
var ans = new Matrix(this.rows, this.cols)
|
||||
for (var i = 0; i < this.rows; i++) {
|
||||
for (var j = 0; j < this.cols; j++) {
|
||||
ans.changeComponent(i, j, (this.matrix[i][j] + other.component(i, j)));
|
||||
ans.changeComponent(i, j, (this.matrix[i][j] + other.component(i, j)))
|
||||
}
|
||||
}
|
||||
return ans;
|
||||
return ans
|
||||
} else {
|
||||
throw new Error('add: matrices must have same dimension!')
|
||||
}
|
||||
else {
|
||||
throw new Error("add: matrices must have same dimension!");
|
||||
}
|
||||
};
|
||||
// returns true if the matrices are equal, otherwise false.
|
||||
Matrix.prototype.equal = function (other) {
|
||||
var ans = true;
|
||||
var EPSILON = 0.001;
|
||||
if (this.rows == other.dimension()[0]
|
||||
&& this.cols == other.dimension()[1]) {
|
||||
var ans = true
|
||||
var EPSILON = 0.001
|
||||
if (this.rows == other.dimension()[0] &&
|
||||
this.cols == other.dimension()[1]) {
|
||||
for (var i = 0; i < this.rows; i++) {
|
||||
for (var j = 0; j < this.cols; j++) {
|
||||
if (Math.abs(this.matrix[i][j] - other.component(i, j)) > EPSILON) {
|
||||
ans = false;
|
||||
ans = false
|
||||
}
|
||||
}
|
||||
}
|
||||
} else {
|
||||
ans = false
|
||||
}
|
||||
else {
|
||||
ans = false;
|
||||
return ans
|
||||
}
|
||||
return ans;
|
||||
};
|
||||
// matrix-scalar multiplication
|
||||
Matrix.prototype.scalar = function (c) {
|
||||
var ans = new Matrix(this.rows, this.cols);
|
||||
var ans = new Matrix(this.rows, this.cols)
|
||||
for (var i = 0; i < this.rows; i++) {
|
||||
for (var j = 0; j < this.cols; j++) {
|
||||
ans.changeComponent(i, j, (this.matrix[i][j] * c));
|
||||
ans.changeComponent(i, j, (this.matrix[i][j] * c))
|
||||
}
|
||||
}
|
||||
return ans;
|
||||
};
|
||||
return Matrix;
|
||||
}()); // end of class Matrix
|
||||
LinearAlgebra.Matrix = Matrix;
|
||||
})(LinearAlgebra || (LinearAlgebra = {})); // end of namespace LinearAlgebra
|
||||
return ans
|
||||
}
|
||||
return Matrix
|
||||
}()) // end of class Matrix
|
||||
LinearAlgebra.Matrix = Matrix
|
||||
})(LinearAlgebra || (LinearAlgebra = {})) // end of namespace LinearAlgebra
|
||||
|
@ -6,11 +6,11 @@
|
||||
The tests use javascript test-framework mocha
|
||||
*/
|
||||
|
||||
var assert = require('assert');
|
||||
var fs = require('fs');
|
||||
var assert = require('assert')
|
||||
var fs = require('fs')
|
||||
|
||||
// file is included here
|
||||
eval(fs.readFileSync('src/la_lib.js') + '');
|
||||
eval(fs.readFileSync('src/la_lib.js') + '')
|
||||
|
||||
// Tests goes here
|
||||
|
||||
@ -18,153 +18,152 @@ eval(fs.readFileSync('src/la_lib.js') + '');
|
||||
describe('Create Vectors', function () {
|
||||
describe('#toString()', function () {
|
||||
it('should return a string representation', function () {
|
||||
assert.equal((new LinearAlgebra.Vector(3, [1, 2, 3])).toString(), "(1,2,3)");
|
||||
});
|
||||
});
|
||||
describe("#unitBasisVector()", function () {
|
||||
it("should return a unit basis vector", function () {
|
||||
assert.equal(LinearAlgebra.unitBasisVector(3, 1).toString(), "(0,1,0)");
|
||||
});
|
||||
});
|
||||
});
|
||||
assert.equal((new LinearAlgebra.Vector(3, [1, 2, 3])).toString(), '(1,2,3)')
|
||||
})
|
||||
})
|
||||
describe('#unitBasisVector()', function () {
|
||||
it('should return a unit basis vector', function () {
|
||||
assert.equal(LinearAlgebra.unitBasisVector(3, 1).toString(), '(0,1,0)')
|
||||
})
|
||||
})
|
||||
})
|
||||
|
||||
// operations on it.
|
||||
describe("Vector operations", function () {
|
||||
describe("#add()", function () {
|
||||
it("should return vector (2,4,6)", function () {
|
||||
var x = new LinearAlgebra.Vector(3, [1, 2, 3]);
|
||||
var y = new LinearAlgebra.Vector(3, [1, 2, 3]);
|
||||
assert.equal((x.add(y)).toString(), "(2,4,6)");
|
||||
});
|
||||
});
|
||||
describe("#sub()", function () {
|
||||
it("should return vector (0,0,0)", function () {
|
||||
var x = new LinearAlgebra.Vector(3, [1, 2, 3]);
|
||||
var y = new LinearAlgebra.Vector(3, [1, 2, 3]);
|
||||
assert.equal((x.sub(y)).toString(), "(0,0,0)");
|
||||
});
|
||||
});
|
||||
describe("#dot()", function () {
|
||||
it("should return the dot-product", function () {
|
||||
var x = new LinearAlgebra.Vector(3, [1, 2, 3]);
|
||||
var y = new LinearAlgebra.Vector(3, [5, 6, 7]);
|
||||
assert.equal(x.dot(y), 38);
|
||||
});
|
||||
});
|
||||
describe("#scalar()", function () {
|
||||
it("should return the scalar product", function () {
|
||||
var x = new LinearAlgebra.Vector(3, [1, 2, 3]);
|
||||
assert.equal(x.scalar(2).toString(), "(2,4,6)");
|
||||
});
|
||||
});
|
||||
describe("#norm()", function () {
|
||||
it("should return the normalizes vector", function () {
|
||||
var x = new LinearAlgebra.Vector(4, [9, 0, 3, 1]);
|
||||
var y = x.norm();
|
||||
assert.ok(Math.abs(y.component(0) - (9.0 / Math.sqrt(91))) <= 0.01);
|
||||
});
|
||||
});
|
||||
describe("#eulideanLength()", function () {
|
||||
it("should return the eulidean length of the vector", function () {
|
||||
var x = new LinearAlgebra.Vector(3, [1, 2, 2]);
|
||||
assert.ok(Math.abs(x.eulideanLength() - 3) <= 0.001);
|
||||
});
|
||||
});
|
||||
describe("#size()", function () {
|
||||
it("should return the size (not eulidean length!) of the vector", function () {
|
||||
var x = LinearAlgebra.randomVectorInt(10, 1, 5);
|
||||
assert.equal(x.size(), 10);
|
||||
});
|
||||
});
|
||||
describe("#equal()", function () {
|
||||
it("should compares two vectors", function () {
|
||||
var x = new LinearAlgebra.Vector(3, [1, 2, 2]);
|
||||
var y = new LinearAlgebra.Vector(3, [1, 2, 3]);
|
||||
assert.ok(x.equal(x));
|
||||
assert.ok(!x.equal(y));
|
||||
});
|
||||
});
|
||||
});
|
||||
|
||||
describe("Methods on vectors", function () {
|
||||
describe("#component()", function () {
|
||||
it("should return the specified component", function () {
|
||||
var x = new LinearAlgebra.Vector(3, [1, 2, 2]);
|
||||
assert.equal(x.component(1), 2);
|
||||
});
|
||||
});
|
||||
describe("#changeComponent()", function () {
|
||||
it("should return the changed vector", function () {
|
||||
var x = new LinearAlgebra.Vector(3, [1, 2, 2]);
|
||||
x.changeComponent(1, 5);
|
||||
assert.equal(x.toString(), "(1,5,2)");
|
||||
});
|
||||
});
|
||||
describe("#toString()", function () {
|
||||
it("should return a string representation of the vector", function () {
|
||||
var x = new LinearAlgebra.Vector(4, [9, 0, 3, 1]);
|
||||
assert.equal(x.toString(), "(9,0,3,1)");
|
||||
});
|
||||
});
|
||||
});
|
||||
|
||||
|
||||
describe("class Matrix", function () {
|
||||
describe("#component()", function () {
|
||||
it("should return the specified component", function () {
|
||||
var A = new LinearAlgebra.Matrix(2, 2);
|
||||
assert.equal(A.component(0, 1), 0);
|
||||
var B = new LinearAlgebra.Matrix(2, 2, [[1, 2], [3, 4]]);
|
||||
assert.equal(B.component(1, 0), 3);
|
||||
});
|
||||
});
|
||||
describe("#toString()", function () {
|
||||
it("should return a string representation of the matrix", function () {
|
||||
var A = new LinearAlgebra.Matrix(2, 2, [[1, 2], [3, 4]]);
|
||||
assert.equal(A.toString(), "|1,2|\n|3,4|");
|
||||
});
|
||||
});
|
||||
describe("#dimension()", function () {
|
||||
it("should return the dimension of the matrix as number array", function () {
|
||||
var A = new LinearAlgebra.Matrix(3, 2, [[1, 2], [3, 4], [5, 6]]);
|
||||
assert.equal(A.dimension()[0], 3);
|
||||
assert.equal(A.dimension()[1], 2);
|
||||
});
|
||||
});
|
||||
describe("#changeComponent()", function () {
|
||||
it("should change the specified component of the matrix", function () {
|
||||
var A = new LinearAlgebra.Matrix(3, 2, [[1, 2], [3, 4], [5, 6]]);
|
||||
A.changeComponent(1, 0, 5);
|
||||
assert.equal(A.component(1, 0), 5);
|
||||
});
|
||||
});
|
||||
describe("#equal()", function () {
|
||||
it("should compares the matrices", function () {
|
||||
var A = new LinearAlgebra.Matrix(3, 2, [[1, 2], [3, 4], [5, 6]]);
|
||||
var B = new LinearAlgebra.Matrix(3, 2, [[1, 2], [3, 4], [5, 6]]);
|
||||
var C = new LinearAlgebra.Matrix(2, 2, [[1, 2], [3, 4]]);
|
||||
var D = new LinearAlgebra.Matrix(2, 2, [[1, 2], [5, 4]]);
|
||||
assert.ok(A.equal(B));
|
||||
assert.ok(!A.equal(C));
|
||||
assert.ok(!C.equal(D));
|
||||
});
|
||||
});
|
||||
describe("#add()", function () {
|
||||
it("should return the result of the matrix addition", function () {
|
||||
var A = new LinearAlgebra.Matrix(3, 2, [[1, 2], [3, 4], [5, 6]]);
|
||||
var B = new LinearAlgebra.Matrix(3, 2, [[1, 2], [3, 4], [5, 6]]);
|
||||
var C = A.add(B);
|
||||
assert.equal(C.component(1, 0), 6);
|
||||
assert.equal(C.component(1, 1), 8);
|
||||
assert.equal(C.component(0, 0), 2);
|
||||
});
|
||||
});
|
||||
describe("#scalar()", function () {
|
||||
it("should return the result of the matrix-scalar multiplication", function () {
|
||||
var A = new LinearAlgebra.Matrix(3, 2, [[1, 2], [3, 4], [5, 6]]);
|
||||
var B = A.scalar(2);
|
||||
var C = new LinearAlgebra.Matrix(3, 2, [[2, 4], [6, 8], [10, 12]]);
|
||||
assert.ok(B.equal(C));
|
||||
});
|
||||
describe('Vector operations', function () {
|
||||
describe('#add()', function () {
|
||||
it('should return vector (2,4,6)', function () {
|
||||
var x = new LinearAlgebra.Vector(3, [1, 2, 3])
|
||||
var y = new LinearAlgebra.Vector(3, [1, 2, 3])
|
||||
assert.equal((x.add(y)).toString(), '(2,4,6)')
|
||||
})
|
||||
})
|
||||
describe('#sub()', function () {
|
||||
it('should return vector (0,0,0)', function () {
|
||||
var x = new LinearAlgebra.Vector(3, [1, 2, 3])
|
||||
var y = new LinearAlgebra.Vector(3, [1, 2, 3])
|
||||
assert.equal((x.sub(y)).toString(), '(0,0,0)')
|
||||
})
|
||||
})
|
||||
describe('#dot()', function () {
|
||||
it('should return the dot-product', function () {
|
||||
var x = new LinearAlgebra.Vector(3, [1, 2, 3])
|
||||
var y = new LinearAlgebra.Vector(3, [5, 6, 7])
|
||||
assert.equal(x.dot(y), 38)
|
||||
})
|
||||
})
|
||||
describe('#scalar()', function () {
|
||||
it('should return the scalar product', function () {
|
||||
var x = new LinearAlgebra.Vector(3, [1, 2, 3])
|
||||
assert.equal(x.scalar(2).toString(), '(2,4,6)')
|
||||
})
|
||||
})
|
||||
describe('#norm()', function () {
|
||||
it('should return the normalizes vector', function () {
|
||||
var x = new LinearAlgebra.Vector(4, [9, 0, 3, 1])
|
||||
var y = x.norm()
|
||||
assert.ok(Math.abs(y.component(0) - (9.0 / Math.sqrt(91))) <= 0.01)
|
||||
})
|
||||
})
|
||||
describe('#eulideanLength()', function () {
|
||||
it('should return the eulidean length of the vector', function () {
|
||||
var x = new LinearAlgebra.Vector(3, [1, 2, 2])
|
||||
assert.ok(Math.abs(x.eulideanLength() - 3) <= 0.001)
|
||||
})
|
||||
})
|
||||
describe('#size()', function () {
|
||||
it('should return the size (not eulidean length!) of the vector', function () {
|
||||
var x = LinearAlgebra.randomVectorInt(10, 1, 5)
|
||||
assert.equal(x.size(), 10)
|
||||
})
|
||||
})
|
||||
describe('#equal()', function () {
|
||||
it('should compares two vectors', function () {
|
||||
var x = new LinearAlgebra.Vector(3, [1, 2, 2])
|
||||
var y = new LinearAlgebra.Vector(3, [1, 2, 3])
|
||||
assert.ok(x.equal(x))
|
||||
assert.ok(!x.equal(y))
|
||||
})
|
||||
})
|
||||
})
|
||||
|
||||
describe('Methods on vectors', function () {
|
||||
describe('#component()', function () {
|
||||
it('should return the specified component', function () {
|
||||
var x = new LinearAlgebra.Vector(3, [1, 2, 2])
|
||||
assert.equal(x.component(1), 2)
|
||||
})
|
||||
})
|
||||
describe('#changeComponent()', function () {
|
||||
it('should return the changed vector', function () {
|
||||
var x = new LinearAlgebra.Vector(3, [1, 2, 2])
|
||||
x.changeComponent(1, 5)
|
||||
assert.equal(x.toString(), '(1,5,2)')
|
||||
})
|
||||
})
|
||||
describe('#toString()', function () {
|
||||
it('should return a string representation of the vector', function () {
|
||||
var x = new LinearAlgebra.Vector(4, [9, 0, 3, 1])
|
||||
assert.equal(x.toString(), '(9,0,3,1)')
|
||||
})
|
||||
})
|
||||
})
|
||||
|
||||
describe('class Matrix', function () {
|
||||
describe('#component()', function () {
|
||||
it('should return the specified component', function () {
|
||||
var A = new LinearAlgebra.Matrix(2, 2)
|
||||
assert.equal(A.component(0, 1), 0)
|
||||
var B = new LinearAlgebra.Matrix(2, 2, [[1, 2], [3, 4]])
|
||||
assert.equal(B.component(1, 0), 3)
|
||||
})
|
||||
})
|
||||
describe('#toString()', function () {
|
||||
it('should return a string representation of the matrix', function () {
|
||||
var A = new LinearAlgebra.Matrix(2, 2, [[1, 2], [3, 4]])
|
||||
assert.equal(A.toString(), '|1,2|\n|3,4|')
|
||||
})
|
||||
})
|
||||
describe('#dimension()', function () {
|
||||
it('should return the dimension of the matrix as number array', function () {
|
||||
var A = new LinearAlgebra.Matrix(3, 2, [[1, 2], [3, 4], [5, 6]])
|
||||
assert.equal(A.dimension()[0], 3)
|
||||
assert.equal(A.dimension()[1], 2)
|
||||
})
|
||||
})
|
||||
describe('#changeComponent()', function () {
|
||||
it('should change the specified component of the matrix', function () {
|
||||
var A = new LinearAlgebra.Matrix(3, 2, [[1, 2], [3, 4], [5, 6]])
|
||||
A.changeComponent(1, 0, 5)
|
||||
assert.equal(A.component(1, 0), 5)
|
||||
})
|
||||
})
|
||||
describe('#equal()', function () {
|
||||
it('should compares the matrices', function () {
|
||||
var A = new LinearAlgebra.Matrix(3, 2, [[1, 2], [3, 4], [5, 6]])
|
||||
var B = new LinearAlgebra.Matrix(3, 2, [[1, 2], [3, 4], [5, 6]])
|
||||
var C = new LinearAlgebra.Matrix(2, 2, [[1, 2], [3, 4]])
|
||||
var D = new LinearAlgebra.Matrix(2, 2, [[1, 2], [5, 4]])
|
||||
assert.ok(A.equal(B))
|
||||
assert.ok(!A.equal(C))
|
||||
assert.ok(!C.equal(D))
|
||||
})
|
||||
})
|
||||
describe('#add()', function () {
|
||||
it('should return the result of the matrix addition', function () {
|
||||
var A = new LinearAlgebra.Matrix(3, 2, [[1, 2], [3, 4], [5, 6]])
|
||||
var B = new LinearAlgebra.Matrix(3, 2, [[1, 2], [3, 4], [5, 6]])
|
||||
var C = A.add(B)
|
||||
assert.equal(C.component(1, 0), 6)
|
||||
assert.equal(C.component(1, 1), 8)
|
||||
assert.equal(C.component(0, 0), 2)
|
||||
})
|
||||
})
|
||||
describe('#scalar()', function () {
|
||||
it('should return the result of the matrix-scalar multiplication', function () {
|
||||
var A = new LinearAlgebra.Matrix(3, 2, [[1, 2], [3, 4], [5, 6]])
|
||||
var B = A.scalar(2)
|
||||
var C = new LinearAlgebra.Matrix(3, 2, [[2, 4], [6, 8], [10, 12]])
|
||||
assert.ok(B.equal(C))
|
||||
})
|
||||
})
|
||||
})
|
||||
});
|
@ -1,68 +1,63 @@
|
||||
// starting at s
|
||||
function solve (graph, s) {
|
||||
var solutions = {};
|
||||
solutions[s] = [];
|
||||
solutions[s].dist = 0;
|
||||
var solutions = {}
|
||||
solutions[s] = []
|
||||
solutions[s].dist = 0
|
||||
|
||||
while (true) {
|
||||
var p = null;
|
||||
var neighbor = null;
|
||||
var dist = Infinity;
|
||||
|
||||
var p = null
|
||||
var neighbor = null
|
||||
var dist = Infinity
|
||||
|
||||
for (var n in solutions) {
|
||||
if(!solutions[n])
|
||||
continue
|
||||
var ndist = solutions[n].dist;
|
||||
var adj = graph[n];
|
||||
if (!solutions[n]) { continue }
|
||||
var ndist = solutions[n].dist
|
||||
var adj = graph[n]
|
||||
|
||||
for (var a in adj) {
|
||||
if (solutions[a]) { continue }
|
||||
|
||||
if(solutions[a])
|
||||
continue;
|
||||
|
||||
var d = adj[a] + ndist;
|
||||
var d = adj[a] + ndist
|
||||
if (d < dist) {
|
||||
|
||||
p = solutions[n];
|
||||
neighbor = a;
|
||||
dist = d;
|
||||
p = solutions[n]
|
||||
neighbor = a
|
||||
dist = d
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// no more solutions
|
||||
if (dist === Infinity) {
|
||||
break;
|
||||
break
|
||||
}
|
||||
|
||||
// extend parent's solution path
|
||||
solutions[neighbor] = p.concat(neighbor);
|
||||
solutions[neighbor] = p.concat(neighbor)
|
||||
// extend parent's cost
|
||||
solutions[neighbor].dist = dist;
|
||||
solutions[neighbor].dist = dist
|
||||
}
|
||||
|
||||
return solutions;
|
||||
return solutions
|
||||
}
|
||||
// create graph
|
||||
var graph = {};
|
||||
var graph = {}
|
||||
|
||||
var layout = {
|
||||
'R': ['2'],
|
||||
'2': ['3','4'],
|
||||
'3': ['4','6','13'],
|
||||
'4': ['5','8'],
|
||||
'5': ['7','11'],
|
||||
'6': ['13','15'],
|
||||
'7': ['10'],
|
||||
'8': ['11','13'],
|
||||
'9': ['14'],
|
||||
'10': [],
|
||||
'11': ['12'],
|
||||
'12': [],
|
||||
'13': ['14'],
|
||||
'14': [],
|
||||
'15': []
|
||||
R: ['2'],
|
||||
2: ['3', '4'],
|
||||
3: ['4', '6', '13'],
|
||||
4: ['5', '8'],
|
||||
5: ['7', '11'],
|
||||
6: ['13', '15'],
|
||||
7: ['10'],
|
||||
8: ['11', '13'],
|
||||
9: ['14'],
|
||||
10: [],
|
||||
11: ['12'],
|
||||
12: [],
|
||||
13: ['14'],
|
||||
14: [],
|
||||
15: []
|
||||
}
|
||||
|
||||
// convert uni-directional to bi-directional graph
|
||||
@ -78,26 +73,24 @@ var layout = {
|
||||
// };
|
||||
|
||||
for (var id in layout) {
|
||||
if(!graph[id])
|
||||
graph[id] = {};
|
||||
if (!graph[id]) { graph[id] = {} }
|
||||
layout[id].forEach(function (aid) {
|
||||
graph[id][aid] = 1;
|
||||
if(!graph[aid])
|
||||
graph[aid] = {};
|
||||
graph[aid][id] = 1;
|
||||
});
|
||||
graph[id][aid] = 1
|
||||
if (!graph[aid]) { graph[aid] = {} }
|
||||
graph[aid][id] = 1
|
||||
})
|
||||
}
|
||||
|
||||
// choose start node
|
||||
var start = '10';
|
||||
var start = '10'
|
||||
// get all solutions
|
||||
var solutions = solve(graph, start);
|
||||
var solutions = solve(graph, start)
|
||||
|
||||
console.log("From '"+start+"' to");
|
||||
console.log("From '" + start + "' to")
|
||||
// display solutions
|
||||
for (var s in solutions) {
|
||||
if(!solutions[s]) continue;
|
||||
console.log(" -> " + s + ": [" + solutions[s].join(", ") + "] (dist:" + solutions[s].dist + ")");
|
||||
if (!solutions[s]) continue
|
||||
console.log(' -> ' + s + ': [' + solutions[s].join(', ') + '] (dist:' + solutions[s].dist + ')')
|
||||
}
|
||||
|
||||
// From '10' to
|
||||
|
@ -13,7 +13,7 @@
|
||||
|
||||
function abs_val (num) {
|
||||
// Find absolute value of `num`.
|
||||
"use strict";
|
||||
'use strict'
|
||||
if (num < 0) {
|
||||
return -num
|
||||
}
|
||||
@ -22,5 +22,5 @@ function abs_val(num) {
|
||||
}
|
||||
|
||||
// Run `abs` function to find absolute value of two numbers.
|
||||
console.log("The absolute value of -34 is " + abs_val(-34));
|
||||
console.log("The absolute value of 34 is " + abs_val(34));
|
||||
console.log('The absolute value of -34 is ' + abs_val(-34))
|
||||
console.log('The absolute value of 34 is ' + abs_val(34))
|
||||
|
@ -12,19 +12,19 @@
|
||||
*/
|
||||
|
||||
function mean (nums) {
|
||||
"use strict";
|
||||
var sum = 0;
|
||||
var avg;
|
||||
'use strict'
|
||||
var sum = 0
|
||||
var avg
|
||||
|
||||
// This loop sums all values in the 'nums' array.
|
||||
nums.forEach(function (current) {
|
||||
sum += current;
|
||||
});
|
||||
sum += current
|
||||
})
|
||||
|
||||
// Divide sum by the length of the 'nums' array.
|
||||
avg = sum / nums.length;
|
||||
return avg;
|
||||
avg = sum / nums.length
|
||||
return avg
|
||||
}
|
||||
|
||||
// Run `mean` Function to find average of a list of numbers.
|
||||
console.log(mean([2, 4, 6, 8, 20, 50, 70]));
|
||||
console.log(mean([2, 4, 6, 8, 20, 50, 70]))
|
||||
|
@ -11,42 +11,42 @@
|
||||
https://en.wikipedia.org/wiki/factorial
|
||||
*/
|
||||
|
||||
"use strict";
|
||||
'use strict'
|
||||
|
||||
function calc_range (num) {
|
||||
// Generate a range of numbers from 1 to `num`.
|
||||
var i = 1;
|
||||
var range = [];
|
||||
var i = 1
|
||||
var range = []
|
||||
while (i <= num) {
|
||||
range.push(i);
|
||||
i += 1;
|
||||
range.push(i)
|
||||
i += 1
|
||||
}
|
||||
return range;
|
||||
return range
|
||||
}
|
||||
|
||||
function calc_factorial (num) {
|
||||
var factorial;
|
||||
var range = calc_range(num);
|
||||
var factorial
|
||||
var range = calc_range(num)
|
||||
|
||||
// Check if the number is negative, positive, null, undefined, or zero
|
||||
if (num < 0) {
|
||||
return "Sorry, factorial does not exist for negative numbers.";
|
||||
return 'Sorry, factorial does not exist for negative numbers.'
|
||||
}
|
||||
if (num === null || num === undefined) {
|
||||
return "Sorry, factorial does not exist for null or undefined numbers.";
|
||||
return 'Sorry, factorial does not exist for null or undefined numbers.'
|
||||
}
|
||||
if (num === 0) {
|
||||
return "The factorial of 0 is 1.";
|
||||
return 'The factorial of 0 is 1.'
|
||||
}
|
||||
if (num > 0) {
|
||||
factorial = 1;
|
||||
factorial = 1
|
||||
range.forEach(function (i) {
|
||||
factorial = factorial * i;
|
||||
});
|
||||
return "The factorial of " + num + " is " + factorial;
|
||||
factorial = factorial * i
|
||||
})
|
||||
return 'The factorial of ' + num + ' is ' + factorial
|
||||
}
|
||||
}
|
||||
|
||||
// Run `factorial` Function to find average of a list of numbers.
|
||||
var num = prompt("Enter a number: ");
|
||||
alert(calc_factorial(num));
|
||||
var num = prompt('Enter a number: ')
|
||||
alert(calc_factorial(num))
|
||||
|
@ -9,30 +9,30 @@
|
||||
https://en.wikipedia.org/wiki/Least_common_multiple
|
||||
*/
|
||||
|
||||
"use strict";
|
||||
'use strict'
|
||||
|
||||
// Find the LCM of two numbers.
|
||||
function find_lcm (num_1, num_2) {
|
||||
var max_num;
|
||||
var lcm;
|
||||
var max_num
|
||||
var lcm
|
||||
// Check to see whether num_1 or num_2 is larger.
|
||||
if (num_1 > num_2) {
|
||||
max_num = num_1;
|
||||
max_num = num_1
|
||||
} else {
|
||||
max_num = num_2;
|
||||
max_num = num_2
|
||||
}
|
||||
lcm = max_num;
|
||||
lcm = max_num
|
||||
|
||||
while (true) {
|
||||
if ((lcm % num_1 === 0) && (lcm % num_2 === 0)) {
|
||||
break;
|
||||
break
|
||||
}
|
||||
lcm += max_num;
|
||||
lcm += max_num
|
||||
}
|
||||
return lcm;
|
||||
return lcm
|
||||
}
|
||||
|
||||
// Run `find_lcm` Function
|
||||
var num_1 = 12;
|
||||
var num_2 = 76;
|
||||
console.log(find_lcm(num_1, num_2));
|
||||
var num_1 = 12
|
||||
var num_2 = 76
|
||||
console.log(find_lcm(num_1, num_2))
|
||||
|
@ -2,10 +2,9 @@
|
||||
class Graph {
|
||||
// defining vertex array and
|
||||
// adjacent list
|
||||
constructor(noOfVertices)
|
||||
{
|
||||
this.noOfVertices = noOfVertices;
|
||||
this.AdjList = new Map();
|
||||
constructor (noOfVertices) {
|
||||
this.noOfVertices = noOfVertices
|
||||
this.AdjList = new Map()
|
||||
}
|
||||
|
||||
// functions to be implemented
|
||||
@ -23,7 +22,7 @@ addVertex(v)
|
||||
{
|
||||
// initialize the adjacent list with a
|
||||
// null array
|
||||
this.AdjList.set(v, []);
|
||||
this.AdjList.set(v, [])
|
||||
}
|
||||
|
||||
// add edge to the graph
|
||||
@ -31,57 +30,53 @@ addEdge(v, w)
|
||||
{
|
||||
// get the list for vertex v and put the
|
||||
// vertex w denoting edge between v and w
|
||||
this.AdjList.get(v).push(w);
|
||||
this.AdjList.get(v).push(w)
|
||||
|
||||
// Since graph is undirected,
|
||||
// add an edge from w to v also
|
||||
this.AdjList.get(w).push(v);
|
||||
this.AdjList.get(w).push(v)
|
||||
}
|
||||
|
||||
|
||||
// Prints the vertex and adjacency list
|
||||
printGraph()
|
||||
{
|
||||
// get all the vertices
|
||||
var get_keys = this.AdjList.keys();
|
||||
var get_keys = this.AdjList.keys()
|
||||
|
||||
// iterate over the vertices
|
||||
for (var i of get_keys)
|
||||
{
|
||||
for (var i of get_keys) {
|
||||
// great the corresponding adjacency list
|
||||
// for the vertex
|
||||
var get_values = this.AdjList.get(i);
|
||||
var conc = "";
|
||||
var get_values = this.AdjList.get(i)
|
||||
var conc = ''
|
||||
|
||||
// iterate over the adjacency list
|
||||
// concatenate the values into a string
|
||||
for (var j of get_values)
|
||||
conc += j + " ";
|
||||
for (var j of get_values) { conc += j + ' ' }
|
||||
|
||||
// print the vertex and its adjacency list
|
||||
console.log(i + " -> " + conc);
|
||||
console.log(i + ' -> ' + conc)
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// Example
|
||||
var graph = new Graph(6);
|
||||
var vertices = [ 'A', 'B', 'C', 'D', 'E', 'F' ];
|
||||
var graph = new Graph(6)
|
||||
var vertices = ['A', 'B', 'C', 'D', 'E', 'F']
|
||||
|
||||
// adding vertices
|
||||
for (var i = 0; i < vertices.length; i++) {
|
||||
g.addVertex(vertices[i]);
|
||||
g.addVertex(vertices[i])
|
||||
}
|
||||
|
||||
// adding edges
|
||||
g.addEdge('A', 'B');
|
||||
g.addEdge('A', 'D');
|
||||
g.addEdge('A', 'E');
|
||||
g.addEdge('B', 'C');
|
||||
g.addEdge('D', 'E');
|
||||
g.addEdge('E', 'F');
|
||||
g.addEdge('E', 'C');
|
||||
g.addEdge('C', 'F');
|
||||
g.addEdge('A', 'B')
|
||||
g.addEdge('A', 'D')
|
||||
g.addEdge('A', 'E')
|
||||
g.addEdge('B', 'C')
|
||||
g.addEdge('D', 'E')
|
||||
g.addEdge('E', 'F')
|
||||
g.addEdge('E', 'C')
|
||||
g.addEdge('C', 'F')
|
||||
|
||||
// prints all vertex and
|
||||
// its adjacency list
|
||||
@ -91,4 +86,4 @@ g.addEdge('C', 'F');
|
||||
// D -> A E
|
||||
// E -> A D F C
|
||||
// F -> E C
|
||||
g.printGraph();
|
||||
g.printGraph()
|
||||
|
Reference in New Issue
Block a user