feat: Test running overhaul, switch to Prettier & reformat everything (#1407)

* chore: Switch to Node 20 + Vitest

* chore: migrate to vitest mock functions

* chore: code style (switch to prettier)

* test: re-enable long-running test

Seems the switch to Node 20 and Vitest has vastly improved the code's and / or the test's runtime!

see #1193

* chore: code style

* chore: fix failing tests

* Updated Documentation in README.md

* Update contribution guidelines to state usage of Prettier

* fix: set prettier printWidth back to 80

* chore: apply updated code style automatically

* fix: set prettier line endings to lf again

* chore: apply updated code style automatically

---------

Co-authored-by: github-actions <${GITHUB_ACTOR}@users.noreply.github.com>
Co-authored-by: Lars Müller <34514239+appgurueu@users.noreply.github.com>
This commit is contained in:
Roland Hummel
2023-10-03 23:08:19 +02:00
committed by GitHub
parent 0ca18c2b2c
commit 86d333ee94
392 changed files with 5849 additions and 16622 deletions

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@ -5,7 +5,7 @@
* @param {number} radius - The radius of the circle.
*/
export default class Circle {
constructor (radius) {
constructor(radius) {
this.radius = radius
}

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@ -6,7 +6,7 @@
* @param {number} height - The height of the cone
*/
export default class Cone {
constructor (baseRadius, height) {
constructor(baseRadius, height) {
this.baseRadius = baseRadius
this.height = height
}
@ -16,10 +16,15 @@ export default class Cone {
}
volume = () => {
return this.baseArea() * this.height * 1 / 3
return (this.baseArea() * this.height * 1) / 3
}
surfaceArea = () => {
return this.baseArea() + Math.PI * this.baseRadius * Math.sqrt(Math.pow(this.baseRadius, 2) + Math.pow(this.height, 2))
return (
this.baseArea() +
Math.PI *
this.baseRadius *
Math.sqrt(Math.pow(this.baseRadius, 2) + Math.pow(this.height, 2))
)
}
}

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@ -6,13 +6,13 @@
* convex polygon that contains all the points of it.
*/
function compare (a, b) {
function compare(a, b) {
// Compare Function to Sort the points, a and b are points to compare
if (a.x < b.x) return -1
if (a.x === b.x && a.y < b.y) return -1
return 1
}
function orientation (a, b, c) {
function orientation(a, b, c) {
// Check orientation of Line(a,b) and Line(b,c)
const alpha = (b.y - a.y) / (b.x - a.x)
const beta = (c.y - b.y) / (c.x - b.x)
@ -25,17 +25,19 @@ function orientation (a, b, c) {
return 0
}
function convexHull (points) {
function convexHull(points) {
const pointsLen = points.length
if (pointsLen <= 2) {
throw new Error('Minimum of 3 points is required to form closed polygon!')
}
points.sort(compare)
const p1 = points[0]; const p2 = points[pointsLen - 1]
const p1 = points[0]
const p2 = points[pointsLen - 1]
// Divide Hull in two halves
const upperPoints = []; const lowerPoints = []
const upperPoints = []
const lowerPoints = []
upperPoints.push(p1)
lowerPoints.push(p1)
@ -44,7 +46,14 @@ function convexHull (points) {
if (i === pointsLen - 1 || orientation(p1, points[i], p2) !== -1) {
let upLen = upperPoints.length
while (upLen >= 2 && orientation(upperPoints[upLen - 2], upperPoints[upLen - 1], points[i]) === -1) {
while (
upLen >= 2 &&
orientation(
upperPoints[upLen - 2],
upperPoints[upLen - 1],
points[i]
) === -1
) {
upperPoints.pop()
upLen = upperPoints.length
}
@ -52,7 +61,14 @@ function convexHull (points) {
}
if (i === pointsLen - 1 || orientation(p1, points[i], p2) !== 1) {
let lowLen = lowerPoints.length
while (lowLen >= 2 && orientation(lowerPoints[lowLen - 2], lowerPoints[lowLen - 1], points[i]) === 1) {
while (
lowLen >= 2 &&
orientation(
lowerPoints[lowLen - 2],
lowerPoints[lowLen - 1],
points[i]
) === 1
) {
lowerPoints.pop()
lowLen = lowerPoints.length
}

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@ -6,7 +6,7 @@
* @param {number} height - The height of the pyramid
*/
export default class Pyramid {
constructor (bsl, height) {
constructor(bsl, height) {
this.bsl = bsl
this.height = height
}
@ -16,10 +16,14 @@ export default class Pyramid {
}
volume = () => {
return this.baseArea() * this.height / 3
return (this.baseArea() * this.height) / 3
}
surfaceArea = () => {
return this.baseArea() + this.bsl * 4 / 2 * Math.sqrt(Math.pow(this.bsl / 2, 2) + Math.pow(this.height, 2))
return (
this.baseArea() +
((this.bsl * 4) / 2) *
Math.sqrt(Math.pow(this.bsl / 2, 2) + Math.pow(this.height, 2))
)
}
}

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@ -5,12 +5,12 @@
* @see https://en.wikipedia.org/wiki/Sphere
*/
export default class Sphere {
constructor (radius) {
constructor(radius) {
this.radius = radius
}
volume = () => {
return Math.pow(this.radius, 3) * Math.PI * 4 / 3
return (Math.pow(this.radius, 3) * Math.PI * 4) / 3
}
surfaceArea = () => {

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@ -1,29 +1,41 @@
import { convexHull } from '../ConvexHullGraham'
test('The ConvexHull of the following points is [{x: 0, y: 3}, {x: 4, y: 4}, {x: 3, y: 1}, {x: 0, y: 0}]', () => {
const points = [
{ x: 0, y: 3 },
{ x: 1, y: 1 },
{ x: 2, y: 2 },
{ x: 4, y: 4 },
{ x: 0, y: 0 },
{ x: 1, y: 2 },
{ x: 3, y: 1 },
{ x: 3, y: 3 }]
const res = convexHull(points)
expect(res).toEqual([{ x: 0, y: 3 }, { x: 4, y: 4 }, { x: 3, y: 1 }, { x: 0, y: 0 }])
})
test('The ConvexHull of the following points is [{x: 1, y: 4}, {x: 9, y: 6}, {x: 7, y: 0}, {x: 0, y: 0}]', () => {
const points = [
{ x: 4, y: 3 },
{ x: 1, y: 4 },
{ x: 2, y: 4 },
{ x: 0, y: 0 },
{ x: 9, y: 6 },
{ x: 1, y: 3 },
{ x: 4, y: 1 },
{ x: 7, y: 0 }]
const res = convexHull(points)
expect(res).toEqual([{ x: 1, y: 4 }, { x: 9, y: 6 }, { x: 7, y: 0 }, { x: 0, y: 0 }])
})
import { convexHull } from '../ConvexHullGraham'
test('The ConvexHull of the following points is [{x: 0, y: 3}, {x: 4, y: 4}, {x: 3, y: 1}, {x: 0, y: 0}]', () => {
const points = [
{ x: 0, y: 3 },
{ x: 1, y: 1 },
{ x: 2, y: 2 },
{ x: 4, y: 4 },
{ x: 0, y: 0 },
{ x: 1, y: 2 },
{ x: 3, y: 1 },
{ x: 3, y: 3 }
]
const res = convexHull(points)
expect(res).toEqual([
{ x: 0, y: 3 },
{ x: 4, y: 4 },
{ x: 3, y: 1 },
{ x: 0, y: 0 }
])
})
test('The ConvexHull of the following points is [{x: 1, y: 4}, {x: 9, y: 6}, {x: 7, y: 0}, {x: 0, y: 0}]', () => {
const points = [
{ x: 4, y: 3 },
{ x: 1, y: 4 },
{ x: 2, y: 4 },
{ x: 0, y: 0 },
{ x: 9, y: 6 },
{ x: 1, y: 3 },
{ x: 4, y: 1 },
{ x: 7, y: 0 }
]
const res = convexHull(points)
expect(res).toEqual([
{ x: 1, y: 4 },
{ x: 9, y: 6 },
{ x: 7, y: 0 },
{ x: 0, y: 0 }
])
})