chore: convert functions to an ES2015 classes (#1656)

* chore: convert functions to an ES2015 classes

* remove unnecessary functions
This commit is contained in:
Hasan Al-Kaf
2024-04-13 20:51:54 +03:00
committed by GitHub
parent 314144fae6
commit 6fe21d21e9
8 changed files with 392 additions and 386 deletions

View File

@ -31,8 +31,8 @@ let utils
* @argument comp - A function used by AVL Tree For Comparison
* If no argument is sent it uses utils.comparator
*/
const AVLTree = (function () {
function _avl(comp) {
class AVLTree {
constructor(comp) {
/** @public comparator function */
this._comp = undefined
this._comp = comp !== undefined ? comp : utils.comparator()
@ -43,162 +43,6 @@ const AVLTree = (function () {
this.size = 0
}
// creates new Node Object
const Node = function (val) {
this._val = val
this._left = null
this._right = null
this._height = 1
}
// get height of a node
const getHeight = function (node) {
if (node == null) {
return 0
}
return node._height
}
// height difference or balance factor of a node
const getHeightDifference = function (node) {
return node == null ? 0 : getHeight(node._left) - getHeight(node._right)
}
// update height of a node based on children's heights
const updateHeight = function (node) {
if (node == null) {
return
}
node._height = Math.max(getHeight(node._left), getHeight(node._right)) + 1
}
// Helper: To check if the balanceFactor is valid
const isValidBalanceFactor = (balanceFactor) =>
[0, 1, -1].includes(balanceFactor)
// rotations of AVL Tree
const leftRotate = function (node) {
const temp = node._right
node._right = temp._left
temp._left = node
updateHeight(node)
updateHeight(temp)
return temp
}
const rightRotate = function (node) {
const temp = node._left
node._left = temp._right
temp._right = node
updateHeight(node)
updateHeight(temp)
return temp
}
// check if tree is balanced else balance it for insertion
const insertBalance = function (node, _val, balanceFactor, tree) {
if (balanceFactor > 1 && tree._comp(_val, node._left._val) < 0) {
return rightRotate(node) // Left Left Case
}
if (balanceFactor < 1 && tree._comp(_val, node._right._val) > 0) {
return leftRotate(node) // Right Right Case
}
if (balanceFactor > 1 && tree._comp(_val, node._left._val) > 0) {
node._left = leftRotate(node._left) // Left Right Case
return rightRotate(node)
}
node._right = rightRotate(node._right)
return leftRotate(node)
}
// check if tree is balanced after deletion
const delBalance = function (node) {
const balanceFactor1 = getHeightDifference(node)
if (isValidBalanceFactor(balanceFactor1)) {
return node
}
if (balanceFactor1 > 1) {
if (getHeightDifference(node._left) >= 0) {
return rightRotate(node) // Left Left
}
node._left = leftRotate(node._left)
return rightRotate(node) // Left Right
}
if (getHeightDifference(node._right) > 0) {
node._right = rightRotate(node._right)
return leftRotate(node) // Right Left
}
return leftRotate(node) // Right Right
}
// implement avl tree insertion
const insert = function (root, val, tree) {
if (root == null) {
tree.size++
return new Node(val)
}
if (tree._comp(root._val, val) < 0) {
root._right = insert(root._right, val, tree)
} else if (tree._comp(root._val, val) > 0) {
root._left = insert(root._left, val, tree)
} else {
return root
}
updateHeight(root)
const balanceFactor = getHeightDifference(root)
return isValidBalanceFactor(balanceFactor)
? root
: insertBalance(root, val, balanceFactor, tree)
}
// delete am element
const deleteElement = function (root, _val, tree) {
if (root == null) {
return root
}
if (tree._comp(root._val, _val) === 0) {
// key found case
if (root._left === null && root._right === null) {
root = null
tree.size--
} else if (root._left === null) {
root = root._right
tree.size--
} else if (root._right === null) {
root = root._left
tree.size--
} else {
let temp = root._right
while (temp._left != null) {
temp = temp._left
}
root._val = temp._val
root._right = deleteElement(root._right, temp._val, tree)
}
} else {
if (tree._comp(root._val, _val) < 0) {
root._right = deleteElement(root._right, _val, tree)
} else {
root._left = deleteElement(root._left, _val, tree)
}
}
updateHeight(root)
root = delBalance(root)
return root
}
// search tree for a element
const searchAVLTree = function (root, val, tree) {
if (root == null) {
return null
}
if (tree._comp(root._val, val) === 0) {
return root
}
if (tree._comp(root._val, val) < 0) {
return searchAVLTree(root._right, val, tree)
}
return searchAVLTree(root._left, val, tree)
}
/* Public Functions */
/**
* For Adding Elements to AVL Tree
@ -207,20 +51,22 @@ const AVLTree = (function () {
* if a element exists it return false
* @returns {Boolean} element added or not
*/
_avl.prototype.add = function (_val) {
add(_val) {
const prevSize = this.size
this.root = insert(this.root, _val, this)
return this.size !== prevSize
}
/**
* TO check is a particular element exists or not
* @param {any} _val
* @returns {Boolean} exists or not
*/
_avl.prototype.find = function (_val) {
find(_val) {
const temp = searchAVLTree(this.root, _val, this)
return temp != null
}
/**
*
* @param {any} _val
@ -228,13 +74,170 @@ const AVLTree = (function () {
* in that case it return false
* @returns {Boolean} if element was found and deleted
*/
_avl.prototype.remove = function (_val) {
remove(_val) {
const prevSize = this.size
this.root = deleteElement(this.root, _val, this)
return prevSize !== this.size
}
return _avl
})()
}
// creates new Node Object
class Node {
constructor(val) {
this._val = val
this._left = null
this._right = null
this._height = 1
}
}
// get height of a node
const getHeight = function (node) {
if (node == null) {
return 0
}
return node._height
}
// height difference or balance factor of a node
const getHeightDifference = function (node) {
return node == null ? 0 : getHeight(node._left) - getHeight(node._right)
}
// update height of a node based on children's heights
const updateHeight = function (node) {
if (node == null) {
return
}
node._height = Math.max(getHeight(node._left), getHeight(node._right)) + 1
}
// Helper: To check if the balanceFactor is valid
const isValidBalanceFactor = (balanceFactor) =>
[0, 1, -1].includes(balanceFactor)
// rotations of AVL Tree
const leftRotate = function (node) {
const temp = node._right
node._right = temp._left
temp._left = node
updateHeight(node)
updateHeight(temp)
return temp
}
const rightRotate = function (node) {
const temp = node._left
node._left = temp._right
temp._right = node
updateHeight(node)
updateHeight(temp)
return temp
}
// check if tree is balanced else balance it for insertion
const insertBalance = function (node, _val, balanceFactor, tree) {
if (balanceFactor > 1 && tree._comp(_val, node._left._val) < 0) {
return rightRotate(node) // Left Left Case
}
if (balanceFactor < 1 && tree._comp(_val, node._right._val) > 0) {
return leftRotate(node) // Right Right Case
}
if (balanceFactor > 1 && tree._comp(_val, node._left._val) > 0) {
node._left = leftRotate(node._left) // Left Right Case
return rightRotate(node)
}
node._right = rightRotate(node._right)
return leftRotate(node)
}
// check if tree is balanced after deletion
const delBalance = function (node) {
const balanceFactor1 = getHeightDifference(node)
if (isValidBalanceFactor(balanceFactor1)) {
return node
}
if (balanceFactor1 > 1) {
if (getHeightDifference(node._left) >= 0) {
return rightRotate(node) // Left Left
}
node._left = leftRotate(node._left)
return rightRotate(node) // Left Right
}
if (getHeightDifference(node._right) > 0) {
node._right = rightRotate(node._right)
return leftRotate(node) // Right Left
}
return leftRotate(node) // Right Right
}
// implement avl tree insertion
const insert = function (root, val, tree) {
if (root == null) {
tree.size++
return new Node(val)
}
if (tree._comp(root._val, val) < 0) {
root._right = insert(root._right, val, tree)
} else if (tree._comp(root._val, val) > 0) {
root._left = insert(root._left, val, tree)
} else {
return root
}
updateHeight(root)
const balanceFactor = getHeightDifference(root)
return isValidBalanceFactor(balanceFactor)
? root
: insertBalance(root, val, balanceFactor, tree)
}
// delete am element
const deleteElement = function (root, _val, tree) {
if (root == null) {
return root
}
if (tree._comp(root._val, _val) === 0) {
// key found case
if (root._left === null && root._right === null) {
root = null
tree.size--
} else if (root._left === null) {
root = root._right
tree.size--
} else if (root._right === null) {
root = root._left
tree.size--
} else {
let temp = root._right
while (temp._left != null) {
temp = temp._left
}
root._val = temp._val
root._right = deleteElement(root._right, temp._val, tree)
}
} else {
if (tree._comp(root._val, _val) < 0) {
root._right = deleteElement(root._right, _val, tree)
} else {
root._left = deleteElement(root._left, _val, tree)
}
}
updateHeight(root)
root = delBalance(root)
return root
}
// search tree for a element
const searchAVLTree = function (root, val, tree) {
if (root == null) {
return null
}
if (tree._comp(root._val, val) === 0) {
return root
}
if (tree._comp(root._val, val) < 0) {
return searchAVLTree(root._right, val, tree)
}
return searchAVLTree(root._left, val, tree)
}
/**
* A Code for Testing the AVLTree

View File

@ -13,77 +13,79 @@
// class Node
const Node = (function Node() {
// Node in the tree
function Node(val) {
this.value = val
this.left = null
this.right = null
}
// Search the tree for a value
Node.prototype.search = function (val) {
if (this.value === val) {
return this
} else if (val < this.value && this.left !== null) {
return this.left.search(val)
} else if (val > this.value && this.right !== null) {
return this.right.search(val)
class Node {
constructor(val) {
this.value = val
this.left = null
this.right = null
}
return null
}
// Visit a node
Node.prototype.visit = function (output = (value) => console.log(value)) {
// Recursively go left
if (this.left !== null) {
this.left.visit()
}
// Print out value
output(this.value)
// Recursively go right
if (this.right !== null) {
this.right.visit()
}
}
// Add a node
Node.prototype.addNode = function (n) {
if (n.value < this.value) {
if (this.left === null) {
this.left = n
} else {
this.left.addNode(n)
// Search the tree for a value
search(val) {
if (this.value === val) {
return this
} else if (val < this.value && this.left !== null) {
return this.left.search(val)
} else if (val > this.value && this.right !== null) {
return this.right.search(val)
}
} else if (n.value > this.value) {
if (this.right === null) {
this.right = n
} else {
this.right.addNode(n)
return null
}
// Visit a node
visit(output = (value) => console.log(value)) {
// Recursively go left
if (this.left !== null) {
this.left.visit()
}
// Print out value
output(this.value)
// Recursively go right
if (this.right !== null) {
this.right.visit()
}
}
}
// remove a node
Node.prototype.removeNode = function (val) {
if (val === this.value) {
if (!this.left && !this.right) {
return null
} else {
if (this.left) {
const leftMax = maxVal(this.left)
this.value = leftMax
this.left = this.left.removeNode(leftMax)
// Add a node
addNode(n) {
if (n.value < this.value) {
if (this.left === null) {
this.left = n
} else {
const rightMin = minVal(this.right)
this.value = rightMin
this.right = this.right.removeNode(rightMin)
this.left.addNode(n)
}
} else if (n.value > this.value) {
if (this.right === null) {
this.right = n
} else {
this.right.addNode(n)
}
}
} else if (val < this.value) {
this.left = this.left && this.left.removeNode(val)
} else if (val > this.value) {
this.right = this.right && this.right.removeNode(val)
}
return this
// remove a node
removeNode(val) {
if (val === this.value) {
if (!this.left && !this.right) {
return null
} else {
if (this.left) {
const leftMax = maxVal(this.left)
this.value = leftMax
this.left = this.left.removeNode(leftMax)
} else {
const rightMin = minVal(this.right)
this.value = rightMin
this.right = this.right.removeNode(rightMin)
}
}
} else if (val < this.value) {
this.left = this.left && this.left.removeNode(val)
} else if (val > this.value) {
this.right = this.right && this.right.removeNode(val)
}
return this
}
}
// find maximum value in the tree
@ -107,44 +109,46 @@ const Node = (function Node() {
// class Tree
const Tree = (function () {
function Tree() {
// Just store the root
this.root = null
}
// Inorder traversal
Tree.prototype.traverse = function () {
if (!this.root) {
// No nodes are there in the tree till now
return
class Tree {
constructor() {
// Just store the root
this.root = null
}
this.root.visit()
}
// Start by searching the root
Tree.prototype.search = function (val) {
const found = this.root.search(val)
if (found !== null) {
return found.value
// Inorder traversal
traverse() {
if (!this.root) {
// No nodes are there in the tree till now
return
}
this.root.visit()
}
// not found
return null
}
// Add a new value to the tree
Tree.prototype.addValue = function (val) {
const n = new Node(val)
if (this.root === null) {
this.root = n
} else {
this.root.addNode(n)
// Start by searching the root
search(val) {
const found = this.root.search(val)
if (found !== null) {
return found.value
}
// not found
return null
}
}
// remove a value from the tree
Tree.prototype.removeValue = function (val) {
// remove something if root exists
this.root = this.root && this.root.removeNode(val)
// Add a new value to the tree
addValue(val) {
const n = new Node(val)
if (this.root === null) {
this.root = n
} else {
this.root.addNode(n)
}
}
// remove a value from the tree
removeValue(val) {
// remove something if root exists
this.root = this.root && this.root.removeNode(val)
}
}
// returns the constructor

View File

@ -1,129 +1,132 @@
const TrieNode = function TrieNode(key, parent) {
this.key = key
this.count = 0
this.children = Object.create(null)
if (parent === undefined) {
this.parent = null
} else {
this.parent = parent
}
}
function Trie() {
// create only root with null key and parent
this.root = new TrieNode(null, null)
}
// Recursively finds the occurrence of all words in a given node
Trie.findAllWords = function (root, word, output) {
if (root === null) return
if (root.count > 0) {
if (typeof output === 'object') {
output.push({ word, count: root.count })
class TrieNode {
constructor(key, parent) {
this.key = key
this.count = 0
this.children = Object.create(null)
if (parent === undefined) {
this.parent = null
} else {
this.parent = parent
}
}
let key
for (key in root.children) {
word += key
this.findAllWords(root.children[key], word, output)
word = word.slice(0, -1)
}
}
Trie.prototype.insert = function (word) {
if (typeof word !== 'string') return
if (word === '') {
this.root.count += 1
return
class Trie {
constructor() {
// create only root with null key and parent
this.root = new TrieNode(null, null)
}
let node = this.root
const len = word.length
let i
for (i = 0; i < len; i++) {
if (node.children[word.charAt(i)] === undefined) {
node.children[word.charAt(i)] = new TrieNode(word.charAt(i), node)
// Recursively finds the occurrence of all words in a given node
static findAllWords(root, word, output) {
if (root === null) return
if (root.count > 0) {
if (typeof output === 'object') {
output.push({ word, count: root.count })
}
}
let key
for (key in root.children) {
word += key
this.findAllWords(root.children[key], word, output)
word = word.slice(0, -1)
}
node = node.children[word.charAt(i)]
}
node.count += 1
}
Trie.prototype.findPrefix = function (word) {
if (typeof word !== 'string') return null
let node = this.root
const len = word.length
let i
// After end of this loop node will be at desired prefix
for (i = 0; i < len; i++) {
if (node.children[word.charAt(i)] === undefined) return null // No such prefix exists
node = node.children[word.charAt(i)]
}
return node
}
Trie.prototype.remove = function (word, count) {
if (typeof word !== 'string') return
if (typeof count !== 'number') count = 1
else if (count <= 0) return
// for empty string just delete count of root
if (word === '') {
if (this.root.count >= count) this.root.count -= count
else this.root.count = 0
return
}
let child = this.root
const len = word.length
let i, key
// child: node which is to be deleted
for (i = 0; i < len; i++) {
key = word.charAt(i)
if (child.children[key] === undefined) return
child = child.children[key]
insert(word) {
if (typeof word !== 'string') return
if (word === '') {
this.root.count += 1
return
}
let node = this.root
const len = word.length
let i
for (i = 0; i < len; i++) {
if (node.children[word.charAt(i)] === undefined) {
node.children[word.charAt(i)] = new TrieNode(word.charAt(i), node)
}
node = node.children[word.charAt(i)]
}
node.count += 1
}
// Delete no of occurrences specified
if (child.count >= count) child.count -= count
else child.count = 0
// If some occurrences are left we don't delete it or else
// if the object forms some other objects prefix we don't delete it
// For checking an empty object
// https://stackoverflow.com/questions/679915/how-do-i-test-for-an-empty-javascript-object
if (
child.count <= 0 &&
Object.keys(child.children).length &&
child.children.constructor === Object
) {
child.parent.children[child.key] = undefined
findPrefix(word) {
if (typeof word !== 'string') return null
let node = this.root
const len = word.length
let i
// After end of this loop node will be at desired prefix
for (i = 0; i < len; i++) {
if (node.children[word.charAt(i)] === undefined) return null // No such prefix exists
node = node.children[word.charAt(i)]
}
return node
}
}
Trie.prototype.findAllWords = function (prefix) {
const output = []
// find the node with provided prefix
const node = this.findPrefix(prefix)
// No such prefix exists
if (node === null) return output
Trie.findAllWords(node, prefix, output)
return output
}
remove(word, count) {
if (typeof word !== 'string') return
if (typeof count !== 'number') count = 1
else if (count <= 0) return
Trie.prototype.contains = function (word) {
// find the node with given prefix
const node = this.findPrefix(word)
// No such word exists
// for empty string just delete count of root
if (word === '') {
if (this.root.count >= count) this.root.count -= count
else this.root.count = 0
return
}
return node !== null && node.count !== 0
}
let child = this.root
const len = word.length
let i, key
// child: node which is to be deleted
for (i = 0; i < len; i++) {
key = word.charAt(i)
if (child.children[key] === undefined) return
child = child.children[key]
}
Trie.prototype.findOccurrences = function (word) {
// find the node with given prefix
const node = this.findPrefix(word)
// No such word exists
if (node === null) return 0
return node.count
// Delete no of occurrences specified
if (child.count >= count) child.count -= count
else child.count = 0
// If some occurrences are left we don't delete it or else
// if the object forms some other objects prefix we don't delete it
// For checking an empty object
// https://stackoverflow.com/questions/679915/how-do-i-test-for-an-empty-javascript-object
if (
child.count <= 0 &&
Object.keys(child.children).length &&
child.children.constructor === Object
) {
child.parent.children[child.key] = undefined
}
}
findAllWords(prefix) {
const output = []
// find the node with provided prefix
const node = this.findPrefix(prefix)
// No such prefix exists
if (node === null) return output
Trie.findAllWords(node, prefix, output)
return output
}
contains(word) {
// find the node with given prefix
const node = this.findPrefix(word)
// No such word exists
return node !== null && node.count !== 0
}
findOccurrences(word) {
// find the node with given prefix
const node = this.findPrefix(word)
// No such word exists
if (node === null) return 0
return node.count
}
}
export { Trie }