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Java/src/main/java/com/thealgorithms/geometry/BentleyOttmann.java
Indolyn Yi 2da0465fe0 feat(geometry): Add Bentley-Ottmann algorithm for line segment intersection (#6871)
* feat(geometry): add Bentley-Ottmann line segment intersection algorithm

- Implement sweep-line algorithm for finding all intersection points
- Time complexity: O((n + k) log n) where n is segments, k is intersections
- Uses event queue (PriorityQueue) and status structure (TreeSet)
- Handles vertical/horizontal segments, collinear overlaps, and touching endpoints
- Includes comprehensive Javadoc with examples and references

* test(geometry): add comprehensive tests for Bentley-Ottmann algorithm

- 19 test cases covering typical, edge, and degenerate cases
- Tests include: single/multiple intersections, parallel segments, grid patterns
- Performance test with 100 random segments
- All tests validate correctness of intersection detection

* style(geometry): fix code style

* test(geometry): Achieve 100% test coverage for BentleyOttmann

* style(geometry): fix code style again

* fix: correct import order in BentleyOttmann

* fix(geometry): Resolve SpotBugs and PMD static analysis warnings

* Reorder import statements in BentleyOttmannTest

---------

Co-authored-by: Deniz Altunkapan <deniz.altunkapan@outlook.com>
2025-10-25 22:18:45 +02:00

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package com.thealgorithms.geometry;
import java.awt.geom.Point2D;
import java.util.ArrayList;
import java.util.Comparator;
import java.util.HashMap;
import java.util.HashSet;
import java.util.List;
import java.util.Map;
import java.util.NavigableSet;
import java.util.Objects;
import java.util.PriorityQueue;
import java.util.Set;
import java.util.SortedSet;
import java.util.TreeSet;
/**
* Implementation of the BentleyOttmann algorithm for finding all intersection
* points among a set of line segments in O((n + k) log n) time.
*
* <p>Uses a sweep-line approach with an event queue and status structure to
* efficiently detect intersections in 2D plane geometry.</p>
*
* @see <a href="https://en.wikipedia.org/wiki/Bentley%E2%80%93Ottmann_algorithm">
* BentleyOttmann algorithm</a>
*/
public final class BentleyOttmann {
private BentleyOttmann() {
}
private static final double EPS = 1e-9;
private static double currentSweepX;
/**
* Represents a line segment with two endpoints.
*/
public static class Segment {
final Point2D.Double p1;
final Point2D.Double p2;
final int id; // Unique identifier for each segment
Segment(Point2D.Double p1, Point2D.Double p2) {
this.p1 = p1;
this.p2 = p2;
this.id = segmentCounter++;
}
private static int segmentCounter = 0;
/**
* Computes the y-coordinate of this segment at a given x value.
*/
double getY(double x) {
if (Math.abs(p2.x - p1.x) < EPS) {
// Vertical segment: return midpoint y
return (p1.y + p2.y) / 2.0;
}
double t = (x - p1.x) / (p2.x - p1.x);
return p1.y + t * (p2.y - p1.y);
}
Point2D.Double leftPoint() {
return p1.x < p2.x ? p1 : p1.x > p2.x ? p2 : p1.y < p2.y ? p1 : p2;
}
Point2D.Double rightPoint() {
return p1.x > p2.x ? p1 : p1.x < p2.x ? p2 : p1.y > p2.y ? p1 : p2;
}
@Override
public String toString() {
return String.format("S%d[(%.2f, %.2f), (%.2f, %.2f)]", id, p1.x, p1.y, p2.x, p2.y);
}
}
/**
* Event types for the sweep line algorithm.
*/
private enum EventType { START, END, INTERSECTION }
/**
* Represents an event in the event queue.
*/
private static class Event implements Comparable<Event> {
final Point2D.Double point;
final EventType type;
final Set<Segment> segments; // Segments involved in this event
Event(Point2D.Double point, EventType type) {
this.point = point;
this.type = type;
this.segments = new HashSet<>();
}
void addSegment(Segment s) {
segments.add(s);
}
@Override
public int compareTo(Event other) {
// Sort by x-coordinate, then by y-coordinate
int cmp = Double.compare(this.point.x, other.point.x);
if (cmp == 0) {
cmp = Double.compare(this.point.y, other.point.y);
}
if (cmp == 0) {
// Process END events before START events at same point
cmp = this.type.compareTo(other.type);
}
return cmp;
}
@Override
public boolean equals(Object o) {
if (!(o instanceof Event e)) {
return false;
}
return pointsEqual(this.point, e.point);
}
@Override
public int hashCode() {
return Objects.hash(Math.round(point.x * 1e6), Math.round(point.y * 1e6));
}
}
/**
* Comparator for segments in the status structure (sweep line).
* Orders segments by their y-coordinate at the current sweep line position.
*/
private static final class StatusComparator implements Comparator<Segment> {
@Override
public int compare(Segment s1, Segment s2) {
if (s1.id == s2.id) {
return 0;
}
double y1 = s1.getY(currentSweepX);
double y2 = s2.getY(currentSweepX);
int cmp = Double.compare(y1, y2);
if (Math.abs(y1 - y2) < EPS) {
// If y-coordinates are equal, use segment id for consistency
return Integer.compare(s1.id, s2.id);
}
return cmp;
}
}
/**
* Finds all intersection points among a set of line segments.
*
* <p>An intersection point is reported when two or more segments cross or touch.
* For overlapping segments, only actual crossing/touching points are reported,
* not all points along the overlap.</p>
*
* @param segments list of line segments represented as pairs of points
* @return a set of intersection points where segments meet or cross
* @throws IllegalArgumentException if the list is null or contains null points
*/
public static Set<Point2D.Double> findIntersections(List<Segment> segments) {
if (segments == null) {
throw new IllegalArgumentException("Segment list must not be null");
}
Segment.segmentCounter = 0; // Reset counter
Set<Point2D.Double> intersections = new HashSet<>();
PriorityQueue<Event> eventQueue = new PriorityQueue<>();
TreeSet<Segment> status = new TreeSet<>(new StatusComparator());
Map<Point2D.Double, Event> eventMap = new HashMap<>();
// Initialize event queue with segment start and end points
for (Segment s : segments) {
Point2D.Double left = s.leftPoint();
Point2D.Double right = s.rightPoint();
Event startEvent = getOrCreateEvent(eventMap, left, EventType.START);
startEvent.addSegment(s);
Event endEvent = getOrCreateEvent(eventMap, right, EventType.END);
endEvent.addSegment(s);
}
// Add all unique events to the queue
for (Event e : eventMap.values()) {
if (!e.segments.isEmpty()) {
eventQueue.add(e);
}
}
// Process events
while (!eventQueue.isEmpty()) {
Event event = eventQueue.poll();
currentSweepX = event.point.x;
handleEvent(event, status, eventQueue, eventMap, intersections);
}
return intersections;
}
private static Event getOrCreateEvent(Map<Point2D.Double, Event> eventMap, Point2D.Double point, EventType type) {
// Find existing event at this point
for (Map.Entry<Point2D.Double, Event> entry : eventMap.entrySet()) {
if (pointsEqual(entry.getKey(), point)) {
return entry.getValue();
}
}
// Create new event
Event event = new Event(point, type);
eventMap.put(point, event);
return event;
}
private static void handleEvent(Event event, TreeSet<Segment> status, PriorityQueue<Event> eventQueue, Map<Point2D.Double, Event> eventMap, Set<Point2D.Double> intersections) {
Point2D.Double p = event.point;
Set<Segment> segmentsAtPoint = new HashSet<>(event.segments);
// Check segments in status structure (much smaller than allSegments)
for (Segment s : status) {
if (pointsEqual(s.p1, p) || pointsEqual(s.p2, p) || (onSegment(s, p) && !pointsEqual(s.p1, p) && !pointsEqual(s.p2, p))) {
segmentsAtPoint.add(s);
}
}
// If 2 or more segments meet at this point, it's an intersection
if (segmentsAtPoint.size() >= 2) {
intersections.add(p);
}
// Categorize segments
Set<Segment> upperSegs = new HashSet<>(); // Segments starting at p
Set<Segment> lowerSegs = new HashSet<>(); // Segments ending at p
Set<Segment> containingSegs = new HashSet<>(); // Segments containing p in interior
for (Segment s : segmentsAtPoint) {
if (pointsEqual(s.leftPoint(), p)) {
upperSegs.add(s);
} else if (pointsEqual(s.rightPoint(), p)) {
lowerSegs.add(s);
} else {
containingSegs.add(s);
}
}
// Remove ending segments and segments containing p from status
status.removeAll(lowerSegs);
status.removeAll(containingSegs);
// Update sweep line position slightly past the event
currentSweepX = p.x + EPS;
// Add starting segments and re-add containing segments
status.addAll(upperSegs);
status.addAll(containingSegs);
if (upperSegs.isEmpty() && containingSegs.isEmpty()) {
// Find neighbors and check for new intersections
Segment sl = getNeighbor(status, lowerSegs, true);
Segment sr = getNeighbor(status, lowerSegs, false);
if (sl != null && sr != null) {
findNewEvent(sl, sr, p, eventQueue, eventMap);
}
} else {
Set<Segment> unionSegs = new HashSet<>(upperSegs);
unionSegs.addAll(containingSegs);
Segment leftmost = getLeftmost(unionSegs, status);
Segment rightmost = getRightmost(unionSegs, status);
if (leftmost != null) {
Segment sl = status.lower(leftmost);
if (sl != null) {
findNewEvent(sl, leftmost, p, eventQueue, eventMap);
}
}
if (rightmost != null) {
Segment sr = status.higher(rightmost);
if (sr != null) {
findNewEvent(rightmost, sr, p, eventQueue, eventMap);
}
}
}
}
private static Segment getNeighbor(NavigableSet<Segment> status, Set<Segment> removed, boolean lower) {
if (removed.isEmpty()) {
return null;
}
Segment ref = removed.iterator().next();
return lower ? status.lower(ref) : status.higher(ref);
}
private static Segment getLeftmost(Set<Segment> segments, SortedSet<Segment> status) {
Segment leftmost = null;
for (Segment s : segments) {
if (leftmost == null || Objects.requireNonNull(status.comparator()).compare(s, leftmost) < 0) {
leftmost = s;
}
}
return leftmost;
}
private static Segment getRightmost(Set<Segment> segments, SortedSet<Segment> status) {
Segment rightmost = null;
for (Segment s : segments) {
if (status.comparator() != null && (rightmost == null || status.comparator().compare(s, rightmost) > 0)) {
rightmost = s;
}
}
return rightmost;
}
private static void findNewEvent(Segment s1, Segment s2, Point2D.Double currentPoint, PriorityQueue<Event> eventQueue, Map<Point2D.Double, Event> eventMap) {
Point2D.Double intersection = getIntersection(s1, s2);
if (intersection != null && intersection.x > currentPoint.x - EPS && !pointsEqual(intersection, currentPoint)) {
// Check if event already exists
boolean exists = false;
for (Map.Entry<Point2D.Double, Event> entry : eventMap.entrySet()) {
if (pointsEqual(entry.getKey(), intersection)) {
exists = true;
Event existingEvent = entry.getValue();
existingEvent.addSegment(s1);
existingEvent.addSegment(s2);
break;
}
}
if (!exists) {
Event newEvent = new Event(intersection, EventType.INTERSECTION);
newEvent.addSegment(s1);
newEvent.addSegment(s2);
eventMap.put(intersection, newEvent);
eventQueue.add(newEvent);
}
}
}
private static Point2D.Double getIntersection(Segment s1, Segment s2) {
double x1 = s1.p1.x;
double y1 = s1.p1.y;
double x2 = s1.p2.x;
double y2 = s1.p2.y;
double x3 = s2.p1.x;
double y3 = s2.p1.y;
double x4 = s2.p2.x;
double y4 = s2.p2.y;
double denom = (x1 - x2) * (y3 - y4) - (y1 - y2) * (x3 - x4);
if (Math.abs(denom) < EPS) {
// Parallel or collinear
if (areCollinear(s1, s2)) {
// For collinear segments, check if they overlap
// Return any overlapping point
List<Point2D.Double> overlapPoints = new ArrayList<>();
if (onSegment(s1, s2.p1)) {
overlapPoints.add(s2.p1);
}
if (onSegment(s1, s2.p2)) {
overlapPoints.add(s2.p2);
}
if (onSegment(s2, s1.p1)) {
overlapPoints.add(s1.p1);
}
if (onSegment(s2, s1.p2)) {
overlapPoints.add(s1.p2);
}
// Remove duplicates and return the first point
if (!overlapPoints.isEmpty()) {
// Find the point that's not an endpoint of both segments
for (Point2D.Double pt : overlapPoints) {
boolean isS1Endpoint = pointsEqual(pt, s1.p1) || pointsEqual(pt, s1.p2);
boolean isS2Endpoint = pointsEqual(pt, s2.p1) || pointsEqual(pt, s2.p2);
// If it's an endpoint of both, it's a touching point
if (isS1Endpoint && isS2Endpoint) {
return pt;
}
}
// Return the first overlap point
return overlapPoints.getFirst();
}
}
return null;
}
double t = ((x1 - x3) * (y3 - y4) - (y1 - y3) * (x3 - x4)) / denom;
double u = -((x1 - x2) * (y1 - y3) - (y1 - y2) * (x1 - x3)) / denom;
if (t >= -EPS && t <= 1 + EPS && u >= -EPS && u <= 1 + EPS) {
double px = x1 + t * (x2 - x1);
double py = y1 + t * (y2 - y1);
return new Point2D.Double(px, py);
}
return null;
}
private static boolean areCollinear(Segment s1, Segment s2) {
double cross1 = crossProduct(s1.p1, s1.p2, s2.p1);
double cross2 = crossProduct(s1.p1, s1.p2, s2.p2);
return Math.abs(cross1) < EPS && Math.abs(cross2) < EPS;
}
private static double crossProduct(Point2D.Double a, Point2D.Double b, Point2D.Double c) {
return (b.x - a.x) * (c.y - a.y) - (b.y - a.y) * (c.x - a.x);
}
private static boolean onSegment(Segment s, Point2D.Double p) {
return p.x >= Math.min(s.p1.x, s.p2.x) - EPS && p.x <= Math.max(s.p1.x, s.p2.x) + EPS && p.y >= Math.min(s.p1.y, s.p2.y) - EPS && p.y <= Math.max(s.p1.y, s.p2.y) + EPS && Math.abs(crossProduct(s.p1, s.p2, p)) < EPS;
}
private static boolean pointsEqual(Point2D.Double p1, Point2D.Double p2) {
return Math.abs(p1.x - p2.x) < EPS && Math.abs(p1.y - p2.y) < EPS;
}
}