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Create package prime, matrix and games (#6139)
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package com.thealgorithms.misc;
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import java.util.ArrayList;
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import java.util.HashMap;
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import java.util.HashSet;
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import java.util.List;
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import java.util.Map;
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import java.util.Set;
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public final class WordBoggle {
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private WordBoggle() {
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}
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/**
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* O(nm * 8^s + ws) time where n = width of boggle board, m = height of
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* boggle board, s = length of longest word in string array, w = length of
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* string array, 8 is due to 8 explorable neighbours O(nm + ws) space.
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*/
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public static List<String> boggleBoard(char[][] board, String[] words) {
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Trie trie = new Trie();
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for (String word : words) {
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trie.add(word);
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}
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Set<String> finalWords = new HashSet<>();
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boolean[][] visited = new boolean[board.length][board.length];
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for (int i = 0; i < board.length; i++) {
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for (int j = 0; j < board[i].length; j++) {
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explore(i, j, board, trie.root, visited, finalWords);
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}
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}
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return new ArrayList<>(finalWords);
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}
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public static void explore(int i, int j, char[][] board, TrieNode trieNode, boolean[][] visited, Set<String> finalWords) {
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if (visited[i][j]) {
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return;
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}
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char letter = board[i][j];
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if (!trieNode.children.containsKey(letter)) {
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return;
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}
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visited[i][j] = true;
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trieNode = trieNode.children.get(letter);
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if (trieNode.children.containsKey('*')) {
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finalWords.add(trieNode.word);
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}
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List<Integer[]> neighbors = getNeighbors(i, j, board);
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for (Integer[] neighbor : neighbors) {
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explore(neighbor[0], neighbor[1], board, trieNode, visited, finalWords);
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}
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visited[i][j] = false;
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}
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public static List<Integer[]> getNeighbors(int i, int j, char[][] board) {
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List<Integer[]> neighbors = new ArrayList<>();
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if (i > 0 && j > 0) {
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neighbors.add(new Integer[] {i - 1, j - 1});
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}
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if (i > 0 && j < board[0].length - 1) {
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neighbors.add(new Integer[] {i - 1, j + 1});
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}
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if (i < board.length - 1 && j < board[0].length - 1) {
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neighbors.add(new Integer[] {i + 1, j + 1});
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}
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if (i < board.length - 1 && j > 0) {
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neighbors.add(new Integer[] {i + 1, j - 1});
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}
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if (i > 0) {
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neighbors.add(new Integer[] {i - 1, j});
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}
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if (i < board.length - 1) {
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neighbors.add(new Integer[] {i + 1, j});
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}
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if (j > 0) {
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neighbors.add(new Integer[] {i, j - 1});
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}
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if (j < board[0].length - 1) {
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neighbors.add(new Integer[] {i, j + 1});
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}
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return neighbors;
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}
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}
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// Trie used to optimize string search
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class TrieNode {
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Map<Character, TrieNode> children = new HashMap<>();
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String word = "";
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}
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class Trie {
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TrieNode root;
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char endSymbol;
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Trie() {
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this.root = new TrieNode();
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this.endSymbol = '*';
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}
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public void add(String str) {
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TrieNode node = this.root;
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for (int i = 0; i < str.length(); i++) {
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char letter = str.charAt(i);
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if (!node.children.containsKey(letter)) {
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TrieNode newNode = new TrieNode();
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node.children.put(letter, newNode);
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}
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node = node.children.get(letter);
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}
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node.children.put(this.endSymbol, null);
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node.word = str;
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}
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}
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