[FEAT] Add Kinematics (SUVAT) equations (#7053)

[FEAT] Add SUVAT equation for motion

Co-authored-by: Priyanshu1303d <priyanshu130d@gmail.com>
This commit is contained in:
Priyanshu Kumar Singh
2025-11-06 23:11:39 +05:30
committed by GitHub
parent 5a68ba9399
commit 4951fb9ce2
2 changed files with 117 additions and 0 deletions

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package com.thealgorithms.physics;
/**
* Implements the fundamental "SUVAT" equations for motion
* under constant acceleration.
*
* @author [Priyanshu Kumar Singh](https://github.com/Priyanshu1303d)
* @see <a href="https://en.wikipedia.org/wiki/Equations_of_motion#Uniform_acceleration">Wikipedia</a>
*/
public final class Kinematics {
private Kinematics() {
}
/**
* Calculates the final velocity (v) of an object.
* Formula: v = u + at
*
* @param u Initial velocity (m/s).
* @param a Constant acceleration (m/s^2).
* @param t Time elapsed (s).
* @return The final velocity (m/s).
*/
public static double calculateFinalVelocity(double u, double a, double t) {
return u + a * t;
}
/**
* Calculates the displacement (s) of an object.
* Formula: s = ut + 0.5 * a * t^2
*
* @param u Initial velocity (m/s).
* @param a Constant acceleration (m/s^2).
* @param t Time elapsed (s).
* @return The displacement (m).
*/
public static double calculateDisplacement(double u, double a, double t) {
return u * t + 0.5 * a * t * t;
}
/**
* Calculates the displacement (s) of an object.
* Formula: v^2 = u^2 + 2 * a * s
*
* @param u Initial velocity (m/s).
* @param a Constant acceleration (m/s^2).
* @param s Displacement (m).
* @return The final velocity squared (m/s)^2.
*/
public static double calculateFinalVelocitySquared(double u, double a, double s) {
return u * u + 2 * a * s;
}
/**
* Calculates the displacement (s) using the average velocity.
* Formula: s = (u + v) / 2 * t
*
* @param u Initial velocity (m/s).
* @param v Final velocity (m/s).
* @param t Time elapsed (s).
* @return The displacement (m).
*/
public static double calculateDisplacementFromVelocities(double u, double v, double t) {
double velocitySum = u + v;
return velocitySum / 2 * t;
}
}