Improved files and folders name conventions and moved lost files to Misc folder

This commit is contained in:
DESKTOP-0VAEMFL\joaom
2017-10-28 12:58:07 +01:00
parent 2128c7a15d
commit 467b917416
27 changed files with 525 additions and 525 deletions

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import java.util.*;
/**
* Implementation of a Breadth First Search
*
* @author Unknown
*
*/
public class bfs{
/**
* The BFS implemented in code to use.
*
* @param a Structure to perform the search on a graph, adjacency matrix etc.
* @param vertices The vertices to use
* @param source The Source
*/
public static void bfsImplement(byte [][] a,int vertices,int source){ //passing adjacency matrix and no of vertices
byte []b=new byte[vertices]; //flag container containing status of each vertices
Arrays.fill(b,(byte)-1); //status initialization
/* code status
-1 = ready
0 = waiting
1 = processed */
Stack st = new Stack(vertices); //operational stack
st.push(source); //assigning source
while(!st.isEmpty()){
b[st.peek()]=(byte)0; //assigning waiting status
System.out.println(st.peek());
int pop=st.peek();
b[pop]=(byte)1; //assigning processed status
st.pop(); //removing head of the queue
for(int i=0;i<vertices;i++){
if(a[pop][i]!=0 && b[i]!=(byte)0 && b[i]!=(byte)1 ){
st.push(i);
b[i]=(byte)0; //assigning waiting status
}}}
}
/**
* The main method
*
* @param args Command line arguments
*/
public static void main(String args[]){
Scanner in=new Scanner(System.in);
int vertices=in.nextInt(),source=in.nextInt();
byte [][]a=new byte [vertices][vertices];
//initially all elements of a are initialized with value zero
for(int i=0;i<vertices;i++){
int size =in.nextInt();
for(int j=0;j<size;j++){
a[i][in.nextInt()]=1; //taking adjacency entries by assigning 1
}
}
bfsImplement(a,vertices,source); //function call
in.close();
}
}

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import java.util.*;
/**
* Implementation of a Depth First Search
*
* @author Unknown
*
*/
public class dfs{
/**
* Implementation in code of a DFS
*
* @param a structure to be DFS'ed
* @param vertices The vertices
* @param source The source
*/
public static void dfsImplement(byte [][] a,int vertices,int source){ //passing adjacency matrix and no of vertices
byte []b=new byte[vertices]; //flag container containing status of each vertices
Arrays.fill(b,(byte)-1); //status initialization
/* code status
-1 = ready
0 = waiting
1 = processed */
Stack st=new Stack(vertices); //operational stack
st.push(source); //assigning source
while(!st.isEmpty()){
b[st.peek()]=(byte)0; //assigning waiting status
System.out.println(st.peek());
int pop=st.pop();
b[pop]=(byte)1; //assigning processed status
for(int i=0;i<vertices;i++){
if(a[pop][i]!=0 && b[i]!=(byte)0 && b[i]!=(byte)1 ){
st.push(i);
b[i]=(byte)0; //assigning waiting status
}}}
}
/**
* The main method
*
* @param args Command line arguments
*/
public static void main(String args[]){
Scanner in=new Scanner(System.in);
int vertices=in.nextInt(),source=in.nextInt();
byte [][]a=new byte [vertices][vertices];
//initially all elements of a are initialized with value zero
for(int i=0;i<vertices;i++){
int size =in.nextInt();
for(int j=0;j<size;j++){
a[i][in.nextInt()]=1; //taking adjacency entries by assigning 1
}
}
dfsImplement(a,vertices,source); //function call
in.close();
}
}

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import java.util.ArrayList;
import java.lang.StringBuilder;
class AdjacencyListGraph<E extends Comparable<E>> {
ArrayList<Vertex> verticies;
public AdjacencyListGraph() {
verticies = new ArrayList<>();
}
private class Vertex {
E data;
ArrayList<Vertex> adjacentVerticies;
public Vertex(E data) {
adjacentVerticies = new ArrayList<>();
this.data = data;
}
public boolean addAdjacentVertex(Vertex to) {
for (Vertex v: adjacentVerticies) {
if (v.data.compareTo(to.data) == 0) {
return false; // the edge already exists
}
}
return adjacentVerticies.add(to); // this will return true;
}
public boolean removeAdjacentVertex(E to) {
// use indexes here so it is possible to
// remove easily without implementing
// equals method that ArrayList.remove(Object o) uses
for (int i = 0; i < adjacentVerticies.size(); i++) {
if (adjacentVerticies.get(i).data.compareTo(to) == 0) {
adjacentVerticies.remove(i);
return true;
}
}
return false;
}
}
/**
* this method removes an edge from the graph between two specified
* verticies
*
* @param from the data of the vertex the edge is from
* @param to the data of the vertex the edge is going to
* @return returns false if the edge doesn't exist, returns true if the edge exists and is removed
*/
public boolean removeEdge(E from, E to) {
Vertex fromV = null;
for (Vertex v: verticies) {
if (from.compareTo(v.data) == 0) {
fromV = v;
break;
}
}
if (fromV == null) return false;
return fromV.removeAdjacentVertex(to);
}
/**
* this method adds an edge to the graph between two specified
* verticies
*
* @param from the data of the vertex the edge is from
* @param to the data of the vertex the edge is going to
* @return returns true if the edge did not exist, return false if it already did
*/
public boolean addEdge(E from, E to) {
Vertex fromV = null, toV = null;
for (Vertex v: verticies) {
if (from.compareTo(v.data) == 0) { // see if from vertex already exists
fromV = v;
} else if (to.compareTo(v.data) == 0) { // see if to vertex already exists
toV = v;
}
if (fromV != null && toV != null) break; // both nodes exist so stop searching
}
if (fromV == null) {
fromV = new Vertex(from);
verticies.add(fromV);
}
if (toV == null) {
toV = new Vertex(to);
verticies.add(toV);
}
return fromV.addAdjacentVertex(toV);
}
/**
* this gives a list of verticies in the graph and their adjacencies
*
* @return returns a string describing this graph
*/
public String toString() {
StringBuilder sb = new StringBuilder();
for (Vertex v: verticies) {
sb.append("Vertex: ");
sb.append(v.data);
sb.append("\n");
sb.append("Adjacent verticies: ");
for (Vertex v2: v.adjacentVerticies) {
sb.append(v2.data);
sb.append(" ");
}
sb.append("\n");
}
return sb.toString();
}
}
public class Graphs {
public static void main(String args[]) {
AdjacencyListGraph<Integer> graph = new AdjacencyListGraph<>();
assert graph.addEdge(1, 2);
assert graph.addEdge(1, 5);
assert graph.addEdge(2, 5);
assert !graph.addEdge(1, 2);
assert graph.addEdge(2, 3);
assert graph.addEdge(3, 4);
assert graph.addEdge(4, 1);
assert !graph.addEdge(2, 3);
System.out.println(graph);
}
}

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import java.util.ArrayList;
import java.util.LinkedList;
public class HashMap<K,V> {
public class hmnodes{ //HashMap nodes
K key;
V value;
}
private int size=0; //size of hashmap
private LinkedList<hmnodes> buckets[]; //array of addresses of list
public HashMap(){
buckets=new LinkedList[4]; //initially create bucket of any size
for(int i=0;i<4;i++)
buckets[i]=new LinkedList<>();
}
public void put(K key,V value) throws Exception{
int bi=bucketIndex(key); //find the index,the new key will be inserted in linklist at that index
int fountAt=find(bi,key); //check if key already exists or not
if(fountAt==-1){
hmnodes temp=new hmnodes(); //if doesn't exist create new node and insert
temp.key=key;
temp.value=value;
buckets[bi].addLast(temp);
this.size++;
}else{
buckets[bi].get(fountAt).value=value;//if already exist modify the value
}
double lambda = (this.size*1.0)/this.buckets.length;
if(lambda>2.0){
rehash(); //rehashing function which will increase the size of bucket as soon as lambda exceeds 2.0
}
return;
}
public V get(K key) throws Exception{
int bi=bucketIndex(key);
int fountAt=find(bi,key);
if(fountAt==-1){
return null;
}else{
return buckets[bi].get(fountAt).value;
}
}
public V remove(K key) throws Exception{
int bi=bucketIndex(key);
int fountAt=find(bi,key);
if(fountAt==-1){
return null;
}else{
this.size--;
return buckets[bi].remove(fountAt).value;
}
}
public boolean containskey(K key) throws Exception{
int bi=bucketIndex(key);
int fountAt=find(bi,key);
if(fountAt==-1){
return false;
}else{
return true;
}
}
public int size(){
return this.size;
}
public boolean isempty(){
return this.size==0;
}
public ArrayList<K> keyset() throws Exception{
ArrayList<K> arr=new ArrayList<>();
for(int i=0;i<buckets.length;i++){
for(int j=0;j<buckets[i].size();j++){
arr.add(buckets[i].get(j).key);
}
}
return arr;
}
public ArrayList<V> valueset() throws Exception{
ArrayList<V> arr=new ArrayList<>();
for(int i=0;i<buckets.length;i++){
for(int j=0;j<buckets[i].size();j++){
arr.add(buckets[i].get(j).value);
}
}
return arr;
}
public void display() throws Exception{
for(int i=0;i<buckets.length;i++){
System.out.print("Bucket: "+i+" ");
for(int j=0;j<buckets[i].size();j++){
hmnodes temp=buckets[i].get(j);
System.out.print("["+temp.key+"->"+temp.value+"]");
}
System.out.println();
}
}
public int find(int bi,K key) throws Exception{
for(int i=0;i<buckets[bi].size();i++){
if(key.equals(buckets[bi].get(i).key))
return i;
}
return -1;
}
public int bucketIndex(K key) throws Exception{
int bi=key.hashCode();
return Math.abs(bi%buckets.length);
}
private void rehash() throws Exception{
LinkedList<hmnodes> ob[]= buckets;
buckets=new LinkedList[ob.length*2];
for(int i=0;i<ob.length*2;i++)
buckets[i]=new LinkedList<>();
size = 0;
for(int i=0;i<ob.length;i++){
for(int j=0;j<ob[i].size();j++){
put(ob[i].get(j).key,ob[i].get(j).value);
}
}
}
}

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/**
*
*/
package heaps;
/**
* @author Nicolas Renard
* Exception to be thrown if the getElement method is used on an empty heap.
*
*/
@SuppressWarnings("serial")
public class EmptyHeapException extends Exception {
public EmptyHeapException(String message) {
super(message);
}
}

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package heaps;
/**
* Interface common to heap data structures.<br>
* <p>Heaps are tree-like data structures that allow storing elements in a specific
* way. Each node corresponds to an element and has one parent node (except for the root) and
* at most two children nodes. Every element contains a key, and those keys
* indicate how the tree shall be built. For instance, for a min-heap, the key of a node shall
* be greater than or equal to its parent's and lower than or equal to its children's (the opposite rule applies to a
* max-heap).</p>
* <p>All heap-related operations (inserting or deleting an element, extracting the min or max) are performed in
* O(log n) time.</p>
* @author Nicolas Renard
*
*
*/
public interface Heap {
/**
*
* @return the top element in the heap, the one with lowest key for min-heap or with
* the highest key for max-heap
* @throws Exception if heap is empty
*/
public abstract HeapElement getElement() throws EmptyHeapException;
/**
* Inserts an element in the heap. Adds it to then end and toggle it until it finds its
* right position.
*
* @param element an instance of the HeapElement class.
*/
public abstract void insertElement(HeapElement element);
/**
* Delete an element in the heap.
*
* @param elementIndex int containing the position in the heap of the element to be deleted.
*/
public abstract void deleteElement(int elementIndex);
}

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/**
*
*/
package heaps;
import java.lang.Double;
import java.lang.Object;
/**
* Class for heap elements.<br>
* <p>A heap element contains two attributes: a key which will be used to build the tree (int
* or double, either primitive type or object) and any kind of IMMUTABLE object the user sees fit
* to carry any information he/she likes. Be aware that the use of a mutable object might
* jeopardize the integrity of this information. </p>
* @author Nicolas Renard
*
*/
public class HeapElement {
private final double key;
private final Object additionalInfo;
// Constructors
/**
*
* @param key : a number of primitive type 'double'
* @param info : any kind of IMMUTABLE object. May be null, since the purpose is only to carry
* additional information of use for the user
*/
public HeapElement(double key, Object info) {
this.key = key;
this.additionalInfo = info;
}
/**
*
* @param key : a number of primitive type 'int'
* @param info : any kind of IMMUTABLE object. May be null, since the purpose is only to carry
* additional information of use for the user
*/
public HeapElement(int key, Object info) {
this.key = key;
this.additionalInfo = info;
}
/**
*
* @param key : a number of object type 'Integer'
* @param info : any kind of IMMUTABLE object. May be null, since the purpose is only to carry
* additional information of use for the user
*/
public HeapElement(Integer key, Object info) {
this.key = key;
this.additionalInfo = info;
}
/**
*
* @param key : a number of object type 'Double'
* @param info : any kind of IMMUTABLE object. May be null, since the purpose is only to carry
* additional information of use for the user
*/
public HeapElement(Double key, Object info) {
this.key = key;
this.additionalInfo = info;
}
/**
*
* @param key : a number of primitive type 'double'
*/
public HeapElement(double key) {
this.key = key;
this.additionalInfo = null;
}
/**
*
* @param key : a number of primitive type 'int'
*/
public HeapElement(int key) {
this.key = key;
this.additionalInfo = null;
}
/**
*
* @param key : a number of object type 'Integer'
*/
public HeapElement(Integer key) {
this.key = key;
this.additionalInfo = null;
}
/**
*
* @param key : a number of object type 'Double'
*/
public HeapElement(Double key) {
this.key = key;
this.additionalInfo = null;
}
// Getters
/**
* @return the object containing the additional info provided by the user.
*/
public Object getInfo() {
return additionalInfo;
}
/**
* @return the key value of the element
*/
public double getKey() {
return key;
}
// Overridden object methods
public String toString() {
return "Key: " + key + " - " +additionalInfo.toString();
}
/**
*
* @param otherHeapElement
* @return true if the keys on both elements are identical and the additional info objects
* are identical.
*/
public boolean equals(HeapElement otherHeapElement) {
return (this.key == otherHeapElement.key) && (this.additionalInfo.equals(otherHeapElement.additionalInfo));
}
}

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package heaps;
import java.util.ArrayList;
import java.util.List;
/**
* Heap tree where a node's key is higher than or equal to its parent's and lower than or equal
* to its children's.
* @author Nicolas Renard
*
*/
public class MaxHeap implements Heap {
private final List<HeapElement> maxHeap;
public MaxHeap(List<HeapElement> listElements) throws Exception {
maxHeap = new ArrayList<HeapElement>();
for (HeapElement heapElement : listElements) {
if (heapElement != null) insertElement(heapElement);
else System.out.println("Null element. Not added to heap");
}
if (maxHeap.size() == 0) System.out.println("No element has been added, empty heap.");
}
// Get the element at a given index. The key for the list is equal to index value - 1
public HeapElement getElement(int elementIndex) {
if ((elementIndex <= 0) && (elementIndex > maxHeap.size())) throw new IndexOutOfBoundsException("Index out of heap range");
return maxHeap.get(elementIndex - 1);
}
// Get the key of the element at a given index
private double getElementKey(int elementIndex) {
return maxHeap.get(elementIndex - 1).getKey();
}
// Swaps two elements in the heap
private void swap(int index1, int index2) {
HeapElement temporaryElement = maxHeap.get(index1 - 1);
maxHeap.set(index1 - 1, maxHeap.get(index2 - 1));
maxHeap.set(index2 - 1, temporaryElement);
}
// Toggle an element up to its right place as long as its key is lower than its parent's
private void toggleUp(int elementIndex) {
double key = maxHeap.get(elementIndex - 1).getKey();
while (getElementKey((int) Math.floor(elementIndex/2)) < key) {
swap(elementIndex, (int) Math.floor(elementIndex/2));
elementIndex = (int) Math.floor(elementIndex/2);
}
}
// Toggle an element down to its right place as long as its key is higher
// than any of its children's
private void toggleDown(int elementIndex) {
double key = maxHeap.get(elementIndex - 1).getKey();
boolean wrongOrder = (key < getElementKey(elementIndex*2)) || (key < getElementKey(Math.min(elementIndex*2, maxHeap.size())));
while ((2*elementIndex <= maxHeap.size()) && wrongOrder) {
// Check whether it shall swap the element with its left child or its right one if any.
if ((2*elementIndex < maxHeap.size()) && (getElementKey(elementIndex*2 + 1) > getElementKey(elementIndex*2))) {
swap(elementIndex, 2*elementIndex + 1);
elementIndex = 2*elementIndex + 1;
}
else {
swap(elementIndex, 2*elementIndex);
elementIndex = 2*elementIndex;
}
wrongOrder = (key < getElementKey(elementIndex*2)) || (key < getElementKey(Math.min(elementIndex*2, maxHeap.size())));
}
}
private HeapElement extractMax() {
HeapElement result = maxHeap.get(0);
deleteElement(0);
return result;
}
@Override
public void insertElement(HeapElement element) {
maxHeap.add(element);
toggleUp(maxHeap.size());
}
@Override
public void deleteElement(int elementIndex) {
if (maxHeap.isEmpty())
try {
throw new EmptyHeapException("Attempt to delete an element from an empty heap");
} catch (EmptyHeapException e) {
e.printStackTrace();
}
if ((elementIndex > maxHeap.size()) && (elementIndex <= 0)) throw new IndexOutOfBoundsException("Index out of heap range");
// The last element in heap replaces the one to be deleted
maxHeap.set(elementIndex - 1, getElement(maxHeap.size()));
maxHeap.remove(maxHeap.size());
// Shall the new element be moved up...
if (getElementKey(elementIndex) > getElementKey((int) Math.floor(elementIndex/2))) toggleUp(elementIndex);
// ... or down ?
else if (((2*elementIndex <= maxHeap.size()) && (getElementKey(elementIndex) < getElementKey(elementIndex*2))) ||
((2*elementIndex < maxHeap.size()) && (getElementKey(elementIndex) < getElementKey(elementIndex*2)))) toggleDown(elementIndex);
}
@Override
public HeapElement getElement() throws EmptyHeapException {
try {
return extractMax();
} catch (Exception e) {
throw new EmptyHeapException("Heap is empty. Error retrieving element");
}
}
}

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/**
*
*/
package heaps;
import java.util.ArrayList;
import java.util.List;
/**
* Heap tree where a node's key is higher than or equal to its parent's and lower than or equal
* to its children's.
* @author Nicolas Renard
*
*/
public class MinHeap implements Heap {
private final List<HeapElement> minHeap;
public MinHeap(List<HeapElement> listElements) throws Exception {
minHeap = new ArrayList<HeapElement>();
for (HeapElement heapElement : listElements) {
if (heapElement != null) insertElement(heapElement);
else System.out.println("Null element. Not added to heap");
}
if (minHeap.size() == 0) System.out.println("No element has been added, empty heap.");
}
// Get the element at a given index. The key for the list is equal to index value - 1
public HeapElement getElement(int elementIndex) {
if ((elementIndex <= 0) && (elementIndex > minHeap.size())) throw new IndexOutOfBoundsException("Index out of heap range");
return minHeap.get(elementIndex - 1);
}
// Get the key of the element at a given index
private double getElementKey(int elementIndex) {
return minHeap.get(elementIndex - 1).getKey();
}
// Swaps two elements in the heap
private void swap(int index1, int index2) {
HeapElement temporaryElement = minHeap.get(index1 - 1);
minHeap.set(index1 - 1, minHeap.get(index2 - 1));
minHeap.set(index2 - 1, temporaryElement);
}
// Toggle an element up to its right place as long as its key is lower than its parent's
private void toggleUp(int elementIndex) {
double key = minHeap.get(elementIndex - 1).getKey();
while (getElementKey((int) Math.floor(elementIndex/2)) > key) {
swap(elementIndex, (int) Math.floor(elementIndex/2));
elementIndex = (int) Math.floor(elementIndex/2);
}
}
// Toggle an element down to its right place as long as its key is higher
// than any of its children's
private void toggleDown(int elementIndex) {
double key = minHeap.get(elementIndex - 1).getKey();
boolean wrongOrder = (key > getElementKey(elementIndex*2)) || (key > getElementKey(Math.min(elementIndex*2, minHeap.size())));
while ((2*elementIndex <= minHeap.size()) && wrongOrder) {
// Check whether it shall swap the element with its left child or its right one if any.
if ((2*elementIndex < minHeap.size()) && (getElementKey(elementIndex*2 + 1) < getElementKey(elementIndex*2))) {
swap(elementIndex, 2*elementIndex + 1);
elementIndex = 2*elementIndex + 1;
}
else {
swap(elementIndex, 2*elementIndex);
elementIndex = 2*elementIndex;
}
wrongOrder = (key > getElementKey(elementIndex*2)) || (key > getElementKey(Math.min(elementIndex*2, minHeap.size())));
}
}
private HeapElement extractMin() {
HeapElement result = minHeap.get(0);
deleteElement(0);
return result;
}
@Override
public void insertElement(HeapElement element) {
minHeap.add(element);
toggleUp(minHeap.size());
}
@Override
public void deleteElement(int elementIndex) {
if (minHeap.isEmpty())
try {
throw new EmptyHeapException("Attempt to delete an element from an empty heap");
} catch (EmptyHeapException e) {
e.printStackTrace();
}
if ((elementIndex > minHeap.size()) && (elementIndex <= 0)) throw new IndexOutOfBoundsException("Index out of heap range");
// The last element in heap replaces the one to be deleted
minHeap.set(elementIndex - 1, getElement(minHeap.size()));
minHeap.remove(minHeap.size());
// Shall the new element be moved up...
if (getElementKey(elementIndex) < getElementKey((int) Math.floor(elementIndex/2))) toggleUp(elementIndex);
// ... or down ?
else if (((2*elementIndex <= minHeap.size()) && (getElementKey(elementIndex) > getElementKey(elementIndex*2))) ||
((2*elementIndex < minHeap.size()) && (getElementKey(elementIndex) > getElementKey(elementIndex*2)))) toggleDown(elementIndex);
}
@Override
public HeapElement getElement() throws EmptyHeapException {
try {
return extractMin();
} catch (Exception e) {
throw new EmptyHeapException("Heap is empty. Error retrieving element");
}
}
}

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public class CircleLinkedList<E>{
private static class Node<E>{
Node<E> next;
E value;
private Node(E value, Node<E> next){
this.value = value;
this.next = next;
}
}
private int size; //For better O.O design this should be private allows for better black box design
private Node<E> head; //this will point to dummy node;
public CircleLinkedList(){ //constructer for class.. here we will make a dummy node for circly linked list implementation with reduced error catching as our list will never be empty;
head = new Node<E>(null,head); //creation of the dummy node
size = 0;
}
public int getSize(){ return size;} // getter for the size... needed because size is private.
public void append(E value){ // for the sake of simplistiy this class will only contain the append function or addLast other add functions can be implemented however this is the basses of them all really.
if(value == null){
throw new NullPointerException("Cannot add null element to the list"); // we do not want to add null elements to the list.
}
head.next = new Node<E>(value,head); //head.next points to the last element;
size++;}
public E remove(int pos){
if(pos>size || pos< 0){
throw new IndexOutOfBoundsException("position cannot be greater than size or negative"); //catching errors
}
Node<E> iterator = head.next;
Node<E> before = head; //we need to keep track of the element before the element we want to remove we can see why bellow.
for(int i = 1; i<=pos; i++){
iterator = iterator.next;
before = before.next;
}
E saved = iterator.value;
before.next = iterator.next; // assigning the next referance to the the element following the element we want to remove... the last element will be assigned to the head.
iterator.next = null; // scrubbing
iterator.value = null;
return saved;
}
}

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/**
* This class implements a DoublyLinkedList. This is done using the classes
* LinkedList and Link.
*
* A linked list is simplar to an array, it holds values. However,
* links in a linked list do not have indees. With a linked list
* you do not need to predetermine it's size as it grows and shrinks
* as it is edited. This is an example of a double ended, doubly
* linked list. Each link references the next link and the previous
* one.
*
* @author Unknown
*
*/
class DoublyLinkedList{
/** Head refers to the front of the list */
private Link head;
/** Tail refers to the back of the list */
private Link tail;
/**
* Constructor
*/
public DoublyLinkedList(){
head = null;
tail = null;
}
/**
* Insert an element at the head
*
* @param x Element to be inserted
*/
public void insertHead(int x){
Link newLink = new Link(x); //Create a new link with a value attached to it
if(isEmpty()) //Set the first element added to be the tail
tail = newLink;
else
head.previous = newLink; // newLink <-- currenthead(head)
newLink.next = head; // newLink <--> currenthead(head)
head = newLink; // newLink(head) <--> oldhead
}
/**
* Insert an element at the tail
*
* @param x Element to be inserted
*/
public void insertTail(int x){
Link newLink = new Link(x);
newLink.next = null; // currentTail(tail) newlink -->
tail.next = newLink; // currentTail(tail) --> newLink -->
newLink.previous = tail; // currentTail(tail) <--> newLink -->
tail = newLink; // oldTail <--> newLink(tail) -->
}
/**
* Delete the element at the head
*
* @return The new head
*/
public Link deleteHead(){
Link temp = head;
head = head.next; // oldHead <--> 2ndElement(head)
head.previous = null; // oldHead --> 2ndElement(head) nothing pointing at old head so will be removed
if(head == null)
tail = null;
return temp;
}
/**
* Delete the element at the tail
*
* @return The new tail
*/
public Link deleteTail(){
Link temp = tail;
tail = tail.previous; // 2ndLast(tail) <--> oldTail --> null
tail.next = null; // 2ndLast(tail) --> null
return temp;
}
/**
* Delete the element from somewhere in the list
*
* @param x element to be deleted
* @return Link deleted
*/
public Link delete(int x){
Link current = head;
while(current.value != x) //Find the position to delete
current = current.next;
if(current == head)
deleteHead();
else if(current == tail)
deleteTail();
else{ //Before: 1 <--> 2(current) <--> 3
current.previous.next = current.next; // 1 --> 3
current.next.previous = current.previous; // 1 <--> 3
}
return current;
}
/**
* Inserts element and reorders
*
* @param x Element to be added
*/
public void insertOrdered(int x){
Link newLink = new Link(x);
Link current = head;
while(current != null && x > current.value) //Find the position to insert
current = current.next;
if(current == head)
insertHead(x);
else if(current == null)
insertTail(x);
else{ //Before: 1 <--> 2(current) <--> 3
newLink.previous = current.previous; // 1 <-- newLink
current.previous.next = newLink; // 1 <--> newLink
newLink.next = current; // 1 <--> newLink --> 2(current) <--> 3
current.previous = newLink; // 1 <--> newLink <--> 2(current) <--> 3
}
}
/**
* Returns true if list is empty
*
* @return true if list is empty
*/
public boolean isEmpty(){
return(head == null);
}
/**
* Prints contents of the list
*/
public void display(){ //Prints contents of the list
Link current = head;
while(current!=null){
current.displayLink();
current = current.next;
}
System.out.println();
}
}
/**
* This class is used to implement the nodes of the
* linked list.
*
* @author Unknown
*
*/
class Link{
/** Value of node */
public int value;
/** This points to the link in front of the new link */
public Link next;
/** This points to the link behind the new link */
public Link previous;
/**
* Constructor
*
* @param value Value of node
*/
public Link(int value){
this.value = value;
}
/**
* Displays the node
*/
public void displayLink(){
System.out.print(value+" ");
}
/**
* Main Method
*
* @param args Command line arguments
*/
public static void main(String args[]){
DoublyLinkedList myList = new DoublyLinkedList();
myList.insertHead(13);
myList.insertHead(7);
myList.insertHead(10);
myList.display(); // <-- 10(head) <--> 7 <--> 13(tail) -->
myList.insertTail(11);
myList.display(); // <-- 10(head) <--> 7 <--> 13 <--> 11(tail) -->
myList.deleteTail();
myList.display(); // <-- 10(head) <--> 7 <--> 13(tail) -->
myList.delete(7);
myList.display(); // <-- 10(head) <--> 13(tail) -->
myList.insertOrdered(23);
myList.insertOrdered(67);
myList.insertOrdered(3);
myList.display(); // <-- 3(head) <--> 10 <--> 13 <--> 23 <--> 67(tail) -->
}
}

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/**
* This class implements a SinglyLinked List. This is done
* using SinglyLinkedList class and a LinkForLinkedList Class.
*
* A linked list is implar to an array, it hold values.
* However, links in a linked list do not have indexes. With
* a linked list you do not need to predetermine it's size as
* it gorws and shrinks as it is edited. This is an example of
* a singly linked list. Elements can only be added/removed
* at the head/front of the list.
*
* @author Unknown
*
*/
class SinglyLinkedList{
/**Head refered to the front of the list */
private Node head;
/**
* Constructor of SinglyLinkedList
*/
public SinglyLinkedList(){
head = null;
}
/**
* This method inserts an element at the head
*
* @param x Element to be added
*/
public void insertHead(int x){
Node newNode = new Node(x); //Create a new link with a value attached to it
newNode.next = head; //Set the new link to point to the current head
head = newNode; //Now set the new link to be the head
}
/**
* Inserts a new node at a specified position
* @param head head node of the linked list
* @param data data to be stored in a new node
* @param position position at which a new node is to be inserted
* @return reference of the head of the linked list
*/
Node InsertNth(Node head, int data, int position) {
Node newNode = new Node();
newNode.data = data;
if (position == 0) {
newNode.next = head;
return newNode;
}
Node current = head;
while (--position > 0) {
current = current.next;
}
newNode.next = current.next;
current.next = newNode;
return head;
}
/**
* This method deletes an element at the head
*
* @return The element deleted
*/
public Node deleteHead(){
Node temp = head;
head = head.next; //Make the second element in the list the new head, the Java garbage collector will later remove the old head
return temp;
}
/**
* Checks if the list is empty
*
* @return true is list is empty
*/
public boolean isEmpty(){
return(head == null);
}
/**
* Prints contents of the list
*/
public void display(){
Node current = head;
while(current!=null){
System.out.print(current.getValue()+" ");
current = current.next;
}
System.out.println();
}
/**
* Main method
*
* @param args Command line arguments
*/
public static void main(String args[]){
SinglyLinkedList myList = new SinglyLinkedList();
System.out.println(myList.isEmpty()); //Will print true
myList.insertHead(5);
myList.insertHead(7);
myList.insertHead(10);
myList.display(); // 10(head) --> 7 --> 5
myList.deleteHead();
myList.display(); // 7(head) --> 5
}
}
/**
* This class is the nodes of the SinglyLinked List.
* They consist of a vlue and a pointer to the node
* after them.
*
* @author Unknown
*
*/
class Node{
/** The value of the node */
public int value;
/** Point to the next node */
public Node next; //This is what the link will point to
/**
* Constructor
*
* @param valuein Value to be put in the node
*/
public Node(int valuein){
value = valuein;
}
/**
* Returns value of the node
*/
public int getValue(){
return value;
}
}

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/**
* Matrix data-type.
*
* @author Kyler Smith, 2017
*/
public class Matrix {
public static void main(String[] args) {
int[][] data1 = new int[0][0];
int[][] data2 = {{1, 2, 3}, {4, 5, 6}, {7, 8, 9}};
int[][] data3 = {{1, 4, 7}, {2, 5, 8}, {3, 6, 9}};
Matrix m1 = new Matrix(data1);
Matrix m2 = new Matrix(data2);
Matrix m3 = new Matrix(data3);
System.out.println("m1 --> Rows: " + m1.getRows() + " Columns: " + m1.getColumns());
System.out.println("m2 --> Rows: " + m2.getRows() + " Columns: " + m2.getColumns());
System.out.println("m3 --> Rows: " + m3.getRows() + " Columns: " + m3.getColumns());
//check for reference issues
System.out.println("m2 -->\n" + m2);
data2[1][1] = 101;
System.out.println("m2 -->\n" + m2);
//test equals
System.out.println("m2==null: " + m2.equals(null)); //false
System.out.println("m3==\"MATRIX\": " + m2.equals("MATRIX")); //false
System.out.println("m2==m1: " + m2.equals(m1)); //false
System.out.println("m2==m2: " + m2.equals(m2)); //true
System.out.println("m2==m3: " + m2.equals(m3)); //false
//test operations (valid)
System.out.println("2 * m2:\n" + m2.scale(2));
System.out.println("m2 + m3:\n" + m2.plus(m3));
System.out.println("m2 - m3:\n" + m2.minus(m3));
}
/**
* Data needs to be a deep copy as not to change the original state.
*/
private int[][] data;
/**
* Constructor for the matrix takes in a 2D array
*
* @param pData
*/
public Matrix(int[][] pData) {
/** Make a deep copy of the data */
if(pData.length != 0) {
int[][] newData = new int[pData.length][pData[0].length];
for(int i = 0; i < pData.length; i++)
for(int j = 0; j < pData[0].length; j++)
newData[i][j] = pData[i][j];
this.data = newData;
} else {
this.data = null;
}
}
/**
* Returns the element specified by the given location
*
* @param x : x cooridinate
* @param y : y cooridinate
* @return int : value at location
*/
public int getElement(int x, int y) {
return data[x][y];
}
/**
* Returns the number of rows in the Matrix
*
* @return rows
*/
public int getRows() {
if(this.data == null)
return 0;
return data.length;
}
/**
* Returns the number of rows in the Matrix
*
* @return columns
*/
public int getColumns() {
if(this.data == null)
return 0;
return data[0].length;
}
/**
* Returns this matrix scaled by a factor. That is, computes sA where s is a
* constant and A is a matrix (this object).
*
* @param scalar : value to scale by
* @return A new matrix scaled by the scalar value
*/
public Matrix scale(int scalar) {
int[][] newData = new int[this.data.length][this.data[0].length];
for (int i = 0; i < this.getRows(); ++i)
for(int j = 0; j < this.getColumns(); ++j)
newData[i][j] = this.data[i][j] * scalar;
return new Matrix(newData);
}
/**
* Adds this matrix to another matrix.
*
* @param other : Matrix to be added
* @return addend
*/
public Matrix plus(Matrix other) throws RuntimeException {
int[][] newData = new int[this.data.length][this.data[0].length];
if(this.getRows() != other.getRows() || this.getColumns() != other.getColumns())
throw new RuntimeException("Not the same size matrix.");
for (int i = 0; i < this.getRows(); ++i)
for(int j = 0; j < this.getColumns(); ++j)
newData[i][j] = this.data[i][j] + other.getElement(i, j);
return new Matrix(newData);
}
/**
* Subtracts this matrix from another matrix.
*
* @param other : Matrix to be subtracted
* @return difference
*/
public Matrix minus(Matrix other) throws RuntimeException {
int[][] newData = new int[this.data.length][this.data[0].length];
if(this.getRows() != other.getRows() || this.getColumns() != other.getColumns())
throw new RuntimeException("Not the same size matrix.");
for (int i = 0; i < this.getRows(); ++i)
for(int j = 0; j < this.getColumns(); ++j)
newData[i][j] = this.data[i][j] - other.getElement(i, j);
return new Matrix(newData);
}
/**
* Checks if the matrix passed is equal to this matrix
*
* @param other : the other matrix
* @return boolean
*/
public boolean equals(Matrix other) {
return this == other;
}
/**
* Returns the Matrix as a String in the following format
*
* [ a b c ] ...
* [ x y z ] ...
* [ i j k ] ...
* ...
*
* @return Matrix as String
* TODO: Work formatting for different digit sizes
*/
public String toString() {
String str = "";
for(int i = 0; i < this.data.length; i++) {
str += "[ ";
for(int j = 0; j < this.data[0].length; j++) {
str += data[i][j];
str += " ";
}
str += "]";
str += "\n";
}
return str;
}
}

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/**
* This class implements a PriorityQueue.
*
* A priority queue adds elements into positions based on their priority.
* So the most important elements are placed at the front/on the top.
* In this example I give numbers that are bigger, a higher priority.
* Queues in theory have no fixed size but when using an array
* implementation it does.
*
* @author Unknown
*
*/
class PriorityQueue{
/** The max size of the queue */
private int maxSize;
/** The array for the queue */
private int[] queueArray;
/** How many items are in the queue */
private int nItems;
/**
* Constructor
*
* @param size Size of the queue
*/
public PriorityQueue(int size){
maxSize = size;
queueArray = new int[size];
nItems = 0;
}
/**
* Inserts an element in it's appropriate place
*
* @param value Value to be inserted
*/
public void insert(int value){
if(nItems == 0){
queueArray[0] = value;
}
else{
int j = nItems;
while(j > 0 && queueArray[j-1] > value){
queueArray[j] = queueArray[j-1]; //Shifts every element up to make room for insertion
j--;
}
queueArray[j] = value; //Once the correct position is found the value is inserted
}
nItems++;
}
/**
* Remove the element from the front of the queue
*
* @return The element removed
*/
public int remove(){
return queueArray[--nItems];
}
/**
* Checks what's at the front of the queue
*
* @return element at the front of the queue
*/
public int peek(){
return queueArray[nItems-1];
}
/**
* Returns true if the queue is empty
*
* @return true if the queue is empty
*/
public boolean isEmpty(){
return(nItems == 0);
}
/**
* Returns true if the queue is full
*
* @return true if the queue is full
*/
public boolean isFull(){
return(nItems == maxSize);
}
/**
* Returns the number of elements in the queue
*
* @return number of elements in the queue
*/
public int getSize(){
return nItems;
}
}
/**
* This class implements the PriorityQueue class above.
*
* @author Unknown
*
*/
public class PriorityQueues{
/**
* Main method
*
* @param args Command Line Arguments
*/
public static void main(String args[]){
PriorityQueue myQueue = new PriorityQueue(4);
myQueue.insert(10);
myQueue.insert(2);
myQueue.insert(5);
myQueue.insert(3);
//[2, 3, 5, 10] Here higher numbers have higher priority, so they are on the top
for(int i = 3; i>=0; i--)
System.out.print(myQueue.remove() + " "); //will print the queue in reverse order [10, 5, 3, 2]
//As you can see, a Priority Queue can be used as a sorting algotithm
}
}

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/**
* This implements Queues by using the class Queue.
*
* A queue data structure functions the same as a real world queue.
* The elements that are added first are the first to be removed.
* New elements are added to the back/rear of the queue.
*
* @author Unknown
*
*/
class Queue{
/** Max size of the queue */
private int maxSize;
/** The array representing the queue */
private int[] queueArray;
/** Front of the queue */
private int front;
/** Rear of the queue */
private int rear;
/** How many items are in the queue */
private int nItems;
/**
* Constructor
*
* @param size Size of the new queue
*/
public Queue(int size){
maxSize = size;
queueArray = new int[size];
front = 0;
rear = -1;
nItems = 0;
}
/**
* Inserts an element at the rear of the queue
*
* @param x element to be added
* @return True if the element was added successfully
*/
public boolean insert(int x){
if(isFull())
return false;
if(rear == maxSize-1) //If the back of the queue is the end of the array wrap around to the front
rear = -1;
rear++;
queueArray[rear] = x;
nItems++;
return true;
}
/**
* Remove an element from the front of the queue
*
* @return the new front of the queue
*/
public int remove(){ //Remove an element from the front of the queue
if(isEmpty()){
System.out.println("Queue is empty");
return -1;
}
int temp = queueArray[front];
front++;
if(front == maxSize) //Dealing with wrap-around again
front = 0;
nItems--;
return temp;
}
/**
* Checks what's at the front of the queue
*
* @return element at the front of the queue
*/
public int peekFront(){
return queueArray[front];
}
/**
* Checks what's at the rear of the queue
*
* @return element at the rear of the queue
*/
public int peekRear(){
return queueArray[rear];
}
/**
* Returns true if the queue is empty
*
* @return true if the queue is empty
*/
public boolean isEmpty(){
return(nItems == 0);
}
/**
* Returns true if the queue is full
*
* @return true if the queue is full
*/
public boolean isFull(){
return(nItems == maxSize);
}
/**
* Returns the number of elements in the queue
*
* @return number of elements in the queue
*/
public int getSize(){
return nItems;
}
}
/**
* This class is the example for the Queue class
*
* @author Unknown
*
*/
public class Queues{
/**
* Main method
*
* @param args Command line arguments
*/
public static void main(String args[]){
Queue myQueue = new Queue(4);
myQueue.insert(10);
myQueue.insert(2);
myQueue.insert(5);
myQueue.insert(3);
//[10(front), 2, 5, 3(rear)]
System.out.println(myQueue.isFull()); //Will print true
myQueue.remove(); //Will make 2 the new front, making 10 no longer part of the queue
//[10, 2(front), 5, 3(rear)]
myQueue.insert(7); //Insert 7 at the rear which will be index 0 because of wrap around
// [7(rear), 2(front), 5, 3]
System.out.println(myQueue.peekFront()); //Will print 2
System.out.println(myQueue.peekRear()); //Will print 7
}
}

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/**
* Implementation of a stack using nodes.
* Unlimited size, no arraylist.
*
* @author Kyler Smith, 2017
*/
public class NodeStack<Item> {
/**
* Entry point for the program.
*/
public static void main(String[] args) {
NodeStack<Integer> Stack = new NodeStack<Integer>();
Stack.push(3);
Stack.push(4);
Stack.push(5);
System.out.println("Testing :");
Stack.print(); // prints : 5 4 3
Integer x = Stack.pop(); // x = 5
Stack.push(1);
Stack.push(8);
Integer y = Stack.peek(); // y = 8
System.out.println("Testing :");
Stack.print(); // prints : 8 1 4 3
System.out.println("Testing :");
System.out.println("x : " + x);
System.out.println("y : " + y);
}
/**
* Information each node should contain.
* @value data : information of the value in the node
* @value head : the head of the stack
* @value next : the next value from this node
* @value previous : the last value from this node
* @value size : size of the stack
*/
private Item data;
private static NodeStack<?> head;
private NodeStack<?> next;
private NodeStack<?> previous;
private static int size = 0;
/**
* Constructors for the NodeStack.
*/
public NodeStack() {
}
private NodeStack(Item item) {
this.data = item;
}
/**
* Put a value onto the stack.
*
* @param item : value to be put on the stack.
*/
public void push(Item item) {
NodeStack<Item> newNs = new NodeStack<Item>(item);
if(this.isEmpty()) {
NodeStack.setHead(new NodeStack<>(item));
newNs.setNext(null);
newNs.setPrevious(null);
} else {
newNs.setPrevious(NodeStack.head);
NodeStack.head.setNext(newNs);
NodeStack.head = newNs;
}
NodeStack.setSize(NodeStack.getSize() + 1);
}
/**
* Value to be taken off the stack.
*
* @return item : value that is returned.
*/
public Item pop() {
Item item = (Item) NodeStack.head.getData();
NodeStack.head = NodeStack.head.getPrevious();
NodeStack.head.setNext(null);
NodeStack.setSize(NodeStack.getSize() - 1);
return item;
}
/**
* Value that is next to be taken off the stack.
*
* @return item : the next value that would be popped off the stack.
*/
public Item peek() {
return (Item) NodeStack.head.getData();
}
/**
* If the stack is empty or there is a value in.
*
* @return boolean : whether or not the stack has anything in it.
*/
public boolean isEmpty() {
return NodeStack.getSize() == 0;
}
/**
* Returns the size of the stack.
*
* @return int : number of values in the stack.
*/
public int size() {
return NodeStack.getSize();
}
/**
* Print the contents of the stack in the following format.
*
* x <- head (next out)
* y
* z <- tail (first in)
* .
* .
* .
*
*/
public void print() {
for(NodeStack<?> n = NodeStack.head; n != null; n = n.previous) {
System.out.println(n.getData().toString());
}
}
/** Getters and setters (private) */
private NodeStack<?> getHead() {
return NodeStack.head;
}
private static void setHead(NodeStack<?> ns) {
NodeStack.head = ns;
}
private NodeStack<?> getNext() {
return next;
}
private void setNext(NodeStack<?> next) {
this.next = next;
}
private NodeStack<?> getPrevious() {
return previous;
}
private void setPrevious(NodeStack<?> previous) {
this.previous = previous;
}
private static int getSize() {
return size;
}
private static void setSize(int size) {
NodeStack.size = size;
}
private Item getData() {
return this.data;
}
private void setData(Item item) {
this.data = item;
}
}

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import java.util.ArrayList;
/**
* This class implements a Stack using two different implementations.
* Stack is used with a regular array and Stack2 uses an ArrayList.
*
* A stack is exactly what it sounds like. An element gets added to the top of
* the stack and only the element on the top may be removed. This is an example
* of an array implementation of a Stack. So an element can only be added/removed
* from the end of the array. In theory stack have no fixed size, but with an
* array implementation it does.
*
* @author Unknown
*
*/
class Stack{
/** The max size of the Stack */
private int maxSize;
/** The array representation of the Stack */
private int[] stackArray;
/** The top of the stack */
private int top;
/**
* Constructor
*
* @param size Size of the Stack
*/
public Stack(int size){
maxSize = size;
stackArray = new int[maxSize];
top = -1;
}
/**
* Adds an element to the top of the stack
*
* @param value The element added
*/
public void push(int value){
if(!isFull()){ //Checks for a full stack
top++;
stackArray[top] = value;
}else{
System.out.println("The stack is full, can't insert value");
}
}
/**
* Removes the top element of the stack and returns the value you've removed
*
* @return value popped off the Stack
*/
public int pop(){
if(!isEmpty()){ //Checks for an empty stack
return stackArray[top--];
}else{
System.out.println("The stack is already empty");
return -1;
}
}
/**
* Returns the element at the top of the stack
*
* @return element at the top of the stack
*/
public int peek(){
if(!isEmpty()){ //Checks for an empty stack
return stackArray[top];
}else{
System.out.println("The stack is empty, cant peek");
return -1;
}
}
/**
* Returns true if the stack is empty
*
* @return true if the stack is empty
*/
public boolean isEmpty(){
return(top == -1);
}
/**
* Returns true if the stack is full
*
* @return true if the stack is full
*/
public boolean isFull(){
return(top+1 == maxSize);
}
/**
* Deletes everything in the Stack
*
* Doesn't delete elements in the array
* but if you call push method after calling
* makeEmpty it will overwrite previous
* values
*/
public void makeEmpty(){ //Doesn't delete elements in the array but if you call
top = -1; //push method after calling makeEmpty it will overwrite previous values
}
}
/**
* This is an ArrayList Implementation of stack, Where size is not
* a problem we can extend the stack as much as we want.
*
* @author Unknown
*
*/
class Stack2{
/** ArrayList representation of the stack */
ArrayList<Integer> stackList;
/**
* Constructor
*/
Stack2(){
stackList=new ArrayList<>();
}
/**
* Adds value to the end of list which
* is the top for stack
*
* @param value value to be added
*/
void push(int value){
stackList.add(value);
}
/**
* Pops last element of list which is indeed
* the top for Stack
*
* @return Element popped
*/
int pop(){
if(!isEmpty()){ // checks for an empty Stack
int popValue=stackList.get(stackList.size()-1);
stackList.remove(stackList.size()-1); //removes the poped element from the list
return popValue;
}
else{
System.out.print("The stack is already empty ");
return -1;
}
}
/**
* Checks for empty Stack
*
* @return true if stack is empty
*/
boolean isEmpty(){
if(stackList.isEmpty())
return true;
else return false;
}
/**
* Top element of stack
*
* @return top element of stack
*/
int peek(){
return stackList.get(stackList.size()-1);
}
}
/**
* This class implements the Stack and Stack2 created above
*
* @author Unknown
*
*/
public class Stacks{
/**
* Main method
*
* @param args Command line arguments
*/
public static void main(String args[]){
Stack myStack = new Stack(4); //Declare a stack of maximum size 4
//Populate the stack
myStack.push(5);
myStack.push(8);
myStack.push(2);
myStack.push(9);
System.out.println("*********************Stack Array Implementation*********************");
System.out.println(myStack.isEmpty()); //will print false
System.out.println(myStack.isFull()); //will print true
System.out.println(myStack.peek()); //will print 9
System.out.println(myStack.pop()); //will print 9
System.out.println(myStack.peek()); // will print 2
Stack2 myStack2 = new Stack2(); //Declare a stack of maximum size 4
//Populate the stack
myStack2.push(5);
myStack2.push(8);
myStack2.push(2);
myStack2.push(9);
System.out.println("*********************Stack List Implementation*********************");
System.out.println(myStack2.isEmpty()); //will print false
System.out.println(myStack2.peek()); //will print 9
System.out.println(myStack2.pop()); //will print 9
System.out.println(myStack2.peek()); // will print 2
System.out.println(myStack2.pop()); //will print 2
}
}

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public class AVLtree {
private Node root;
private class Node {
private int key;
private int balance;
private int height;
private Node left, right, parent;
Node(int k, Node p) {
key = k;
parent = p;
}
}
public boolean insert(int key) {
if (root == null)
root = new Node(key, null);
else {
Node n = root;
Node parent;
while (true) {
if (n.key == key)
return false;
parent = n;
boolean goLeft = n.key > key;
n = goLeft ? n.left : n.right;
if (n == null) {
if (goLeft) {
parent.left = new Node(key, parent);
} else {
parent.right = new Node(key, parent);
}
rebalance(parent);
break;
}
}
}
return true;
}
private void delete(Node node){
if(node.left == null && node.right == null){
if(node.parent == null) root = null;
else{
Node parent = node.parent;
if(parent.left == node){
parent.left = null;
}else parent.right = null;
rebalance(parent);
}
return;
}
if(node.left!=null){
Node child = node.left;
while (child.right!=null) child = child.right;
node.key = child.key;
delete(child);
}else{
Node child = node.right;
while (child.left!=null) child = child.left;
node.key = child.key;
delete(child);
}
}
public void delete(int delKey) {
if (root == null)
return;
Node node = root;
Node child = root;
while (child != null) {
node = child;
child = delKey >= node.key ? node.right : node.left;
if (delKey == node.key) {
delete(node);
return;
}
}
}
private void rebalance(Node n) {
setBalance(n);
if (n.balance == -2) {
if (height(n.left.left) >= height(n.left.right))
n = rotateRight(n);
else
n = rotateLeftThenRight(n);
} else if (n.balance == 2) {
if (height(n.right.right) >= height(n.right.left))
n = rotateLeft(n);
else
n = rotateRightThenLeft(n);
}
if (n.parent != null) {
rebalance(n.parent);
} else {
root = n;
}
}
private Node rotateLeft(Node a) {
Node b = a.right;
b.parent = a.parent;
a.right = b.left;
if (a.right != null)
a.right.parent = a;
b.left = a;
a.parent = b;
if (b.parent != null) {
if (b.parent.right == a) {
b.parent.right = b;
} else {
b.parent.left = b;
}
}
setBalance(a, b);
return b;
}
private Node rotateRight(Node a) {
Node b = a.left;
b.parent = a.parent;
a.left = b.right;
if (a.left != null)
a.left.parent = a;
b.right = a;
a.parent = b;
if (b.parent != null) {
if (b.parent.right == a) {
b.parent.right = b;
} else {
b.parent.left = b;
}
}
setBalance(a, b);
return b;
}
private Node rotateLeftThenRight(Node n) {
n.left = rotateLeft(n.left);
return rotateRight(n);
}
private Node rotateRightThenLeft(Node n) {
n.right = rotateRight(n.right);
return rotateLeft(n);
}
private int height(Node n) {
if (n == null)
return -1;
return n.height;
}
private void setBalance(Node... nodes) {
for (Node n : nodes)
reheight(n);
n.balance = height(n.right) - height(n.left);
}
public void printBalance() {
printBalance(root);
}
private void printBalance(Node n) {
if (n != null) {
printBalance(n.left);
System.out.printf("%s ", n.balance);
printBalance(n.right);
}
}
private void reheight(Node node){
if(node!=null){
node.height=1 + Math.max(height(node.left), height(node.right));
}
}
public static void main(String[] args) {
AVLtree tree = new AVLtree();
System.out.println("Inserting values 1 to 10");
for (int i = 1; i < 10; i++)
tree.insert(i);
System.out.print("Printing balance: ");
tree.printBalance();
}
}

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/**
* This entire class is used to build a Binary Tree data structure.
* There is the Node Class and the Tree Class, both explained below.
*
* @author Unknown
*
*/
/**
* This class implements the nodes that will go on the Binary Tree.
* They consist of the data in them, the node to the left, the node
* to the right, and the parent from which they came from.
*
* @author Unknown
*
*/
class Node{
/** Data for the node */
public int data;
/** The Node to the left of this one */
public Node left;
/** The Node to the right of this one */
public Node right;
/** The parent of this node */
public Node parent;
/**
* Constructor of Node
*
* @param value Value to put in the node
*/
public Node(int value){
data = value;
left = null;
right = null;
parent = null;
}
}
/**
* A binary tree is a data structure in which an element
* has two successors(children). The left child is usually
* smaller than the parent, and the right child is usually
* bigger.
*
* @author Unknown
*
*/
class Tree{
/** The root of the Binary Tree */
private Node root;
/**
* Constructor
*/
public Tree(){
root = null;
}
/**
* Method to find a Node with a certain value
*
* @param key Value being looked for
* @return The node if it finds it, otherwise returns the parent
*/
public Node find(int key) {
Node current = root;
while (current != null) {
if(key < current.data) {
current = current.left;
} else if(key > current.data) {
current = current.right;
} else { // If you find the value return it
return current;
}
}
return null;
}
/**
* Inserts certain value into the Binary Tree
*
* @param value Value to be inserted
*/
public void put(int value){
Node newNode = new Node(value);
if(root == null)
root = newNode;
else{
//This will return the soon to be parent of the value you're inserting
Node parent = find(value);
//This if/else assigns the new node to be either the left or right child of the parent
if(value < parent.data){
parent.left = newNode;
parent.left.parent = parent;
return;
}
else{
parent.right = newNode;
parent.right.parent = parent;
return;
}
}
}
/**
* Deletes a given value from the Binary Tree
*
* @param value Value to be deleted
* @return If the value was deleted
*/
public boolean remove(int value){
//temp is the node to be deleted
Node temp = find(value);
//If the value doesn't exist
if(temp.data != value)
return false;
//No children
if(temp.right == null && temp.left == null){
if(temp == root)
root = null;
//This if/else assigns the new node to be either the left or right child of the parent
else if(temp.parent.data < temp.data)
temp.parent.right = null;
else
temp.parent.left = null;
return true;
}
//Two children
else if(temp.left != null && temp.right != null){
Node successor = findSuccessor(temp);
//The left tree of temp is made the left tree of the successor
successor.left = temp.left;
successor.left.parent = successor;
//If the successor has a right child, the child's grandparent is it's new parent
if(successor.right != null && successor.parent != temp){
successor.right.parent = successor.parent;
successor.parent.left = successor.right;
successor.right = temp.right;
successor.right.parent = successor;
}
if(temp == root){
successor.parent = null;
root = successor;
return true;
}
//If you're not deleting the root
else{
successor.parent = temp.parent;
//This if/else assigns the new node to be either the left or right child of the parent
if(temp.parent.data < temp.data)
temp.parent.right = successor;
else
temp.parent.left = successor;
return true;
}
}
//One child
else{
//If it has a right child
if(temp.right != null){
if(temp == root){
root = temp.right; return true;}
temp.right.parent = temp.parent;
//Assigns temp to left or right child
if(temp.data < temp.parent.data)
temp.parent.left = temp.right;
else
temp.parent.right = temp.right;
return true;
}
//If it has a left child
else{
if(temp == root){
root = temp.left; return true;}
temp.left.parent = temp.parent;
//Assigns temp to left or right side
if(temp.data < temp.parent.data)
temp.parent.left = temp.left;
else
temp.parent.right = temp.left;
return true;
}
}
}
/**
* This method finds the Successor to the Node given.
* Move right once and go left down the tree as far as you can
*
* @param n Node that you want to find the Successor of
* @return The Successor of the node
*/
public Node findSuccessor(Node n){
if(n.right == null)
return n;
Node current = n.right;
Node parent = n.right;
while(current != null){
parent = current;
current = current.left;
}
return parent;
}
/**
* Returns the root of the Binary Tree
*
* @return the root of the Binary Tree
*/
public Node getRoot(){
return root;
}
/**
* Prints leftChild - root - rightChild
*
* @param localRoot The local root of the binary tree
*/
public void inOrder(Node localRoot){
if(localRoot != null){
inOrder(localRoot.left);
System.out.print(localRoot.data + " ");
inOrder(localRoot.right);
}
}
/**
* Prints root - leftChild - rightChild
*
* @param localRoot The local root of the binary tree
*/
public void preOrder(Node localRoot){
if(localRoot != null){
System.out.print(localRoot.data + " ");
preOrder(localRoot.left);
preOrder(localRoot.right);
}
}
/**
* Prints rightChild - leftChild - root
*
* @param localRoot The local root of the binary tree
*/
public void postOrder(Node localRoot){
if(localRoot != null){
postOrder(localRoot.left);
postOrder(localRoot.right);
System.out.print(localRoot.data + " ");
}
}
}

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import java.util.ArrayList;
import java.util.LinkedList;
import java.util.Scanner;
public class treeclass {
private class Node {
int data;
ArrayList<Node> child = new ArrayList<>();
}
private Node root;
private int size;
/*
A generic tree is a tree which can have as many children as it can be
It might be possible that every node present is directly connected to
root node.
In this code
Every function has two copies: one function is helper function which can be called from
main and from that function a private function is called which will do the actual work.
I have done this, while calling from main one have to give minimum parameters.
*/
public treeclass() { //Constructor
Scanner scn = new Scanner(System.in);
root = create_treeG(null, 0, scn);
}
private Node create_treeG(Node node, int childindx, Scanner scn) {
// display
if (node == null) {
System.out.println("Enter root's data");
} else {
System.out.println("Enter data of parent of index " + node.data + " " + childindx);
}
// input
node = new Node();
node.data = scn.nextInt();
System.out.println("number of children");
int number = scn.nextInt();
for (int i = 0; i < number; i++) {
Node childd = create_treeG(node, i, scn);
size++;
node.child.add(childd);
}
return node;
}
/*
Function to display the generic tree
*/
public void display() { //Helper function
display_1(root);
return;
}
private void display_1(Node parent) {
System.out.print(parent.data + "=>");
for (int i = 0; i < parent.child.size(); i++) {
System.out.print(parent.child.get(i).data + " ");
}
System.out.println(".");
for (int i = 0; i < parent.child.size(); i++) {
display_1(parent.child.get(i));
}
return;
}
/*
One call store the size directly but if you are asked compute size this function to calcuate
size goes as follows
*/
public int size2call() {
return size2(root);
}
public int size2(Node roott) {
int sz = 0;
for (int i = 0; i < roott.child.size(); i++) {
sz += size2(roott.child.get(i));
}
return sz + 1;
}
/*
Function to compute maximum value in the generic tree
*/
public int maxcall() {
int maxi = root.data;
return max(root, maxi);
}
private int max(Node roott, int maxi) {
if (maxi < roott.data)
maxi = roott.data;
for (int i = 0; i < roott.child.size(); i++) {
maxi = max(roott.child.get(i), maxi);
}
return maxi;
}
/*
Function to compute HEIGHT of the generic tree
*/
public int heightcall() {
return height(root) - 1;
}
private int height(Node node) {
int h = 0;
for (int i = 0; i < node.child.size(); i++) {
int k = height(node.child.get(i));
if (k > h)
h = k;
}
return h + 1;
}
/*
Function to find whether a number is present in the generic tree or not
*/
public boolean findcall(int info) {
return find(root, info);
}
private boolean find(Node node, int info) {
if (node.data == info)
return true;
for (int i = 0; i < node.child.size(); i++) {
if (find(node.child.get(i), info))
return true;
}
return false;
}
/*
Function to calculate depth of generic tree
*/
public void depthcaller(int dep) {
depth(root, dep);
}
public void depth(Node node, int dep) {
if (dep == 0) {
System.out.println(node.data);
return;
}
for (int i = 0; i < node.child.size(); i++)
depth(node.child.get(i), dep - 1);
return;
}
/*
Function to print generic tree in pre-order
*/
public void preordercall() {
preorder(root);
System.out.println(".");
}
private void preorder(Node node) {
System.out.print(node.data + " ");
for (int i = 0; i < node.child.size(); i++)
preorder(node.child.get(i));
}
/*
Function to print generic tree in post-order
*/
public void postordercall() {
postorder(root);
System.out.println(".");
}
private void postorder(Node node) {
for (int i = 0; i < node.child.size(); i++)
postorder(node.child.get(i));
System.out.print(node.data + " ");
}
/*
Function to print generic tree in level-order
*/
public void levelorder() {
LinkedList<Node> q = new LinkedList<>();
q.addLast(root);
while (!q.isEmpty()) {
int k = q.getFirst().data;
System.out.print(k + " ");
for (int i = 0; i < q.getFirst().child.size(); i++) {
q.addLast(q.getFirst().child.get(i));
}
q.removeFirst();
}
System.out.println(".");
}
/*
Function to remove all leaves of generic tree
*/
public void removeleavescall() {
removeleaves(root);
}
private void removeleaves(Node node) {
ArrayList<Integer> arr = new ArrayList<>();
for (int i = 0; i < node.child.size(); i++) {
if (node.child.get(i).child.size() == 0) {
arr.add(i);
// node.child.remove(i);
// i--;
} else
removeleaves(node.child.get(i));
}
for (int i = arr.size() - 1; i >= 0; i--) {
node.child.remove(arr.get(i) + 0);
}
}

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/**
*
* @author Varun Upadhyay (https://github.com/varunu28)
*
*/
// Driver Program
public class TreeTraversal {
public static void main(String[] args) {
Node tree = new Node(5);
tree.insert(3);
tree.insert(7);
// Prints 3 5 7
tree.printInOrder();
System.out.println();
// Prints 5 3 7
tree.printPreOrder();
System.out.println();
// Prints 3 7 5
tree.printPostOrder();
System.out.println();
}
}
/**
* The Node class which initializes a Node of a tree
* Consists of all 3 traversal methods: printInOrder, printPostOrder & printPreOrder
* printInOrder: LEFT -> ROOT -> RIGHT
* printPreOrder: ROOT -> LEFT -> RIGHT
* printPostOrder: LEFT -> RIGHT -> ROOT
*/
class Node {
Node left, right;
int data;
public Node(int data) {
this.data = data;
}
public void insert (int value) {
if (value < data) {
if (left == null) {
left = new Node(value);
}
else {
left.insert(value);
}
}
else {
if (right == null) {
right = new Node(value);
}
else {
right.insert(value);
}
}
}
public void printInOrder() {
if (left != null) {
left.printInOrder();
}
System.out.print(data + " ");
if (right != null) {
right.printInOrder();
}
}
public void printPreOrder() {
System.out.print(data + " ");
if (left != null) {
left.printPreOrder();
}
if (right != null) {
right.printPreOrder();
}
}
public void printPostOrder() {
if (left != null) {
left.printPostOrder();
}
if (right != null) {
right.printPostOrder();
}
System.out.print(data + " ");
}
}