Update SkylineAlgorithm.java

This commit is contained in:
Libin Yang
2019-01-15 19:54:43 +08:00
committed by GitHub
parent 8f78a3fe6c
commit 0a3717957c

View File

@ -1,36 +1,32 @@
package skylinealgorithm;
import java.util.ArrayList; import java.util.ArrayList;
import java.util.Comparator; import java.util.Comparator;
/** /**
*
* @author dimgrichr * @author dimgrichr
* * <p>
* Space complexity: O(n) * Space complexity: O(n)
* Time complexity: O(nlogn), because it is a divide and conquer algorithm * Time complexity: O(nlogn), because it is a divide and conquer algorithm
*/ */
public class SkylineAlgorithm { public class SkylineAlgorithm {
private ArrayList<Point> points; private ArrayList<Point> points;
/** /**
* Main constructor of the application. * Main constructor of the application.
* ArrayList points gets created, which represents the sum of all edges. * ArrayList points gets created, which represents the sum of all edges.
*/ */
public SkylineAlgorithm(){ public SkylineAlgorithm() {
points = new ArrayList<>(); points = new ArrayList<>();
} }
/** /**
* @return points, the ArrayList that includes all points. * @return points, the ArrayList that includes all points.
*/ */
public ArrayList<Point> getPoints(){ public ArrayList<Point> getPoints() {
return points; return points;
} }
/** /**
* The main divide and conquer, and also recursive algorithm. * The main divide and conquer, and also recursive algorithm.
* It gets an ArrayList full of points as an argument. * It gets an ArrayList full of points as an argument.
@ -38,55 +34,51 @@ public class SkylineAlgorithm {
* the ArrayList is returned as it is, or with one less point * the ArrayList is returned as it is, or with one less point
* (if the initial size is 2 and one of it's points, is dominated by the other one). * (if the initial size is 2 and one of it's points, is dominated by the other one).
* On the other hand, if the ArrayList's size is bigger than 2, * On the other hand, if the ArrayList's size is bigger than 2,
* the function is called again, twice, * the function is called again, twice,
* with arguments the corresponding half of the initial ArrayList each time. * with arguments the corresponding half of the initial ArrayList each time.
* Once the flashback has ended, the function produceFinalSkyLine gets called, * Once the flashback has ended, the function produceFinalSkyLine gets called,
* in order to produce the final skyline, and return it. * in order to produce the final skyline, and return it.
*
* @param list, the initial list of points * @param list, the initial list of points
* @return leftSkyLine, the combination of first half's and second half's skyline * @return leftSkyLine, the combination of first half's and second half's skyline
* @see Point * @see Point
* @see produceFinalSkyLine * @see produceFinalSkyLine
*/ */
public ArrayList<Point> produceSubSkyLines(ArrayList<Point> list){ public ArrayList<Point> produceSubSkyLines(ArrayList<Point> list) {
//part where function exits flashback // part where function exits flashback
int size = list.size(); int size = list.size();
if(size == 1){ if (size == 1) {
return list; return list;
} } else if (size == 2) {
else if(size==2){ if (list.get(0).dominates(list.get(1))) {
if(list.get(0).dominates(list.get(1))){
list.remove(1); list.remove(1);
} } else {
else{ if (list.get(1).dominates(list.get(0))) {
if(list.get(1).dominates(list.get(0))){
list.remove(0); list.remove(0);
} }
} }
return list; return list;
} }
//recursive part of the function // recursive part of the function
ArrayList<Point> leftHalf=new ArrayList<>(); ArrayList<Point> leftHalf = new ArrayList<>();
ArrayList<Point> rightHalf=new ArrayList<>(); ArrayList<Point> rightHalf = new ArrayList<>();
for (int i=0;i<list.size();i++){ for (int i = 0; i < list.size(); i++) {
if(i<list.size()/2){ if (i < list.size() / 2) {
leftHalf.add(list.get(i)); leftHalf.add(list.get(i));
} } else {
else{
rightHalf.add(list.get(i)); rightHalf.add(list.get(i));
} }
} }
ArrayList<Point> leftSubSkyLine=new ArrayList<>(); ArrayList<Point> leftSubSkyLine = produceSubSkyLines(leftHalf);
ArrayList<Point> rightSubSkyLine=new ArrayList<>(); ArrayList<Point> rightSubSkyLine= produceSubSkyLines(rightHalf);
leftSubSkyLine=produceSubSkyLines(leftHalf);
rightSubSkyLine=produceSubSkyLines(rightHalf); // skyline is produced
return produceFinalSkyLine(leftSubSkyLine, rightSubSkyLine);
//skyline is produced
return produceFinalSkyLine(leftSubSkyLine,rightSubSkyLine);
} }
/** /**
* The first half's skyline gets cleared * The first half's skyline gets cleared
* from some points that are not part of the final skyline * from some points that are not part of the final skyline
@ -97,94 +89,97 @@ public class SkylineAlgorithm {
* are dominated, so they are not part of the final skyline. * are dominated, so they are not part of the final skyline.
* Finally, the "cleaned" first half's and second half's skylines, are combined, * Finally, the "cleaned" first half's and second half's skylines, are combined,
* producing the final skyline, which is returned. * producing the final skyline, which is returned.
* @param left the skyline of the left part of points *
* @param left the skyline of the left part of points
* @param right the skyline of the right part of points * @param right the skyline of the right part of points
* @return left the final skyline * @return left the final skyline
*/ */
public ArrayList<Point> produceFinalSkyLine(ArrayList<Point> left, ArrayList<Point> right){ public ArrayList<Point> produceFinalSkyLine(ArrayList<Point> left, ArrayList<Point> right) {
//dominated points of ArrayList left are removed // dominated points of ArrayList left are removed
for(int i=0;i<left.size()-1;i++){ for (int i = 0; i < left.size() - 1; i++) {
if(left.get(i).x==left.get(i+1).x && left.get(i).y>left.get(i+1).y){ if (left.get(i).x == left.get(i + 1).x && left.get(i).y > left.get(i + 1).y) {
left.remove(i); left.remove(i);
i--; i--;
} }
} }
//minimum y-value is found // minimum y-value is found
int min=left.get(0).y; int min = left.get(0).y;
for(int i=1;i<left.size();i++){ for (int i = 1; i < left.size(); i++) {
if(min>left.get(i).y){ if (min > left.get(i).y) {
min = left.get(i).y; min = left.get(i).y;
if(min==1){ if (min == 1) {
i=left.size(); i = left.size();
} }
} }
} }
//dominated points of ArrayList right are removed // dominated points of ArrayList right are removed
for(int i=0;i<right.size();i++){ for (int i = 0; i < right.size(); i++) {
if(right.get(i).y>=min){ if (right.get(i).y >= min) {
right.remove(i); right.remove(i);
i--; i--;
} }
} }
//final skyline found and returned // final skyline found and returned
left.addAll(right); left.addAll(right);
return left; return left;
} }
public static class Point{
public static class Point {
private int x; private int x;
private int y; private int y;
/** /**
* The main constructor of Point Class, used to represent the 2 Dimension points. * The main constructor of Point Class, used to represent the 2 Dimension points.
*
* @param x the point's x-value. * @param x the point's x-value.
* @param y the point's y-value. * @param y the point's y-value.
*/ */
public Point(int x, int y){ public Point(int x, int y) {
this.x=x; this.x = x;
this.y=y; this.y = y;
} }
/** /**
* @return x, the x-value * @return x, the x-value
*/ */
public int getX(){ public int getX() {
return x; return x;
} }
/** /**
* @return y, the y-value * @return y, the y-value
*/ */
public int getY(){ public int getY() {
return y; return y;
} }
/** /**
* Based on the skyline theory, * Based on the skyline theory,
* it checks if the point that calls the function dominates the argument point. * it checks if the point that calls the function dominates the argument point.
*
* @param p1 the point that is compared * @param p1 the point that is compared
* @return true if the point wich calls the function dominates p1 * @return true if the point wich calls the function dominates p1
* false otherwise. * false otherwise.
*/ */
public boolean dominates(Point p1){ public boolean dominates(Point p1) {
// checks if p1 is dominated
//checks if p1 is dominated return (this.x < p1.x && this.y <= p1.y) || (this.x <= p1.x && this.y < p1.y);
if((this.x<p1.x && this.y<=p1.y) || (this.x<=p1.x && this.y<p1.y)){
return true;
}
return false;
} }
} }
/** /**
* It is used to compare the 2 Dimension points, * It is used to compare the 2 Dimension points,
* based on their x-values, in order get sorted later. * based on their x-values, in order get sorted later.
*/ */
class XComparator implements Comparator<Point> { class XComparator implements Comparator<Point> {
@Override @Override
public int compare(Point a, Point b) { public int compare(Point a, Point b) {
return a.x < b.x ? -1 : a.x == b.x ? 0 : 1; return Integer.compare(a.x, b.x);
} }
} }
} }